Shadow Ops: Red Mercury review
Graphics: The graphics are quite comparable to kill.switch in the fact that there are Middle-Eastern levels and also comparable to Rainbow 6 in everything else. Standard Ragdoll system.
Sound: Pretty stadard sound quality.
Weapons: Standard military weapons like snipers, DEs, and machine guns.
AI: Really stupid AI. I'll be wide out into the open, shoot at the AI, and then it'll just go back to shooting at my well hidden teammates. It also sometimes just sits there and does nothing. Which isn't to say that running through the levels is the thing to do, because it isn't they can still kill you.
Gameplay: Peek around corner, kill bad guy, move on to objective. Lots of midless gameplay, a formula that almost never fails.
Levels: Again standard Middle-Eastern maps and the like.
Overall: Pretty Standard FPS, doesn't do anythign wrong, it just doesn't do anything new.
About the author
- What's the.... 0
- Multiplayer 1
- getting past level 4 in the research lab 0
- sancuary 0
- Destorying the AA Gun 0
- of differentiation, is less well understood (see 0
- how to activate boms / explosives 1
- Tank in Lv. 2 2
- Best Weapon, Best Team 0
- How do you play this game 6
- Real Red Mercury 1
- Shadow Ops = Gold 5