Star Wars: The Force Unleashed review
Star Wars: The Force Unleashed

The good:

-Great use of Wii technology
-Decent cut scenes
-Ability to change cloths, lightsaber abilities and colors, and develop force powers
-A Tutorial on some of the moves used in the game.
-Autosave feature

The bad:

-Single player mode is rather short
-No WiFi multi player modes
-Camera angles and modes can be frustrating


The second Star Wars game makes a decent debut on the Nintendo Wii. There has been a lot of talk about this game, and for the most part, it deliver an entertaining experience although there are some issues that keep this game from being the best Wii title thus far.

Graphics: The graphics in this game, in some ways, remind me of those in recent Sim City games, especially the people. These graphics will not create a sense of wonder and awe, but there aren't lousy either. I like the multiple cut scenes in this game, and I thought they were very well done. My main issues are with the camera angles. First, there is no way to manually change it. In the heat of battle, you may want to see where enemies are, but the camera can sometimes be stuck on a close up of the main character. There is a first person perspective mode, but this is useless since it is only to look around the area.
This can make it frustrating fighting multiple enemies when the camera won't swing around to the angle you want it. Overall the graphic are a decent effort. (3.5/5.0)

Gameplay: There are two modes to choose in this game: A single player campaign mode and a two player duel mode. In the single player mode, you mostly control the sith apprentice through a series of missions. You use your lightsaber and force powers to dispatch your enemies. The basic controls are easy to learn. There is even a tutorial in the main menu on some of the moves you are able to use. This is handy way to practice before even beginning a new game. You have the ability to affect which force powers the main character uses and how powerful they will be. Defeating enemies earns you force points while dying loses them. Use these points to upgrade your force powers. You can also change your lightsaber color, ability, and hilt. Lightsaber color and ability are affect by crystals you find throughout the single player game. An example of a lightsaber ability is a crystal that increase the power of the force push ability. I know it doesn't make sense that a lightsaber crystal can enhance a force power, but it's still neat to have. Finally, you have the ability to change the cloths on the main character. The best part is that these changes show up in the cut scenes.

This game does an excellent job using Wii technology. Before playing, I thought this game would be like The Legend of Zelda: Twilight Princess where you would swing the Wii remote any way and the main character would swing his sword or in this case his lightsaber. This game is more precise. You have the ability to swing left to right, right to left, down, and up all by swinging the Wii remote in the same way. Pushing the Numchuck forward results in the force push to send enemies flying just as pushing the Wii remote forward performs a lightsaber thrust. Some of the more complicated moves are more difficult to master, but that is why there is a tutorial to practice some moves like repulse and maelstorm. It is rather difficult to remember all the moves when playing, but it is still an entertaining experience. The single players is on the short side taking 6 to 8 hours to complete, but it's still fun. There is a two player duel mode where you can choose a large number of characters to do battle to determine the galaxy's most powerful Jedi or Sith. It's a shame that they couldn't find a way to make it work over Nintendo WiFi. I should also mention that this game, like the LEGO Star Wars game, has an auto save feature which come in very hand when facing a tough room of enemies or a difficult boss. You can also manually save the game through the pause menu. (4.0/5.0)

Plot: Darth Vader, on a mission to destroy one of the few remaining Jedi, discovers a young boy with whom the force is strong. Vader trains this boy to become his apprentice and servant. Now a young man, the apprentice does the bidding of his master, but, just like Jedi temple, there is more than meets the eye. This is a basic summary of the story line. It's an interesting window to the events between Episode III and Episode IV. I won't give too much away here. I will only say that this game offers a theory to how the Reble Alliance was formed. It must be noted that this theory doesn't match well with what you learn in Episode IV. Finally, unless I totally missed it, I don't think they ever gave the apprentice a name. (3.5/5.0)

Sound/Music: The sound is very well done. All the voice actors did a nice job along with the sound effects crew. Of course, the music comes from John William's excellent score, and it translates well in video game form. The music composed for this game alone is well done also. (5.0/5.0)

Replay Ability: There is always the two player duel mode, but again, you can't go to the Internet. You can try to find all the holograms in the game along with the lightsaber crystals and hilts. Otherwise, there isn't any other reason to play again. (2.0/5.0)

Conclusion: Despite some of the issues, this is an entertaining game, and I recommend at least renting it if you can't afford 50 dollars. Again, the use of Wii technology is great and it significantly adds to the experience.
Overall score: (3.6/5.0)

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