Street Fighter III: Double Impact review
Basic Street Fighter ? No...


Summer of 2002 I was digging through the bargain bin and found this jewel. I had been playing Marvel vs. Capcom 2 feverishly for the past year. Everyday was a competition with someone, whether it be a room mate, or the a whole dormitory. Infinites, Delayed - Hypercombos, Arial Raves, 5 Air Hyper Viper Beams, Kara Canceling and assists were the Street Fighting world as I knew it. I needed a break from that game, I hoped this would be my release. I popped it in and immediately I was disgusted at my severe lack of skill in this game. I couldn't believe it.

The Street Fighter 3 series strips you of all the things you know from Marvel vs. Cacom series and forces new rules on you. Unlike Marvel Vs. Capcom, you can't be Offensive all the time, you have to be on your guard, and mix it up with an EX move or occasional overhead, the introduction of the parry move breaks all the boundaries. Forget what you know about Street Fighter. Try this series. Keep your dreamcast don't sell it, if you already have, sell your PS2 or your mother and get it back !

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