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User Reviews

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Latest Playstation 3 Reviews

Fairy Fencer F

6.4

Average: 5.9
Comments: None
“Developer: Compile Heart Publisher: NIS America We all know this song and dance by heart already – a dwindling NIS America publishes yet another game aimed mostly at starving JRPG fans with a particular fixation for Japanese cartoons. Sure, Tales and Final Fantasy should theoretically be enough to satiate one's appetite, but so should three meals and yet, people still snack like crazy. Fairy Fencer F is just another snack, really. You munch on it endlessly, even when you don't even want it anymore, because it's addicting by nature. Like snacks, there's always something to Fairy Fencer F that keeps you addicted. It's easy enough with tons of little rewards and big end-battle audio cues to keep you thinking you've accomplished something, and it's got enough dials and buttons to keep you from getting bored. There are plenty of feel good moments between the more significant events, allowing you to just sit back and revel in the bright and colorful locales with some light hearted banter to keep things from...”
Boxshot

8.0

Average: 9.1
Comments: None
“Let's get one thing out of the way - Tales Of Symphonia and Tales Of The Abyss are two of the greatest JRPGs ever made. Even if the former has a few horrible puzzles and the latter has tons and tons of filler, what they do right, they do it so right that other games (nevermind just JRPGs) get jealous. They're both games that ought to be played before you die. With that being said, there are other Tales games, both before and after this one-two punch. No, they're not as good, but god bless them for trying. Oddly enough, Graces kind of zig zags around this as what it does well, it does really *bleep*ing well and it focuses plenty on them, but whenever it has to do something else, well, it becomes painfully obvious why the game doesn't focus on them much aside from one thing. Right off the bat – the combat system is easily the best in the series. Who knew replacing an MP system with a sort of stamina bar would allow combat to become faster and more furious? I've read all over the internet about how it puts...”
Sonic Adventure

4.0

Average: 4.0
Comments: 3
“The worst part about Sonic Adventure is that it was considered a milestone when it was first released. For one thing, HOLY SHIT SONIC'S IN 3D!!! Another thing is that it shows off just how much of a juggernaut the Dreamcast was compared to the Nintendo 64 and Playstation 1. Lastly, it did show off some genuinely impressive looking moments for 1999 – in fact, that bit where Sonic's running along wooden bridges while dolphins jump over still stands as a pretty damn good looking moment in video gaming history. Then there's that cutscene which depicted the city getting flooded by evil plasma-sorta water so that Dr Eggman can level it and build his amusement park or some shit like that. Nowadays, everybody looks like they're soaked in thousand island dressing and it's become a lot easier to take notice of just how unpolished this game really is. In its efforts to offer up multiple gameplay styles with its different characters, what Sonic Adventure winds up delivering is a game that just doesn't feel finished....”
Rayman Legends

6.8

Average: 7.4
Comments: None
“Upon first glance, Rayman Legends looked to be a legitimate smash hit. After all, it looked like Rayman Origins on a much larger scale - mainly because unlike Origins, Legends was to become a full game from the get go, rather than an episodic package like Origins was originally going to be. When you play the demo levels, you get the feeling that shit's about to get more hectic as the levels do truly feel bigger and better. Then there's that one level where you're jumping and punching enemies to a beat of sorts (in this case, the Ubisoft rock orchestra's rendition of Black Betty), and immediately, you'll pre-order the game. Then you actually play it and find that it just doesn't really cut for some reason. Like, it's Rayman Origins, but with unnecessary additions, set pieces and morbidly obese levels. In other words, it's everything you love about Rayman Origins, but not as good. Suddenly, you find yourself with levels that don't have as much substance or bite as before. It's strange because on its own...”
Boxshot

7.0

Average: 7.0
Comments: None
AvatarShooting throughout space
Written by Swampert_X on Jan 10, 2015
“In Destiny you start by getting a glimpse of the world, astronauts finally land on mars (carry a rifle for some reason) and find the Traveler, which is basically a giant sphere that brings technological wonders. With that the golden age of humanity began but once the darkness of the universe finds our solar system, everything goes to hell. Mankind had terraformed several worlds but enemies called the Fallen began to plunder those worlds, the Hive had set their sights to earth and took over the moon calling over their God, the Vex changed Saturn into a metalized planet and have begun to terraform the jungles of Venus, the Cabal changed Mars into a desert warzone and the Traveler died out. An old corpse gets found by a tiny intelligent machine called a Ghost and revived, you, and he drags you to the "social zone" of the game called The Tower, the last city on Earth. Basically you become a member of the Guardians, people that can use the Light as a weapon. Before all this you have to pick one of the 3...”
Fairy Fencer F

6.0

Average: 5.9
Comments: None
AvatarFairy Fencer Ehhh...
Written by Aevers on Jan 5, 2015
“From the first time you boot it up until the last minute that you play it, it's clear from the offset that Fairy Fencer F is a second tier RPG. Overly anime looking aesthetic, talking anime portraits instead of actual cutscenes, more focus on quirky characters than a story, bland 3D graphics (with lag, no less!) and a battle system that's got some great ideas but not so great execution – all of the signs are there! Don't get me wrong, it's a decent game... it just lacks the necessary polish to become a great game or even a good one. There's plenty to like, from the characters to the battle system; but there's also a number of things that aren't as likeable; from the sometimes rushed pacing and underdevelopment of the story and most characters to the battle system never really picking up at any given point throughout the game, it's something that's reliable, but never outright fantastic. Like the story for instance – the idea of collecting x amount of big items to revive a goddess and restore the...”
Fairy Fencer F

6.0

Average: 5.9
Comments: None
“If one thing can be said about Compile Heart, it's that they do their best to make their audience happy. They make a game that's sort of like Quest 64 or Eternal Sonata meets Legend Of Legaia and while its first entry was terrible, its sequels improved on as much as they could, and Hyperdimension Neptunia Victory was actually fairly good. So if that becomes the case with Fairy Fencer F, I'd say that they've made a good start. Everything that's laid out on the table is at least decent, never outright bad except for the framerate, and had potential to be quite interesting. Sadly, it's not all sunshine and roses – while there are interesting parts, there are also bits where they don't really go all out and wind up playing it pretty safely. Ultimately what that culminates into is a game that just isn't all that great to play – or it wouldn't be, had it not been for its story, or to be precise, its characters. It's the kind of game where once you get into a cutscene of sorts, it's got your attention and it's...”
Fairy Fencer F

5.0

Average: 5.9
Comments: None
“While I understand that complaining about a Compile Heart game is like complaining about the smell of a rubbish dump, at the same time, it always seems as if Compile Heart may be onto something. There's always an initial rush of excitement coursing through your veins as you watch the first few cutscenes and engage in your first few battles. The Legend Of Legaia-esque battle system combined with an overly wacky cast of anime characters would be enough to make you want to sit back and enjoy yourself. But then what happens is that everything overstays their welcome. The battle system expands little by little, but never actually improves. The wacky cast of characters become grating and the story becomes an irrelevant mess that makes you wish Compile Heart would get it together. Sadly, you'll find that you've wasted countless hours of your life just waiting for their stories to pick up and then begin to curse their name whilst promising yourself that you would never play their games ever again. Of course, you...”
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