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The Chronicles of Spellborn

[edit] Background

The Chronicles of Spellborn is a massively multiplayer online role-playing game set in the Enclave of the Five Sacrifices. This enclave is a collection of rock realms drifting through the DeadSpell Storm.

The DeadSpell Storm allows the world to exist in a mythical state; inhabited shards of rock float through a breathable void that boils with elder power. Nothing but a common history and ancient magic prevents the shards from falling into oblivion.

These levitating rock-realms contain mountains, forests, fields, villages and cities built on the pieces of a broken world. To travel from one realm to the other, you have to fly through a maelstrom of restless magic and brave the many dangers which the ever shifting storms hide.

[edit] Gameplay

The Chronicles of Spellborn is all about online role-playing, but the majority of those games have very long parts, which can really turn a gamer off. Spellborn International, the developer of the game, has really focused on eliminating that part of the game, keeping it action-packed wherever you go. You can play as three different characters: a rogue, warrior, or mage and you will be to customize them if you choose. The DeadSpell Storm, formed of rocks, is where you will meet tons of abnormal creatures, as well as humans.

Worried about how long it'll take to level up? It's actually pretty easy, all you have to do is complete some quests and once you have hit the sixth level, you're character will be able to branch into even more things, such as a poisoner. The combat system is very deadly, there isn't anything to lock on to. Instead, you'll have to rely on your own aim and hope that it is accurate enough in order to finish off your enemies.

In addition, because of the unique landscapes, this game has been built on the Unreal 2.5 engine. The game aims to focus on details and different shapes for the landscapes and because of that, the Unreal 2.5 engine is a very good choice.

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Oct 31, 08 8:41pm
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May 18, 08 2:35pm
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Release Dates
  • North America: Nov 27, 2008
  • Europe: Nov 27, 2008
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