[edit] Background

Do you love the thrill of roller coasters? Does the smell of cotton candy make you think of bumper cars? If you answered yes to these questions, then you'll want to play THEME PARK. You are given the opportunity to manage and run an amusement park. Decide the park layout, research and build new rides, all while keeping your employees happy. You can create custom designs for five different ride types. Once the attractions are in place, you'll be able to take a ride on them. However, the rides alone are not going to be enough to stay successful. You'll also have to develop food and souvenir stands to separate the guests from their cash. Should a customer "get sick," you will need to have someone there to clean the mess. Try to build the scariest roller coaster in the world with THEME PARK

[edit] Gameplay

The goal of the game is to build up a successful park to attract customers and rake in the profits. To do that you need to use your plot of land to build rides and shops, as well as tinker with the settings of each one. Staff will also need to be hired, like the handymen to clean the park and mechanics to fix broken rides.

Of course, finance management is a must. You will be responsible for the charges to the customers. Too little and your profits will slump; too much and you'll drive cutomers away. You also have to manage outgoings and be aware of rising costs, like staff rises and inflation costs.

Can you turn an empty plot of land into a booming success?

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Latest Activity

May 3, 13 1:47pm
added 2 new screenshots
Mar 25, 12 5:12am
added 5 new screenshots
Jul 22, 11 9:46pm
Stupid idea... I knew Sim game were just not for me. ThemePark
Apr 30, 09 4:17pm
Apr 28, 09 7:30pm
added 19 new screenshots
Feb 21, 09 9:26pm
ok ThemePark
Nov 24, 08 11:06pm

Theme parks are fun. Experience rides that zip around faster than you can blink, enjoy...

LanDi Sama
Aug 26, 05 3:16pm
Apr 30, 05 12:24am
added 5 new screenshots
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Release Dates
  • North America:
    • Dec 7, 2011 (iPhone)
    • Mar 20, 2007 (DS)
    • October 1995 (PSX)
    • May 2, 1995 (GENESIS)
    • Apr 4, 1994 (SATURN)
  • Japan:
    • Mar 15, 2007 (DS)
    • October 1995 (PSX)
  • Europe:
    • Mar 23, 2007 (DS)
    • October 1995 (PSX)
    • Q2 1995 (SEGACD)
  • Australia: October 1995
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Collections Summary
25 own | 1 want | 5 completed