Editor's Note:

Original PC game developed by Human Head Studios.

Added on: June 22, 2001


[edit] Background

Loki, god of deception and mischief was the bane of the gods, a black sheep who tormented all the heavens with his persistent schemes for personal power. Asgard, the high heaven where the gods dwelt while determining the fates of man and beast was often filled with the howls of pain and anguish as god after god fell victim to one of Loki's plots. Having one day taken these malicious schemes against his Asgardian brethren too far for a final time, Loki, lord of lies, was imprisoned by Odin the All Father and his, Thor, the god of thunder:

Loki was chained to a bleak promontory hundreds of miles below the surface of the earth. A venomous snake of immense proportions was wound around the stalactites above him. From the mouth of this fearsome reptile dripped a steady supply of acidic venom. The torment was horrific. The steady drops would eat away the exiled god's midriff right down to the backbone. In turn, his immortal powers of healing would slowly re-issue the flesh, only to have it burned away again. The snake was unfailing, as were Loki's immortal healing powers.

And the excruciating agony for Loki was unending.

As Thor chained him to the rock, Odin All Father proclaimed that Loki would remain under the constant drip of the venom until the day of Ragnarok; when gods, men and giants would enter into a final battle and all reality as it existed would perish. Then, and only then, would Loki be freed from his torment.

In that distant climactic battle between the gods of heaven and the monsters who dwelt deep in the earth, it was assumed that Loki would fulfill his fate and take up sides against the Asgardians. Of course, Loki was the bane of fate, and he had other plans�

[edit] Gameplay

In RUNE, players assume the role of Ragnar the Viking, mightiest warrior of a bygone age. In an age when might makes right, it is Ragnar who doles out justice on the blade of his massive battle-axe. Players will explore beautiful settings both above and below the mountains of the far north as Ragnar fights his way through several stunning and unique kingdoms to an ultimate confrontation with the Sark Amen, the shadowy warrior-masters of the netherworld.

RUNE is a third-person perspective game of intense action and adventure steeped in a blend of Norse mythology and high fantasy. Players will have to use their brains as well as their massive brawn to survive as they explore the fully 3D game world fighting off fantastic creatures from both Norse legend and the fertile minds of the Human Head staff with their array of swords, axes and magical devices.

The game focuses on equal parts melee combat and exploration, with levels ranging from a Viking town to the caverns of the Dwarves to a city in the mountains. Players will have access to a wide array of melee weapons based both in fact and fantasy as Ragnar delves deeper into the realms of myth and further from his old reality.

[edit] Features

  • Dramatic single-player story game that carries players across several environments from the darkest depths to the highest Nordic mountains
  • Multiplayer capabilities including Deathmatch and Team Deathmatch
  • 25 immersive levels
  • 15 weapons including a battle ax, two-handed sword, magical weapons, throwing axes and warhammers
  • Torches that lead the way throughout Rangar's epic journey and that can even be used as a weapon
  • Enemies from a host of races including dark Vikings, underground creatures, man-eating fish, goblins and a mysterious super race
  • Combat system lets players take weapons from their defeated opponents
  • Visual inventory that allows the character to see available weapons at a glance

[edit] Hardware Requirements

Operating System: Windows 95/98/ME, NT (with Service Pack 3 or higher), 2000
CPU: AMD K6-2/3 or Intel Pentium II, or Celeron 300Mhz or higher
Video: Direct X Compatible Video Card with at least 8MB of Video Memory
Sound: Any Direct X Compatible Sound Card (EAX and A3D Supported)
Disk Space: 88MB Free Hard Drive Space
CD-ROM: 4x
Multiplayer: TCP/IP Connection for Internet and Local Area Network Play
Video Modes Supported: Direct 3D, Glide, OpenGL, MeTal, Software (Note that only OpenGL, Glide and Software Rendering supported on Windows NT)

Official URL

Official Site

Forum Posts


Direct3D 10 renderer enhances Unreal, Deus Ex, Rune

Looks like a new standard

Aug 09, 2010, by Sean Ridgeley | 2 comments
Rune: Halls of Valhalla Goes Gold

Godgames & Human Head Studios Rune: Halls of Valhalla, a multiplayer add-on to the original has gone gold and will be hitting stores on April 24.

Mar 30, 2001, by Peter Judson | 0 comments
Rune: Halls of Valhalla Announced

Multiplayer Expansion Pack for 3D action-adventure title Rune to ship this April

Mar 21, 2001, by Leo Chan | 0 comments
Rune Goes Gold

Gathering of Developers & Human Head Studios' Rune Goes Gold

Oct 09, 2000, by Peter Judson | 0 comments
Rune .plan Update

Rune's Mike Werkcle has updated his .plan with a copy of his message he put up on the the Rune message board, over at Developers Corner. He comments on his previous post asking for feedback.

Oct 25, 1999, by Austin Bailey | 0 comments
Rune .plan Update

Human Head's Mike Werckle, updated his .plan with a request for feedback on Rune, a 3rd person unreal engine based game due Spring of next year.

Oct 18, 1999, by Austin Bailey | 0 comments

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Release Dates
  • North America:
    • Jul 20, 2001 (Linux)
    • Dec 7, 2000 (Mac)
    • Oct 30, 2000 (PC)
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5 own | 1 want | 4 completed