[edit] Background

A stunt driving game with remote-controlled cars filled with jumps, loop-the-loops, corkscrews, and spirals. With 24 "extreme" tracks, you have a choice of sixteen racers and the ability to change your car setup. Upgrades and several game modes are also featured.

[edit] Gameplay

The Stunt GP universe includes a warehouse, a Japanese water garden, a multi-story parking lot and the Stunt GP arena. Players can choose different track textures including speed, stunt and off-road surfaces which will each affect their game. All track surfaces can be chosen independent of the actual environment. Players can go up ramps, do crossovers, flyovers, 360s and loop-the-loops, while experiencing gut-wrenching drops and sensational high-air kicks.

[edit] Features

  • With more than 16 different cars to choose from, not to mention various secret and prototype vehicles, players must find the car that will perform best against the AI cars, which will each have their own personality. Different cars have their own particular styles and can be customised to the hilt with a huge range of dynamic upgrades - including engines, brakes, turbos, gears, boosts, batteries and horns - which adjust the mass, performance and handling of the vehicle.
  • Stunt GP cars are broken into three groups including: Wild Wheels, Speed Demons and Aero Blasters. Wild Wheels are the heavier 4-wheel drive varieties offering better grip, acceleration and torque – for getting up those heady climbs. Speed Demons are speed-based cars with stunning top speeds, although they guzzle energy and are fairly fragile. Aero Blasters are best suited for pulling off amazing stunts, offering maximum airborne control and agility. Stunt GP cars use energy at different rates and have a limited Boost Turbo for the long stretches, or when a player needs to kick into a stunt.
  • Energy is gained through performing stunts and restored by re-charging in the special Pit-Charging Bay on the tracks. Players will also have the ability to enhance each car's performance with upgrades from the Stunt GP accessory catalogue. Gain credits through clocking up Aero-miles – a unique ingredient of Stunt GP, Aero-miles are rewards for time spent in the air, boosted by crazy combinations of stunts.
  • Stunt GP offers six single-player game modes including Arcade or Quick Race mode, Time Trial, Stunt Trial, Practice, League and Challenge modes. Stunt GP also offers a variety of multi - player options with Quick Race, catch 'Em 2-player, Lap Attack (race) and Lap Attack (stunts).

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Latest Activity

Jul 31, 07 1:34pm
added 9 new screenshots
Aug 27, 01 9:43pm
added 5 new screenshots
May 10, 01 2:10pm

The game is quite beautiful, although the cars controlled by the AI are stupid. And...

Oct 23, 00 9:29pm
added 5 new screenshots
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Release Dates
  • North America:
    • Oct 31, 2001 (PS2)
    • Apr 5, 2001 (PC)
    • Q1 2001 (DC)
  • Europe: Jun 8, 2001
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