10

The Last Story review
Xenoblade and Last Story two next gen RPG's that will change the market

The good:

Fast paced battles.
Simple control scheme.

The bad:

Too short, 20 hours for the story of a JRPG game

Farming particles of the Outsider can become a hassle

Summary:

The Last Story is a game unlike a few, its only brethren i recall is Xenoblade, but both take their stories onto different directions, while one is about destiny, the other is about love, this game looks like a Greek tragedy from start to finish, and it is with the sole exception that it ends on a small positive note.

The Last Story starts with the band of mercenaries in some ruins performing a task of "cleaning" the monsters that have invaded the place, just from the start you get a live action tutorial, the tutorials are small note you can learn more of them via videos that show how to perform the actions, it allows you to get familiar on how this game works and what makes it different from other JRPG's on the market, following this logic the game uses an auto attack system, the main character soon gets the ability to capture all enemy attention, making this tactically interesting as you get multiple ways to engage a battle, be it from head to head, lure your opponents, or if you are a personal fan of Hideo Kojima and Metal Gear or Vanquish style, more than once you will love using cover to pick from afar the enemies.

The game features several things that are rare to see on other JRPG's, interactive terrain (to a degree) you will be able to use the terrain to your favor, but unlike Final Fantasy Tactics were this are mere traps, here they take form of more interactive tools, on one early section of the game you have the possibility of blowing up a bridge to take down with ease several enemies giving you easy EXP.

As how the Hitpoints are handled Mistwalker added a new twist, each character has 5 "lives", it means they can get up five times, before they truly bite the Dust, it's an interesting mechanic as it will avoid often the trouble of using reviving items to pull your allies out of the KO status, often i have read that this is bad since it tones down the difficulty, i must say it is sad that reviewers only give this game one spin and write, the first run, or playtrough is meant for you to learn the mechanics, from second onwards you are forced to be more of a tactician unless you enjoy seeing your character facing the dust, the reason is that all bosses are over leveled on your second journey trough the game, hence the system is necessary due to most gamers rush in and do not stop to think of the consequences of the acts, doing this TLS is the easiest and fatest way to get you killed, you need to learn to use every character ability and understand when an ability is needed and when not.

The Weapons and Armors evolve, but unlike Valhalla Knights were this is limited, the armors truly do change as you upgrade them, not only that but you can also use different color schemes per armor, and per piece, the only disappointing thing is that one is unable to dye the hair of the main characters which would been a nice bonus, the weapons also change shape and form (not all but quite a few) they evolve so to speak, the example is the killer cutter sword, upgrading it to +4 transforms it onto the nightmare weapon (a blatant shot out to Soul Calibur and the Azure Knight), speaking of upgrading +5 is the cap, but once you go onto the New game plus, this limit is removed, meaning you can upgrade to +99.

Frustrated on having to walk a lot to get enemies to show up? No worries!, exp, cash & item farming have been reduced to a simple push of a button, on the dungeons there are usually big red circles, these will allow you to summon an unlimited number of times, as long as it is your first time on the dungeon, enemies, yes you can position yourself on key places and summon in on go a bunch of enemies, kill them, rinse and repeat, i got to level 20 in a matter of minutes given how fast your can summon enemies and kill them.

The wi-fi mode sure seems interesting, i haven touched it yet, but it sure seems like something out of earth, you can either have a death match, or go hunting with your friends after the bosses of the game, which is fun.

For first time in a review of mine i am going to make a mention to the music, the music deserves it's own OST, given how good it is, each piece is designed to fit onto a particular scene, it feels natural, hence my respects to the famed composer of the Final Fantasy tracks who still shows why he is a legendary music composer.

The story is interesting as each character has a past, that is made very clear, to draw a line to compare, Xenoblade even during it's darker times is still cheerful, The Last Story during the darkest times, is actually believable, and one can understand even sympathize with the sorrow, the first example will have you wondering what kind of people and society the characters live in, since a minor character dies, since he is a mercenary and due to being a merc is translated to being a social outcast he refused shelter and basic health care after he saved with his friends the whole city that hired them to fend off several monsters attacks.

Each character has a personality that seems closer to a human and not a very obvious artificial character, Yurick seems like a person who has his fare share of troubles and is trying to behave like an adult, Syrenne is always drowning her sorrow on alcohol Lowell is a casanova that hits with every girl he can see, Dragan is an enigmatic person who despite being a father figure and a pillar to the group does not shares his feelings, Zale is the mediator among the members of the band, Calista seems like someone who truly has no idea how to behave on society given that she was isolated from most people on the castle and so on, even NPC's do not have so much of a generic template, maybe is that british accent that gives the dialog a fresh feeling, in important conversations the faces of characters are shown a la Enchanted Arms, also on said skits you can see the armor they wear, and not a generic suit like happens on most games.

In short The Last Story is a game that is a must have on every owner of a wii, its a jewel like few on an underrated system.

The story is interesting as each character has a past, that is made very clear, to draw a line to compare, Xenoblade even during it's darker times is still cheerful, The Last Story during the darkest times, is actually believable, and one can understand even sympathize with the sorrow, one of the first examples will have you screaming humans are bastards, since a hardly important character dies since he is a mercenary, and because he is one he is an outcast, and so he is even refused shelter after he saved with his friends the whole city of a monster attacks.

Each character has a personality that seems closer to a human and not a very obvious artificial character, maybe is that english accent that gives the dialogue a fresh feeling, in important conversations the faces of characters are shown a la Enchanted Arms, also on said skits you can see the armor they wear, and not a generic suit like happens on most games.

In short The Last Story is a game that is a must have on every owner of a wii, it's a jewel like few on an underrated system.

The story is interesting as each character has a past, that is made very clear, to draw a line to compare, Xenoblade even during it's darker times is still cheerful, The Last Story during the darkest times, is actually believable, and one can understand even sympathise with the sorrow, one of the first examples will have you screaming humans are bastards, since a hardly important character dies since he is a mercenary, and because he is one he is an outcast, and so he is even refused shelter after he saved with his friends the whole city of a monster attacks.

Each character has a personality that seems closer to a human and not a very obvious artificial character, maybe is that english accent that gives the dialogue a fresh feeling, in important conversations the faces of characters are shown a la Enchanted Arms, also on said skits you can see the armor they wear, and not a generic suit like happens on most games.

In short The Last Story is a game that is a must have on every owner of a wii, it's a jewel like few on an underrated system.JRPG is not bad, but not good either.

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