The Legend of Zelda: The Wind Waker User Reviews
Visuals/Music perfectly portray the overall theme of the game
Straightforward game play familiar to all Zelda fans
Fascinating plot that offers a slight change of pace
An array of side quests
Cel-shading technique certainly not for everyone
Can be too easy at times
Sailing can become bothersome and tedious
The Legend of Zelda: Wind Waker can be considered one of the most controversial titles of the Zelda franchise right from its very first stages of development. Packed with more visual power and specs, the Nintendo GameCube produced an array of high expectations and eager fans waiting to see the most realistic Link to date. What they received was nothing short of chaotic to even the most open minded of gamers. As Link appeared on the screen, the “horror” began to sink in right from the first few seconds. Filled with over the top explosions, a colorful ocean, and what looked like a new cartoo...
The Legend Of Zelda: The Wind Waker is a bit of a tricky game to review. While it's certainly got its good points, its bad points aren't slouches. Not necessarily of the “game breaking” variety, but competence doesn't really mean you should play it. The way I see it, a game has to be fun above all else, and while Wind Waker has many fun moments, it also has a few tedious moments. To put it simply, when it's good, it's definitely good, but when it's tedious, yeah, it's tedious.
It begins with Link having to rescue his sister after she's kidnapped by a giant bird. With the help of the pirates ...
What you get for your money
The unique graphics
The easiness of the dungeons
The time it takes to travel to another location
The game has many good points, and only a few bad points. It is one of the better RPG games out there on the GameCube, and had received a number of Gold awards from Games magazines.
Like the other Zelda games, the default name for the main character is Link.
The game starts with an old legend of a time when a great evil threatened to rule the world. Just at the right moment a hero came, who is very resembling to Link, and used the Master Sword to drive the evil away.
The game starts with Link being awoken by his younger sister Aryll, and he is reminded it is his birthday, and that...
+ Lovely cel-shaded visuals
+ Cool dungeons
+ Nice boss ideas
+ Clever puzzles
+ Nice items
+ Awesome enemies
- Too short
- Bosses, once again, are too easy
- The first load of temples are too easy
- Sailing to far away lands can get boring
- The opening
Legend of Zelda: The Wind Waker is far from beating Ocarina of Time but it is a good Zelda game with a nice story, cool puzzles and superb visuals. The Gamecube is now in possesion of a truly amazing Zelda game, but this game is also far from perfect, but lets face it. No game is perfect. So can Wind Waker come close to OoT? Lets check it out:
These cel-shaded visuals are very pretty.
LoZ: TWW uses a new graphical style known as cel-shaded graphics. These are basically 3D cartoony graphics with bold, 3D worlds and crisp, clear textures. This style is not perfect, as the water looks ab...
Great new fighting system
Awesome OOT references (You can tell I'm a storyline fan)
Great way of traveling
Side Quests superb
I actually LIKED the unique graphics
The talking boat
Being ripped off to find out where triforce shards are
The fact that the Triforce of Courage is an actual thing rather than a spiritual thing
Ganondorf disappointed me
Story could have been longer and better
The ending sucked balls
The fact that a certain main character was just using the boat to be able to be in the surface world.
So, I heard about Wind Waker just after my thirteenth birthday, and heard about the stupid graphics, and the fact that you spend your time sailing on a freaking talking boat. Yes, a TALKING BOAT. So I thought, "I don't want to get that shit", especially after being mesmerized by Ocarina of Time. Well, two years later and my Zelda expert and aspiring musician Jared Mogen (Remember that name, he'll be famous someday), and he was kicking ASS in that game. Me, well I changed my mind, and now, two more years later, 2007 during a boring summer filled with Barry Bonds' potential home run record po...
The gameplay was good, I loved the idea of all of the side quests you could do. The graphics were weird but it was a good kind of weird. The bosses were enjoyable to fight, I liked that you could control the wind while in the boat. The game was very easy to understand.The bad:
No cheats, I didn't like that you really couldn't do anything special except play the game in your pajamas after beating the game once. I didn't like the fact that you could only use one sword.Summary:
Overall I loved this game. It was very easy to understand and you didn't even have to know anything about the Legend of Zelda to know what was going on. The graphics looked kind of ridgity which I liked. The battles were good. There were limited sword attacks that you could use. I loved the idea that the secrets of Zelda and the King of Hyrule was kept throughout most of the game. The little fairy guy Tinkle was very helpful in the game, with the gameboy advance connecter you can control tinkle in the gameboy advance and your player in the gamecube. Tinkle can throw bombs at your opponent b...
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