Tron: Evolution is a third-person action game that is based on the Tron: Legacy movie; this is a prequel to the movie and also a sequel to the Tron: Betrayal graphic novel and the Tron: Evolution- Battle Grids Nintendo game.
The story is about how Kevin Flynn became imprisoned within the Grid. However, the player controls a security program named Anon. As Anon follows his directive, trouble begins to unfold in the Grid as tensions rise between the user created Basic Programs and the spontaneous ISOs that have appeared in the world. In addition to this, Clu seems to be becoming increasingly more aggressive towards the ISOs and more focused on controlling the Grid.
It was developed by Propaganda Games, GameStar and SuperVillian Studios for multiple platforms and published by Disney in 2010.
This third-person action game blends many different genres together. However, the most important aspects are brawling and platforming; it also features RPG elements and segments for both racing and puzzles.
The player uses a disc as their primary weapon which can be used for three types of attacks; a fourth move is learned later into the game and the player also has several other attack options available to them. Players can throw a bomb, block, and counter enemy attacks, use a Stasis ability to slow enemies down and use Corruption to drain their health. In addition to this, it's possible to travel by using energy points to pull the player towards it.
There are a wide variety of upgrades available to the player; the players can select which ones to unlock as they level up. This allows players to customize their combat style.
Health can be regained by wall running over ETC strips which are located in different places around the world and can be used in battle; the energy bar can also be replenished by jumping over the Energy Pods found around the world.
Players also have access to two vehicles in the game; Tanks and Light Cycles. During the single-player mode, it's not possible to leave a vehicle during these sequences. While on the Light Cycle, the player can attack enemies with their disc, however, the Tank has unlimited shots from the cannon.
The multiplayer for the game has four different game types available: Disintegration, Team Disintegration, Bit Runner and Power Monger.
Disintegration is a classic deathmatch mode, and Team Disintegration adds a team element to the mode. Bit Runner is a team-based mode where each team must obtain the Bit which also drains the holder's health and energy; the team that holds the Bit the longest wins. Power Monger is a capture the point style game where the player must hold different Nodes to win points for their team.
Customization – Upgrade into a specific playstyle
Variety of attacks – Attack with various disc moves and counter enemies to deal heavy damage
Explore – Travel around the Grid to find ETC strips and Energy Pods to regenerate health or energy
Vehicles – Control the unique Tank or Light Cycle in single player sequences or in the multiplayer
Single player – Fight through the campaign and explore the world of Tron
Multiplayer – Take the fight online and work with a team to attain victory
 Players liked:
- Decent game length
- Good story
- Superb graphics
 Players didn't like:
- Bad targeting system
- Awkward multiplayer
- Very difficult
Tron: Evolution is available for the Xbox 360, PlayStation 3 and PlayStation Portable. It is also available for Windows PC.
 Minimum Windows requirements
- OS: Microsoft Windows 7 / Vista SP2 / XP SP3
- Processor: Intel Pentium D Processor 3 GHz or AMD Athlon 64 X2 3800+
- Memory: 1536 MB RAM
- Graphics: NVidia 8800 GT or higher, ATI • Radeon HD 3870 or higher