================================================= World of Warcraft Hunter Epic Quest FAQ By: Shift Version 1.10 Last Updated: November 01, 2005 ================================================= Recent Updates: --------------- Version 1.10: 10/30/05-11/01/05 (2k) -Updated The Four Demons -Updated for patch 1.8 -Miscellaneous Updates Version 1.00: 08/09/05-08/11/05 (39k) -Wrote guide -Released guide ================================================================================ TABLE OF CONTENTS ================================================================================ 1. Introduction.........................................[INRO1] 2. Preparation..........................................[PRPR2] 3. Beginning the Quest..................................[BGNG3] 4. The Blue and Black Sinews............................[BSBS4] 5. The Four Demons......................................[FDOH5] 6. Frequently Asked Questions...........................[FUQS6] 7. Version History......................................[VERH7] 8. Contacts/Credits/Copyright...........................[CCC48] Section Search -------------- To go to any of these sections, simply highlight or double click the four or five letter search code inside the brackets and search. For example, if you wanted to go the Preparation section you would highlight: PR*PR (with out the *). Once highlighted press ctrl+c (to copy), then ctrl+f (to find), then ctrl+v (to paste) and then finally hit enter to go to the desired section. If a search code is found in the text, it will be listed as: Section XX*XX. These codes will work only if you remove the '*' character. ================================================================================ 1. INTRODUCTION [INRO1] ================================================================================ This is a short, in-depth guide on the level 60 epic Hunter quest series for World of Warcraft. This guide will provide all the infomation needed to prepare, start, and finish the quests with proven strategies. You can try defeating them on your own, but if you want to save time, money, and yourself from some frustration this is worth the read. Keep in mind, that even with these strategies some stages of this quest can still prove to be challenging. For those that are curious, the quest descriptions are here so there are minor spoilers. The quest is for level 60s only, and requires a Molten Core capable guild to start. It has you travel all over the world to hunt down four 60 elite demons. The catch is that you must do it solo, this means NO PETS. Yes, its a little strange that Blizzard would make a pet class's epic quest and not let them use their pets. Additionally, Blizzard also saw it fit to subject you to a couple of random number generators, as you will need drops from both Onyxia and either Azuregos or random blue dragons. This guide does NOT cover Hunter skills, talents, pets, PvP strategies, other Hunter specific quests, or anything else that would be in a general Hunter FAQ. -Shift This document is Copyright 2005 Shift. This document cannot, in whole or in part, or in anyway, be reproduced without my written permission. For more copyright information as well as hosting information, check out Section CC*C4 below. ================================================================================ 2. PREPARATION [PRPR2] ================================================================================ Topics Covered: General, Equipment, Potions & Food. --------------------------- - GENERAL --------------------------- This section lists all the items, enchantments, and potions that you will need, or at least will want, to make the quests go smoothly. However, first thing first: you are going to need a good guild. To even start the quest, you will need a semi-rare drop of Majordomo, a boss in the Molten Core (this is detailed in the following section). Depending on how long your server has been up, most of the top guilds of both factions can probably consistently kill Majordomo. On some servers, smaller guilds that have banded together for the Molten Core have also been able to kill Majordomo. If you are not in one of these guilds, chances are you will not see this quest for a while, so you need not worry about preparing for it quite yet. You can also try to collect two items before you start the quest. The Mature Black Dragon Sinew, and the Mature Blue Dragon Sinew, check their section BS*BS below for details. Talents: -------- You will not need to spend money to respec your talents. Most builds will work fine, but some are better then others. Primary beast mastery builds will not fair as well as primary marksmanship but it's still doable. There are three talents that are useful; Improved Wing Clip, Aimed Shot, and Scattershot. They are mentioned in the strategies but again they are not required to win. --------------------------- - EQUIPMENT --------------------------- Your normal Dire Maul, Beaststalker, or Giantstalker gear should be fine. You may want to have a slightly different set-up for each demon. Say more mana for one or more damage for another, but this can normally be fixed through rings, necks, or even buffs. You will want a nice high-damage Two-Hander, as you will be forced into melee. If you have a Barbarous Blade, you should be fine. If you happened to save a Shadowstrike from becoming 4 Large Brilliant Shards you may have just found a use for it. Also if you happen to be an engineer, you will find another use for your grenades. Enchantments: ------------- In addition to the enchantments you probably already have; +stamina, +100hp, +4 stats, +agility ect. You are going to want two specific ones: Name: Demonslaying Effect: Procs 75-125 additional damage and stuns for ~3 seconds. Cost: ?g Materials: 1x Small Radiant Shard 2x Dream Dust 1x Elixir of Demonslaying Name: Minor Speed-Boots Effect: Increases run speed by 8%. Cost: ?g Materials: 1x Small Radiant Shard 1x Aquamarine 1x Lesser Nether Essence Note: This does NOT stack with Aspect of the Cheeta/Pack. --------------------------- - POTIONS & FOOD --------------------------- Using all the following potions can be costly, but they all have their uses. If you are poor consider using lower quilty potions; Combat Mana Potions over Major Mana Potions, Shadow Protection Potions over Greater Shadow Protection Potions ect. The prices on AH are average and will vary from server to server. Name: Elixir of Demonslaying Effect: Increases attack power by 265 against demons. Lasts 5 min. Number: 5(average number needed, counting failed/bugged/griefed attempts) Cost: 1-4g on AH, each. Materials: 1x Gromsblood 1x Ghost Mushroom 1x Crystal Vial Name: Elixir of the Mongoose Effect: Increases Agility by 25 and chance to get a critical hit by 2% for 1 hour. Number: 10 Cost: 1.5-3g on AH. Materials: 2x Mountain Silversage 2x Plaguebloom 1x Crystal Vial Name: Greater Shadow Protection Potion Effect: Absorbs 1950 to 3250 shadow damage. Lasts 1 hour. Number: 3 Cost: 3-5g on AH. Materials: 1x Shadow Oil 1x Dreamfoil 1x Crystal Vial Name: Greater Nature Protection Potion Effect: Absorbs 1950 to 3250 nature damage. Lasts 1 hour. Number: 2 Cost: 2-4g on AH. Materials: 1x Elemental Earth 1x Dreamfoil 1x Crystal Vial Name: Major Healing Potion Effect: Restores 1050 to 1750 health. Number: 10 Cost: 1-2g on AH. No longer sold by Argent Dawn Quartermasters. Materials: 2x Golden Sansam 1x Mountain Silversage 1x Crystal Vial Name: Major Mana Potion Effect: Restores 1350 to 2250 mana. Number: 5 Cost: 2-4g on AH. No longer sold by Argent Dawn Quartermasters. Materials: 3x Dreamfoil 2x Icecap 1x Crystal Vial Name: Night Dragon's Breath Effect: Restores 394 to 456 mana and 394 to 456 health. Number: 20 Found: Obtianed through repeatable quest in Felwood. Name: Windblossom Berries Effect: Restores 1933 health over 27 sec. Must remain seated while eating. Also increases your Stamina by 10 for 10 min. Number: 20 Found: Obtianed through repeatable quest in Felwood. Note: Any other stamina buffing food will work. Name: Whipper Root Tuber Effect: Restores 700 to 900 health. Number: 20 Found: Obtianed through repeatable quest in Felwood. ================================================================================ 3. BEGINNING THE QUEST [BGNG3] ================================================================================ Topics Covered: Ancient Petrified Leaf, The Ancient Leaf, An Introduction, Rewards. --------------------------- - ANCIENT PETRIFIED LEAF --------------------------- In order to start the quest you will to defeat Majordomo Executus, who is the ninth boss in the Molten Core. You will need to be in a good guild to do this, this quest cannot just be started once you hit 60. When you do defeat Majordomo the Cache of the Firelord will spawn. Inside the cache will be 2 epics and either an Eye of Divinty or an Ancient Petrified Leaf. The former starts the Priest epic quest, the latter starts the Hunter Epic quest. Now you should obtain this item through rolling, officer loot, DKP or whatever system your raid has set up. But there's one thing you shouldn't do, ninja loot. In order to complete the quest, you are going to have to kill Onyxia, this would be kind of hard without a guild, no? --------------------------- - THE ANCIENT LEAF --------------------------- Once you pick up your Leaf, use it and you will get the following quest: "Find the owner of the Ancient Petrified Leaf. Good luck,
; It's a big world. The epidermis of the leaf glows a bright green. The surface is extremely rugose, exposing several veins and wrinkles. If you had to take a guess, you would say this leaf came from something ancient and powerful. Maybe you should find the original owner of this leaf?" As you may have guessed, the owner is in Felwood. Fly there and head to the Irontree Woods. Just off the road, you should see 3 large motionless trents, or Ancients. Approach them from the small hill, and the ghosts of the 3 Ancients will appear. Now speak to Vartrus the Ancient, the middle one, to end this stage. --------------------------- - AN INTRODUCTION --------------------------- Vartrus will have you speak with him several times, I cannot find the text online. Basicly, he's pissed about dying and wants some revenge. After your conversation, he and the other two Ancients will each offer a quest: Vartrus(Middle): Stave of the Ancients, this is the quest to kill the 4 demons. It is covered in Section FD*OH . Stoma(Right): A Proper String, this is the quest for the Black Sinew. It is covered in Section BS*BS. Hastat(Left): Ancient Sinew Wrapped Lamina, this is the quest for the Blue Sinew. It is also covered in Section BS*BS . --------------------------- - REWARDS --------------------------- For you efforts, you will receive one of the best bows, a great staff and a 18-slot 15% quiver. As of patch 1.8, both the Staff and the Bow can be used simultaneously, no more transforming needed! Note you must complete BOTH the Stave of the Ancients and A Proper String quests to use the Bow and Staff. The Ancient Sinew Wrapped Lamina can be completed separately. Rhok'delar, Longbow of the Ancient Keepers Binds when picked up Unique Ranged Bow 89 - 166 Damage Speed 2.90 (44.0 damage per second) Classes: Hunter Durability 90 / 90 Requires Level 60 Equip: Improves your chance to get a critical strike by 1%. Equip: +17 ranged Attack Power. Lok'delar, Stave of the Ancient Keepers Binds when picked up Unique Two-Hand Staff 187 - 282 Damage Speed 3.20 (73.3 damage per second) +26 Stamina +15 Intellect +10 Nature Resistance Classes: Hunter Durability 120 / 120 Requires Level 60 Equip: Improves your chance to get a critical strike by 2%. Equip: +45 Attack Power when fighting Demons. Ancient Sinew Wrapped Lamina Binds when picked up Unique 18 Slot Quiver Classes: Hunter Requires Level 60 Equip: Increases ranged attack speed by 15%. ================================================================================ 4. THE BLUE AND BLACK SINEWS [BSBS4] ================================================================================ Topics Covered: A Proper String, Ancient Sinew Wrapped Lamina. --------------------------- - A PROPER STRING --------------------------- After speaking with Vartus, talk to Stoma and he will offer a new quest: "Stoma the Ancient has asked that you bring him a Mature Black Dragon Sinew. Should you find this sinew, return it to Stoma in Felwood. Mature Black Dragon Sinew: 0/1 Vartrus may offer you the stave to create a bow of Ancients but only I can enchant the string required to complete the bow. It is a simple task, puny one. Slay a mature black dragon and remove the sinew from its bones. Return that sinew to me and I shall enchant the material into an almost indestructible bow string." The Mature Black Dragon Sinew is a ~20% drop off Onyxia. Now, given the difficulty of the Demon portion of this quest, and the drop to actually start the quest. Blizzard adding a TWENTY PERCENT drop of something you can only kill ONCE EVERY FIVE DAYS is just a kick when you are down. The ONLY fortunate thing is that the sinew can drop when you are not yet on the quest(but it is bind on pick up). Out of nearly 30 runs against Onyxia, my guild has recieved 2(TWO!) Black Sinews. Hopefully the droprate will be increased in the future. As your reward for this quest, you will recieve an Enchanted Black Dragon Sinew. This will do nothing by itself, it must be combined with the Ancient Rune Etched Stave, from the demon quest. Once combined they form Rhok'delar the best bow in the game. --------------------------- - SINEW WRAPPED LAMINA --------------------------- After speaking with Vartus, talk to Hastat and he will offer a new quest: "Hastat the Ancient has asked that you bring him a Mature Blue Dragon Sinew. Should you find this sinew, return it to Hastat in Felwood. Mature Blue Dragon Sinew: 0/1 Greetings, hunter. I am Hastat, Ancient of Lore. I hold knowledge lost eons ago. With the proper binding, one of my leaves can serve as a quiver the likes of which has not been seen in 10,000 years. A quiver that when accompanied by a bow of Ancients, could grant untold powers. Return here with sinew from an adult blue dragon and this quiver shall be yours." You have a few more options to get the Mature Blue Dragon Sinew. Azuregos will always drop one, but Azuregos is a highly contested spawn on most severs, especially PvP severs. You can also try to farm one, the Blue Dragons in both Azshara and Winterspring have a VERY SMALL chance(~0.01%) to drop the sinew. Very small as in reportedly 40 hours of farming small, they are elite and take awhile to kill solo. However you can apparently make alot of money from farming them, especially if you are a skinner. Unlike the Black Sinew, the Blue Sinew is BoE, so other players can sell it to you. However, do not let yourself get ripped off. The reward for this quest is a 18-slot 15% haste quiver. If you have revered reputation in Alterac Valley, you can get a 16-slot 15% haste quiver. Now how much are 2 ARROW SLOTS worth to you? Hopefully no more then 50 gold and thats if you dont have your reputation up. ================================================================================ 5. THE FOUR DEMONS [FDOH5] ================================================================================ Topics Covered: Stave of the Ancients, General Information, Simone the Seductress, Klinfran the Crazed, Solenor the Slayer, Artorius the Doombringer --------------------------- - STAVE OF THE ANCIENTS --------------------------- After completing An Introduction, speak with Vartrus again. He will offer a new quest, which is the main quest of the series: "You must find and destroy these four demonic corrupters: Simone the Seductress. Klinfran the Crazed. Solenor the Slayer. Artorius the Doombringer. Destroy these creatures and return to Vartrus the Ancient in Felwood with their heads. Refer to the Petrified Bark in your inventory for clues as to their whereabouts. You MUST complete this task by yourself. Simone's Head: 0/1 Artorius's Head: 0/1 Solenor's Head: 0/1 Klinfran's Head: 0/1 Agents of the Burning Legion are still active in our world, hunter. These agents corrupt all that they touch. Nature wilts and weeps in their presence. You must track down these demonic corrupters and destroy them, . Be warned, you must engage them by yourself or they will flee. As long as you are alone, they will try and destroy you. You must strike at them, turning their arrogance into misery. I grant you a piece of my bark, the inscriptions shall lead you to your targets. Retrieve their heads." After accepting the quest a piece of Petrified Bark will appear in your inventory. If you use the item you will get vague hints as to where each demon is. You will get little more then what zone they are in. This quest is slightly different then a standard kill quest. This rest of this section not only explains how to find and kill each demon, but the rules you must follow to do so. As your reward for this quest, you will recieve an Ancient Rune Etched Stave. This will do nothing by itself, it must be combined with the Enchanted Black Dragon Sinew, from the A Proper String quest. Once combined they form Rhok'delar the best bow in the game. --------------------------- - GENERAL INFORMATION --------------------------- There is a key line in the quest description above: "You MUST complete this task by yourself." This not only means that you cannot bring fellow players to help you kill the mobs, but you cannot use your pet either. This may seem strange that a pet class cannot use their pet on their epic quest. But the quest designers did do a good job of making each demon weak to specific hunter skills. The fights themselves are challenging and fun, much better then the standard: send pet, shoot arrows. However, Blizzard decided to make them incredibly easy to grief. The Rules: ---------- -They can be killed in any order. -It's probably not a good idea to be in a raid group. -The demons themselves are disguised as friendly NPCs. If you talk to them while on the quest, a special dialogue option(where you insult them) will be selectable. Once you click it, the NPC will stop pathing and transform into their true form. Once transformed, you have around 30 minutes to attempt to kill it before it despawns. -Once you have engaged the demon, if ANYTHING gets on its aggro list, including your pet or members of either faction, it will DESPAWN for three hours. This is ment to keep you from grouping and easily killing them, but it is a poor system and can make this quest hell. That random passerby 52 mage thinking she's helping you out with a rare: despawn for three hours. The random group of Alliance looking for an easy kill and AoE the mob in the process: despawn for three hours. Seriously, bad system Blizzard. -Being healed will also cause the demon to despawn. Being buffed incombat will too, but you can go into battle with buffs already active. The only exception to this may be Auras. I'm Horde and I never grouped with a Warlock for Blood Pact, but moving out of, then back into the range of an Aura may cause the demon to despawn. I am looking for confirmation either way. -If the Hunter is not engaged to the demon and someone else tries to attack it they will be killed in only a couple hits. -There is only one of each demon up at any time. If you cannot find one, chances are it was recently killed or despawned by another hunter. Tips: ----- -You can track the NPCs w/ Track Demons. -The demons in their friendly NPC form will path over a large area in whatever zone they are in. But since you cause them to transform, you get to pick where to start the fight. Choosing a good spot will give you an advantage. -I'm fairly certain that Feign Death has a 100% succes rate. Use this when you are doomed to save you your buffs and a corpse run. If you are quick enough to spot a would-be griefer, feign and have the demon one hit him for you. Since the demon is no longer engaged to you, he wont despawn(but will full heal). -Bring a couple friends(at least one priest). Have them buff you and then act as bodyguards. They should kill any opposite faction they see as a threat, and privite message friendlies so they don't interfere. -If you see another Hunter doing the quest, don't grief them(unless you already hate them for some reason). This will just give you more competition for the spawn and a reason to grief you. Just take off your gear, sit down, and watch from a good distance. --------------------------- - SIMONE THE SEDUCTRESS --------------------------- Info: ----- Zone: Un'goro Crater Recommended Buffs: Elixir of Demonslaying, Trueshot Arua Optional Buffs: PW: Fortitude, Mark of the Wild, Elixir of the Mongoose, Windblossom Berries, Greater Nature Protection Potion Items: Major Healing Potions, Whipper Root Tuber Strengths: -Has a Giant Felhound as a pet. -Can debuff ranged attack power by 1,500 for 45 secs. -Has a 3.5 sec cast lightning attack that hits for ~800. Weaknesses: -Serpent and Viper stings will silence her. -Aspect of the Wild will reduce the lightning attack by ~600 Set-up: ------- You are looking for a female troll named Simone the Inconspicuous, who is followed by her pet Precious, a small cat. She paths around western Un'goro. You will want to challenge her just north of the lake in the southwest part of the zone. This area is mob-free, except for a Devilsaur that paths here every few minutes, kill it or wait for it to pass before you pull. This spot is also low traffic, you probably wont be griefed here. There is a quest giver nearby though. Strategy: --------- I found her to be the easist of the demons. Your goal is to trap Simone, and kite and kill her pet first. Start off with Aspect of the Cheeta, lay a Freezing Trap, and Hunter's Mark her pet. Regen your mana and target her pet. Now Aimed Shot, Multishot, and then Concussive Shot. Now Simone should be trapped, if she isn't, Fiegn and start over. If she is, start kiting her pet around the lake. Use Serpent Sting and Arcane Shot until it dies. As long as You are running around the lake with cheeta on, her pet wont catch up. Simone will break out of the trap before you kill her pet, but will be too far behind to catch up before you kill it. Once her pet is dead and she comes into range, Serpent Sting her. She will probably hit you with her ranged debuff so switch to Aspect of the Monkey and run in and start meleeing her. Keep spamming Raptor Strike and Mongoose Bite whenever possible. When she starts to cast her lightning attack, Scattershot to interupt it. If Scattershot is on cooldown, quickly switch to Aspect of the Wild to minimize the damage. Keep trading blows with her and drink a Healing Pot and/or a Whipper Root Tuber if you get low on health. When she is dead collect her head. Alternate Strategy: ------------------- For those of you unable to kite well, or are having a tough time maintaining aggro, there is a melee strategy. Lay a Freezing Trap and Mark and target Simone. Now Aimed Shot, Multishot, Concussive Shot, then Serpent Sting. This will do some damage and silence Simone, as well as trap her pet. Now simply melee her down with Raptor Strikle, Mongoose Bite and Counter-attack(if you have it). Once her pet has broken the trap, you can opt to use Counter-attack to root it and run out of its melee range while still meleeing Simone. When she starts to cast her lightning attack, Scattershot to interupt it. If Scattershot is on cooldown, quickly switch to Aspect of the Wild to minimize the damage. Keep trading blows with her and drink a Healing Pot and/or a Whipper Root Tuber if you get low on health. When she is dead collect her head, at this point anyone who came along with you can also help you finish off her pet. Thanks to everyone who emailed me about this strategy. --------------------------- - KLINFRAN THE CRAZED --------------------------- Info: ----- Zone: Burning Steppes Recommended Buffs: Elixir of Demonslaying, Elixir of the Mongoose, Trueshot Arua Optional Buffs: PW: Fortitude, Mark of the Wild, Arcane Intellect, Windblossom Berries Items: Major Mana Potions, Whipper Root Tuber, Night Dragons Breath Strengths: -Can Enrage, which increases his movement speed, removes all debuffs and will attack for 1000-1500 a hit. Weaknesses: -Tranquilizing Shot will remove enrage. -Scorpid Sting will remove the enrage, and lower his attack to 1hp a hit. -Fairly Slow when not enraged. Set-up: ------- Franklin the Friendly is a human male who paths around the small mountin in western Burning Steppes, just southwest of Blackrock Mountain. This is a high traffic zone and I highly recommend that you bring a few friends with you, even if you are doing this quest in off-hours. I was griefed 3 times(twice when I had him under 20%) when I tried it solo. There are two good spots to challenge him. One in a small pit just off the road near Blackrock Mountain. I would not pull him solo here, this fight is fairly long(5-10 minutes) and this road is highly traveled. The other is a good way south. Up in the mountian side is a large flat area, which is perfect for this fight. There are a few normal mobs here. Kill them first and then wait for a pathing Black Drake and kill it too. Strategy: --------- This fight may take you a couple of tries to get his timing down. Start the fight with Aspect of the Hawk on, Mark him and lay a Freezing Trap. Open with an Aimed Shot, then use a Concussive Shot and keep Auto Shoting while standing on the trap. When he freezes, run off to max ranage and regen as much mana as you can. Before the trap breaks, Aimed Shot again. Now the fun part begins. After you hit him with the 2nd Aimed Shot, start running until you see that he enrages. Now hit him with a Scorpid Sting, this will remove his enrage and weaken his attack to only hit you for 1 damage. You can use Tranquilizing Shot as well, but its long cooldown, high mana cost, and its lack of a special debuff make Scorpid Sting much better. When he is debuffed by Scorpid Sting, run up to him and melee him. Use Raptor Strike once and then spam Wing Clip until it hits, once it does strafe away(so you dont get dazed). You have about 10-15 secs. until he enrages again, and you are going to want to be at range so you can Scorpid Sting him again. If he enrages while you are in melee, he will start hitting you for 1000+. If this happens, Scattershot him and run off. You need to get the timing down so when he enrages, you Scorpid Sting him, run into melee, do damage, snare him, run off before he enrages again. The majority of your damage will be done in melee, but if you get an Improved Wing Clip or Smite Demon proc you can run off and do some range damage. This fight can take awhile, so use potions as necessary. When he is down, collect another head. Note: Twice when I was fighting him, he randomly went into evade mode and ran back to where I challenged him. One time this was only about 10 yards away. Hopefully this bug has been fixed. --------------------------- - SOLENOR THE SLAYER --------------------------- Info: ----- Zone: Silithus Recommended Buffs: Elixir of Demonslaying, Elixir of the Mongoose, PW: Fortitude, Mark of the Wild, Shadow Protection, Trueshot Arua, Fear Ward Optional Buffs: Arcane Intellect, Windblossom Berries Items: Greater Shadow Protection Potion, Major Healing Potions, Night Dragons Breath, Whipper Root Tuber Strengths: -Can instant cast a ~6sec fear that does ~600 shadow damage -Every few seconds will release two small beetle pets. They move slowly, hit for 150-250 and can daze. -Melee attack hits for ~300. Weaknesses: -Wing Clip will root him every time it hits. Set-up: ------- Nelson the Nice is a male gnome who wonders around southern Silithus. The best spot to pull him is just north of the Twilight Hammer's camp. It's a large area with only a couple normal mobs. Kill them all, and make sure to check behind the small dunes, I aggrod a Spider that webbed me when I had Solenor at 12%. I highly suggest that you bring a Priest, dwarven preferred, with you. You will need the buffs, and if you die, you are in for a very long corpse run. With the Silithus zone revamp of patch 1.8, Silithus has become a popular zone. The area where Nelson paths hasn't changed much, but it is right near a popular quest and grinding spot. I suggest bringing a few extra friends and/or killing this demon in off hours. There is a cheap way of avoiding his fear temporally, but this may have been fixed in 1.8. Bring along a warlock friend, duel him, and have him cast Curse of Recklessness on you just before you pull. Curse of Recklessness is a 2 minute debuff that increases your attack power, reduces your armor, but makes you unfearable. Useful for this fight, just keep in mind that you must stay within duel range. Strategy: --------- Solenor is the hardest of them all. It has a randomness that can get you killed very quickly. Before you start the fight, make sure to drink a Greater Shadow Protection Potion and wait 2 mins. for it to cooldown since it shares a timer with Greater Healing Potions. Before you engage, Mark him, lay a Freezing Trap and regen your mana. When you're ready Aimed Shot him, then Concussive Shot, then Multishot. He should now be frozen, run off to max range and regen your mana. If your Multishot missed the two Beetles Solenor released pick them off with Auto Shot. It is very important that you start off with a freezing trap, if he is not trapped he will be enraged for the fight. Now repeat the same shot sequence. When he enters melee range, Wing Clip him and run off. Use a Night Dragons Breath to start its cooldown. Serpent Sting and Auto Shot Solenor. By this time he has probably feared you and the released a couple more beetles. The Shadow Protection Potion will absorb first few fears, but if you got feared near any beetles, use a Whipper Root Tuber. Once you regain control target Solenor and start circling around him, stopping to Auto Shoot. Your goal is to round up all the beetles into a fairly tight group. Once you get a dozen or so use a Volley to kill them all in a couple seconds. Once the root breaks on Solenor, he will come to melee you. When he gets in rage, Wing Clip him and run off. Start to circle again to round up the beetles while firing Auto Shots and reapplying Serpent Sting. Try and time your Multishot so it will kill a couple of beetles each time too. Once Volley's cooldown is over, use it on another pack of beetles. You will have to balance this all while being feared. Once you take damage from his melee attack, fear, or the beetles heal immediately. The fight will go; root, get range, circle to round up beetles while firing Autoshot/Serpent/Multishot, get feared, start circling again, melee, root, get ranged, Volley, get feared, circle, melee, repeat. There are a few things that can go very wrong in this fight. Although a couple of beetles wont do that much damage if you just pass by them, if you get dazed you will be hurting. If you leave too big of a group of beetles alive, and get feared into them, you are probably going to die. Also getting fear right as you Volley, will probably end up as a failed attempt. The important thing in this fight is to make good use of your Potions, Whipper Roots and Night Dragons Breath. If you are down 700 hp, use a Whipper Root ASAP. You can take ALOT of damage quickly so it's best to stay as close to your maximum HP as possible. Once you down him, collect your well deserved head. Note: I did this encounter when it was bugged, every time Wing Clip faded from Solenor his model would 'warp' right next to me as the 'real' one would still be running towards me. This made it very hard to tell where he was at until he actually hit me. This led to me taking a couple more hits then I should have. Blizzard HAS fixed this. --------------------------- - ARTORIUS THE DOOMBRINGER --------------------------- Info: ----- Zone: Winterspring Recommended Buffs: Arcane Intellect Optional Buffs: Elixir of the Mongoose, PW: Fortitude, Mark of the Wild, Trueshot Arua, Windblossom Berries Items: Major Mana Potions, Night Dragons Breath Strengths: -Can Enrage, which increases his movement speed, and removes all debuffs. -Has a DoT that he will cast if you are within 30 yards. The DoT will tick for ~200 normally, but up to ~700 if he is enraged. Weaknesses: -Serpent Sting will cause additional damage each time it is applied. -Fairly Slow when not enraged. Set-up: ------- Search north of Everlook for a wondering male tauren named Artorius the Amiable. He paths a large circle in the northeast corner of the zone. You are going to want to kite this demon in a fairly straight line. The best spot to pull him is near a tree and rock formation on the southwestern part of his path. You are going to want to run him uphill and onto the road. There are alot of mobs between you and there, and they respawn quickly. I suggest bringing along a few people to help you clear a path. One of these people should be a Priest, if you have to Fiegn you are going to need a Dispell quickly. Strategy: --------- Artorius is cheeta kiting made easy. You need to know two things about this fight: how to jumpshot, and know the route you will take beforehand. I will assume you already know how to jumpshot. As for the route, I'd run from the pull spot up the hill and to the southwest towards the road. Before you get to the road, start heading towards your left, so you end up running south in a ditch parallel to the road. This ditch is mob free and will merge with the road in about a 100 yards. You can then use the road to finish kiting. In order to conserve mana, I would use a low rank Arcane Shot, almost all of your damage will come from Serpent Sting. You dont need to do anything special on the pull. Cast Aspect of the Cheeta and pull with Serpent Sting and start running your route. Jump shot Arcane Shot everytime it has cooldowned and reapply Serpent Sting every 5 seconds or so. Artorius is very weak to Serpent Sting every time you reapply its damage per tick will increase, so much that it will take several percent of life per tick. However, if he enrages the debuff is removed, so cast Tranquilizing Shot and start over. Just use Arcane Shot to keep aggro so he doesnt go and evade. If you get low on mana, drink a pot. If you slip into a 30 yard range of Artorius, he will cast a wicked DoT on you. This will daze you and make it difficult to recover. If he has more then 30% and you will be able to get another attempt in, Feign, have a Priest Dispell and start over. If you are going to try with the DoT, Scattershot him and run off and try to continue to kite. But you must be very quick to use Tranquilizing Shot when he enrages, or the DoT's damage per tick nearly quadruples. It's best to simply not fall into his 30 yard range. Having the Hawkeye talent will make this fight go smoothly. Once he is down, collect your last head. ================================================================================ 6. FREQUENTLY ASKED QUESTIONS [FUQS6] ================================================================================ Q: What are the rewards for this quest? A: Rhok'delar: http://www.thottbot.com/?i=37747 Lok'delar: http://www.thottbot.com/?i=37737 Ancient Sinew Wrapped Lamina: http://www.thottbot.com/?i=37470 Q: Where does this quest start? A: It starts from an item dropped by Majordomo in the Molten Core. Q: Can you use your pet on this quest? A: Nope. If ANYTHING other then the Hunter gets on the aggro list of the demon it will despawn for 3 hours. Q: Can I be in a group? A: You can be in a group, but your party members CANNOT help you in any way once the battle starts or it will despawn. You probably cannot be in a raid group though. Q: Where are the four demons? A: Burning Steppes, Silithus, Un'goro Crater, and Winterspring. Anyone can see them as friendly NPCs, but only Hunters on the quest can challenge them to reveal their true forms. Q: This sounds like it would be fun to grief! A: Go to hell. ================================================================================ 7. VERSION HISTORY [VERH7] ================================================================================ Version 1.10: 10/30/05-11/01/05 (2k) -Updated The Four Demons -Updated for patch 1.8 -Miscellaneous Updates Version 1.00: 08/09/05-08/11/05 (39k) -Wrote guide -Released guide ================================================================================ 8. CONTACTS/CREDITS/COPYRIGHT [CCC48] ================================================================================ --------------------------- - CONTACTS --------------------------- E-mail: ------- If you want to email please look at what I'll accept/respond to: -Put 'Hunter/WoW FAQ' or something similar in the title. -Please use some punctuation so I can read it. -DO NOT SEND ME MAIL IN ALL CAPS! -Any corrections on spelling or bad/missing info.* -Any strategy that is very different then those listed.* -I will only reply to the address that the message is emailed from. -Any feedback. *=You'll get credit. Please give me a day or two to respond. Email: shiftfaqs AT hotmail.com NeoPM: ------ If you have a registered account at www.neoseeker.com you can send me a private message by clicking on my name found next to this page's link on neoseeker. The above rules still apply. --------------------------- - CREDITS --------------------------- Blizzard http://www.thottbot.com http://wow.allakhazam.com My guild, especially those that helped me on the quest. A forum post from the offical forums copied onto a private board. --------------------------- - COPYRIGHT --------------------------- Authorized Sites: ----------------- http://www.gamefaqs.com http://www.neoseeker.com http://faq.ign.com If you wish to host this guide, contact me using the e-mail address above. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This document is Copyright 2005 Joseph Mingoia. This document cannot, in whole or in part, or in anyway, be reproduced without my written permission.