SaGa Frontier 2 Cheats
SaGa Frontier 2 cheats, and Codes for PSX.
Your HP increases after every battle, depending on your maximum HP. Defeat enemies weaker than you to restore your HP for a big battle. It is best to be in a duel battle and use No Moment which is unavoidable and costs 1 WP. The combo to use No Moment is Ready-Ready-Ready-Slash. To make it easier to use the move, make sure your character is fast.
Cinder Forge Sword
Go to "Laubhols" in World Map. This appears only after finishing "Ticoon William" scenario. When you get there, walk to the west. Change the choice to "to tower." If it did not appear, try again with some other exits. You have to find the ant from the book chest (do not need to fight), and fight one of the twin Ghouls. These two events happen only once. Then, fight the Devil Grass, Ghoul from the door, and Grass Dancers. If all of these are defeated, Lich appears in the tower. Note: The three battles are reset every time you go out of the tower. If you return, fight them again. In the battle with the Lich, defeat his Guardians first using Delta Petra or Sound Sanctuary. If this succeeds, they become Petrad and die. When you defeat Lich, you can get the Cinder Forge Sword as a scene treasure. The Cinder Forge Sword has a power of 70, which is very strong.
If you defeat Egg, save the data. Start the game by choosing Load data. Load the data you saved at the end of the story. You can start the game again, at any scenario you have previously played with some changes:
- A: All the scenarios you played.
B: All skills, arts, combo, and custom arts
C: Study level of the monsters
D: Chip currency
In the final Megalith, you can find six monsters called Lords: Water Lord (Bols), Beast Lord (Towa), Sound Lord (Isis), Stone Lord (Moi), Tree Lord (Mika), and Fire Lord (Sargon). These are actually Edel Litters. If you defeat them, the type you defeat will not appear at the last battle with Egg. For Water Lord and Fire Lord, you will fight them in Party Battle. For the other Lords, fighting is in Duel. There are some specials rules for this battle:
- The character in "5 minus number of characters in main party" fights with it. For example, if the number of main party is 3, 5 minus 3is 2. The character in the second position in Sub Party fights.
- If you stay alive after 15 turns, you will win the battle.
- If you lose, you can still continue and are not counted as "defeated".
- The character that fought with Lord will be out of the party.
- You cannot battle more than two Lords.
- The Fire Lord shows up at Hahn Nova.
submitted by Samwise
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To find the Mushroom Tear, you need to finish "Gustave, 15 years old". While in the caves on your way to rescue Flynn, there will be a chamber with a large mushroom in the middle. Walk up to the mushroom and press the action button to kick it until a treasure sack falls out. This will be the Mushroom Tear.
To find the red, blue and green ores you will need to finish "At the mines, part one". While rescusing the miners, you will have the opportunity to grab one of each kind of ore from the many ore crates sitting around the mines. Be sure to get one of each color before finishing the mission.
Slash = Tomahawk and Heel Crush
Heel Crush = Hyper Hammer
Slash, Heel Crush or Hyper Hammer = Wood Cutter
Slash, Heel Crush, Hyper Hammer or Wood Cutter = Fake Out
Slash, Hyper Hammer or Wood Cutter = Skull Crush
Flash, Heel Crush, Hyper Hammer, Wood Cutter or Fake Out = Axel Turn
Slash, Heel Crush, Hyper Hammer, Wood Cutter, Fake Out or Axel Turn = Ogre Crossing
Tomahawk = Sky Drive
Slash, Hyper Hammer or Skull Crush = Megahit
Tomahawk or Fake Out = Yo Yo
Slash, Hyper Hammer, Wood Cutter, Skull Crush, Axel Turn or Ogre Crossing = Wheel Grind
Slash, Fake Out, Skull Crush, Axel Turn, Ogre Crossing or Wheel Grind = Flash Trinity
Tomahawk or Sky Drive = Sky Rendezvous
Wood Cutter, Sky Drive or Megahit = Tornado Divide
Shoot = Aim Shot and Random Shot
Shoot or Aim Shot = Shadow Bind and Mind Break
Shoot or Random Shot = Arrow Rain
Shoot, Aim Shot or Mind Break = Sidewinder and Thousand Needle
Shoot, Aim Shot or Shadow Bind = Shadow Slayer
Thousand Needle = Rapid Fire
Shoot, Aim Shot, Shadow Bind, Sidewinder or Shadow Slayer = Hi-Speed Arrow
Sidewinder or Shadow Slayer = Crystal Prism
Needle Shot / Tree-Stone
Bushfire / Tree-Flame
Life Water / Tree-Water
Woodstock / Tree-Beast
Sleep / Tree-Tree-Flame
Wind-Tree Song / Tree-Tone
Delta Petra / Stone-Tree
Magmaxplosion / Stone-Flame
Water Hammer / Stone-Water
Guard Beast / Stone-Stone-Beast
Stone Armor / Stone-Stone-Stone
Recovery Breath / Flame-Tree
Flame Naga / Flame-Beast
Firestorm / NA In Duel Mode
Incineration / Flame-Flame-Tree-Stone
Soul Hymn / Flame-Beast-Tone
Sonic Poison / NA In Duel Mode
Aqua Viper / Water-Beast
Call Thunder / Water-Water-Tone
Permanence / Water-Water-Stone-Tree
Heavenly Thunder / Water-Water-Tone-Tree
Sonic Burner / Tone-Flame
Spoil Wave / Tone-Water
Sonic Sanctuary / Tone-Stone
Stone Memory / Tone-Tone-Stone
Hymnal / Tone-Tree-Beast
Mindscape / Beast-Tree
Howling Heaven / NA In Duel Mode
Reviva / Beast-Beast-Flame-Flame
Berserk / Beast-Beast-Beast
Regenerate / Beast-Beast
Carthel (Sword): Sword and Stone levels must both be above 25 for one character. You must also have collected at least 10,000 chips throughout the game (note this is cumulative, so you don't necessarily need to have that many chips on hand at the time).
Hawk Wind (Axe): Axe and Beast levels must both be above 25 for one character. You must also have collected at least 9000 chips throughout the game.
Limstokes (Staff): Staff and Water levels must be above 25. You must also have collected at least 8000 chips.
Babrashka (Spear): Spear and Wood levels must be above 25. You must also have collected at least 9000 chips.
Beast Dancer (Bow): Bow and Beast levels must be above 25. You must also have collected at least 12,000 chips.
Pan Flute (Ring): You must have collected at least 1000 chips.
Soul Crystal (Ring): You must have collected at least 5000 chips.
Attacks: Scratch, Deadly Loop, Water Gun, Blizzard, Call Thunder, Heaven's Thunder.
Item Dropped: Deep Blue
Attacks: Step In, Rapid Hit, Run Through, Poison Gas.
Item Dropped: Tao-Tie Motif
Attacks: Earth Beat, Sonic Blaster, Air Pressure.
Item Dropped: Harmonium
Attacks: Big Spin, Whirlbeat, Hornet's Nest, Stone Memory.
Item Dropped: Eternal Rock
Attacks: Stab, Woodstock, Leaf Dance, Sleep.
Item Dropped: Last Leaf
Attacks: Scratch, Sonic Burner, Fireball, Meteor Swarm, Burning Rush.
Item Dropped: Nova Heart
South / Three Days
SouthEast / Two Days
East / One Day
NorthEast / Two Days
HYBRID SWORD ARTS
Tornado Blade / This skill is unique to Johan and can only be unlocked playing him. Simply have Johan cast Tree during a Duel Battle.
Gale Blade / Tree-Cleave-Cleave-Slash
Thunder Blade / Water-Backslash-Cleave
HYBRID AXE ARTS
Fire Wheel / Flame-Charge-Throw
HYBRID STAFF ARTS
Gale Strike / Tree-Swing-Swing-Swing
HYBRID SPEAR ARTS
Snake Blaster / Water-Charge-Thrust
Twin Dragon / Flame-Water-Thrust-Thrust
Jewel Strike / Stone-Water-Backslash-Backslash
HYBRID BOW ARTS
Bird Hunter / Flame-Shoot
Poison Arrow / Water-Shoot
Death Shot / Tree-Flame-Shoot
Spark Shot / Flame-Quickshot-Quickshot
Windbreaker / Tree-Charge-Charge-Shoot
God Arrow / Beast-Beast-Beast-Quickshot
God Bird / Flame-Beast-Shoot
HYBRID MARTIAL ARTS
There are no hybrid martial arts skills that exist.
Punch or Backhand = Karate Punch
Punch or Karate Punch = Backhand
Punch = Rotation Kick
Punch or Karate Punch = Bear Paw
Punch, Karate Punch, Backhand, Rotation Kick or Bear Paw = Brawl
Punch, Rotation Kick, Bear Paw or Arm Hammer = Ogre Run
Punch, Karate Punch, Backhand, Bear Paw or Beat = Crush Beat
Punch, Karate Punch or Bear Paw = Heart Breaker
Punch, Karate Punch, Backhand, Bear Paw, Ogre Run, Crush Beat or Heart Breaker = Arm Hammer
Punch, Rotation Kick, Beat, Crush Beat or Somersault = Kick Rush
Punch, Karate Punch, Heart Breaker or Arm Hammer = Corkscrew
Punch or Rotation Kick = Somersault
Rotation Kick, Ogre Run or Somersault = Triangle Kick
Punch, Rotation Kick, Karate Punch or Crush Beat = Sumo Throw
Rotation Kick = Kitchen Sink
Punch, Beat, Crush Beat, Heart Breaker, Kick Rush or Corkscrew = Rolling Thunder
Sumo Throw = Super Twist Throw
Somersault = Cascade Rising
Ogre Run, Triangle Kick and Sumo Throw = Dragon Revolution
Ogre Run = Kamikaze
Crush Beat, Heart Breaker, Corkscrew or Sumo Throw = Eradication
Placed South: Steel Sword, Paladin Sword, Steel Dagger, Gauntlet, Steel Greaves, Field Suit, Knight Shield.
Placed Center: Steel Spear, Paladin Spear, Steel Dagger, Gauntlet, Steel Greaves, Field Suit, Knight Shield.
Placed North: Steel Bow, Paladin Bow, Steel Dagger, Steel Greaves, Brigadine, Steel Armor, Knight Shield.
Placed South: Warlord's Shield, Cross Branch, Rock Heart, Fire Charm, Blue Water, Wind Shell, Beast Amulet.
Placed Center: Reinforced Suit, Cross Branch, Rock Heart, Fire Charm, Blue Water, Wind Shell, Beast Amulet.
Placed North: Warlord's Armor, Cross Branch, Rock Heart, Fire Charm, Blue Water, Wind Shell, Beast Amulet.
Placed South: Green Ore, Red Ore, Blue Ore, Demongrass Fang, Hyper Steel, Steel Amulet, Mushroom Tear.
Placed Center: Bone Breastplate, Green Ore, Red Ore, Blue Ore, Demongrass Fang, Green Glass, Steel Amulet.
Placed North: Bone Breastplate, Pop Shoes, Green Ore, Red Ore, Blue Ore, Devil's Tear, Dead Stone.
Thrust = Swing & Stab
Thrust or Swing & Stab = Double Thrust and Lawnmower
Thrust or Double Thrust = Rush
Thrust, Double Thrust or Rush = Skewer
Thrust, Swing & Stab, Double Thrust or Lawnmower = Wave Thrust
Thrust, Swing & Stab, Lawnmower or Wave Thrust = Wide Swing
Thrust, Swing & Stab, Rush or Skewer = Brain Shaker
Thrust, Double Thrust, Rush, Skewer, Wave Thrust or Brain Shaker = Aiming
Thrust, Swing & Stab, Double Thrust, Lawnmower, Wave Thrust, Wide Swing or Brain Shaker = Squash
Swing & Stab, Skewer or Aiming = Shining Arm
Thrust, Double Thrust, Lawnmower, Wave Thrust, Wide Swing or Squash = Heavenly Strike
Thrust, Rush, Brain Shaker, Aiming or Shining Arm = Beast Lightning
Aiming or Shining Arm = Thousand Cross
Heavenly Strike = Fearless Triple
Beat = Roll Beat
Beat or Roll Beat = Heart Beat
Beat, Roll Beat or Heart Beat = Lobster Slayer
Beat, Roll Beat, Heart Beat or Lobster Slayer = Bone Crush
Beat, Heart Beat or Bone Crush = Head Splitter
Beat, Roll Beat, Heart Beat or Bone Crush = Gong Beat
Beat, Roll Beat, Heart Beat, Bone Crush, Head Splitter or Gong Beat = Painful Beat
Beat, Roll Beat, Heart Beat, Lobster Slayer, Bone Crush, Head Splitter or Gong Beat = Rock Crush
Beat, Bone Crush or Painful Beat = Turtle Killer
Beat, Head Splitter or Rock Crush = Grand Slam
Roll Beat, Heart Beat or Painful Beat = Time & Tide
Slash = Double Slash
Slash or Double Slash = Cross Slash
Slash = Strike Slash
Slash or Strike Slash = Running Slash
Slash = Smash
Slash, Double Slash, Strike Slash or Running Slash = Mist Double
Double Slash or Mist Double = Final Letter
Cross Slash, Strike Slash or Smash = Dead End
Slash or Running Slash = Double Stroke
Slash, Double Slash, Cross Slash or Mist Double = Cross Break
Slash, Double Slash, Cross Slash, Smash, Mist Double or Cross Break = Multi-Slicer
Slash, Double Slash, Strike Slash, Mist Double or Double Stroke = Dragon Tail
Slash or Smash = Head Cracker
Slash, Double Slash, Strike Slash or Running Slash = Heaven & Hell
Slash, Double Slash, Running Slash, Mist Double, Double Stroke, Cross Break or Dragon Tail = Head Wind
Slash, Smash, Head Splitter or Heaven & Hell = Bull Crush
Strike Slash or Mist Double = Aftervision
Strike Slash = No Moment
Running Slash, Mist Double or Dragon Tail = Blade Spray
Smash, Head Cracker, Heaven & Hell or Bull Crush = Bear Crush
Cross Slash, Cross Break or Slice & Dice = Multi-Way