Mario Series Ending FAQ v4.4
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Mario Series Ending FAQ

by Jelly Soup   Updated to v4.4 on
This walkthrough was originally written for Super Mario Bros. on the NES, but the walkthrough is still applicable to the NES version of the game.
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Mario Series Ending FAQ 
By Christopher Marsh
E-mail: jellysoup at gmail dot com
GameFAQs: jelly soup
GameSpot: Jelly_Soup
G4tv Forum: JellySoup
MarioWiki: Ghost Jam
NeoSeeker: Jelly Soup
NSider: JELLY_SOUP
Fungi Forums: Jelly Soup

Copyright 2003 - 2007 Christopher Marsh

This FAQ was first started on 12/1/2003.

==============================================================================
Table of Contents
==============================================================================

I. ~~Copyright Info~~
II. ~~Warning~~
III. ~~Using This FAQ~~
VI. ~~Version History~~
V. ~~Mario. Endings of a Hero.~~
 1. ****NES****
  1. Super Mario Brothers
  2. Super Mario Brothers 2
  3. Super Mario Brothers 3
  4. Super Mario World
  5. All Night Nippon Super Mario Bros.
  6. Yume Koujou Doki Doki Panic
 2. ****SNES****
  1. Super Mario Brothers
  2. Super Mario Brothers 2
  3. Super Mario Brothers 3
  4. Super Mario Brothers: The Lost Levels
  5. Super Mario World
  6. Super Mario World 2: Yoshi's Island
  7. Super Mario All-Stars
  8. Super Mario All-Stars + Super Mario World
 3. ****GB****
  1. Super Mario Land
  2. Super Mario Land 2: 6 Golden Coins
  3. Super Mario Brothers 3 Special
 4. ****GBA****
  1. Mario Bros.
  2. Classic NES Series: Super Mario Bros.
  3. Super Mario Advance
  4. Super Mario World: Super Mario Advance 2
  5. Yoshi's Island: Super Mario Advance 3
  6. Super Mario Advance 4: Super Mario Bros. 3 
 5. ****Nintendo 64****
  1. Super Mario 64
 6. ****GBC****
  1. Mario Bros. II (Game and Watch Gallery 3)
  2. Super Mario Brothers Deluxe
  3. Super Mario 3 SPECIAL
 7. ****Arcade****
  1. Mario Bros.
  2. Vs. Super Mario Bros.
 8. ****PC/Mac/Other Computer****
  1. Mario Bros.
 9. ****E-Reader****
  1. Mario bros.
 10. ****Commodore 64****
  1. Mario Bros.
  2. Mario Bros. II
  3. The Great Giana Sisters
  4. The Great Giana Sisters 2 
  5. The Great Giana Sisters 3
 11. ****Atari****
  1. Mario Bros.
 12. ****Amiga****
  1. The Great Giana Sisters
 13. ****DS****
  1. Super Mario 64 DS
  2. New Super Mario Bros.
 14. ****Bandai Satellaview-X****
  1. BS Super Mario USA
 15. ****iQue****
  1. Super Mario 64
 16. ****Gamecube**** 
  1. Super Mario Sunshine
 17. ****Pinball****
  1. Super Mario Brothers
  2. Super Mario Brothers 3
  3. Super Mario World
 18. ****Wristwatch****
  1. Super Mario Brothers
  2. Super Mario Brothers 3
 19. ****CD-i****
  1. Super Mario Wacky Worlds
 20. ****Wii****
  1. Super Mario Galaxy
VI. ~~Friends n' Family~~
 1. ****GB****
  1. Wario Land 2
  2. Super Mario Land 3: Wario Land
  3. Wario Blast: Featuring Bomberman!
  4. Yoshi's Cookie
  5. Tetris Attack
 2. ****GBA****
  1. Wario Ware. Inc.: Mega Microgame$
  2. Donkey Kong Plus
  3. Donkey Kong Country
  4. Donkey Kong Country 2
  5. Donkey Kong Country 3
  6. Donkey Kong Coconut Crackers
  7. Classic NES Series: Donkey Kong
  8. Wario Land 4
  9. WarioWare: Twisted!
  10. DK: King of Swing
  11. Yoshi Topsy-Turvy
 3. ****NES****
  1. Wario's Woods
  2. Yoshi's Cookie
  3. Donkey Kong
  4. Donkey Kong Jr.
  5. Donkey Kong Jr. Math 
  6. Donkey Kong 3
  7. Donkey Kong Classics
 4. ****N64****
  1. Yoshi's Story
  2. Donkey Kong 64
 5. ****SNES****
  1. Yoshi's Cookie
  2. Yoshi's Safari
  3. Donkey Kong Country
  4. Donkey Kong Country 2: Diddy's Kong Quest
  5. Donkey Kong Country 3: Dixie Kong's Double Trouble
  6. Wario's Woods
  7. Tetris Attack
 6. ****GBC****
  1. Wario Land 2
  2. Wario Land 3
  3. Donkey Kong Country
  4. Donkey Kong Country 2
 7. ****DS****
  1. WarioWare: Touched!
  2. Yoshi Touch 'n Go
  3. Super Princess Peach
  4. Yoshi's Island 2
 8. ****iQue****
  1. Yoshi's Story
 9. ****Gamecube****
  1. WarioWare Inc.: Mega Party Game$
  2. Luigi's Mansion
  3. Wario World
  4. Wario's Woods (Animal Crossing)
  5. Super Mario Brothers (Animal Crossing)
 10. ****VirtualBoy****
  1. Virtual Boy Wario Land
 11. ****Wii****
  1. WarioWare: Smooth Moves
VII. ~~Fun n’ Games~~
 1. ****Nintendo 64****
  1. Mario Party
  2. Mario Party 2
  3. Mario Party 3
  4. Super Samsh Bros.
  5. Mario Kart 64
  6. Paper Mario
  7. Dr. Mario
  8. Mario Tenis
  9. Mario No Photopii
 2. ****E-Reader****
  1. Mario Party-e
 3. ****Bandai Satellaview-X****
  1. ExciteBike: Bun Bun Mario Battle Stadium 1 - 4
 4. ****SNES****
  1. Mario no Super Picross
  2. Mario Paint
  3. Super Mario Kart
  4. Mario is Missing!
  5. Super Mario RPG
  6. Dr. Mario
  7. Mario's Time Machine
  8. Mario's Early Years: Fun With Letters
  9. Mario's Early Years: Fun With Numbers
  10. Mario's Early Years: Preschool Fun
  11. Mario and Wario
  12. Aiamua Teacher: Super Mario Seta
  13. Tetris & Dr. Mario
  14. BS Excitebike Bunbun Mario Battle Stadium 1 - 4
  15. Wrecking Crew '98
 5. ****GBA****
  1. Mario Party Advance
  2. Mario Kart: Super Circuit
  3. Mario & Luigi: Superstar Saga
  4. Mario Golf: Advance Tour
  5. Mario vs. Donkey Kong
  6. Mario Pinball Land 
  7. Classic NES Series: Dr. Mario
  8. Mario Tennis: Power Tour
  9. Dr. Mario Puzzle League 
 6. ****Gamecube****
  1. Super Smash Bros. Melee
  2. Mario Kart: Double Dash!!
  3. Mario Golf: Toadstool Tour
  4. Mario Power Tennis
  5. Mario Party 4
  6. Mario Party 5
  7. Mario Party 6
  8. Paper Mario: The Thousand-Year Door
  9. Mario Superstar Baseball
  10. Dance Dance Revolution: Mario Mix
  11. Mario Party 7
  12. Super Mario Strikers
 7. ****DS****
  1. Mario Kart DS
  2. Mario & Luigi: Partners in Time
  3. Mario Hoops 3 on 3
 8. ****iQue****
  1. Mario Kart 64
  2. Dr. Mario
 9. ****PC/Mac/Other Computer****
  1. Mario is Missing!
  2. Mario's Time Machine Deluxe
  3. Mario's Early Years: Fun With Numbers
  4. Mario's Early Years: Fun With Letters
  5. Mario's Early Years: Preschool Fun
  6. Mario's FUNdamentals
  7. Mario's Game Gallery
  8. Mario Teaches Typing
  9. Mario Teaches Typing 2
  10. Super Mario Bros. & Friends: When I Grow Up
 10. ****NES****
  1. Mario is Missing!
  2. Yoshi
  3. Dr. Mario
  4. Mario's Time Machine
  5. Kart Fighter  
  6. Wrecking Crew
 11. ****Arcade****
  1. Vs. Dr. Mario
  2. Vs. Wrecking Crew
  3. Mario Kart Arcade GP
 12. ****GBC****
  1. Mario Golf
  2. Mario Tennis
  3. Mario Family
 13. ****VirtualBoy****
  1. Mario Clash
 14. ****CD-i****
  1. Mario Hotel
 15. ****64DD****
  1. Mario Artist (Series)
 16. ****GB****
  1. Mario & yoshi
  2. Dr. Mario
  3. Mario's Picross
  4. Picross 2
 17. ****Wii****
  1. Super Smash Bros. Brawl
  2. Mario Strikers Charged
VIII. ~~Multi-Platform Titles~~
IX. ~~Cameos~~
X. ~~Q&A~~
XI. ~~E-mail Policy~~
XII. ~~Acknowledgements~~
XIII. ~~Other Ending FAQs~~ 

To Find What You Need:

1. Open your browsers search function (for most browsers, ctrl + F).
2. Type in the name of the game you are looking for (I.E.: Dr. Mario).
3. Press enter.

OR

1. Open your browsers search function (for most browsers, ctrl + F).
2. Type in the section number for the game you are looking for (I.E.:
   Dr. Mario for Gameboy is in section VII.16.2.).
3. Press enter.

==============================================================================

I. - Copyright Info
==============================================================================

This FAQ cannot be duplicated, in any way, without the permission of the
author. Only the following sites are allowed to host this FAQ:

GameFAQs  - http://gamefaqs.com
GameSpot  - http://www.gamespot.com (via linking from GameFAQs)
Neoseeker - http://www.neoseeker.com/

No other sites and/or individuals will be given permission. EVER.

The newest version of this FAQ will always be on GameFAQs first.

All release data was collected from GameFAQs.com.

All ending descriptions are the exclusive property of their respective owners
and used with permission.

All games and game stories are the exclusive property of the various
people/companies that created/published them (including, but not limited to,
Nintendo Inc.).

==============================================================================

II. - Warning
==============================================================================

The following WILL contain spoilers. Read at your own risk.

This FAQ contains traces of mercury. If you are pregnant or expecting to
become pregnant, caution is advised while viewing or otherwise handling this
text file.

==============================================================================

III. - Using This FAQ
==============================================================================

Reading the Endings of a Hero, Fun n’ Games and Friends n' Family
sections:
------------------------------------------------------------------------

Section Number - Name of Game

STORY: <-- Story for the game (if available).

 ____________
|Release Data\ (IF AVAILABLE)
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 Name of          Name of Game in       Date Released
 Country          said Country          in said Country
 ______________________________________________________|

Number of endings:      <-- Number of endings for game.
How Ending is obtained: <-- How to get the ending(s).
Ending Description:     <-- Description of the ending(s).

Boss and Final Images   <-- Link to pics of the ending(s)
                            (if available).

Additional Information  <-- Any info that pertains to the game
                            (if available).

For the most part, this format will be followed religiously. I certain
situations, I might have to do things a bit different.

------------------------------------------------------------------------

Reading the Cameos section:
------------------------------------------------------------------------

Section Number - Name of Game

Systems: Name of Systems game is on - Name of game on that system

System name:

- Descriptions of cameo(s)

Note that I’m not going to list every game in the series, only the games that
have the cameos. IE: Pokemon has a few games out on the N64, but only one has
a cameo, so I’ll only list that one and add the others as cameos are found
(if they are found).

==============================================================================

IV. - Version History
==============================================================================

Version 4.4 - 2/1/08 - This is a technical update. Since the previous update,
I have been working on cleaner version. However, I am updating the old, crappy
one in an attempt to curb the e-mails I'm getting over old subjects.
Everything that has been sent to me in the last year and four months has been
added. No new updates will be submitted until the new version is complete.

Version 4.3 - 8/27/06 - A few more endings added, corrected some system
information and added to the list of games this FAQ is posted on (GameFAQs
stuff). I'm working on a new format that is much easier on the eyes.

Version 4.1 - 6/11/06 - Minor update. Added a few things, updating the games
this FAQ is listed under (GameFAQs stuff).

Version 4.0 - 6/5/06 - This FAQ had well over 105,000 hits in 2005. Amazing,
eh? Incase someone was wondering, the update between the
last version and this version was just me updating some site information that
I had misprinted. Nothing big. A few cameos and endings have been added, as
well as some missing games. Most of the release data has been filled in and
most of the reformatting is complete. I've also cleaned up a few little bits
left over from Version 2 and changed a few section names around. Lastly, the
E-mail Policy section has been rewritten a bit. I’ll be working on
alphabetizing the games and systems for each section + breaking up redundant
entries into their own sections. Oh, I also got rid of that 'Beta' in the
Version. I think stright numbers work better.

As an aside, I'm sorry it took me so long getting back to everyone who sent
me information. Another FAQer once told me this, a few years back, and I
think it fits here:

If I forget to thank someone for their help or take too long to respond,
please, blame the mind, not the heart.

Version 3.9 - 9/25/05 - Ok, so, it’s been a bit longer than a few days.
So sue me. At any rate, I’ve fiddled with the format a bit more, filled in
more of the missing released data (not all of it) and added a section listing
all the games that I still need endings for. Also, I messed with the Table of
Contents a bit. I think it’s a bit easier to read this way. As a side note,
this FAQ has over 79,000 hits so far this year. I just found that interesting.

Version 3.5 - 8/9/05 - Hay, guyz! Been quite a while, hasn’t it? The FAQ
still isn’t quite done. I still need to add A LOT of information. Don’t worry
to much about the release data, I’ve got most of it, I just haven’t entered
it yet. The reformatting isn’t done, either. I just wanted to get the damn
thing updated before I run out of sanity. I’ll be updating again in a few
days with the formatting finished. The next version will come with a list
of games that I need information on, so you all won't have to hunt.

Version 3 - 1/4/05 - I've added a few missing games, filled in a lot
of holes and came up with a new way to present release data. I don’t know, I
think it looks pretty good. I’ve also changed the filing system to make
things a bit easier to read. Even more, I’ve add the Cameos section back.
I decided that it worked better the way it was in the old format, so I didn't
change it. I know that all the release data isn’t here yet, but I wanted to
get this damn thing updated. More to come.

Version 2.1 - 10/15/04 - Nothing new, just updating the list of sites
that can use this FAQ.

Version 2 - 10/10/04 - Yeah, new format! The old format was so confusing, I
could NEVER recreate it if I had to. Anyway, the overhaul isn’t quite finished
yet, I still have A LOT of information to add and I need to finish fixing the
Cameo section. Please, bear with me for a time, I’m still working on getting
this FAQ up to par, plus school and redoing the Mega Man Endings FAQ also.
Everything will happen in do time.

==============================================================================

V. Endings of a Hero. - These games are a part of the main series.
==============================================================================

       =====
V.1. - *NES*
       =====

V.1.1. - Super Mario Brothers

STORY: [ One day the kingdom of the peaceful mushroom people was invaded by
         the Koopa, a tribe of turtles famous for their black magic. The
         quiet, peace-loving Mushroom People were turned into mere stones,
         bricks and even field horse-hair plants, and the Mushroom Kingdom
         fell into ruin.

         The only one who can undo the magic spell on the Mushroom People and 
         return them to their normal selves is the Princess Toadstool, the
         daughter of  the Mushroom King. Unfortunately, she is presently in
         the hands of the great Koopa turtle king.

         Mario, the hero of this story (maybe) hears about the Mushroom
         People's plight and sets out on a quest to free the Mushroom Princess
         from the evil Koopa and restore the fallen kingdom of the Mushroom
         People. You are Mario! It's up to you to save the Mushroom People
         from the black magic of the Koopa!                                  ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario Bros.      12/31/85
 America

 Europe          Super Mario Bros.      5/15/87

 Japan           Super Mario Bros.      9/13/85
 ______________________________________________________|

Number of endings: 1
How Ending is obtained: -Beat Bowser in world 8-4.
Ending description:

After beating Bowser, Mario walks over to the Princes and she says "Thank
you Mario! Your quest is now over. We present you a new quest." The
words "Push button B to select a world" then appear.

Boss and Final Images: http://www.vgmuseum.com/end/nes/a/smario.htm
             
-The above ending description was by Jelly Soup.-

---------------------------------------------------------------------------

V.1.2. - Super Mario Brothers 2

STORY: [ One evening, Mario had a strange dream. He dreamt of a long,
         long stairway leading up to a door. As soon as the door
         opened, he was confronted with a world he had never seen
         before spreading out as far as his eyes could see. When he
         strained his ears to listen, he heard a faint voice saying
         "Welcome to 'Subcon', the land of dreams. We have been
         cursed by Wart and we are completely under his evil spell. We
         have been awaiting your arrival. Please defeat Wart and return
         Subcon to its natural state. The curse Wart has put on you in
         the real world will not have any effect upon you here.
         Remember, Wart hates vegetables. Please help us!" At the same
         time this was heard, a bolt of lightning flashed before Mario's
         eyes. Stunned, Mario lost his footing and tumbled upside down.
         He awoke with a start to find himself sitting up in his bed. To
         clear his head, Mario talked to Luigi, Toad and Princess about
         the strange dream he had. They decide to go to a nearby
         mountain for a picnic. After arriving at the picnic area and
         looking at the scenery, they see a small cave
         nearby. When they enter this cave, to their great surprise,
         there's a stairway leading up, up and up. It
         is exactly like the one Mario saw in his dream. They all
         walk together up the stairs and at the top, find a
         door just like the one is Mario's dream. When Mario and his
         friends, in fear, open the door, to their surprise, the world
         that he saw in his dream spreads out before them!....         ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           12/31/87
 America         Bros. 2

 Europe          Super Mario           4/28/89
                 Bros. 2

 Japan           Super Mario USA       9/16/92
 ______________________________________________________|

Number of endings: 1
How ending is obtained: -Beat Wart in level 7-2.
Ending description:

After beating Wart Mario (or whatever character you where playing
as) goes into the next room, pulls the cork off the giant urn and set
the Subcon free. The game then switches to a scene of the subcon
dragging of Warts body and a counter showing how many times you
played as each character through the course of the game appears. That
scene is then show in a thought balloon above a sleeping Mario. He
wakes up, then falls back to sleep (the whole game was a dream!). We
then see some nice drawings of the different enemies and bosses scroll
by with there names.

Boss and Final Images: http://www.vgmuseum.com/end/nes/a/mario2.html

-The above ending description was by Jelly Soup.-
-Thanks to ryudo.ffl@gmail.com for corrections.-

---------------------------------------------------------------------------

V.1.3. - Super Mario Brothers 3

STORY: [ The Mushroom Kingdom has been a peaceful place thanks to the brave
         deeds of Mario and Luigi. The Mushroom Kingdom forms an entrance to
         the Mushroom World where all is not well. Bowser has sent his 7
         children to make mischief as they please in the
         normally peaceful Mushroom World. They stole the royal magic wands
         from each country in the Mushroom World and used them to turn their
         kings into animals. Mario and Luigi must recover the royal magic
         wands from Bowser's 7 kids and return the kings to their true
         forms. "Goodbye and good luck!," said the Princess and Toad as
         Mario and Luigi set off on their journey deep into the Mushroom
         World.                                                           ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          2/1/90
 America          Bros. 3

 Japan            Super Mario          10/23/88
                  Bros. 3
 ______________________________________________________|

Number of endings: 1
How Ending is Obtained: -Beat Bowser at the end of world 8.
Ending description:

After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
                    
KrazyGamerHead of gamefaqs has added: After you beat it you will start
off with 28 (the max number of items you can carry) P-Wings.

KrazyGamerHead of gamefaqs has also added: If you beat the game again,
you will start off with 28 (the max number of items you can carry)
Hammer Bros. suits.

Boss and Final Images: http://www.vgmuseum.com/end/nes/a/mario3.htm

-The above ending description was by Jelly Soup.-
-Thanks to KrazyGamerHead (gamefaqs) for what continued play does.-

---------------------------------------------------------------------------

V.1.4. - Super Mario World

Number of endings: 1
How Ending is Obtained: -Beat Renzor at the end of Castle #4.
Ending description:

A picture of Yoshi's house with the words THANK YOU and then a picture of
Mario, Luigi and Peach with the words THE END. That's it. :/

-The above ending description was by Jelly Soup.-

>>>>>>>>>>>>>>>>>>

Additionl information:

This is actually an NES hack of the SNES Super Mario World. It's very
rare and rather well done (Think about it. SNES to NES.).

---------------------------------------------------------------------------

V.1.5. - All Night Nippon Super Mario Bros.

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  Japan          All Night Nippon      1986
                 Super Mario Bros.
 ______________________________________________________|

Number of Endings: 1
How Ending is Obtained: Beat Bowser at the end of 8-4.
Ending description:

This ending is very similar to Vs. Super Mario Brothers. You get to the
princess and read that "poem" about "Hurrah to Mario," and the seven
retainers appear in an arc over your head.  You're then awarded 100,000
points for each remaining life. The only big difference here is that the
retainers are, of course, the strange characters from the "All Night
Nippon" radio show.  The princess also wears a kimono, but I don't know if
that has anything to do with a character from that show or not. The
graphical changes in that game were really bizarre.

Final Images:
*Speed Run (Includes Ending) - http://www.youtube.com/watch?v=ROCNQViaWXU

-Thanks to ryled@yahoo.com for the above ending.-
-Thanks to Ice Storm for the link.-

---------------------------------------------------------------------------

V.1.6. - Yume Koujou Doki Doki Panic

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  Japan          Yume Koujou Doki      7/10/87
                 Doki Panic
 ______________________________________________________|

Number of Endings: ?
How Ending is Obtained: ?
Ending description: If you have one/know where I can find one, please
                    e-mail me (you will be credited).

---------------------------------------------------------------------------

       ====== 
V.2. - *SNES*
       ======

V.2.1. - Super Mario Brothers

STORY: [ The Mushroom Kingdom was a peaceful place, until the fateful day
         that Bowser used his twisted magic to invade it. Bowser turned most
         of the Mushroom Kingdom's people into rocks, bricks, and mushrooms.
         He even kidnapped Princess Toadstool and held her captive in his
         huge castle.

         When the Mario Brothers, Mario and Luigi, heard this, they knew that
         they needed to do something. They decided to battle Bowser and his
         evil minions to save the Princess. Can they do it?                 ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           8/13/93
 America         All-Stars
 
                 Super Mario           
                 All-Stars +           12/1/94
                 Super Mario World
 
 Japan           Super Mario           7/14/93
                 Collection
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Bowser in world 8-4.
Ending description:

Mario finds the Princess in a cage suspended over lava. He then jumps up
into the cage (and a mushroom falls on top of him if he is small), and
the Princess runs up to him. The text, "Thank you Mario! The kingdom is
saved! Now try a more difficult quest...Press Start!" The Princess then
kisses Mario. If you press Start, you are taken back to World 1-1, but
the Goombas are replaced with Buzzy Beetles and the enemies move faster
(just like in the NES version).

-The above ending description was by heartburnkid@burntmail.com-

>>>>>>>>>>>>>>>>>>

Additionl information:

This version was included in Super Mario All-Stars. The game was the same,
but with updated graphics and 'improved' game play.

---------------------------------------------------------------------------

V.2.2. - Super Mario Brothers 2

STORY: [ One evening, Mario had a strange dream. He dreamt of a long, long
         stairway leading up to a door. As soon as the door opened, he was
         confronted with a world he had never seen before, spreading out as
         far as his eyes could see. Suddenly, he heard a faint voice saying
         "Welcome to 'Subcon', the land of dreams. We have been cursed by
         Wart. Please defeat Wart and save us. Remember, Wart hates
         vegetables. Please help us!"

         The next day, on the way to a picnic, Mario talked to Luigi, Toad
         and the Princess about the strange dream he had. After arriving at
         the picnic area, they found a small cave. When they opened the door
         in this cave, to their great surprise, the world that Mario saw in
         his dream spread out before him!                                  ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           8/13/93
 America         All-Stars
 
                 Super Mario           
                 All-Stars +           12/1/94
                 Super Mario World
 
 Japan           Super Mario           7/14/93
                 Collection
 ______________________________________________________|

Number of endings: 1
How ending is obtained: -Beat Wart in level 7-2.
Ending description:

After beating Wart Mario (or whatever character you where playing
as) goes into the next room, pulls the cork off the giant urn and set
the Subcon free. The game then switches to a scene of the subcon
dragging of Warts body and a counter showing how many times you
played as each character through the course of the game appears. That
scene is then show in a thought balloon above a sleeping Mario. He
wakes up, then falls back to sleep (the whole game was a dream!). We
then see some nice drawings of the different enemies and bosses scroll
by with there names.

Boss and Final Images: http://www.vgmuseum.com/end/snes/a/smas_2.htm

-The above ending description was by Jelly Soup.-

>>>>>>>>>>>>>>>>>>

Additionl Information:

This version was included in Super Mario All-Stars. Its a grand old port
of the original. The only difference from the original to this version,
is this one came with updated graphics, 'improved' game play and a
re-mastered sound track.

-Thanks to ryudo.ffl@gmail.com for corrections.-

---------------------------------------------------------------------------

V.2.3. - Super Mario Brothers 3

STORY: [ The Mushroom Kingdom has been a peaceful place thanks to the brave
         deeds of Mario and Luigi. The Mushroom Kingdom forms an entrance to
         the Mushroom World where all is not well. Bowser has sent his 7
         children to make mischief as they please in the normally peaceful
         Mushroom World. They stole the royal magic wands from each country
         in the Mushroom World and used them to turn their kings into
         animals. Mario and Luigi must recover the royal magic wands from
         Bowser's 7 kids to return the kings to their true forms. "Good-bye
         and good luck!", said the Princess and Toad as Mario and Luigi set
         off on their journey deep into the Mushroom World.               ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           8/13/93
 America         All-Stars
 
                 Super Mario           
                 All-Stars +           12/1/94
                 Super Mario World
 
 Japan           Super Mario           7/14/93
                 Collection
 ______________________________________________________|

Number of endings: 1
How Ending is Obtained: -Beat Bowser at the end of world 8.
Ending description:

After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.

Boss and Final Images: http://www.vgmuseum.com/end/snes/a/smas_3.htm

-The above ending description was by Jelly Soup.-

>>>>>>>>>>>>>>>>>>

Additional Information:

This version came as part of Super Mario All-Stars. Updated graphics (they
took out the little back-flips Mario did when he grabbed a starman!) and
improved sound. Strangely enough, they didn't improve the game play any
for this version.

---------------------------------------------------------------------------

V.2.4. - Super Mario Brothers: The Lost Levels

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           8/13/93
 America         All-Stars
 
                 Super Mario           
                 All-Stars +           12/1/94
                 Super Mario World
 
 Japan           Super Mario           7/14/93
                 Collection
 ______________________________________________________|

Number of Endings: 2
How ending is obtained: -Beat Bowser at the end of world 8.
                        -Same as above, but don't use the Warp Zone at
                              anytime during the game.
Ending Description:

Beat Bowser at the end of World 8:

Mario finds the Princess in a cage suspended over lava. He then jumps up
into the cage (and a mushroom falls on top of him if he is small), and
the Princess runs up to him. The text, "Thank you Mario! The kingdom is
saved! Now try a more difficult quest...Press Start!" The Princess then
kisses Mario. If you press Start, you are taken back to World 1-1, but
the Goombas are replaced with Buzzy Beetles and the enemies move faster
(just like in the NES version).

Beat Bowser at the end of World 8 + no Warp Zone:

Same as above, but pressing start (when prompted to) will take you to
Level 9-1 instead of Level A-1.

-Thanks to locke_the_theif (gamefaqs) for the No Warp Zone ending.-

>>>>>>>>>>>>>>>>>>

Additional Information:

The lost levels is the Japanese Super Mario Brothers 2. It was thought to
be to hard for American gamers, so was never brought here. Instead,
America got a modified version of Doki Doki Panic, fixed with Mario
characters, as a sequel.

---------------------------------------------------------------------------

V.2.5. - Super Mario World

STORY: [ After saving the Mushroom Kingdom from Bowser and the rest of the
         Koopas in Super Mario 3, Mario and Luigi needed to recuperate from
         their adventures. Together they agreed that the best place to
         vacation was a magical place called Dinosaur Land.

         But while Mario and Luigi reclined on the beach for a relaxing
         nap, Princess Toadstool disappeared, apparently seized by evil
         forces. After searching for hours for their missing friend, Mario
         and Luigi came upon an enormous egg in the forest.

         Suddenly the egg hatched, and out popped a young dinosaur named
         YOSHI, who proceeded to tell Mario and Luigi a sad tale of how his
         dinosaur pals who were sealed in similar eggs by a group of
         monstrous turtles.

         "Monstrous turtles!," exclaimed Luigi. "Bowser and his bunch have
          returned!" Mario slowly nodded his head in agreement and, along
          with Luigi and Yoshi, set off across Dinosaur Land to find the
          Princess and to free Yoshi's friends. As they began their
          journey, Yoshi handed Mario a beautiful
          cape. "This may help you," Yoshi said. "Some say it has magical
          powers."

          With a little luck (and help from a magic cape), our hearty
          crew can defeat the seven worlds of Bowser's Krazy Koopa Kritters.
          Many locations are well-hidden so explore everywhere and try
          everything. Not all locations have
          to be explored to rescue the dinosaurs and save Princess
          Toadstool, but there are many "starry" treasures to be found in
          far-reaching places. You'll need to search all areas to find out
          what kinds of treasure are there... in Super Mario World.       ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario World     8/1/91
 America

 Japan           Super Mario World     11/21/90

 Europe          Super Mario World     6/4/92
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Bowser.
Ending description:

Bowser's Koopa Clown Car flips over and the Princess falls down.
She kisses Mario and fire works begin in the background. The
Princess gets on Yoshi and Mario, the Princess, Yoshi and
Yoshi's friend's (trapped in eggs) head home. When they get back to
the Yoshi's home on Yoshi's Island, the Blue Yoshi, the Red Yoshi
and the Yellow Yoshi are there. The 7 eggs hatch and Mario, the
Princess, and Luigi wave goodbye. A scene shows up with the names and
pics of each enemy in the game. After that, a picture shows up of
Mario, Luigi and the princess all saying thank you.

Boss and final images: http://www.vgmuseum.com/end/snes/a/smw.htm

-The above ending description was compiled by various users on the Console
 Gaming form on the G4tv.com message boards.-
-Thanks to Luke Sather at faqs@vaejas.com for telling me the correct name
 of Bowser's vehicle.-
-Thanks to danielwatts@gmail.com for correcting the North American release
 date.-

>>>>>>>>>>>>>>>>>>

Additonal Information:

The name for Bowser’s ride, Koopa Clown Car, was taken from the Official
Nintendo Players Guide. In said guide, they also use the names Bowser's
Heli and Clown Ship.

For those who keep asking, I got the name Wirrly Bird from a players guide
for Super Mario RPG years back and it was the only name I could remember
for Bowser's flying contraption.

---------------------------------------------------------------------------

V.2.6. - Super Mario World 2: Yoshi's Island

STORY: [ This story happened a long, long time ago ..,This is a story about
         a baby and Yoshi ...

         A stork hurries across the dusky, pre-dawn sky. In his bill, he
         supports a pair of twins, who are to be delivered to their parents
         as soon as possible.

	 Suddenly, something appears between the clouds and races towards
         the stork with blinding speed!

         "SSCCRREEEEECH!!!" , it screams. "These babies are mine!"
   
         Snatching only one baby, the creature vanishes into the darkness
         from whence it came.

	 Oh no!

         The second baby falls undetected toward the open sea ...
                                                                        
         The kidnapper is Kamek, an evil Magikoopa from the Koopa Kingdom.
         Having divined last night that twin babies born this
         morning will bring disaster to the Koopa family, he arranged for
         an early morning ambush. Returning to his castle, Kamek
         realizes that he missed the other baby. He orders his toadies,
         "Go forth and find the other baby!! Don't let his parents get
         him back! Ever!!"

         Meanwhile, the second baby does not fall into the sea after
         all ... it lands safely on Yoshi's back! And right after him
         drops a map!!                                                 ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario World     8/4/95
 America         2: Yoshi's Island
 
 Japan           Super Mario:          8/5/95
                 Yoshi's Island
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Baby Bowser.
Ending description:

Baby Bowser falls onto some of what is left of the ground, un-conscience.
Kamek shows up and says they'll be back and Kamek takes Bowser to the
moon. Yoshi hops across the castle remains to where Luigi and the stork
were detained. The castle is blown up and the stork is on its way. The
stork is shown flying past mountains while the credits are shown. When
the stork arrives, he leaves the babies on the door step of a house
and flies off. Lights come on in the house and the door opens. The
parents proudly hold the babies above their heads and at the bottom of
the screen it says: Heroes are born! The End.

Boss and Final Images: http://www.vgmuseum.com/end/snes/a/smw2.htm

-The above ending description is by C. Robert Meyer (World of Nintendo).-

---------------------------------------------------------------------------

V.2.7. - Super Mario All-Stars

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           8/13/93
 America         All-Stars
 
                 Super Mario           
                 All-Stars +           12/1/94
                 Super Mario World
 
 Japan           Super Mario           7/14/93
                 Collection
 ______________________________________________________|

Number of Endings: 5
How ending is obtained: -Beat each game to see its ending.
Ending description: 

Super Mario Brothers:

Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is
small), and the Princess runs up to him. The text, "Thank you Mario!
The kingdom is saved! Now try a more difficult quest...Press Start!"
The Princess then kisses Mario. If you press Start, you are taken back
to World 1-1, but the Goombas are replaced with Buzzy Beetles
and the enemies move faster (just like in the NES version).

Super Mario Brothers 2:

After beating Wart Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging
of Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then
falls back to sleep (the whole game was a dream!). We then see some
nice drawings of the different enemies and bosses scroll by with there
names.

Super Mario Brothers 3:

After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.

The Lost Levels: 

Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is small),
and the Princess runs up to him. The text, "Thank you Mario! The
kingdom is saved! Now try a more difficult quest...Press Start!" The
Princess then kisses Mario. If you press Start, you are taken back to
World 1-1, but the Goombas are replaced with Buzzy Beetles and the
enemies move faster (just like in the NES version).

The ending for The Lost Levels on the All-Stars cartridge is identical
to the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1 instead of the modified 1-1.

-The above ending descriptions are by heartburnkid@burntmail.com, Jelly
 Soup, KrazyGamerHead (gamefaqs) and various people from the G4tv.com
 Console Gaming board.-

>>>>>>>>>>>>>>>>>>

Additional information:

All-Stars was an SNES port of all the classics. They came with updated
graphics and improved gameplay/sound. The version of All-Stars that came
with Super Mario World was a special SNES bundle deal, in which, you bought
the SNES and got All-Stars with it. I seem to recall a lot of hotels that
had the Super Mario World version built into the tv as part of an overnight
package.

---------------------------------------------------------------------------

V.2.8. - Super Mario All-Stars + Super Mario World

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North           Super Mario           8/13/93
 America         All-Stars
 
                 Super Mario           
                 All-Stars +           12/1/94
                 Super Mario World
 
 Japan           Super Mario           7/14/93
                 Collection
 ______________________________________________________|

Number of Endings: 5
How ending is obtained: -Beat each game to see its ending.
Ending description: 

Super Mario Brothers:

Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is
small), and the Princess runs up to him. The text, "Thank you Mario!
The kingdom is saved! Now try a more difficult quest...Press Start!"
The Princess then kisses Mario. If you press Start, you are taken back
to World 1-1, but the Goombas are replaced with Buzzy Beetles
and the enemies move faster (just like in the NES version).

Super Mario Brothers 2:

After beating Wart Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging
of Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then
falls back to sleep (the whole game was a dream!). We then see some
nice drawings of the different enemies and bosses scroll by with there
names.

Super Mario Brothers 3:

After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.

The Lost Levels: 

Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is small),
and the Princess runs up to him. The text, "Thank you Mario! The
kingdom is saved! Now try a more difficult quest...Press Start!" The
Princess then kisses Mario. If you press Start, you are taken back to
World 1-1, but the Goombas are replaced with Buzzy Beetles and the
enemies move faster (just like in the NES version).

The ending for The Lost Levels on the All-Stars cartridge is identical
to the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1 instead of the modified 1-1.

Super Mario World:

Bowser's Wirrly Bird flips over and the Princess falls down. She
kisses Mario and fire works begin in the background. The Princess gets
on Yoshi and Mario, the Princess, Yoshi and Yoshi's friend's
(trapped in eggs) head home. When they get back to the Yoshi's home on
Yoshi's Island, the Blue Yoshi, the Red Yoshi and the Yellow Yoshi
are there. The 7 eggs hatch and Mario, the Princess, and Luigi wave
goodbye. A scene shows up with the names and pics of each enemy in the
game. After that, a picture shows up of Mario, Luigi and the princess
all saying thank you

-The above ending descriptions are by heartburnkid@burntmail.com, Jelly
 Soup, KrazyGamerHead (gamefaqs) and various people from the G4tv.com
 Console Gaming board.-

>>>>>>>>>>>>>>>>>>

Additional information:

All-Stars was an SNES port of all the classics. They came with updated
graphics and improved gameplay/sound. The version of All-Stars that came
with Super Mario World was a special SNES bundle deal, in which, you bought
the SNES and got All-Stars with it. I seem to recall a lot of hotels that
had the Super Mario World version built into the tv as part of an overnight
package.

From: violet_yoshi@hellokitty.com:

I do remember that! It was some kind of Super Nintendo networking
system, where you'd choose a game, and they'd bill you to play for
an hour. The only bad thing was if you ran out of time before saving,
the game would restart after it'd ask you if you'd like to be billed
for another hour. So you'd hear the sounds of kids throughout the hotel
yelling at the screen, "I DIDN'T GET TO SAVE!!!" LoL.

---------------------------------------------------------------------------

       =========
V.3. - *Gameboy*
       =========

V.3.1. - Super Mario Land

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          1989
 America          Land

 Japan            Super Mario          4/21/89
                  Land
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Tatanga at the end of world 4-3.
Ending description:

After defeating Tatanga, the room you're fighting will disappear.
You'll go forward and find the real Princess Daisy. She will thank Mario
and the two of them will board a big airplane and fly off. 'The End'
appears in the sky.
                    
-The above ending description is by Jelly Soup.-

---------------------------------------------------------------------------

V.3.2. - Super Mario Land 2: 6 Golden Coins

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          1992
 America          Land 2: 6 Golden
                  Coins

 Japan            Super Mario          10/21/92
                  Land 2: 6 Golden
                  Coins
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Wario.
Ending description:

Wario shrinks down into a baby and jumps over the castle walls. The castle
turns white and the W sign flips over to form a M. A flag appears on
top of the castle. The credits will appear at the bottom of the screen
along with pictures of the diffrent enemies in the game.

-The above ending description is by Jelly Soup.-

---------------------------------------------------------------------------

V.3.3. - Super Mario Brothers 3 Special

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          ??/??/??
 America          Bros. 3
 ______________________________________________________|

Number of Endings: ?
How ending is obtained: -Beat Bowser (I assume).
Ending description:

I assume that it’s the same or similar to the NES version, but if anyone
knows for sure, e-mail me (you will be credited). 

Additional information:

For the people who keep telling me that there is no Gameboy version of
Mario Brothers 3, SHUT UP! There is! I’ve played it! They were being
sold at a pharmacy near my house when I was 6 years old. I know that
it isn't in any of the online databases, but trust me, this game
exists. 

A quick note: No, I DON'T mean Super Mario LAND 3 (Wario Land 1), I'm
talking about Super Mario BROTHERS 3 (a semi-direct port from the NES
version, with racoon tails, frog suits and everything).

INFORMATION GET! This real title is Super Mario Brothers 3 Special. It's
a Hong Kong hack, which lacks many features important to the game (such as
shells killing enemies).

---------------------------------------------------------------------------

       =================
V.4. - *Gameboy Advance*
       =================

V.4.1. - Mario Bros.

Endings:

Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit playing/die
in the game.

-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
 also in Mario & Luigi: Superstar Saga.-

The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time.

---------------------------------------------------------------------------

V.4.2. - Classic NES Series: Super Mario Bros.

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Classic NES Series:   6/2/2004
 America          Super Mario Bros.

 Japan            Famicom-Mini:         2/14/2004
                  Super Mario Bros.

 Europe           Classic NES Series:   7/9/2004
                  Super Mario Bros.
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Bowser in World 8-4.
Ending description:

Bowser falls into the lava pit, and Mario walks into the room where Peach is
held captive. She kisses you (bends down if you're small) and she says
"Thank you, Mario. Your quest is over. We present you with a new quest."
You can now "Push button B to select a world" at the title screen.

-The above ending desciption was by tjoeb123 (gamespot).-

---------------------------------------------------------------------------

V.4.3. - Super Mario Advance

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          6/10/2001
 America          Advance

 Japan            Super Mario          3/21/2001
                  Advance

 Europe           Super Mario          6/22/2001
                  Advance
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Wart in the last level of world 8.
Ending description:

After beating Wart, Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging of
Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then falls
back to sleep (the whole game was a dream!). We then see some nice
drawings of the different enemies and bosses scroll by with there names.

Boss and Final Images: http://www.vgmuseum.com/end/nes/a/mario2.html

-The above ending description was by Jelly Soup.-

---------------------------------------------------------------------------

V.4.4. - Super Mario World: Super Mario Advance 2

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          2/9/2002
 America          World: Super Mario
                  Advance 2

 Japan            Super Mario          12/14/2001
                  Advance 2
 
 Europe           Super Mario          4/12/2002
                  Advance 2
 ______________________________________________________|

Number of Endings: 1
How endings are obtained: -Beat Bowser.
                          -Beat Bowser with the Special Stages complete.
Ending descriptions: Normal ending:

Bowser's Wirrly Bird flips over and the princess falls down. She kisses Mario
and the words "Mario and Luigi's Adventure is over. Mario, Luigi, Peach,
Yoshi, and friends are all going to take a vacation." appear on screen. The
credits roll and eventually they get back to Yoshi's house where all the
other Yoshi's are waiting. The eggs hatch and everyone jumps for joy as the
words THANK YOU flash on the screen. A scene shows up with the names and
pics of each enemy in the game. After that, a picture shows up of Mario,
Luigi and the princess all saying thank you.

Special ending:

Same as the normal ending, but the enemies shown at the end are a bit
different.

Boss and Final images: http://www.vgmuseum.com/end/gba/a/sma2.htm

-The above ending description was compiled by various users on the Console
 Gaming forum on the G4tv.com message boards.-

---------------------------------------------------------------------------

V.4.5. - Yoshi's Island: Super Mario Advance 3

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Yoshi's Island:      9/23/2002
 America          Super Mario
                  Advance 3

 Japan            Super Mario          9/20/2002
                  Advance 3:
                  Yoshi's Island
 
 Europe           Yoshi's Island       10/11/2002
 ______________________________________________________|

Number of Endings: 2
How endings are obtained: -Beat Baby Bowser.
                          -Beat Baby Bowser with all Special Stages
                                complete.
Ending descriptions:

Normal ending:

Kamek: How dare you?! It's not fair...you are such a big meanie...big
       meanie...someday...we will back...you'll see!
*He picks up Baby Bowser and heads for the moon. Yoshi jumps forward, over
 to the bag with Baby Luigi in it*
Narrator: Thus, due to the marvelous teamwork of the Yoshi clan, the
          brothers are reunited. Yoshi frees the captured stork, who sets
          about his duty and finally makes the long-awaited delivery!
          Thanks, Yoshi! The brothers will meet their parents soon!
*Your score is added up and then we watch the stork across the night sky,
 heading for the home of the brothers. The stork drops them off on the
 doorstep and leaves. The door opens and the new parents hold up their
 new children.*
Narrator: Our heroes are born!

Special Ending:

Narrator: Congratulations! What an amazing job! You are the [ENTER NUMBER
          HERE] Yoshi to adventure on Yoshi's Island!
*Yoshi runs over to his pals and they all dance. The End*

Boss and final images:
http://www.vgmuseum.com/end/gba/a/sma3.htm

-The above ending description was by Jelly Soup.-

---------------------------------------------------------------------------

V.4.6. - Super Mario Advance 4: Super Mario Bros. 3

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario          10/20/2003
 America          Advance 4: Super
                  Mario Bros. 3

 Japan            Super Mario          7/11/2003
                  Advance 4: Super
                  Mario Bros. 3
 
 Europe           Super Mario          10/17/2003
                  Advance 4: Super
                  Mario Bros. 3
 ______________________________________________________|

Number of endings: 2
How ending is obtained: -Beat Bowser at the end of World 8.
Ending description:

Bowser fall down go boom and Mario walks into the next
room, where the princess is. "Thank you! Peach has at
last returned to our fair Mushroom Kingdom!" THANK YOU! 
The game then runs through the world maps, names each world and shows
a cute little Mario drawing. You then get a Perfect Clear screen for
World 8.

Special Ending:

Bowser fall down go boom and Mario walks into the next room, where the
princess is. "Thank you! Peach has at last returned to our fair
Mushroom Kingdom!" THE END. The game then runs through the world maps,
names each world and shows a cute little Mario drawing. After every
world map is a section of credits.

Boss and Final Images: http://www.vgmuseum.com/end/gba/d/sma4.htm

-The above ending descriptions are by Jelly Soup.-
-Thanks to crackhouse69@hotmail.com for fixing what Peach says after you
 beat Bowser.-

---------------------------------------------------------------------------

       =============
V.5. - *Nintendo 64*
       =============

V.5.1. - Super Mario 64

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario 64       8/31/96
 America          

 Japan            Super Mario 64       7/11/2003
 
                  Super Mario 64       7/18/97
                  (Rumble Pak verison)

 Europe           Super Mario 64       3/1/97
 ______________________________________________________|

Number of endings: 2
How ending is obtained: -Beat Bowser with between 70 and 119 stars.
                        -Beat Bowser with 120 stars.
Ending description: 

Beat Bowser with between 70 and 119 stars:

Bowser lies on his back in the middle of the arena.
Bowser: Nooo! It can't be! You've really beaten me, Mario?!! I gave
        those troops Power, but now it's fading away! Arrggghh! I
        can see peace returning to the world! I can't stand it!
        Hmmm . . . It's not over yet . . . C'mon troops! Let's
        watch the ending together! Bwa ha ha!
Bowser fades away, and a giant star appears in his place. Mario
grabs the star and gets a wing cap. He flies off into the distance.
Mario lands on the bridge in front of the castle and the wing cap
disappears. Mario looks up and sees the star in front of Peach's
stained glass window turn into Peach. She floats down, and lands
between two Mushroom Retainers. Mario, taking off his hat and
holding it in front of him, runs up to her. She opens her eyes and
looks at him.
Peach: Mario! The power of the stars is restored to the
       castle. . . and it's all thanks to you! Thank you, Mario!
       We have something special for you!
Peach leans down and kisses him on the nose. Mario jumps up and
puts on his hat.
Mario: Here we go!
Peach: Listen, everybody! Let's bake a delicious cake . . . for
       Mario.
Peach and the two Mushroom Retainers walk inside. Mario looks up
at the sky.
Peach: Mario!
Mario runs inside. The screen pans up, showing several birds
flying away. The credits appear, along with cameras going around
the different levels. After the credits, Mario and Peach, between
the two Mushroom Retainers, wave goodbye. Lakitu comes down
and flies overhead as the screen fades. The screen
shows a cake, with Peach and Mario at the top, and candy bar
saying "Thank You" and a tea set surrounding it. It says "The End"
at the bottom of the screen.
Mario: Thank you so much for-a playing my game.

Beat Bowser with 120 stars:

The only difference between the two endings is what Bowser says
after being beaten.

Bowser lies on his back in the middle of the arena.
Bowser: Noooo! You've really beaten me this time, Mario! I can't
        stand losing to you! My troops . . . worthless! They've
        turned over all the Power Stars! What?! There are 120
        in all??? Amazing! There were some in the castle that I
        missed??!! Now I see peace returning to the world . . .
        Oooo! I really hate that! I can't watch-I'm outta
        here! Just you wait until next time. Until then,
        keep that Control Stick smokin'! Bwaa ha ha!

-The above ending description is by Nate (World of Nintendo).-

---------------------------------------------------------------------------

       ===============
V.6. - *Gameboy Color*
       ===============

V.6.1. - Mario Bros. II (Game and Watch Gallery 3)

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North          Game and Watch          4/16/99
 America        Gallery 3

 Japan          Game and Watch          4/17/99
                Gallery 3
 ______________________________________________________|


Endings:

um...this game doesn’t have an ending. Mario Bros II was a game
where you played as both Mario and Luigi, who worked at a warehouse.
The idea was to pass boxes along each assembly line to the other. As
once you clear 8 boxes, you get a small break, then back to work. The
end is whenever you quit playing/run out of lives.

-The above ending description was by Jelly Soup.-

---------------------------------------------------------------------------

V.6.2. - Super Mario Brothers Deluxe

STORY: [ Once upon a time, the peaceful Mushroom Kingdom was invaded by the
         Koopa, at tribe of turtles famous for their dark magic. These
         terrible terrapins transformed the peace-loving Mushroom People
         into stones, bricks, and ironically, mushrooms, then set their own
         king on the throne. In the wake of the ghastly coup d' etat, the
         beautiful Mushroom Kingdom fell into ruin and despair.

         It is said that only the daughter of the Mushroom King, Princess
         Toadstool, can break the evil spell and return the inhabitants of
         Mushroom Kingdom to their normal selves.

         But the King of the Koopas, knowing of this prophecy, kidnapped the
         lovely Princess and hid her away in one of his castles.

         Word of the terrible plight of the Mushroom People quickly spread
         throughout the land, eventually reaching the ears of a humble
         plumber. The simple, yet valiant Mario vowed to rescue the
         Princess and free her subjects from King Koopa's tyrannous reign.
         But can Mario really overcome the many obstacles facing him and
         become a true hero?                                              ]

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North          Super Mario Bros.       4/30/99
 America        Deluxe

 Japan          Super Mario Bros.       3/1/2000
                Deluxe
 ______________________________________________________|

Number of Endings: 3
How ending is obtained: -Beat Bowser in Super Mario Bros.
                        -Beat Bowser in The Lost Levels.
                        -Beat challenge mode.
Ending description:

Beat Bowser in Super Mario Bros:

Mario runs up to the princess, who kisses him and says "Thank you,
Mario! Your quest is over. We present you with a new quest." We
then see a THE END screen followed by a pic of Mario and
the princess holding hands in a garden. Then you get 
the Mario Award.

Beat Bowser in The Lost Levels:

Mario runs up to the princess, who kisses him and says "Wow!
You are a super player! Congratulations!" We then see a CONGRATULATIONS!
screen, the credits and a pic of Mario and the princess holding hands in
a garden. Then you get the Yoshi Award.

Beat challenge mode:

We see a pic of Mario and the princess holding hands in a garden. You
then get the Toad Award.

Boss and final images: http://www.vgmuseum.com/end/gbc/a/mariodx.htm
                    
-The above ending description was by Jelly Soup.-

---------------------------------------------------------------------------

V.6.3. - Super Mario 3 SPECIAL

Number of Endings: 1
How ending is obtained: -Beat Bowser at the end of World 8.
Ending description:

todo.

Additional Information:

This is another illegal hack from Hong Kong. You can find more information
on it here:
http://www.bripro.com/low/obscure/index.php?page=hko_sm3s

-Thanks to daemonicmind@yahoo.com for informing me about the above game.-

---------------------------------------------------------------------------

       ========
V.7. - *Arcade*
       ========

V.7.1. - Mario Bros.

Endings:

Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.

-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
 also in Mario & Luigi: Superstar Saga.

The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time. 

---------------------------------------------------------------------------

V.7.2. - Vs. Super Mario Bros.

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  North         Vs. Super Mario Bros.  ??/??/??
  America
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Beat Bowser in world 8-4.
Ending description: 

When you rescue Peach, she says, "Peace is paved with kingdom saved,
Hurrah to Mario, our only hero. This ends your trip of a long
friendship." You are then awarded 100,000 points for each life you have
left. Then the background turns from black to sky blue, and the seven
Mushroom Retainers you saved in the previous levels appear surrounding
you, along with the text, "Thank you, Mario!"  Of course, if you're
playing as Luigi, all the "Mario’s” in the text are replaced with "Luigi’s“.

Also, it should be noted that this ending is identical to that in the
Japanese SMB2, except that Vs. SMB uses the Princess sprite from SMB1
instead of the new one used in SMB2j.

-The above ending description was by heartburnkid@burntmail.com.-

---------------------------------------------------------------------------

       =======================
V.8. - *PC/Mac/Other Computer*
       =======================

V.8.1. - Mario Bros.

Endings:

Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.

-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
 also in Mario & Luigi: Superstar Saga.-

The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time. 

---------------------------------------------------------------------------

       ==========
V.9. - *E-Reader*
       ==========

V.9.1. - Mario Bros.

Endings:

Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.

-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
 also in Mario & Luigi: Superstar Saga.-

The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time. 

---------------------------------------------------------------------------

        ==============
V.10. - *Commodore 64*
        ==============

V.10.1. - Mario Bros.

Endings:

Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.

-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
 also in Mario & Luigi: Superstar Saga.-

The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time. 

---------------------------------------------------------------------------

V.10.2. - Mario Bros. II

Endings:

um...this game doesn’t have an ending. Mario Bros II was a game
where you played as both Mario and Luigi, who worked at a warehouse.
The idea was to pass boxes along each assembly line to the other. As
once you clear 8 boxes, you get a small break, then back to work. The
end is whenever you quit playing/lose too many lives.

-The above was by Jelly Soup.-

---------------------------------------------------------------------------

V.10.3. - The Great Giana Sisters

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  North          The Great Giana       1987
  America        Sisters

  Europe         The Great Giana       1987/1988
                 Sisters
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: -Defeat the dragon at the end of Stage 33 with
                         either Giana/Mario or Maria/Luigi.
Ending description:

With a jump to a platform after the dragon, you get the great Diamond,
and there is a message saying that the diamond has been acquired and the
sun can get up now.

-The above ending description was by firstchild@freemail.hu-

>>>>>>>>>>>>>>>>>>

Addition information:

From firstchild@freemail.hu:
The Great Giana Sisters was a platform game and also a parody of the 
Super Mario series, featuring two Italian punk rocker teenage girls from 
Sicily who get trapped in a dream and have to find the big Diamond 
(guarded by the terrible Dragon) to ensure that the sun rises again - 
and they can wake up. This game was sued by Nintendo who claimed that
it is a rip-off and a mockery of Mario (which it is not, by the way,
but a very innovative platform game with exceptionally good music and
much more goodies to collect than your regular mushroom and flower),
and thus the game was banned from the market, only to be copied on
floppy disks by gamers. Nintendo (or the original publisher, Epyx; or
the makers of the game, Broderbound Software, it is not clear),
however, got the license to convert the Giana program's graphics to
Mario graphics and sell the game like that. The graphics of Giana were
replaced to Mario, Giana's sister Maria got replaced to Luigi, the "cat"
baddie got replaced to a Koopa turtle, and the "bee" baddie (for no
apparent reason) got replaced to a flying yellow blotch with two eyes
and a hat. As far as I remember they forgot to replace the "ball" power
up to the mushroom, also they forgot to change the "lightning" power up
to the flower which it equals in purpose. No other features of the game
were changed.

From Jelly Soup:
It should also be added and this game is an unauthorized hack of the
original  Super Mario Bros. I’ve gotten quite a few e-mails about me
including it in this FAQ. It’s here mainly because it’s a hack of a
classic Mario game, it’s illegitimate daughter if you will. I think that
it has a place here, among its peers. Besides, it’s interesting reading.

---------------------------------------------------------------------------

V.10.4. - The Great Giana Sisters 2 
 
 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  North          The Great Giana       1987
  America        Sisters 2

  Europe         The Great Giana       1987
                 Sisters 2
 ______________________________________________________|

Number of Endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
                    e-mail me (you will be credited).

---------------------------------------------------------------------------

V.10.5. - The Great Giana Sisters 3

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  North          The Great Giana       1988
  America        Sisters 3

  Europe         The Great Giana       1988
                 Sisters 3
 ______________________________________________________|

Number of Endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
                    e-mail me (you will be credited).

---------------------------------------------------------------------------

        =======
V.11. - *Atari*
        =======

V.11.1. - Mario Bros.

Endings:

Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit playing/die
in the game.

-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
 also in Mario & Luigi: Superstar Saga.-

The only REAL difference between each version was a slight improvement in the
graphics department. Other than that, the game was played the same way,
every time. 

---------------------------------------------------------------------------

        =======
V.12. - *Amiga*
        =======

V.12.1. - The Great Giana Sisters

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
  North          The Great Giana       1988
  America        Sisters
 ______________________________________________________|

Number of Endings: 1
How ending is obtained: Defeat the dragon at the end of Stage 33 with
                        eithe Giana or Maria.
Ending description:

Now to the ending of the game:
After you defeat the last Boss, the dragon in Level 33 there is big Diamond
(which could be a representation of the sunligh slowly coming through
Giana's eyes). Once you touch the Diamond there is a Message saying:

GIANA GET UP
THE SUN HAS FRIGHTENED
OFF THE NIGHT

Then, the game is over.

Final Images:
http://www.c64-wiki.de/images/3/31/GianaSisters_L%C3%B6sung_Animation.gif

-The above ending description was by selmiak (www.selmiak.de.vu).-


>>>>>>>>>>>>>>>>>>

Addition information:

From firstchild@freemail.hu:
The Great Giana Sisters was a platform game and also a parody of the 
Super Mario series, featuring two Italian punk rocker teenage girls from 
Sicily who get trapped in a dream and have to find the big Diamond 
(guarded by the terrible Dragon) to ensure that the sun rises again - 
and they can wake up. This game was sued by Nintendo who claimed that
it is a rip-off and a mockery of Mario (which it is not, by the way,
but a very innovative platform game with exceptionally good music and
much more goodies to collect than your regular mushroom and flower),
and thus the game was banned from the market, only to be copied on
floppy disks by gamers. Nintendo (or the original publisher, Epyx; or
the makers of the game, Broderbound Software, it is not clear),
however, got the license to convert the Giana program's graphics to
Mario graphics and sell the game like that. The graphics of Giana were
replaced to Mario, Giana's sister Maria got replaced to Luigi, the "cat"
baddie got replaced to a Koopa turtle, and the "bee" baddie (for no
apparent reason) got replaced to a flying yellow blotch with two eyes
and a hat. As far as I remember they forgot to replace the "ball" power
up to the mushroom, also they forgot to change the "lightning" power up
to the flower which it equals in purpose. No other features of the game
were changed.

From Jelly Soup:
It should also be added that this game is an unauthorized hack of the
original  Super Mario Bros. I’ve gotten quite a few e-mails about me
including it in this FAQ. It’s here mainly because it’s a hack of a
classic Mario game, it’s illegitimate daughter if you will. I think that
it has a place here, among its peers. Besides, it’s interesting reading.

Futher reading by selmiak (www.selmiak.de.vu):
Giana Sisters is no parody or Hack of the old Super Mario Bros., but a
straight Rip-Off. The first Level is nearly an exact copy of the first SMB
Level in the Giana Sisters Style. The Second Level is also an underground
Level, just like in SMB1. But that's it, after this the Leveldesign changes
and giana Sisters starts becomming an independent game. But this and the
other similarities (2 girls/2 brothers, Powerupball to destroy
blocks/Powerupmushroom, Flash/Fireflower, cat enemies/Koopas,
Dragonenemies/Bowser, and some I've missed) are the reason Nintendo
started legal action against the game and got the game banned from stores
and made it even more popular. Giana Sisters was only released on Systems,
that Nintendo didn't release SMB on and had the message 'The brothers are
history' on the cover. After the ban the gamers just copied the game and
spread it this way.

The 2nd game was supposed to be called 'Giana in Futureworld' but was also
banned by Nintendo. It finally got published as 'Hard 'n Heavy' but this
game was not comparable to the 'original' Giana Sisters and even less to
SMB.

---------------------------------------------------------------------------

        ====
V.13. - *DS*
        ====

V.13.1. - Super Mario 64 DS

 ____________
|Release Data\
 ___________     ________________     _________________
|  Country  | - |  Name of Game  | - |  Date Released  |
 -----------     ----------------     -----------------
 North            Super Mario 64        11/20/04
 America          DS

 Japan            Super Mario 64        12/02/04
                  DS
 ______________________________________________________|

Number of Endings: 2
How ending is obtained: -Beat Bowser in the Dark World with less than 150
                         stars.
                        -Beat Bowser in the Dark World with 150 stars.
Ending description: 

At the end the dialgoe for bowser is the mostly same as the N64 verson but
if you have all 150 stars at the end he talks about the touch screen saying
''till then keep that touch screen smoken'' then at the end mairo grabs the
star and flys awayback to the castle ground back on the bridge but instead
all 4 charaters are there. peach comes out of the picture on top of the
castle and says all of what she said on the N64 verson but instead of
saying mairo she says yoishy. Also the two toads aren't there.
Also at the credits are the same but on the touch sreen you can see the
cake with in each new picture a new charater comes on the cake.

-The above ending description was by Zee Rizzuto 
(0.0999/d/web6)