Shin Megami Tensei IV is both a numbered and spin-off title in Atlus' long-running "MegaTen" RPG series. Players assume the role of a "Samurai" (default name Flynn), one of the sworn protectors of the feudal Kingdom of Mikado granted the ability to defeat and summon demons through use a mysterious gauntlet equipped with a sentient AI program. Flynn and his fellow Samurai are initially tasked with rooting out the mysterious "Black Samurai" said to be cause of a demonic invasion threatening Mikado, leading to a journey through the depths of Mikado that may reveal more than the Samurai bargained for.

While the game is intended to be a spin-off from previous MegaTen titles set in an all-new universe, SMTIV still retains many themes and gameplay elements central to the main series. Players will assemble a team of demonic allies by coercing them to join their cause or by creating them through the process of "fusion", then do battle against other demons encountered in dungeons that are now presented from a third-person perspective. This allows players to view their surroundings as they explore the dungeons, and enemies encounters are also now visible on the map as hostile units that will try to engage the player party; players can attempt to aim for a pre-emptive strike on enemies by literally attacking these units in the dungeons before they make contact.

Another important game element is the player's "alignment" that shifts between the classic Law, Neutral and Chaos archetypes based on decisions and actions make the player throughout important moments of the game, or even in general circumstances. This will have a direct effect on how the story will play out during the endgame sequences, as well as the ending the player will earn.

The game adopts the "Press Turn" gameplay mechanic previously used in SMTIII: Nocturne for the PS3, where using attacks and skills that are effective against enemies will reward the player party with extra turns and buffs.

SMTIV is also the first numbered entry in the MegaTen series since 2003's SMTIII: Nocturne, and the setting and story were initially conceived by celebrated MegaTen series artist and designer Kazuma Kaneko. However the actual character art and designs were produced by Masayuki Doi, who previously worked on Atlus' Trauma Center series of games. The game's soundtrack was jointly produced by a team consisting of Ryota Koduka, Kenichi Tsuchiya, and Toshiki Konishi. SMTIV enjoyed further collaboration from a variety of artists for the designs and artwork used by the game's catalog of demons.

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Shin Megami Tensei IV is coming to Europe this fall, digital download only

E3 Atlus hasn't forgotten about you, Europe

Jun 10, 2014, by Philip Moody | 9 comments
Sega acquires Atlus parent company Index

Makers of Sonic now holds IP for Shin Megami Tensei, Persona, etc.

Sep 18, 2013, by Leo Chan | 26 comments
Atlus being auctioned off, as many as twenty bidders including Sega holding company

Atlus is going to find a good home, don't worry

Aug 05, 2013, by Rory Young | 26 comments
Register Shin Megami Tensei IV & Fire Emblem Awakening, get $30 eShop credit

No strategy guide required, but keep an eye on those moon phases

Jul 09, 2013, by Leo Chan | 17 comments
Atlus' parent company Index Corporation files for Civil Rehabilitation, steps to avoid bankruptcy

Oh no, don't let anyone get any ideas about hurting Atlus

Jun 27, 2013, by Rory Young | 12 comments

Latest Activity

Feb 13, 14 2:46am

I am still quite new to the world of RPGs so I cannot determine precisely what a good RPG is and...

Feb 4, 14 2:40pm

It has been a while since Atlus has released a SMT game with a number after it. But this game can...

Jul 22, 13 4:08pm
Note to Self 2: When passing skills to demons during fusion, make sure they actually have the MP to use them to any degree of frequency :\ ShinMegamiTensei4
Jul 18, 13 1:41pm
Got $0.04 back from Amazon for Shin Megami Tensei IV thanks to pre-order price protection. Thanks SMT! And Amazon too, I guess. ShinMegamiTensei4
Jul 17, 13 11:16am
Got wiped once already in first dungeon after bungling an attempt to land a first strike. Yup, it's an SMT game. ShinMegamiTensei4
Jul 8, 13 7:57am
added 30 new screenshots
May 12, 13 3:50pm
added 3 new screenshots
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Release Dates
  • North America: Jul 16, 2013
  • Japan: May 23, 2013
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21 own | 9 want | 7 completed