[edit] Background

T Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought.

For a long time it was the angelic Seraphim who watched over the T Energy and therefore over the fate of the entire world. They passed their knowledge on to the High Elves, so that they could benefit from T Energy. T Energy helped the realm of the High Elves to experience an incomparable boost of prosperity, making it the reigning culture in Ancaria.

A force which contains the enormous power of T Energy carries great dangers. The children of Ancaria were not taught how to deal with this.

Soon there was a heated dispute among the High Elves as to how and to what means the T Energy was to be used. Every party wanted to use the power. The dispute changed to irresolvable conflict, causing a rift between the High Elves. A terrible Civil War raged among the High Elves, resulting in all participants becoming losers. Their realm collapsed and with it the entire power structure.
Other peoples surged forward to pressure Ancaria and were ready to seize the power for themselves in order to take the place of the High Elves. Dispute covered the entire realm. Apart from the devastation of war, a further calamity intruded into Ancaria. The T Energy went out of control!

The once creative power of the T Energy now changed into something negative. Creatures and animals mutated beyond recognition, entire regions became un-inhabitable, cities and villages were destroyed.

The nobility as well as the clerical caste of the High Elves struggled to seize power over the high-elvish imperium, so that they alone might hold the T Power in their rule. The land once more faced with war; a war that was much larger, and more far reaching consequences than all previous wars and battles.

Two thousand years before Shaddar the cry for heroes arises to avert this war and to regain control over the T Energy. Those heroes, who strive to prevent the world lapsing into final chaos, or those who deepen it?

[edit] Gameplay

The fast 3-D action, a multitude of effects, realistic physical features and beautiful animations of the intricate HiRes models create a huge, realistic game world, which does not require any reloading.

An innovative emotional system and the depiction of an authentic world give life to both friend and foe. A further striking component of the graphic presentation is the unique Gore Feedback, which displays the strength and power of the player's own game character.

"Sacred 2" is the superb 3D enhancement of the original Sacred and provides more action, more monsters, more scenes, more weapons and combos, and feedback for even more fun.

[edit] Hardware Requirements

  • 2.4 GHz processor
  • 1 GB RAM
  • Graphics card 256 MB, from nVidia® GeForce™ 6800 or ATI® Radeon™
  • DirectX compatible sound card
  • DVD-ROM drive
  • 20 GB free Hard Drive (HDD) space
  • Windows XP, XP64, Vista, Vista64
  • DirectX 9.0d (included with game)
  • Dual Core 2.0 GHz processor
  • 2 GB RAM
  • Graphics card 512 MB, ab nVidia GeForce 8800 GTS oder ATI Radeon HD 3870
  • DVD-ROM drive
  • Sound Blaster® X-Fi™(DirectX 9.0d [for XP] or DirectX 10.0 [for Vista] compatible), with surround speakers or headphones
  • Mouse with mouse wheel
  • 25 GB free Hard Drive (HDD) space
  • Microsoft Windows XP (32 / 64 Bit) with Service Pack 3 / Vista 32 / 64 Bit) with Service Pack 1
  • DirectX 9.0d (included with game)
  • Optional: DSL modem or network card for multiplayer games
  • Official URL

    Official Site

    Forum Posts


    Sacred 2: Gold available digitally, box version coming soon

    Ice, Blood, and Fallen Angels unite in new PC RPG pack

    Nov 27, 2009, by Sean Ridgeley | 2 comments
    SACRED 2 Fallen Angel DLC "Ice & Blood" coming to PC

    Trailer and screenshots introduce upcoming DLC

    Aug 11, 2009, by Lydia Sung | 3 comments
    Sacred 2 PC 2.43.0 patch available

    Fixes, new feature, add-on to come

    Jul 21, 2009, by Sean Ridgeley | 0 comments
    Sacred 2: Fallen Angel ships for PlayStation 3 and Xbox 360

    Console version available in North America today

    May 12, 2009, by Lydia Sung | 1 comment
    Sacred 2: Fallen Angel goes "gold" for PlayStation 3

    Slinking onto Xbox 360 and PlayStation 3 in May

    Apr 22, 2009, by Lydia Sung | 0 comments
    Sacred 2: Fallen Angel second gameplay trailer

    Elves and cyborgs invade Xbox 360

    Mar 31, 2009, by Lydia Sung | 3 comments

    Latest Activity

    Jul 31, 10 9:52am
    Colateral for Demon's Souls Fun and highly customizable characters with a decent story and plenty of stuff to kill Sacred2FallenAngel
    Jun 06, 09 4:28am
    Collector's edition Sacred2FallenAngel
    May 08, 09 4:51pm
    added 11 new screenshots
    Feb 20, 09 3:02am
    Feb 16, 09 6:59pm
    added 6 new screenshots
    Dec 24, 08 7:46pm
    Enjoyable at first, but after a while it just got repetitive and boring. Sacred2FallenAngel
    Dec 10, 08 9:46pm
    added 16 new screenshots
    Sep 07, 08 3:04am
    added 10 new screenshots
    supreme kai
    Jul 01, 08 12:43am
    added 34 new concept art
    Jun 08, 08 3:13pm
    added 9 new concept art
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    Release Dates
    • North America:
      • May 12, 2009 (PS3)
      • Nov 11, 2008 (PC)
    • Japan:
      • Apr 2, 2010 (PC)
      • Feb 10, 2010 (PS3)
    • Europe:
      • Jun 5, 2009 (PS3)
      • Nov 7, 2008 (PC)
    • Australia:
      • Aug 27, 2009 (PS3)
      • Oct 15, 2008 (PC)
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    51 own | 6 want | 13 completed