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User Reviews

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Latest PSP Reviews

Boxshot

9.0

Average: 8.0
Comments: None
“This is when Final Fantasy started getting really good. Let's recap before we begin to emphasize that fact - the first game was good for its time but was more about level grinding than anything as the story hardly existed until the last dungeon, the second game was overly ambitious with some dickish design choices amongst a good story, and the third game had some great ideas compounded by harsh difficulty. Where does Final Fantasy 4 get it right? By being a more character driven experience while introducing the ATB system that relies on quickness to add legitimate challenge to a game that otherwise relies on simplistic strategies. Through everything that it does, it opens up a new level of Final Fantasy, taking everything from the first games, irons out the flaws and plays to the strengths. It's not a perfect game, but it comes pretty damn close to the mark at the best of times and even at its worst, it's still a reasonably good game. Oh and there's the direct sequel somewhere that I'll also cover in...”
Boxshot

5.0

Average: 7.0
Comments: None
AvatarInteresting if poorly executed
Written by Aevers on May 5, 2013
“Oh boy, another NES game given the HD makeover on the PSP to celebrate Final Fantasy's 20 years of existing! And it's one that wasn't released in English until Final Fantasy Origins was released on the PS1 in 2003! For once, it's not being released in the same CD or cartridge as Final Fantasy 1, but hey, we want to know what the real Final Fantasy 2 was like, so let's sink our teeth into it... I mean, you would hope that the only reason that it never got a domestic release was due to JRPGs not being profitable outside of Japan back in the 80s and early 90s, and maybe the first Final Fantasy's sales weren't good enough to justify even bothering for a domestic release of Final Fantasy 2 (and 3). After playing through this, it's clear that given some of the changes in the formula, it'd be hard to get non-Japanese people into it, and given the lukewarm sales of Final Fantasy 1, well, that just seals the deal. One such change is the story. Instead of it simply being in the background, it's a serious driving...”
Boxshot

6.0

Average: 7.7
Comments: None
“Has it already been 20 years? Well, technically, it's been about 26 years as of writing this review, but this was released on Final Fantasy 1's 20th birthday, so... let's just go with that. When you think about it, the JRPG formula has advanced quite a bit over these past twenty-something years, what with them being more story driven and whatnot. Sure, they still have the odd bit of grinding here and there, but they try to alleviate it by designing the game so that either little to no grinding is necessary (Final Fantasy X's linear design comes to mind here), quests mask grinding (Xenoblade Chronicles and Dragon's Dogma come to mind) or you actually get punished for grinding (The Last Remnant's battle rank system comes to mind). But 80s JRPGs... man, you pretty much had to grind in order to stand a chance against bosses and probably even enemies if they wanted to be particularly cruel, all in the name of extending the game's length as NES game stories were best served short and sweet. Hour long cutscenes...”
Boxshot

8.0

Average: 8.0
Comments: None
“Half-Minute Hero has six different storylines consisting of 3 Action RPG-style modes, one Real Time Strategy mode, a Shoot ‘Em Up mode, and a mode made out of Protect the King style of gameplay. However, the latter three of these are removed in the Xbox Live Arcade version and swapped with the Action RPG style, making the game feel stale and repetitive. Although originally the game hardly has a plot, it is dedicated to the bits of plot it actually has. For the three modes immediately available (Hero 30, which is one of the three Action RPG modes, Evil Lord 30, which is the Real Time Strategy mode, and Princess 30, which is the Shoot ‘Em Up mode), they each have an excuse plot at most, yet have moments that are surprisingly touching. The fourth and fifth modes each have a more complicated and considerably darker story, showing both character growth and a few plot twists. The sixth mode abandons a plot altogether and just has the closest thing the game has to a narrator mock you and dare you to beat it. The...”
Boxshot

6.5

Average: 6.5
Comments: None
AvatarJust an Update on Teams and Leagues...
Written by Leo52 on Apr 9, 2013
“Hello!!! I´m Alex and i´m portuguese!!! Today here is my review of PES2013 for PSP. Graphics: Well, well, this is the worse part of my review.....the graphics are terrible!!! It´s even more outdated than PES1!!! In build face mode with skin 1 your player will look asian!!! But if you are an experienced builder of faces,you can do a face almost exactly like yours if you have experience building faces(the control method of building faces is like PES 5) Still,what to expect? They don´t care for PES franchise on PSP and PS2. I give the graphics 2.0 Gameplay:The more interesting part of the game is gameplay. Master League isn´t bad but it´s exactly the same as 2012 on PSP. That was the most surprising cliché in the game. In Master League:you hire scouts, send them, hire trainers, sign contracts, deal with fans and all that stuff. However Master League mode is really addictive even if it is an adaptation of a pre-existing game mode. I think this game is an "adaptation" game. Become a Legend mode is the...”
Boxshot

7.1

Average: 8.3
Comments: 1
“Coffee and salt, beer and milk, women and driving, Justin Beiber and vocal cords. Some things just shouldn’t be put together, ever. Other things do work well together; Coffee and sugar, beer and pizza, women and iro… flowers, Justin Beiber and Sledgehammers, Disney and Final Fantasy. Who would have thought that the combination of the world’s most lovable animated characters would gel so well with the world’s favourite RPG icons? Over ten years ago, Kingdom Hearts worked, and as a result, sold millions of copies. Kingdom Hearts: Birth by Sleep, many years on, attempts to refresh many of the aspects that made the original so popular. As a huge fan of the original, I’ll admit that I found a little enjoyment within the most recent instalment, but the magic just wasn’t there. The game is set ten years before the original game. Early in the game, main characters Terra and Aqua are sent to investigate the mysterious appearance of the Unversed. This narrative follows a very unconventional structure in that it...”
Boxshot

8.3

Average: 7.2
Comments: None
“The Star wars battlefront franchise is popular in that you get to replay famous battles from the star wars universe as a clone, rebel or droid in modes such as CTf and conquest. Elite Sqadron takes it a few steps further with it's larger battlefronts. We have battled on the surface and we have battled in space. These larger battlefronts combine both, to give a larger sense of freedom to the battlefront. First off we will look at the singleplayer. Looking at it from a non-spoiler perspective, the campaign has you, a clone named X2, fighting alongside the republic and rebellion against the CIS and the empire. The gameplay forces you to adapt; shotguns or flamethrowers are used to clear out hallways, rockets are used to demolish turrets and vehicles, while the sniper rifle is used to dispatch foes from a safe distance. The levels, however, are repetitive. Almost all missions will have you board a capital ship, fight off starfighters in a space battle and complete objectives on the surface. Aside from this,...”
Boxshot

9.5

Average: 9.5
Comments: 2
“Growlanser is a RPG series that newcomers might dismiss as "just another JRPG" if judging the game based on the cover art alone. However, the truth is Growlanser games has many features that set it apart from other JRPGs and Wayfarer of Time offers a really enjoyable and unique gaming experience. As the game begins you are introduced to characters that seem to conform to familiar JRPG tropes. But as the story unfolds, these tropes get turned on their head and plot twists lurk around every corner. I do not wish to spoil the story so I will just say that it is good and full of political intrigue. While most JRPGs tend to be rather black and white when it comes to morals (the villains / monsters are evil, all of the protagonists allies are good), Growlanser breaks that convention by featuring many morally gray characters with questionable motives. Former allies may turn on you and former enemies may turn out to be allies. The story is also unusually mature for a JRPG; the game shows how bleak and terrible...”
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