Super Smash Bros. FAQ/Move List v1.31
rate this article  useless not bad informative very informative must read!
: : : : Super Smash Bros. FAQ/Move List

Super Smash Bros. FAQ/Move List

by MetroidMoo   Updated to v1.31 on
               _____   _    _   _____   _____   _____
              |  ___| | |  | | |  _  | |  ___| |  _  |
              | |___  | |  | | | |_| | | |__   | |_| |
              |___  | | |  | | |  ___| |  __|  |    _|
               ___| | | |__| | | |     | |___  | |\ \
              |_____| |______| |_|     |_____| |_| \_\
               _____   _    _   _____   _____   _   _
              |  ___| | \  / | |  _  | |  ___| | | | |
              | |___  |  \/  | | |_| | | |___  | |_| |
              |___  | |      | |  _  | |___  | |  _  |
               ___| | | |\/| | | | | |  ___| | | | | |
              |_____| |_|  |_| |_| |_| |_____| |_| |_|
                   _____   _____   _____   _____
                  |  _  | |  _  | |  _  | |  ___|
                  | |_| | | |_| | | | | | | |___
                  |  _ <  |    _| | | | | |___  |
                  | |_| | | |\ \  | |_| |  ___| |  _
                  |_____| |_| \_\ |_____| |_____| |_|

=======================================================================
Super Smash Brothers (Nintendo 64) FAQ
Created By: MetroidMoo
Latest Version: 1.31
Last Updated: July 25, 2001
=======================================================================

Contents:
1)FAQ Updates
2)Items
3)Characters
4)Secrets/Tricks
5)GameShark Codes
6)Credits
7)Contact/Legal Information

=======================================================================
1)   FAQ UPDATES
=======================================================================

Version 1.31
  Changed posting notice.

Version 1.3
  Made some minor changes.

Version 1.28
  Updated legal information.

Version 1.27
  Changed the look of the FAQ a bit.

Version 1.26
  Changed copyright/legal info.

Version 1.25
  Fixed grammar/spelling errors and updated parts of the guide.

Version 1.2
  Updated "Secrets/Tricks" section (New codes + more info), added "Costumes" 
& "Basic Moves" for all 12 characters, and fixed a of bunch errors.

Version 1.0
  First version of the guide.

=======================================================================
2)   ITEMS
=======================================================================
This section contains information about the items.

--------
Carriers
--------
Crate - This carrier can hold up to 3 items. Because of its huge size, only 
Donkey Kong can carry it. 

Barrel - This is mainly the same thing as the crate. Like the crate, only DK 
can carry it around. 

Chansey Egg - This item can be carried around by anybody, but it only holds 1 
item. It only appears when Chansey appears (from the Poke Ball or from the 
Silph Co. building) and launches some eggs in the air.

Capsule - Anybody can carry it around, and it holds 1 item.

--------------
Throwing Items
--------------
Motion Sensor Bomb - Very useful. Toss it on the ground, and your opponent 
will be blown away when they step on it. Just be careful that you don't up 
walking on it because it will explode on you too.

Bumper - Doesn't inflict a lot of damage. Put it on the ground, and it will 
cause a small bit of damage (Less than 10%) when the enemy runs into it. The 
Bumper will move if someone hits it.

Bob-omb - Another very powerful weapon. Pick it up and throw it at the enemy, 
and it will do lots of damage. If you leave the Bob-omb sit there, it will 
walk around and explode after a while. Also, if you try to "attack" it (Such 
as using Pikachu's Thunder ability) it will explode.

Poke Ball - Holds a Pokemon like in the Game Boy game. When you throw the ball 
and it hits the ground, it opens up and releases a Pokemon. Each Pokemon will 
use their own attack on an enemy. Here are the Pokemon that come out...

Beedrill: Appears and comes back with more Beedrills that will fly across and 
hit anything in its path.
Blastoise: Uses its water cannons to shoot an enemy. 
Chansey: Appears and throws some Eggs containing items.
Charizard: Charizard uses its Flamethrower attack and shoots fire in 2 
directions.
Clefairy: It uses Metronome and copies another Pokemon's ability.
Goldeen: Bounces around saying Goldeen...
Hitmonlee: Does a jump kick at a random enemy.
Koffing: Fires poison gas in all directions. 
Meowth: Throws coins in all directions.
Mew: Appears and flies off.
Onix: Flies into the sky and launches boulders on the ground.
Snorlax: Goes off and falls back down in a large form.
Starmie: Picks a random opponent and shoots rays at him.

----------------
Clobbering Items
----------------
Beam Sword - A slightly different lightsaber from Star Wars. It causes good 
damage to an opponent if you manage to hit them a lot. It's also one of the 
best weapons to throw at enemies! 

Hammer - Probably considered the most powerful weapon in the game! When you 
pick it up, your character will swing it back and forth. Once it hits an 
enemy, it will either cause great damage or knock them out of the stage.

Fan - How thought up this one? This, obviously, does little damage (The thing 
is made from paper!). You should avoid using this worthless item.

Homerun Bat - Strong like the Beam Saber. The only problem is that it has poor 
throwing range, so only throw it when you're close to an enemy. It's useful 
for knocking opponents out if you combine it with a Smash Attack.

-------------
Special Items
-------------
Fire Flower - This is just basically a flamethrower. If you can hit an enemy a 
lot with it, you can cause 50%+ damage! When you throw it, it will scorch the 
enemy a bit too if it hits.

Ray Gun - A good weapon for long-distance attacks. The only problem is that 
you can only fire 16 shots before it runs out of energy. 

Star Rod - This weapon can be used in 2 ways. You can use it like a sword, or 
you can shoot stars if you do a Smash Attack.

Star - Like in the Mario games, this will make you invincible for a short 
period of time. As soon as you use it, make sure you use up your time well for 
doing attacks.

Green Shell - Very useful for knocking badly damaged opponents out of the 
arena. The shell will move on the ground until it hits something.

Red Shell - Just like the green one, except it will "home" in on anybody 
(including you). Once it lands on a platform/ground, it will move around and 
hit people. 

--------------
Recovery Items
--------------
Maxim Tomato - This tomato recovers 100% of your damage meter.

Heart Container - This item will recover all damage taken. So it puts your 
damage meter back to 0%.

=======================================================================
3)   CHARACTERS
=======================================================================
Here is info and moves on the characters. The Profiles are from the Data menu 
of the game. For the Basic Moves, those are the main ones, so they are more to 
find.

NOTE: On most basic moves, you can also use R instead of A.

-----
Mario
-----
Profile: Although best known as the mustachioed plumber who battles the Turtle 
Tribe with his distinct jumping action, this internationally-famous hero has 
acted as a referee, a driver, and even a doctor! He's been linked to Princess 
Peach of Mushroom Kingdom for years, but to this day their true relationship 
remains a mystery.

Costumes:
C-Up - Red hat and shirt, blue overalls, brown shoes
C-Down - Brown hat and overalls, creme-colored shirt, blue shoes
C-Left - Same as C-Up but reversed
C-Right - Looks the same as Wario's outfit

Finishing Pose: Mario will grow into the form when he uses a Mushroom (like in 
the NES game). Then he will shrink back to his normal size.

Special Moves:
B - Fireball
Description: Mario throws a fireball like he did in Mario Bros. This can be 
fired somewhat fast.
Average Damage: 6% 

Down + B - Mario Tornado
Description: He spins around and causes multiple hits. Very useful if you pair 
it up with the Super Jump Punch.
Average Damage: 14%

Up + B - Super Jump Punch
Description: He does a high jump and causes multiple hits.
Average Damage: 15%

Basic Moves:
A - Punch
Average Damage: 2% 

A + A + A - Punch, Punch, Kick Combo 
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 10%

Left/Right + A - Ultra Punch
Average Damage: 14%

Up + A - Head Slam
Average Damage: 16%

Down + A - Spin Kick
Average Damage: 13%

(In Air) R - Kick
Average Damage: 11%

(Dash, then jump) R - Drill Kick #1
Average Damage: Varies

(In Air) Down + R - Drill Kick #2
Average Damage: Varies

(In Air) Up + R - Overhead Kick
Average Damage: 9%%

-----------
Donkey Kong
-----------
Profile: Donkey Kong and Mario started out as arch-rivals, but they've patched 
things up in recent years. These days DK spends his time searching the jungle 
for bananas instead of kidnapping beautiful maidens. In the past few years, 
other members of the Kong family have cashed in on DK's fame as well, 
including his favorite nephew, Diddy.

Costumes:
C-Up - Brown hair
C-Down - Red hair
C-Left - Blue hair
C-Right - Gray hair

Finishing Pose: DK will shrug his shoulders acting like he is confused.

Special Moves:
B - Giant Punch
Description: This is a "charge-up" move. The longer you charge it, the more 
damage it will cause. DK will start flashing and his hand will sparkle when he 
has fully charged his punch.
Average Damage: 30% (With a fully charged punch)

Down + B - Hand Slap
Description: This was actually one of DK's abilities in Donkey Kong Country. 
He slams his hands on the ground and will send nearby enemies into the air. 
Average Damage: 8%

Up + B - Spinning Kong
Description: Donkey Kong will spin quickly and cause multiple hits. This is 
more useful for jumping than attacking.
Average Damage: 6%

Basic Moves: 
A - Punch
Average Damage: 3%

A + A - 2-Punch Combo
Average Damage: 8%

(Walk) Left/Right + (Press) A - Super Punch 
Average Damage: 9%

Left/Right + A - Hand Slap (Not the same as the special move)
Average Damage: 15%

Up + A - Overhead Hand Slap
Average Damage: 16%

Down + A - Spin Kick
Average Damage: 15%

(In Air) R - Spin Attack
Average Damage: 11%

(Dash, then jump) R - Fist Slam
Average Damage: 16%

(In Air) Down + R - Feet Slam
Average Damage: 10%

(In Air) Up + R - Air Overhead Hand Slap
Average Damage: 10%

----
Link
----
Profile: Link is the valiant boy hero of "The Legend of Zelda" series in which 
he fights against the evil Ganon to recover the Triforce. Though his tools may 
change with each adventure, his strength and righteousness remain constant. 
With his trusty sword and a variety of weapons, he takes adventure head on!

Costumes:
C-Up - Green clothes
C-Down - Blue clothes (Zora Tunic)
C-Left - Really light purple clothes
C-Right - Red clothes (Goron Tunic)

Finishing Pose: Link does a pose with his sword.

Special Moves:
B - Boomerang
Description: This is an OK long-range attack. The good thing is that it can be 
used fairly quickly, so you can cause more damage easily.
Average Damage: 6%

Down + B - Bomb
Description: Even though it isn't quite as powerful as a Bob-omb, it still is 
pretty good. Once you get the bomb out, you use it like an item. 
Average Damage: 10%

Up + B - Spin Attack
Description: This attack should be familiar. Unlike DK's Spinning Kong, this 
ability is useful for both jumping and attacking.
Average Damage: 12%

Basic Moves:
A - Slash
Average Damage: 4% 

A + A + A - 3-Hit Sword Combo
NOTE: Keep pressing A to do quick sword stabs.
Average Damage: 10%

(Walk) Left/Right + (Press) A - Super Slash
Average Damage: 13%

Left/Right + A - Ultra Slash
Average Damage: 15%

Up + A - Overhead Stabs
Average Damage: 22%

Down + A - Low Slashes
Average Damage: 13%

(In Air) R - Air Kick
Average Damage: 8%

(Dash, then jump) R - Air Slashes
Average Damage: 12%

(In Air) Down + R - Downward Thrust (Looks like the one from Zelda 2)
Average Damage: 12%

(In Air) Up + R - Upward Thrust (Same as the one from Zelda 2)
Average Damage: 12%

-----
Samus
-----
Profile: Samus Aran is the toughest bounty hunter in the galaxy. Using a 
special suit powered by the technology of the bird people, which allows her to 
execute daring acrobatic feats. Samus pursues the airborne life form, Metroid, 
throughout the universe.

Costumes:
C-Up - Orange suit
C-Down - Dark brown suit
C-Left - Green suit
C-Right - Pink suit (Looks like the Gravity Suit from Super Metroid)

Finishing Pose: She does a pose with her gun.

Special Moves:
B - Charge Shot
Description: Like DK's Giant Punch, it can be charged. This is very useful 
since it is a long-range attack.
Average Damage: 23%

Down + B - Bomb
Description: Samus uses her Morph Ball ability to drop a small bomb. This is 
good to use when in the air above your enemies.
Average Damage: 7%

Up + B - Screw Attack
Description: Very useful for causing multiples hits. It is hard to control as 
a jump, though.
Average Damage: 14%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A - 2-Hit Combo
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 8%

Left/Right + A - Gun Jab
Average Damage: 16%

Up + A - Overhead Gun Blast
Average Damage: Varies

Down + A - Spin Kick
Average Damage: 14%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - Gun Blast
Average Damage: Varies

(In Air) Down + R - Low Air Kick
Average Damage: 12%

(In Air) Up + R - Overhead Drill Kick
Average Damage: Varies

-----
Yoshi
-----
Profile: Yoshi is the friendly dinosaur of Yoshi's Island. He began as Mario's 
partner, but has since built his own identity, and now appears in many games. 
He uses his unique ability to turn whatever he swallows into an egg as his 
foremost attack. Yoshi come in a rainbow of colors and are said to have a high 
IQ from a very early age.

Costumes:
C-Up - Green skin with red shoes
C-Down - Light blue skin with purple shoes
C-Left - Yellow skin with green shoes
C-Right - Red skin with purple shoes

Finishing Pose: He shakes his arms and says "Yoshi!"

Special Moves:
B - Egg Lay
Description: He swallows the enemy and makes them into an egg for a short bit 
of time. While in the egg, hit the enemy as much as you can (Smash Attacks 
work best).
Average Damage: 5%

Down + B - Bomb
Description: He jumps in the air to the direction he's facing and dive bombs 
to the ground. Be careful when using because it's easy to miss and fall into 
the hole.
Average Damage: 16%

Up + B - Egg Throw
Description: Depending on how much you hold B and what direction you move the 
joystick determines how far/how high/what direction the egg will go. Even 
though it's hard to aim, it works pretty well.
Average Damage: 12%

Basic Moves:
A - Punch
Average Damage: 3% 

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 10%

Left/Right + A - Head Slam
Average Damage: 16%

Up + A - Overhead Head Slam
Average Damage: 14%

Down + A - Tail Swipe
Average Damage: 11%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Spin Head Slam
Average Damage: 14%

(In Air) Down + R - Quick Kicks
Average Damage: Varies

(In Air) Up + R - Air Spin
Average Damage: 12%

-----
Kirby
-----
Profile: The 8-inch high Kirby hails from a distant, peaceful star. Like his 
simplistic appearance, he is an easily-understood character. True to his 
instincts, Kirby eats when he gets hungry and sleeps as soon as he grows 
tired. Nevertheless, Kirby remains a formidable opponent. In addition to his 
distinct flying and swallowing skills, he also has the ability to copy enemy 
attacks for ever-changing action.

Costumes:
C-Up - Pink skin with red shoes
C-Down - Light blue skin with dark blue shoes
C-Left - Red skin with dark red shoes
C-Right - Yellow skin with orange shoes

Finishing Pose: He waves his arms and says "Hi!".

Special Moves:
B - Swallow
Description: Kirby's famous ability. Swallow an enemy and press B or Down to 
copy that character's B ability (Example: You can copy Captain Falcon's Falcon 
Punch). Press L to drop the ability you copied.
Average Damage: 5%

Down + B - Stone
Description: He turns into a rock. This can deflect most attacks and can cause 
a good bit of damage. Be really careful if you use this on a slope because 
you'll go right down it.
Average Damage: 15%

Up + B - Final Cutter
Description: This can be a 4-hit attack if you do it right. This ability is 
useful for "minesweeping" if you're doing a battle with a lot of Motion Sensor 
Bombs.
Average Damage: 16%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A - 2-Punch Combo
NOTE: Keep pressing A to throw fast punches.
Average Damage: 7%

(Walk) Left/Right + (Press) A - Kick
Average Damage: 8%

Left/Right + A - Super Kick
Average Damage: 13%

Up + A - Overhead Kick
Average Damage: 12%

Down + A - Spin Kick
Average Damage: 14%

(In Air) R - Air Kick
Average Damage: 8%

(Dash, then jump) R - Drill Kick #1
Average Damage: Varies

(In Air) Down + R - Drill Kick #2
Average Damage: Varies

(In Air) Up + R - Spin Attack
Average Damage: 9%

---
Fox
---
Profile: Following in his dead father's footsteps as the young leader of the 
Star Fox Team, Fox McCloud's piloting of the super-high-performance combat 
ship ARWING for the Lylatian System is still in our memories. His one weakness 
may be his difficulty earning the trust of his teammates.

Costumes:
C-Up - Creme-colored shirt, dark green shorts, white shoes
C-Down - Purple shirt, dark blue shorts, purple shoes
C-Left - Green shirt, black shorts, red shoes
C-Right - Orange shirt, dark orange shorts, yellow shoes

Finishing Pose: He crosses his arms and says "Hmph!".

Special Moves:
B - Blaster Shot
Description: Useful long-range attack.
Average Damage: 5%

Down + B - Reflector
Description: The name says it all! It reflects certain attacks and shoots it 
right back where it came from. You can also cause a little bit of damage if 
you use it right by an opponent.
Average Damage: (Varies)

Up + B - Fire Fox
Description: Fox will move in a direction while surrounded by fire. It can be 
hard to aim with, but it is helpful for a jump.
Average Damage: 12%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A - 2-Punch Combo
NOTE: Keep pressing A after doing this to do fast kicks.
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick
Average Damage: 7%

Left/Right + A - Dual Kick
Average Damage: 13%

Up + A - Overhead Kick
Average Damage: 12%

Down + A - Low Kick
Average Damage: 11%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - Mini-Drill Kick
Average Damage: 8%

(In Air) Down + R - Drill Kick
Average Damage: Varies

(In Air) Up + R - Overhead Air Kick
Average Damage: 12%

-------
Pikachu
-------
Profile: 
Pikachu
Mouse PKMN
Height: 1' 4''
Weight: 12 lbs.
When several of these Pokemon gather, their electricity could cause lightning 
storms.
(Pokedex excerpt)

Costumes:
C-Up - Yellow skin
C-Down - Blue party hat
C-Left - Green party hat with green tinted skin
C-Right - Red party hat with red tinted skin

Finishing Pose: Pikachu shakes his arms and says "Pika! Pika!".

Special Moves:
B - Thunder Jolt
Description: This lightning wave can move up some walls, which is useful for 
surprise attacks.
Average Damage: 6%

Down + B - Thunder
Description: Very good attack, except that it takes a few seconds to do it. If 
you stand by an enemy and do this, it will damage them as well as anybody who 
gets hit by the bolt.
Average Damage: 14%

Up + B - Quick Attack
Description: Ignore the name because this isn't an attack. All it is is a 
jump. If you move the joystick in certain directions, you can do about 3 
"jumps".
Average Damage: None

Basic Moves:
A - Headbutt
Average Damage: 2% 

(Walk) Left/Right + (Press) A - Kick
Average Damage: 8%

Left/Right + A - Electric Beam
Average Damage: 14%

Up + A - Overhead Kick
Average Damage: 14%

Down + A - Low Kick
Average Damage: 12%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Electric Drill
Average Damage: Varies

(In Air) Down + R - Electric Dive
Average Damage: 11%

(In Air) Up + R - Overhead Air Kick
Average Damage: 8%

-----
Luigi
-----
Profile: Though often hidden in his older brother Mario's shadow, Luigi is, in 
reality, very popular. Tall than Mario, Luigi also jumps higher. Although he 
didn't appear in Super Mario 64, in Mario Kart 64 he performed to the best of 
his ability. For one who seems to always be in the background, he has many 
fans who eagerly await his appearance.

Costumes:
C-Up - Green hat and shirt, purple overalls, brown shoes
C-Down - Light blue hat and shirt, black overalls, brown shoes
C-Left - Pink hat and shirt, red overalls, brown shoes
C-Right - White hat and shirt, green overalls, brown shoes

Finishing Pose: He kicks the ground.

Special Moves:
B - Fireball
Description: Almost the same as Mario's. But Luigi's travel straight, and it 
doesn't travel quite as far.
Average Damage: 5%

Down + B - Luigi Tornado
Description: Similar to Mario's, but it doesn't cause multiple hits. Instead, 
it causes one good hit. 
Average Damage: 12%

Up + B - Super Jump Punch
Description: This one seems more powerful than Mario's. If you stand right 
beside the enemy and do this, you'll hear the slamming sound from the Home Run 
Bat. But if you hit when they're in the air, it won't do much.
Average Damage: 1% (In Air) / 19% (On Ground) 

Basic Moves:
A - Punch
Average Damage: 2% 

A + A + A - Punch, Punch, Kick Combo 
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick
Average Damage: 8%

Left/Right + A - Super Punch
Average Damage: 12%

Up + A - Overhead Slam
Average Damage: 15%

Down + A - Low Kick
Average Damage: 14%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Dual Kick
Average Damage: 12%

(In Air) Down + R - Drill Kick
Average Damage: Varies

(In Air) Up + R - Overhead Kick
Average Damage: 9%

--------------
Captain Falcon
--------------
Profile: A regular pilot in the great galactic race F-ZERO Grand Prix, Captain 
Falcon is skilled at collection prize money. Much about his past remains 
hidden in shadow, but it's clear that many a villain hold a powerful grudge 
against him.

Costumes:
C-Up - Red helmet, purple suit, yellow boots
C-Down - Purple helmet, red suit, purple boots
C-Left - Pink helmet, white suit, red boots
C-Right - Dark red helmet, dark gray suit, gray boots

Finishing Pose: Does a salute and says "Show your moves!"

Special Moves:
B - Falcon Punch
Description: Very powerful punch. It doesn't do as damage as DK's charge 
punch, but it does good considering you don't need to charge it up.
Average Damage 20%

Down + B - Falcon Kick
Description: He also has a good kick. This attack is also pretty fast when you 
use it.
Average Damage: 12%

Up + B - Falcon Dive
Description: He grabs the enemy and scorches them after he tosses them.
Average Damage: 17%

Basic Moves:
A - Punch
Average Damage: 3% 

A + A + A - Punch, Punch, Kick Combo
NOTE: If you keep pressing A after doing this, he will throw fast punches 
until you stop pressing it. 
Average Damage: 10%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 10%

Left/Right + A - Fire Kick
Average Damage: 14%

Up + A - Overhead Punch
Average Damage: 13%

Down + A - Low Kick
Average Damage: 12%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - 2-Kick Combo
Average Damage: 18%

(In Air) Down + R -  Low Air Kick
Average Damage: 12%

(In Air) Up + R - Overhead Kick
Average Damage: 14%

----
Ness
----
Profile: Ness was a seemingly-average kid from Onett, but in truth, he was 
destined for much more. When a strange meteorite landed near his hometown, the 
little boy with psychic powers set out to save the world. Little has been said 
of Ness's character, and much remains hidden.

Costumes:
C-Up - Red hat, purple shorts, purple/yellow striped shirt
C-Down - Blue hat, pink shorts, yellow/pink striped shirt
C-Left - Green hat, orange shorts, yellow/orange striped shirt
C-Right - Yellow hat, black shorts, yellow/black striped shirt

Finishing Pose: Ness takes a bow and says "Okay!"

Special Moves:
B - PK Fire
Description: Can be useful. He throws a small bolt that creates a mini fire 
pillar when it hits an enemy/item. You can cause good damage if you manage to 
hit them with the pillar (up to 25%).
Average Damage: 23%

Down + B - PSI Magnet
Description: The only recovery move in the game. Activate this, and when 
certain projectile attacks (lasers, fire, etc.) hit you, you'll recover some 
damage. But that doesn't happen too often.
Average Damage: None

Up + B - PK Thunder
Description: Very useful! When it goes into the air, use the joystick to 
control it. It does little damage to the enemy. If you hit yourself with it, 
you'll go in that direction. You can use that "dash" attack on the enemy to do 
lots of damage. It can also be used to save yourself from falling into the 
pit.
Average Damage: 5% (Regular Attack) / 23% ("Dash" Attack)

Basic Moves:
A - Punch
Average Damage: 2% 

A + A + A - Punch, Punch, Kick Combo
Average Damage: 8%

(Walk) Left/Right + (Press) A - Kick 
Average Damage: 9&

Left/Right + A - Homerun Bat
Average Damage: 15% 

Up + A - Overhead Yo-Yo
Average Damage: 13%

Down + A - Low Yo-Yo
Average Damage: 15%

(In Air) R - Air Kick
Average Damage: 11%

(Dash, then jump) R - Air Punch
Average Damage: 9%

(In Air) Down + R - Low Kick
Average Damage: 12%

(In Air) Up + R - Head Slam
Average Damage: 13%

----------
Jigglypuff
----------
Profile: The Balloon PKMN with the big, round eyes. It sings a soothing 
melody, sending those that hear it to sleep. When mad, it puffs itself up. As 
a Balloon PKMN, its body is light, weak, and easy to knock away.

Costumes:
C-Up - Pink skin
C-Down - Slightly blue tinted skin with a blue bow
C-Left - Green bow
C-Right - Red bow

Finishing Pose: Rocks a little bit and says "Jigglypuff!"

Special Moves:
B - Mega Punch
Description: It does more damage than a normal punch, but it isn't that great.
Average Damage: 9%

Down + B - Sleep
Description: Jigglypuff falls asleep. But if you stand close by and enemy and 
do this, it act like you did a Smash Attack with the Home Run Bat!
Average Damage: 15%

Up + B - Sing
Description: Like in Pokemon for GameBoy, it puts the enemy to sleep. It also 
affects nearby enemies. Make use of the time they're asleep because the effect 
will wear out in a short period of time.
Average Damage: None

Basic Moves:
A - Punch
Average Damage: 3%

A + A - 2-Hit Punch Combo
Average Damage: 7%

(Walk) Left/Right + (Press) A - Spin Kick
Average Damage: 6%

Left/Right + A - Super Kick
Average Damage: 12%

Up + A - Overhead Slam
Average Damage: 14%

Down + A - Ground Kick
Average Damage: 12%

(In Air) R - Air Kick
Average Damage: 12%

(Dash, then jump) R - Dual Kick
Average Damage: 11%

(In Air) Down + R - Drill Kick
Average Damage: Varies

(In Air) Up + R - Overhead Punch
Average Damage: 12%

=======================================================================
4)   SECRETS / TRICKS
=======================================================================
NOTE: Some codes of the Misc. codes are from N64 Code Center and GameSages.

-----------------
Hidden Characters
-----------------
NOTE: To get a hidden character, you must fight that character after you do 
what the code says. If you win, you can use that fighter.

Jigglypuff
Complete the game using any fighter on any difficulty setting.

Captain Falcon
Complete the game using any fighter on Normal under 20 minutes.

Luigi
Complete Practice Bonus 1 with the 8 characters.

Ness
Complete the game on Normal with Stock set to 3.
NOTE: You cannot use a continue!

------------
Hidden Menus
------------
Sound Test
Complete Practice Bonus 1 and 2 with all 12 characters. Go in the Data menu to 
use the Sound Test. The Sound Test lets you listen to all of the music, sound 
effects, and voices that are in the game.

Item Switch
Play 50 VS. Mode games (it happens quicker than you might think). The Item 
Switch will be in the VS Options menu. This menu will allow you change what 
items appear and how often they appear.

-----
Misc.
-----
Mushroom Kingdom VS Stage
By: Jackle9257
Complete the game with the 8 characters on any difficulty with any number of 
Stock. Then battle on all of the VS Mode stages. You will get a message saying 
that you got the hidden stage.

Mew in the Poke Balls
Get all 4 hidden characters, and Mew will appear in the Poke Ball (but not 
very often). Mew doesn't do any attacks, it just appears and flies off.

Change Character's Costume
When you select a fighter, use the 4 C-Buttons to change the color of the 
outfit. Most characters change the color of their costumes, but Pikachu and 
Jigglypuff will use accessories (party hats and bows) to change it.

Clefairy Clone
First, have Jigglypuff and Kirby in the same battle. Then have Kirby copy 
Jigglypuff. Press Start to zoom in on Kirby, and if you look closely, he will 
look a little bit like Clefairy.

1 Player Mode Bonuses
These are the Bonuses you can earn after winning a battle in the 1 Player 
Mode.

Star Clear (15,000): Defeat your enemy while invincible using the Star.

Vegetarian (9,000): Win a battle using 3 Maxim Tomatoes. 

Heart Throb (17,000): Win a battle using 3 Heart Containers. 

Throw Down (2,000): Win a battle by throwing your opponent off. 

Smash Mania (3,000): Defeat your opponent by using only the A button. 

Smashless (5,000): Defeat your opponent by using only the B button. 

Single Move (8,000): Defeat your opponent using a single move. 

Booby Trap (12,000): Defeat your opponent with a Motion Sensor Bomb. 

Fighter Stance (100): Press L as the enemy is being defeated. 

Mystic (7,000): Win a battle while you're off-screen but still alive. 

Comet Mystic (10,000): Win the round while you're falling into the background. 

Acid Clear (1,500): Beat Samus by throwing her into the acid.

Bumper Clear (10,000): Defeat your opponent with a Bumper, either the item or 
the one above Peach's Castle. 

Tornado Clear (3,000): Defeat Link with the tornado on the Hyrule Castle 
stage. 

ARWING Clear (4,000): Defeat Fox with the ARWING on Sector Z. 

Last Second (8,000): Defeat your opponent with only one second on the clock.

Lucky Three (9,990): Defeat your opponent with 3 minutes, 33 seconds left on 
the clock. 

Jackpot (3,330): Finish with all the digits in your damage percentage being 
the same (Examples: 22%, 33%, etc.). 

Yoshi Rainbow (50,000): On the Yoshi Team stage, defeat all Yoshi's in a row, 
in order. 

Kirby Ranks (25,000): Beat the following Kirby's in order on the Kirby Team 
stage: Mario, Donkey Kong, Link, Samus, Yoshi, Fox, Pikachu.

Brothers Calamity (25,000): On the Mario Bros. stage, defeat Luigi first 
without hitting Mario.

DK Defender (10,000): On the Giant DK stage, defeat Donkey Kong without losing 
your teammates.

DK Perfect (50,000): On the Giant Donkey Kong stage, defeat Donkey Kong 
without getting your teammates hit.

Good Friend (8,000): On the Mario Bros. stage, defeat Mario and Luigi without 
losing your teammate.

True Friend (25,000): On the Mario Bros. stage, defeat Mario and Luigi without 
getting your teammate hit.

Special Move (5,000): Use special (R) move a lot. 

Borrow Lives
If you are defeated in a Multiplayer Team Battle, press A + B + Z + Start to 
borrow a life from your teammate.

Rotate Character
In the Characters menu, hold Z and move the joystick to rotate your character.

=======================================================================
5)   GAMESHARK CODES
=======================================================================
Credit goes to GameShark Central (http://gsc.ga64.com) for these codes!

NOTE: You need a version 3.0+ of Gameshark to use the codes!
		
Enable Code (Must Be On!) = F10396B0 2400 + DE000400 0000

-----------
Misc. Codes
-----------
Skip Straight To Master Hand (See Note 1) = 800A4AE7 000D
Camera Zooms Out Farther When You Press Start = 800A4D08 0002

------------------------
1-Player Mode Only Codes
------------------------		
Infinite Time (See Note 2) = 810A4B2E 43CB
Infinite Lives P1 = 800A4B43 0004
Infinite Lives P2 = 800A4BB7 0004
Infinite Lives P3 = 800A4C2B 0004
Infinite Lives P4 = 800A4C9F 0004
High % Health P1 = 810A4B86 0500
High % Health P2 = 810A4BFA 0500
High % Health P3 = 810A4C6E 0500
High % Health P4 = 810A4CE2 0500
Low % Health P1 = 810A4B86 0000
Low % Health P2 = 810A4BFA 0000
Low % Health P3 = 810A4C6E 0000
Low % Health P4 = 810A4CE2 0000
Character Modifier P1 (See Note 3)= 800A4B3B 00??
Character Modifier P2 = 800A4BAF 00??
Character Modifier P3 = 800A4C23 00??
Character Modifier P4 = 800A4C97 00??

-------------------
VS. Mode Only Codes
-------------------		
Infinite Time = 810A4D1E 43CB	
High % Health P1 = 810A4D76 0500
High % Health P2 = 810A4DEA 0500
High % Health P3 = 810A4E5E 0500
High % Health P4 = 810A4ED2 0500
Low % Health P1 = 810A4D76 0000
Low % Health P2 = 810A4DEA 0000
Low % Health P3 = 810A4E5E 0000
Low % Health P4 = 810A4ED2 0000
Character Modifier P1 (See Note 3) = 800A4D2B 00??
Character Modifier P2 = 800A4D9F 00??
Character Modifier P3 = 800A4E13 00??
Character Modifier P4 = 800A4E87 00??

-----
Notes
-----	
1: This code takes you to the final battle. It can be useful in helping you 
unlock secret characters and the Mushroom stage.	

2: With these codes, do not use both mode codes at the same time.	

3: Replace "??" with one of the following: 	
00 - Mario
01 - Fox
02 - DK
03 - Samus
04 - Luigi
05 - Link
06 - Yoshi
07 - C. Falcon
08 - Kirby
09 - Pikachu
0A - Jigglypuff
0B - Ness
0C - Master Hand
0D - Metal Mario
0E - One of the Fighting Polygon Team Members #1
0F - One of the Fighting Polygon Team Members #2
10 - One of the Fighting Polygon Team Members #3
11 - One of the Fighting Polygon Team Members #4
12 - One of the Fighting Polygon Team Members #5
13 - One of the Fighting Polygon Team Members #6
14 - One of the Fighting Polygon Team Members #7
15 - One of the Fighting Polygon Team Members #8
16 - One of the Fighting Polygon Team Members #9
17 - One of the Fighting Polygon Team Members #10
18 - One of the Fighting Polygon Team Members #11
19 - One of the Fighting Polygon Team Members #12

======================================================================= 
6)   CREDITS
=======================================================================
This section is here to recognize people, sites, etc. who have contributed 
to this FAQ.

Jackle9257 - For more info on getting the hidden VS Mode stage.

Gameshark Central - For the GameShark codes.

N64 Code Center - For some of the Misc. codes.

GameSages - For the 1 Player Mode bonuses.

=======================================================================
7)   CONTACT / LEGAL INFORMATION
=======================================================================
---------------------
Copyright Information
--------------------- 
(c) Copyright 2001 MetroidMoo 
  This FAQ cannot be distributed in books, magazines, etc. or in any 
other form of printed or electronic media in any way. It may not be 
given away as some sort of prize or bonus with a purchase, and it may 
not be used for promotional or profitable purposes.
  Any characters, names, or other objects are copyright their 
respective companies. This document and its author are in no way 
affiliated with any company involved with this game.

------------------
E-mail Information
------------------
E-mail Address: metroidmoo@earthlink.net

  Before you e-mail me a question, make sure you've looked through 
the FAQ to see if your question is answered. If you send me a question 
that is answered in the FAQ, it WILL be ignored.

--------------
Posting Notice
--------------
  If you wish to use this guide on your site, you may post it without
my permission AS LONG AS this document is NOT changed in any way, 
shape, or form. The latest version of this guide can always be found 
at GameFAQs (www.gamefaqs.com) or Video Game Strategies 
(http://vgstrategies.about.com).
(0.0720/d/web6)