The Legend of Zelda: Majora's Mask User Reviews
The thing with The Legend Of Zelda is that after A Link To The Past, it just kind of quoted itself and added a little something to try and keep things fresh. It was cool when they did it with Ocarina Of Time because it was a much bigger game, but it wasn't so cool when Wind Waker did it (even if Wind Waker had a good story), and it's flat out lame with Twilight Princess and Skyward Sword. Majora's Mask, on the other hand, dared to be different. It wanted to wear Ocarina Of Time's influences on its sleeves, but take all of it into a darker, more atmospheric direction with far more emphasis o...
Note: Please be aware that this review is of the Wii Virtual Console release of The Legend of Zelda: Majora's Mask.
When people talk about milestones in the Legend of Zelda series, a name that crops up more often than not is Ocarina of Time; it saw the transition into 3D gaming and introduction of such iconic features as Z-targeting. So what could follow it on the same console, with the same mechanics and a lot of the same features in the form of a sequel, yet still manage to present an awesome game that stands on its own legs? Building nicely upon pre-existing features and introducing a num...
So you've just created what critics and gamers alike refer to as the best fantasy adventure game of the generation. People are eager to sample more of the boy's adventures and thus seek a sequel. What do you do? If you said "create a game in the exact same style but with a few new enemies and locations" then you just surprised the hell out of Nintendo, who decided to take their sequel down a different path. To be fair, Majora's Mask reuses a lot of systems and resources from Ocarina of Time, but the changes that are made are so significant that they completely change the dynamic of the game...
-Abstract Approach to The Legend of Zelda Series
-Beautiful musical pieces that stay true to the franchise
-Unique plot and story line
-Extra missions and side quests to enhance replay value
-More emotional ties to all characters involved
-Time "constraints" may cause frustration for some
-Mask quests can become tedious
The Avant-garde genre is constantly pushing the envelope within music and movies by striving artists looking to make a mark through experimental productions, rather than travel down the same path as so many others have done before. Rarely do we see this type of abstract innovation in the gaming industry, let alone from one as well established as The Legend of Zelda Series. However, Majora's Mask caused waves among gamers instantly for its unique approach found in nearly every aspect of the game. Labeled as a "sequel" to the critically acclaimed Ocarina of Time, Majora's Mask is literally n...
The direct sequel to Ocarina Of Time isn't as long, but every moment must be cherished as it's also close to a masterpieceThe good:
Same simple yet addicting hack n slash, user friendly gameplay from the last game which works just as well here; control scheme is also the same, which works well; mask sidequest adds a lot to replay value; clock system really keeps you on your toes, as does the dungeon puzzles and some of the bosses; graphics are astonishingly beautiful and improved over OoT's; soundtrack is catchier and better than OoT's; sound effects are still as good; NO MORE NAVI!The bad:
Lack of Zelda (seen in 2 scenes tops) will annoy Zelda purists; a little on the short side; mask sidequest can get a bit on the annoying side; clock system really annoys first timers (it annoyed the hell out of me the first time playing); requires expansion pak to play, so if you don't have one, you're out of luck.Summary:
Back in 1998, Legend Of Zelda: Ocarina Of Time was the shiznit and everyone I knew then owned it (many bought a Nintendo 64 JUST for that game and Goldeneye 007). It was revolutionary and a riot in a cartridge! We had a fair amount of those sorts coming from Nintendo on the NES/SNES (Super Mario Brothers 1, 3 and 4 [World], Chrono Trigger, and many more), even for other Zelda titles (Link To The Past and the original ones, anyone?), so it was no surprise that Ocarina Of Time had to be one as well.
However, when I heard there was going to be a direct sequel and the first non-...
Innotave Gaming style
Fun side-quests and bosses
The morphing feature (masks)
The final boss
Although fun bosses, too easy
Less freedom than Ocarina Of Time
Majora's Mask opens shortly after the completion of Ocarina of Time. Link, finally back to his youthful self after defeating Ganon, decides to leave his familiar surroundings in search of adventure. While riding through the forest, his ocarina and his horse are stolen by Skull Kid. Link, of course, gives chase and eventually discovers that Skull Kid, under the influence of Majora's Mask, is planning to cause the moon to crash into the planet's surface - more specifically, the village of Clock Town. Skull Kid's plan will come to fruition in three days. So it's up to Link to use those 72 hour...
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