Team Meat found resounding success with the launch of Super Meat Boy across multiple platforms. Their newest project? A completely reworked version of Super Meat Boy for mobile platforms. What started as an April Fools joke has turned into a full project, similarly to Saints Row 3 and its Enter the Dominatrix expansion.
Unfortunately for Team Meat, along with their success has come a large portion of drama. Mere mention of Linux ports or Super Meat World set gamers' tempers aflame. Edmund of Team Meat almost welcomes this incendiary atmosphere, and as he introduces Super Meat Boy: The Game for mobile devices he erupts.
This is Edmund's view on the state of mobile gaming:
"To us the core of what is wrong with the mobile platform is the lack of respect for players, it really seems like a large number of these companies out there view their audience as dumb cattle who they round up, milk and then send them on their way feeling empty or at times violated..."
What exactly does Edmund see mobile developers doing that is so... violating? Specifically, its the, "power-up carrot," that developers put in front of players. They encourage players to chase after this carrot, but also offer to provide the carrot without effort for a price.
"words[sic] can not express how ****ing wrong and horrible this is, for games, for gamers and for the platform as a whole... this business tactic is a slap in the face to actual game design and embodies everything that is wrong with the mobile/casual video game scene."
This leads into a description of how Team Meat is going to take its time and make Super Meat Boy: The Game the best it can be. Gamers can expect a complete experience with none of the typical mobile junk gamers have come to expect.
Edmund closes his blog post by advertising the new merchandise his company has on sale. A set of Meat Boy figurines, where all profits go to the artist creating them -- none go to Team Meat. Expect to hear more from Edmund and Team Meat soon.