Pokémon Emerald FAQ/Walkthrough v0.2
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Pokémon Emerald FAQ/Walkthrough

by DarkTyranitar18   Updated to v0.2 on
 

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                  |  _ \ ___ | | _____ _ __ ___   ___  _ __    
                  | |_) / _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \   
                  |  __/ (_) |   <  __/ | | | | | (_) | | | |  
                  |_|   \___/|_|\_\___|_| |_| |_|\___/|_| |_|
                        
                         E M E R A L D   V E R S I O N
                         -----------------------------

_______________________________________________________________________________
===============================================================================
                                   
                               Pokémon Emerald
                               FAQ/Walkthrough
                             By: DarkTyranitar18
                           DarkTyranitar18@msn.com
                           Version 0.2. - 02.26.06
                       Copyright (c)2006 DarkTyranitar18

===============================================================================
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Search Navagation
-----------------             
To quickly find a section you are looking for, hold the CTRL key and press
the F key to bring up a search string and type in any key words in the Table
of Contents (listed below). For Mac users, use the command key in place of the
control key. It should help you navigate your way through this huge guide a lot 
quicker.

-------------------------------------------------------------------------------
 
 TABLE OF CONTENTS ~
 =---------------=        
           01. Introduction..................................(0100)
           02. Version History...............................(0200)
           03. Game Basics...................................(0300)
                  3.01 - Controls............................(0301)
                  3.02 - Battle Screen.......................(0302)
                  3.03 - Catching Pokémon....................(0303)
           04. Pokémon Basics................................(0400)
                  4.01 - Status Conditions...................(0401)
                  4.02 - Pokemon Natures.....................(0402)
                  4.03 - Base Stats..........................(0403)
           05. Hoenn Walkthrough.............................(0500)
                  5.01 - Littleroot Town.....................(0501)
                  5.02 - Petalburg City......................(0502)
                  5.03 - Rustboro City.......................(0503)
                  5.04 - Dewford Town........................(0504)
                  5.05 - Slateport City......................(0505)
                  5.06 - Mauville City.......................(0506)
                  5.07 - Fallarbor Town......................(0507)
                  5.08 - Lavaridge Town......................(0508)
                  5.09 - Petalburg Revisted..................(0509)
                  5.10 - Fortree City........................(0510)
                  5.11 - Lilycove City.......................(0511)
                  5.12 - Mossdeep City.......................(0512)
                  5.13 - Sootopolis City.....................(0513)
                  5.14 - Ever Grande City....................(0514)
                  5.15 - The Elite 4.........................(0515)
           06. The Battle Frontier...........................(0600)
           07. After Quests..................................(0700)
                  7.01 - The Legendaries.....................(0701)
                  7.02 - Steven at Meteor Falls..............(0702)
           08. Items List....................................(0800)
           09. Berries List..................................(0900)
           10. TM/HM List....................................(1000)
           11. Abilities.....................................(1100)
           12. Moves List....................................(1200)
           13. Move Tutors Locations.........................(1300)
           14. Type Advantage Chart..........................(1400)
           15. Cheat Devices Codes...........................(1500)
           16. Breeding......................................(1600)
           17. Basic Battle Strategies.......................(1700)
                  17.1 Effort Values - EVs...................(1701)
                  17.2 Team Building.........................(1702) 
           18. FAQs..........................................(1800)
           19. Guide Closing.................................(1900)
                  19.1 - Credits.............................(1901)
                  19.2 - Copyright...........................(1902)


-------------------------------------------------------------------------------


===============================================================================
---< 01. Introduction >-------------------------------------------< (0100) >---
===============================================================================

Just when you were almost ready to put down Pokémon Ruby and Pokémon Sapphire, 
Nintendo takes you back with the latest in the series, Pokémon Emerald. 
Whether you're new to the Pokémon world, want to fill out your Pokédex, or 
simply can't get enough of those crazy critters, there are plenty of new 
things to do. 

Welcome to my Pokémon Emerald FAQ/Walkthrough. In this guide, you'll find 
everything you need to know to become the ultimate Pokémon Trainer. I will try
to include everything, detailed and comprehensive as I can. Enjoy the FAQ.



===============================================================================
---< 02. Version History >----------------------------------------< (0200) >---
===============================================================================

Version 0.2 > Feburary 26, 2006
---------------------------------
Made everything you see here so far. This is the first version of this FAQ, but
this means the guide is still inprogress and incomplete. Completed all the
sections in this guide except for the walkthrough that is up to Lavaridge Town.
That is my main focus on this guide, the walkthrough. After that is complete,
the whole FAQ will be complete. A lot of updates to come. 292 KB.

-------------------------------------------------------------------------------


===============================================================================
---< 03. Game Basics >--------------------------------------------< (0300) >---
===============================================================================

These are the basic things you know to pass and at least play the game. It
includes every basic things from the controls to how to catch pokemon even.
If you are a beginer at pokemon I suggest you read this section. It will help 
get started and how to do the basic things. If you are not, then you should 
skip this section and move on to sections 4 or 5 if you want. So let's begin,
shall we. 


O=============================================================================O 
|                          --- 3.01 - Controls ---                     (0301) |
O=============================================================================O

The basics of the basics, the controls.
                         
Directional Pad (D-Pad):
------------------------
The Directional Pad (or D-Pad for short) is your navigation button. That is 
to say the D-Pad allows you to move your character around various areas, 
whether it be a town, city, forest or cave, but it also allows you to 
navigate the various menus, both of the in-game and battle variety. 

Start Button:
-------------
The Start Button's primary function is to call up the main menu anytime when 
you're not in battle. 

Select Button:
--------------
The Select Button is rarely used. It has a few in-game functions, but it's 
most important in-game function is when you set an item to the Select Button. 
When you do that, press Select at any point out of battle to use said item. 

B Button:
---------
The B Button is known as the "cancel" or "back" button. In the various in-
game and battle menus, if you select something and you don't to commit to 
that selection, press B to go back to the previous menu. This only works if 
your selection didn't make something happen. That is to say, once you select 
an attack in battle, you can't press B and go back - it's too late. But if 
you select an item in a menu and don't want to use it, press B 
to go back. Also, outside of battle and menus, once you obtain the Running 
Shoes, you can run around with them through towns, forests, caves and 
essentially anything outside of battle (except houses and other buildings) by 
pressing and holding down the B Button.

A Button: 
---------
The A Button is used to search and confirm. Press the A Button in 
front of someone to talk to that person, press the A Button to pick something 
up off of the ground or table, or in the in-game and battle menus, pressing 
the A Button will confirm a selection, whether it be an attack or whatever. 
The A Button is also used to progress text when talking to someone, or end a 
conversation when it's over.

L Button:
---------
The L Button is not used in this game's standard button operation.

R Button:
---------
The R Button is not used in this game's standard button operation.


O=============================================================================O 
|                       --- 3.02 - Battle Screen ---                   (0302) | 
O=============================================================================O

       /--------------------------------------------------------------\
       |  ___________________                                         |
       | | Pokemon Name Lv.# |                                        |
       | |   HP:=----------- | <-----------.                          |
       | |___________________|              \-> Opponets Pokemon      |
       |                                                              |
       |                                                              |
       |                                                              |
       |                                    ___________________       |
       | Your Pokemon <-.                  | Pokemon Name Lv.# |      |
       |                 \---------------> |   HP:=----------- |      |
       |                                   |___________________|      |
       |                                                              |
       |                                                              |
       |                                                              |
       l=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-l
       | What should                      | Fight                 Bag |
       |  do?               | Pokemon               Run |
       '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-'

This is a screen that appears when you first enter any battle. The battle 
screen contains your pokemon's status, HP, name, Exp. and level. This also
applys to the opponets pokemon's box. (Execpt for Exp.) So you should know 
what each things mean, so you could start battling.

So, you've entered into a Pokémon battle? Now what, you ask? Well, let us 
first focus on the battle menu. There are four choices within the battle 
menu, and they are... 

Fight: Fight is the primary command you'll select when using your Pokémon in 
battle. When you select the Fight command from the battle menu, it'll bring 
you to a list of the attacks the particular Pokémon you have in battle can 
use. As you might know by now, your Pokémon can have up to four attacks at 
one time, so selecting the Fight command will bring you to these attacks, 
however many your Pokémon may have at that given time. 

Bag: Selecting the Bag command will bring you to your Bag where you hold your 
various items, whether they be healing items, status-curing items, or the 
like. You can find more information on the Bag in the Basics section of the 
guide, and, of course, more information on the various in-game items can be 
found in the Items section of this guide. 

Pokémon: Selecting the Pokémon command will bring you to a list of your 
current party Pokémon, which is essentially the Pokémon you currently have in 
battle on the left side of the screen, and your five idle Pokémon on the 
right side of the screen. Here, you can swap in and out various Pokémon (into 
and out of battle), view their summaries, stats, et cetera, and decide what 
course of action to take with what Pokémon in this battle. Do note that when 
you swap in a Pokémon in battle, that is essentially your turn in the battle, 
meaning you won't get to attack for that turn. This assumption is void if one 
of your Pokémon is slain in battle, in which case you get to freely replace 
him with another Pokémon from your party. 

Run: Selecting the Run command will allow you and your party of Pokémon to 
flee from battle. The weaker the enemy is compared to your party, and the 
slower the Pokémon is, the better your chances of escaping from battle. 
Remember, selecting Run isn't foolproof, and it's actually quite a bad idea 
to run from battle, as you don't get the experience points for your Pokémon 
necessary to make them grow in strength so that you can fight stronger 
Pokémon, fight stronger Gym Leaders, and get more Badges. You cannot select 
run during trainer battles.


O=============================================================================O 
|                      --- 3.03 - Catching Pokemon ---                 (0303) |
O=============================================================================O

One of the main things in the game, next to badges, is catching pokemon. 
Without catching pokemon there won't be such thing as a pokedex. So that's 
why I put this in the FAQ.

The art of capturing Pokémon is a no-nonsense craft that you will need to 
master if you ever hope to capture Pokémon. Different Pokémon have different 
resistances to being captured, as some are incredibly easy to capture, while 
others are next to impossible to capture. However, there are certain things 
that you should keep in mind. 

1.) Weaken the Target Pokémon - Trying to capture a full-health Pokémon and 
make him your own is next-to-impossible, and it shouldn't be attempted. Why? 
Because you'll miss, and you'll waste a Pokéball in the process. What you'll 
want to do is weaken your Pokémon as much as you can. You can weaken him to 
50% to make him vulnerable to capture, but lowering him to as low as 10%-15% 
is the best thing to do. Usually, when you encounter a Pokémon you want to 
capture, you'll want to switch out the Pokémon you currently have and put in 
your weakest party-ready Pokémon. This is so you don't kill the Pokémon 
before you capture it. Chip away at the Pokémon's health slowly, but surely. 
When the Pokémon gets to around 25% health, you can start throwing Pokéballs 
at it. If you miss, try again. If you miss again, weaken the Pokémon more, 
and when he's literally next to death, try again. You should capture it. If 
not, you might have encountered a strong-resistance Pokémon, or a rare 
Pokémon that'll need a stronger type of Pokéball to capture. And on that 
note... 

2.) Use the Right Pokéball - The standard Pokéball will capture a vast 
majority of the Pokémon, as long as you've weakened them enough and tired 
them out. For some Pokémon, however, a stronger ball will be needed, such as 
a Great Ball or Premier Ball, amongst others. Don't waste these stronger 
Pokéballs, however. Try your regular Pokéballs several times, try weakening 
the enemy more, and try capturing it again before you waste a more powerful 
ball. 

3.) Be Patient - If you kill a Pokémon when you're attempting to capture it, 
don't fret; it happens. With rare exceptions, you'll get the chance to 
capture that Pokémon again. Just simply run around the area where you 
originally ran into it, and chances are you'll run into it again. As a last 
resort, check out the entry for that Pokémon in your Pokédex to find more 
locations on where you can find that Pokémon, as well as more vital stats and 
information that might be of assistance in capturing that Pokémon. Exhaust 
all options before simply giving up on capturing a particular Pokémon! 

4.) Once Captured, Don't Neglect! - Some Pokémon might not look like much. 
Some might not even have any attacks. But use that Pokémon in battle 
(switching it out after the battle starts if you have to, to get it half of 
the battle's experience) and build it up. Eventually, these weak Pokémon 
evolve into Pokémon that are so incredibly strong that it'll amaze you. 
That's why they're weak to begin with - they are meant to turn the player off 
from them so that they miss a Pokémon with incredible strength. Don't make 
that mistake, try to use all of your Pokémon fairly evenly and experience 
what each one brings to the table.

The various pokeballs and there effects.

o--------------o-------------------------------------------------------------o
| Pokeball     |  Effect                                                     |
+--------------+-------------------------------------------------------------+
| Pokeball     | Catches wild pokemon.                                       |
| Great ball   | Catches wild pokemon more effectively than pokeball.        |
| Ultra ball   | Catches wild pokemon more effectively than great ball.      |
| Master ball  | Catches wild pokemon 100% of the time.                      |
| Nest ball    | Catches wild pokemon that are low leveled.                  |
| Repeat ball  | Makes it easier to catch pokemon that you already caught.   |
| Timer ball   | Makes it easier to catch pokemon the more turns that pass.  |
| Dive ball    | Makes it easier to catch pokemon underwater.                |
| Net ball     | Makes it easier to catch bug and water pokemon.             |
| Safari ball  | Special ball only used in the safari zone.                  |
| Premier ball | Normal chance of catching a pokemon                         |
| Luxury ball  | Normal chance of catching pkmn, easier for pkmn to like you.| 
+--------------+-------------------------------------------------------------+


===============================================================================
---< 04. Pokemon Basics >-----------------------------------------< (0400) >---
===============================================================================

So this is the section where the pokemon things you need to know are. You 
should take alook if your a beginner and all the pokemon basics are in here.
So let's begin.


O=============================================================================O
|                      --- 4.01 - Status Conditions ---                (0401) |
O=============================================================================O


Special and status-altering attacks can cause a variety of conditions. Items 
must be found or purchased to combat these conditions. Here is a quick 
breakdown of what they do:

Burn: Lose HP during battle for the duration of the Burn status. Also reduces 
Attack. 

Confuse: Confused Pokémon have a 50% chance of causing damage to themselves 
by accident. Automatically cured after battle. 

Fainted: When your HP are 0, the Pokémon faints and can no longer attack. 
However, special HM techniques like Cut still work outside of battle. 

Flinch: If a Pokémon flinches after getting hit, it can't attack for that 
round. 

Freeze: Frozen Pokémon can't attack until they're unfrozen (through Fire 
techniques or items). 

Paralyze: Paralyzed Pokémon experience a radical drop in Speed while the 
effect lasts. Their attacks will also fail half of the time. 

Poison: Poisoned Pokémon lose HP every turn in battle. This condition will 
not end after battle and the Pokémon will continue to lose HP with every four 
steps you take. 

Sleep: A sleeping Pokémon cannot attack. It will wake up on its own after a 
few turns.


O=============================================================================O
|                       --- 4.02 - Pokemon Natures ---                 (0402) |
O=============================================================================O

Something that should be added in this section because it really is into 
pokemon. These are the natures and there effects.

Bold:              +Def     -Att
Timid:             +Spd     -Att
Modest:            +Sp Att  -Att        
Calm:              +Sp Def  -Att

Lonely:            +Att     -Def
Hasty:             +Spd     -Def
Mild:              +Sp Att  -Def
Gentle:            +Sp Def  -Def

Naughty:           +Att     -Sp Def
Lax:               +Def     -Sp Def
Naive:             +Spd     -Sp Def
Rash:              +Sp Att  -Sp Def

Adamant:           +Att     -Sp Att
Impish:            +Def     -Sp Att
Jolly:             +Spd     -Sp Att
Careful:           +Sp Def  -Sp Att

Brave:             +Att     -Spd
Relaxed:           +Def     -Spd
Quiet:             +Sp Att  -Spd
Sassy:             +Sp Def  -Spd

Hardy:             Equal
Docile:            Equal
Serious:           Equal
Bashful:           Equal
Quirky:            Equal       

+ => 10% 
- => 10%


O=============================================================================O
|                        --- 4.03 - Base Stats ---                     (0403) | 
O=============================================================================O

HP(Hit points): There "life" and if it hits zero your pokemon will faint.
===============

Attack:   Tells how much a physical attack does. These attacks are:
=======
+-----------------+
| Normal    Bug   |
| Rock      Ghost |
| Fighting  Steel |
| Poison    Flying|
| Ground    Dark  |
+-----------------+

Defenses: Tells how much a physical attack does on you/or foe.
=========

Special Attack: Tells how much a Special attack does. These attacks are:
===============
+------------------+
| Fire     Phsychic|
| Grass    Ice     |
| Water    Electric|
| Dragon           |
+------------------+

Special Defense: Tells how much a Special attack doeson you/or foe.
================

Speed: The higher the speed, the more chance you have of having your speed 
====== higher than your opponet, so you can go first. 

 
===============================================================================
---< 05. Hoenn Walkthrough >--------------------------------------< (0500) >---
===============================================================================

So we begin the whole point of me writing the walkthrough. You shall 
begin by pushing new game, then the old guy... I mean professor Birch will ask 
for your name and your quest will begin.


O=============================================================================O 
|                      --- 5.01 - Littleroot Town ---                  (0501) |
O=============================================================================O
 
When you're done with Birch, a truck will drive you to Littleroot Town. Get 
out of it and you'll be greeted by your mother. After a short conversation, 
you'll be left alone to explore your room. Go up the stairs to get there. 
Once in your room, check out what's there. Move to the clock and press A to 
access it, then move the D-Pad left and right to set it. Check your desk, if 
you want. The PC here is not of much use yet. When you're done poking around, 
head downstairs. Your Mom will call you over to see a TV show that your 
father is on. He's a Gym Leader and is currently being interviewed. She tells 
you to go visit Prof. Birch. His house is next door. 

When you're done with Birch, a truck will drive you to Littleroot Town. Get 
out of it and you'll be greeted by your mother. After a short conversation, 
you'll be left alone to explore your room. Go up the stairs to get there. 
Once in your room, check out what's there. Move to the clock and press A to 
access it, then move the D-Pad left and right to set it. Check your desk, if 
you want. The PC here is not of much use yet. When you're done poking around, 
head downstairs. Your Mom will call you over to see a TV show that your 
father is on. He's a Gym Leader and is currently being interviewed. She tells 
you to go visit Prof. Birch. His house is next door, but he's not home. 

Instead, his wife is there. She tells you to go up and meet her kid. The kid 
is the opposite of you... if you chose a boy, it's a girl, and vice versa. 
This person will be your Rival throughout the rest of the game. You'll have 
four battles in all, and each time it'll get markedly more difficult. Gauge 
your progress in the game with these fights. If you have a relatively easy 
time in trainer battles, you're doing well. 

Once you're done, head down to the building to the south. This is Prof. 
Birch's Lab. The lab assistant there tells you that Birch is out doing 
fieldwork. Leave the Lab and head north to Route 101. As you get near the 
route, a kid will tell you there's commotion ahead. Check it out!

On Route 101, Prof. Birch is being harassed by a wild Zigzagoon. He tells you 
to search his bag for a Pokémon. There are three choices here, and they will 
determine what your initial Pokémon will be. The choices are: 


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Torchic: Chick Pokémon-- Fire Type
He is the best fire pokemon comparing it to the fire pokemon in this game. He 
also turns into a great fighting pokemon with overall well rounded stats.
Weak against gyms: 1 6 7 8 
Strong against gyms: 3 5 7

Treecko: Wood Gecko Pokémon-- Grass Type
He is also a great grass pokemon compared to the grass types in the game. All 
grass with great Sp. atk and atk. and perfect speed and learns leaf blade!
Weak against gyms: 4 6 
Strong against gyms: 1 7 8

Mudkip: Mud Fish-- Water/Ground Type 
He is NOT a great water pokemon compared to other water types in this game. He
turns into a great ground pokemon and his only weakness becomes grass.
Weak against gyms: None
Strong against gyms: 1 3 4 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


Mudkip, although unpopular, is your best choice, simply because it is a 
double threat. Its mix of Ground and Water moves make it a brutal foe. Mudkip 
also matches up against early Gyms the best. However, any of the three are 
good, and all evolve into powerful Pokémon. Choose one, then go into battle 
with the wild Zigzazoon.

When you beat it, Prof. Birch will thank you and take you back to his Lab. 
Then he'll tell you to go meet his child on Route 103. To get there, head up 
Route 101 to Oldale Town.

-------------------------------------------------------------------------------
                              --= Route 101 =--                              
-------------------------------------------------------------------------------
             ||   Pokemon On Route 101     Items On Route 101   ||
             ||   -------------------------------------------   ||
             ||   [ ] Wurmple                            None   ||
             ||   [ ] Poochyena                                 ||
             ||   [ ] Zigzagoon                                 ||
             ++-------------------------------------------------++

Get to level 7-8 and continue to oldale town. You can't catch any pokemon 
because you don't have any pokeballs. Anyways continue.


-------------------------------------------------------------------------------
                              --= Oldale Town =--
-------------------------------------------------------------------------------
             ||          Oldale Town Pokemart Shop List         ||
             ||          ------------------------------         ||
             ||           Potion...................300          ||
             ||           Antidote.................100          ||
             ||           Paralyze Heal............200          ||
             ||           Awakening................250          ||
             ++-------------------------------------------------++
 
This is the first major city you'll run across. All of the big cities in the 
game have a Pokémon Center and Pokémon Mart. At the Pokémon Center, you can 
rest your tired Pokémon, refilling health and curing all status problems. You 
can also store and withdraw Pokémon and get Mail on the PC. For more info on 
Pokémon Centers, visit the Basics section of this guide. 

As you leave the Pokémon Center, head over to the lady in white standing near 
the building to the east. In fact, make sure you always visit every building 
and talk to everyone in every town. They'll often give you free Items and TMs 
for free. She'll take you up to the Pokémon Mart and give you a Potion as a 
promotional Item. Head inside to see what else the store offers. 

Once you get your first Poké Ball as a gift, Poké Balls will also become 
available at this store, for 200. When you're done at the store, head north 
to Route 103.
                          
                          +~~~~~~~~~~~~~~~~~~~+
                          |     ROUTE 103     |   
                          +~~~~~~~~~~~~~~~~~~~+

o-------------------o
| ===> Pokemon <=== |
+-------------------+
| - Poochyena       |
| - Zigzagoon       |
| - Wingull         |
+-------------------+
 
So keep heading north and no trainers on this route either. Once you
see may talk to her and begin the battle!

   ==================
 [===> May battle <===]
   ======= 1 ========
        
          
Mudkip Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Mudkip    | lvl 5 | 69  |
+------------+-------+-----+
 
Torchic Lineup:
o------------+-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Torchic   | lvl 5 | 69  |
+------------+-------+-----+
 
Mudkip Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Mudkip    | lvl 5 | 69  |
+------------+-------+-----+

This battle is easy. If you leveled up and got a potion for back-up 
you'll be fine. Her starter does not know any elemental attacks so 
you can't lose.
Just use your best attack.

Once you won (cause if you didn't..) she will say to go back to the
lab in littleroot town. When you get there you will recieve a 
pokedex from prof. birch and then May will give you 5 pokeballs. Now it's 
timeleave the lab and head north and it's your mom. She gives you a pair 
dandy running shoes that will make you go faster. Just press B while 
pressing the arowws to move. Now head to oldale town then route 103.
 
                         +~~~~~~~~~~~~~~~~~~~+
                         |     ROUTE 103     |
                         +~~~~~~~~~~~~~~~~~~~+

So keep on heading west from oldale town and there are going to be trainers 
there. Time to battle!

Trainer: Youngster Calvin       
Level 5 Poochyena (58 EXP)                      
You get: $80                         

Trainer: Bug Catcher Rick
Level 4 Wurmple (45 EXP)
Level 4 Wurmple (45 EXP)
You get: $64

Trainer: Youngster Allen     
Level 5 Zigzagoon (51 EXP)      
Level 3 Tailow    (37 EXP)         
You get: $48 

Trainer: Lass Tiana
Level 4 Zigzagoon (51 EXP)
Level 4 Shroomish (56 EXP)                
You get: $64
                           
These battles are not hard so you shouldn't have a lot of promblems. You 
should have  a few potions in case you get weak. To the right of youngster 
allen will be two oran berries and two pecha berries get them and keep 
going. If you are looking for a pokemon too I suggest you catch a ralts. 
This is one of my favorite pokemon because it is like alakazam but way bett-
er. You will have to train it to learn confusion. I would also recommend 
catching a seedot will evovle to a great shiftry. You could also wait for 
other grass pokemon, but I would get seedot or if not a canea. Once you 
finish battling and catching some pokemon, go to Petalburg City.


O=============================================================================O
|                       --- 5.02 - Petalburg City ---                  (0502) |
O=============================================================================O

o-------------------o------------------o------------------o          
| ===> Pokemon <=== | Surfing/ Fishing | ==> Pokemart <===|               
+-------------------+------------------+------------------+
| - None            | - Goldeen        | Pokeball.....200 |
+-------------------+ - Magikarp       | Potion.......300 |
                    | - Corphish       | Antidote.....100 |
                    | - Marill         | Paralyz heal.200 |
                    +------------------| Awakening....250 |
                                       | Escape rope..550 |
                                       | Repel........350 |
                                       | X attack.....500 |                 
                                       | X Speed......350 |
                                       | X defend.....550 |
                                       | Orange mail..050 |
                                       +------------------+
 
So, first go to the pokemon center and heal up. Next if you want you could 
just walk around and then go to the pokemart and stock up on items you and 
get some pokeballs, too.

Once done with that go to your dad's gym. When you get inside you will see
your dad standing there, then talk to him. When he is done talking this frail
boy will come in called Wally. He wants to catch a pokemon so your dad gives
him a zigzagoon and pokeballs. Then you have to go and teach him how. When 
you get to the grassy he will encounter a ralts, then he catches it. You will 
be back in the gym then when they are done talking head outside to route 104. 
Who are you? A rocker dude will stop and talk and then continue on!


                            +~~~~~~~~~~~~~~~~~~~~+
                            |     ROUTE 104      |
                            +~~~~~~~~~~~~~~~~~~~~+

o-------------------o------------------o
| ===> Pokemon <=== | Surfing/ Fishing |
+-------------------+------------------+
| - Zigzagoon       | - Magikarp       |
| - Wingull         | - Tentacool      |
| - Tailow          | - Marill         |
| - Marill          | - Pelliper       |
| - Wurmple         |                  |
+-------------------+------------------+

Trainer: Youngster Billy     
Level 5 Zigzagoon (63 EXP)    
Level 7 Seedot   (111 EXP)    
You get: $112               

Trainer: Lady Cindy
Level 7 Zigzagoon (90 EXP)
You get: $1400                          

Trainer: Fisherman Darian  
Level 9 Magikarp (38 EXP)            
You get: $360              

Pretty easy. Zigzagoon and Seedot are easy because their in low levels. 
Magikarp may look hard but he is easy. He only knows Splash. (lame) 
zigzagoon is in level 7 and you should be in a higher level than that. 
So this is so easy.

There are different pokemon than the other routes. If you chose torchic too, 
catch a wingull. It is a Water/ flying so it will help you on the rock/ ground
gym with it's water gun. It is your choice tough but I wouldn't include
wingull in my team. It's just to help you with the first gym. Keep walking 
and you will see mr. Briney's house but it's empty. Also get the 2 oran 
berries and the 2 pecha berries. We'll come back to it later. Continue on 
to the big Petalburg Woods.

 
 
o-------------------o
| ===> Pokemon <=== |
+-------------------+
| - Wurmple         |
| - Silcoon         |
| - Cascoon         |
| - Shroomish       |
| - Slakoth         |
| - Taillow         |
| - Poochyena       |
| - Zigzagoon       |
+-------------------+
   
                           
Name:  Bug Catcher Lyle     
Level 3 Wurmple (34 EXP)     
Level 3 Wurmple (34 EXP)         
Level 3 Wurmple (34 EXP)         
level 3 Wurmple (34 EXP)       
You get: $48                 

Trainer: Team Aqua Grunt
Level 9 Poochyena (105 EXP)
You get: $180 

Trainer: Bug Catcher James   
Level 6 Nincada (82 EXP)    
Level 6 Nincada (82 EXP)    
You get: $96               

 
These are pretty good pokemon here and I would suggest catching some. One of
would be shroomish. It will help on your journey, like on the first gym if you
don't want to train your torchic to level 16. So once you beat the wurmples
keep on going and you will see a dude in a black suit. Talk to him and then a
team aqua grunt will come! Once you finish with that fool, the guy will give
you a great ball then run off. Then going on the road and defeat the bug 
catcher james. Then leave petalburg woods!

You will be on route 104 again. Talk to the guy next to the berries and he 
will give you TM 09 Bullet Seed. Get the berries and go in the flower shop. 
Talk to the lady you see and she will give you a wailmer pail, to water the 
berry plants. Exit and go in back of the shop and get the potion and pokeball.
Then continue on route 104.
     
                           
Trainer: Rich Boy Winston      
Level 7 Zigzagoon (92 EXP)        
You get: $1400                 
                
Trainer: Lass Haley
Level 6 Lotad     (94 EXP)
Level 6 Shroomish (96 EXP)
You get: $96

Trainer: Twins Mia & Gina     
Level 6 Lotad  (126 EXP)    
Level 6 Seedot (126 EXP)    
You get: $144

Trainer: Fisherman Ivan
Level 5 Magikarp (30 EXP)
Level 5 Magikarp (30 EXP)
Level 7 Magikarp (40 EXP)
You get: $280

Rich boy here is is easy with that level 7 zigzagoon. Once done with him will
be lass haley. Lotad and shroomish can be beaten with a fire moves like ember,
etc. and next is your first double battle, twins mia & gina. They will send out
lotad and seedot both weak against fire again. Fisherman ivan... just beat 
his attackless magikarps. 
 
You will see a two berry trees. Get the berries and talk to the old lady below
the plants. She'll give you another berry. Now it's time for Rustboro City and
your first badge. 


O=============================================================================O
|                        --- 5.03 - Rustboro City ---                  (0503) |
O=============================================================================O


o--------------------o  
| ===> Pokemart <=== |  Nothing has changed in these pokemarts execpt for 
+--------------------+  Super potions. I would really buy this over a regular 
| Pokeball.......200 |  old potion, because it heals you by 50 hp. The down 
| Potion.........300 |  side is that they cost 700 dollars. Overall get 
| SuperPotion....700 |  this over a potion.
| Antidote.......100 |
| Paralyz heal...200 |  Get a few pokeballs and if you want get some antidotes
| Escape Rope....550 |  and paralyz heals if you have a feeling you will need
| Repel..........350 |  them. Don't buy x attacks, etc. because it's really 
| X Attack.......500 |  a ripoff and it barely raises your stats by a little 
| X Speed........350 |  bit, so don't waste your money.
| X Defend.......550 |
+--------------------+

So as soon as you head into town heal up in the pokemon center. Once your done 
with that you  head to this house left of the pokemon center. Talk to the guy 
sitting down. Then he will give you a HM 01 cut. This move lets you cut down
trees in the road. So exit the house and enter the Rustboro Gym!

When you enter you will see some gym trainers. Before we beat roxanne we
have to take care of buisness and take out the trash. For the second battle, it
can be a double battle or not.
  
Trainer: Youngster Josh    
Level 10 Geodude (183 EXP)
You get: $160              
                            
Trainer: Youngster Tommy & Hiker Marc  
Level 8 Geodude (73 EXP)   
Level 8 Geodude (73 EXP)     
Level 8 Geodude (73 EXP)      
Level 8 Geodude (73 EXP)   
You get: $428       

When you beat these wanna be gym leaders with there weaknesses like grass, 
water, etc. and continue and you will see roxanne. If you need to heal or buy
some super potions go ahead. So before you battle roxanne, SAVE and then it's
time to battle!

 [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=]
                         ~-~ Rustboro City Gym ~-~
 [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=]
              
               Leader: Roxanne
               =-------------=
                        Badge.............Stone Badge 
                        Money...................$1400 
                        TM......................TM 39
                        Type....................Rock
                        Levels..................12-15

Roxanne's Pokemon:       
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Geodude   | lvl 12| 220 | 
|- Geodude   | lvl 12| 220 |
|- Nosepass  | lvl 15| 346 |
+------------+-------+-----+ 

My Lineup: 
o------------o-------o
| Pokemon    | level |
+------------+-------+
|- Ralts     | lvl 14|
|- Combusken | lvl 16|
+------------+-------+

Not that hard if you ask me, remember I said catch a a wingull or shroomish
if ypur torchic is below level 16 if you did this you'll be fine. Treecko 
could just use absorb and mudkip can use water gun. Nosepass is easy, but
roxanne will use a super potion on him when he gets weak. You should have
bought some super potions for back up and in case you get weak.(From critical
hits) So you should win. You will recieve for winning...
 
=> Stone Badge: Increases the Attack power of your pokemon. Allows you to use
   cut, even outside battle.
=> TM 39- Rock Tomb 
    
So exit and what's this? The guy in the suit again and he got robbed. Hey, I
got an idea, lets follow him. First heal up of course and go to route 116
where you saw the grunt run off to. Before you go to route 116 you will see
the guy and he'll tell you to get his goods form the grunt. So continue to 
route 116.
 
                           +~~~~~~~~~~~~~~~~~~~~+
                           |      ROUTE 116     |
                           +~~~~~~~~~~~~~~~~~~~~+

o-------------------o
| ===> Pokemon <=== |   - NOTE -
+-------------------+   Catch a nincada or someone else later so youcould teach
| - Tailow          |   them cut. Don't teach any HM moves to any of your team 
| - Nincada         |   pokemon (execpt surf and fly). Give these moves to 
| - Abra            |   HM slaves. These are use less pokemon that can get all
| - Whismur         |   almost all the HM's so you won't have to put these 
| - Poochyena       |   crappy moves on your pokemon. I would suggest a 
| - Skitty          |   a zigzagoon and a marill. Both of them can learn 7 of
+-------------------+   the HMs but not fly. You decide and continue on.

                           
Trainer: Youngster Joey      
Level 9 Machop (169 EXP)         
You get: $144           

Trainer: Bug catcher Jose
Level 8 Wurmple (91 EXP)
Level 8 Nincada (111 EXP)
You get: $128              

Trainer: School kid Karen    
Level 9 Shroomish (124 EXP)    
You get: $180                

Trainer: Hiker Clark
Level 8 Geodude (147 EXP)
You get: $320                          

Trainer: Youngster Johnson & Hiker Devan
Level 8 Shroomish (110 EXP) 
Level 8 Lotad     (110 EXP)  
Level 8 Geodude   (146 EXP)
Level 8 Geodude   (146 EXP)
You get: $448               
                           
So when your done beating these trainers go into the cave on the right. Keep
going right and get x speed. Before you go in the cave the guy standing there
will say the grunt took his peeko (wingull) and he gets mad. So continue on 
to the tunnel.

                           +~~~~~~~~~~~~~~~~~~~~~~~+
                           |     RUSTURF TUNNEL    |
                           +~~~~~~~~~~~~~~~~~~~~~~~+

o-------------------o
| ===> Pokemon <=== |   Whismur will always appear so don't think you could  
+-------------------+   catch different pokemon here. Just to let you know.
| - Whismur         |   So don't waste your time.
+-------------------+ 


So keep heading north and get a pokeball. Head right and you will see the grunt
and wingull, I mean peeko. He'll move one step back and then talk to him.
Then the battle will begin!

Trainer: Team Aqua Grunt
Level 11 Poochyena (129 EXP)
You get: $220

He hands over the goods and the guy will come. His name is mr. briney and he
get all happy to see his peeko safe and sound. He will thank you and go 
back to his house. Now exit the tunnel. Go left of the house that's outside
and cut the tree with your HM slave and some more trainers.
                     
Trainer: Lady Sarah & Richboy Dawson
Level 8 Lotad     (126 EXP)
Level 8 Zigzagoon (102 EXP)
Level 8 Zigagoon  (102 EXP)
Level 8 Poochyena (93 EXP)        
You get: $3200      
                           
Trainer: School Kid Karen  
Level 9 Ralts (180 EXP)
You get: $135

Trainer: Lass Janice
Level 9 Marill (135 EXP)
You get: $144 

So hop the ledges and go back to Rustboro city.

The devon researcher will thank you by giving you aother great ball. Then 
he'll take you to the top floor of the devon building to meet the president.
He will then out of thin air ask you to do his work. He wants you to deliver
a letter to steven in Dewford town. And the goods you got back to Capt. Stern
in Slateport city. He will thank you by healing your pokemon and giving 
you a nifty Pokenav. Which has the hoeen map in it and more.

Now exit the building and one of the workers will stop you. Then he will add
another feature to your pokenav, the match call. Match call makes your 
pokenav like a cell. like in the G/S/C version. You just register people on.
Then you can call them and they could call you, pretty cool huh!

Now we will go to dewford city first. If you check your pokenav you will see
it is a island so we need like a boat. How about we ask mr. briney to give
us a lift since he has a boat. Let's go to Petalburg city, shall we?
   
       ==================
     [===> May Battle <===]
       ======= 2 ========
          MONEY: 900
 
When your heading out you will see may standing there. Talk to her and you
will register May down. Then she'll ask if you want to fight and yes, you 
fool.

Mudkip Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Torkoal   | lvl 13| 117 |
|- Mudkip    | lvl 15| 208 |
+------------+-------+-----+

Treecko Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Wingull   | lvl 13| 117 |
|- Treecko   | lvl 15| 208 |
+------------+-------+-----+

Torchic Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Lotad     | lvl 13| 117 |
|- Torchic   | lvl 15| 208 |
+------------+-------+-----+

My Lineup: 
o------------o-------o
| Pokemon    | level | 
+------------+-------+
|- Ralts     | lvl 16|
|- Combusken | lvl 18|
+------------+-------+

Torkoal is slow and just use water gun. Wingull can go down with any move
basically and it poses a threat only to bug, grass, and fire. Lotad can
go down the same way but has astonish that is super effective against ralts.
Her starter isn't evolved so it's not as hard. Have some super potions 
for back up.

So go to mr brineys's house. Just go through the petalburg woods, Jumping
the ledges. Enter his house and and talk to him. Then he will take you 
to Dewford in his boat to thank you for saving peeko. Here we come 2nd
badge!


O=============================================================================O
|                         --- 5.04 - Dewford Town ---                  (0504) | 
O=============================================================================O

 Dewford town is weird. It doesn't have a pokemart. So you might want to heal
before we head into the gym. When your done healing, next to the pokemon 
center will be a house, go in and get a silk scarf. Talk to the the guy
next to the gym. Say yes and he will give a old rod, so you could start 
fishing. Done with the town, now head into the gym!

So this is the dewford town gym. So when you get here it will be all dark. You
will only have one tiny circle of light on you, that's it. Not to worry that 
when you defeat a gym trainer your circle will get bigger. So that's a relief.
Now keep heading in.

So go on the left path and go down when you first can. Start battling all the 
Trainers.  


Trainer: Battle Girl Laura     
Level 13 Meditite (253 EXP)    
You get: $312                         
                           
Trainer: BattleGirl Lillith & Sailor Bredan
Level 13 Meditite (240 EXP)
Level 13 Machop   (240 EXP)
You get: $728

Trainer: Battle Girl Jocelyn    
Level 13 Meditite (253 EXP)    
You get: $312                 

Trainer: Blackbelt Christian
Level 13 Makuhita (241 EXP)
You get: $416
                           
Trainer: Blackbelt Takao   
Level 13 Machop (244 EXP)  
You get: $416              


Find brawly on the top left hand coner of the gym. You should go to the 
pokemon center and heal, then comeback. So suit up for a gym battle!

  [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=]
                            ~-~ Dewford Town Gym ~-~
  [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=]
                    
                  Leader: Brawly
                  =------------=
                          Badge..........Knuckle Badge  
                          Money..................$1900 
                          TM.....................TM 13
                          Type................Fighting
                          Levels.................16-19


Brawly's Pokemon:      
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Machop    | lvl 16| 301 |
|- Meditite  | lvl 16| 312 |
|- Makuhita  | lvl 19| 354 |
+------------+-------+-----+

My Lineup:
o--------------------o
| Pokemon    | level |
+--------------------+
|- Kirlia    | lvl 20|
|- Combusken | lvl 18|
+--------------------+

So he sends out machop first whch is simple, just attack and get it over with.
Now meditite is next. Take note that you are trying to defeat him, psychic 
attacks won't work because he is part psychic. So I suggest you use a flying
move like combusken's peck or something. Now that you defeated the low leveled 
pokemon, it's time to battle makuhita. He might give you problems, with 
his level and his vital throw. (that never misses but goes last.) So you 
could use confusion but watch out for his bulk up and get rid of him as 
quickly as possible. Once you win the screen will light up and you will 
recieve these items.
 
=> Knuckle Badge: Causes all pokemon of level 30 and below to obey you, even
   if you got them in trade. Allows you to use Flash even outside of battle.   
=> TM 13- Bulk up
=> He will also register him in the pokenav.       
 
Exit out the gym and head north of dewford town. Oh, and also heal before 
you keep on going.

                         +~~~~~~~~~~~~~~~~~~~~~+ 
                         |      ROUTE 106      |                             
                         +~~~~~~~~~~~~~~~~~~~~~+ 

o-------------------o
| ===> Pokemon <=== |
+-------------------+
| - None            |
+-------------------+
                           
Trainer: Fisherman Ned    
Level 11 Tentacool (247 EXP) 
You get: $440              
                           
Trainer: Fisherman Elliot
Level 10 Magikarp (42 EXP)
Level 10 Magikarp (42 EXP)
Level  7 Tentacool (157 EXP) 
You get: $400              

So defeat them and you must know how. Go up and next to the shore then go left
and press A on the space in front of you and get a pokeball. Now head into 
Granite Cave!



o-------------------o      I would suggest catching a aron or a geodude. They
| ===> Pokemon <=== |      have good rock/gruond moves. Catch a makuhita if
+-------------------+      you need a fighting pokemon. (combusken evolves into
| - Zubat           |      a fighting) If you didn't catch a ralts catch a 
| - Aron            |      abra. So you could have a psychic. So continue on 
| - Makuhita        |      entering.
| - Abra            |
| - Sableye         |
| - Geodude         |
| - Nosepass        | 
+-------------------+

Once you enter talk to the hiker in front and he will give you HM 05 which is
flash. It lightens all dark caves, etc. Now go left and get the escape rope and
go down the stairs. Now you need flash, so teach it to a cheapy ass pokemon. 
NOT your team pokemon. So once you use flash you will be able to see the cave.
Keep going on this path until you see a platform. Press a and you will get an
everstone. Keep going and go up the ladders. Next, go left and go up the stairs
you see there. Keep going along the path your on and head into the little 
cave you see. Talk to the guy right there. His name is steven and he will give
a TM 47 which is steel wing. When he leaves, exit the mini cave and hop the 
ledges. Exit the granite cave. Go back to dewford town and heal up. Now go 
talk to mr. briney and go to slateport city.
         
We are not in slateport technaclly so I wont start the next section. We are in
slateport beach! So lets get with the battling. Before we go talk to the girl 
and she will soft-sand, it powers up ground moves.

                          
Trainer: Sailor Huey       
Level 12 Wingull (163 EXP) 
level 12 Machop (225 EXP) 
You get: $384              
                           
Trainer:  Tuber Ricky           
Level 13 Zigzagoon (166 EXP)
You get: $52                

Trainer: Sailor Edmond 
Level 13 Wingull (177 EXP)
You get: $280

It could be in any order
with these three trainers.                          

Trainer: Tuber Hailey      
Level 13 Marill (160 EXP) 
You get: $68       
                           
So when you come out victorious, go into the house you see there. If you beat
all the trainers there the owner will give you half a dozen soda pops! 
(yes for free) They recover your HP 10 more than the super potion. 
That's 60 HP! Let's battle to get those soda's. There is only three trainers...


Trainer: Sailor Dwayne        
Level 11 Wingull   (150 EXP)   
Level 11 Machop    (207 EXP)           
Level 11 Tentacool (247 EXP)          
You get: $352                

Trainer: Tuber Simon
Level 12 Azurill (84 EXP)                          
Level 12 Marill (148 EXP)
You get: $48

Trainer: Beauty Johanna    
Level 13 Goldeen (309 EXP) 
You get: $1040             


Get your prize by talking to the owner. Now head outside and to the north to 
Slateport City.


O=============================================================================O
|                       --- 5.05 - Slateport City ---                  (0505) |
O=============================================================================O
                       
                           THE SLATEPORT SHOPS
                           ===================
o-----------------------o  These are the shops  o--------------------------o
| ===> Energy Guru <=== |  that are avaible at  | ===> Guy below Guru <=== |
+-----------------------+  the time. This guy   +--------------------------+
| Protein..........9800 |  on the right, sells  | Azurill Doll........3000 |
| Iron.............9800 |  dolls. They are for  | Marill Doll.........3000 |
| Carbos...........9800 |  your secret base.    | Skitty Doll.........3000 |
| Calcium..........9800 |  More info later.     +--------------------------+
| HP-up............9800 |  If you want you could buy some for your secret base.
+-----------------------+  That is if have some spare money in your hands.

0----------------------------------------------------------------------------0
\-----These are the stores available when you get a TM 43 Secret Power-------/

o--------------------------o                    o-----------------------------o
| ===> Guy above Guru <=== |                    | ===> Guy on right lane <=== |
+--------------------------+                    +-----------------------------+
| Red Brick............500 |                    | TM 43..................3000 |
| Blue Brick...........500 |                    | TM 10..................3000 |
| Yellow Brick.........500 |                    +-----------------------------+
| Red Balloon..........500 |
| Blue Balloon.........500 | At the top of the slateport shops you will see a
| Yellow Balloon.......500 | woman standing on the other side of the guy in the
| C Low Note Mat.......500 | apron. Talk to her and she will give you a powder
| D Note Mat...........500 | jar. This allows you to crush berries. So continue
| E Note Mat...........500 | on with slateport.
| F Note Mat...........500 |
| G Note Mat...........500 | Look at all those neat things for your secret 
| A Note Mat...........500 | club.
| B Note Mat...........500 |
| C High Note Mat......500 |
+--------------------------+-------------------------------------------------+

o--------------------o   You could buy some great balls if you like. They are
| ===> Pokemart <=== |   better compared to regular pokeballs. They have a
+--------------------+   higher catching rate than the pokeballs. They are good
| Pokeball.......200 |   for catching pokemon further in the game. Don't get  
| Greatball......600 |   super potions! You got half a dozen soda pops. Instead
| Potion.........300 |   of buying super potions, buy some soda pops for 300.
| Super Potion...700 |   Don't waste money on super potions. Buy paralyz heals!
| Antidote.......100 |
| Paralyz Heal...200 |   Buy a harbor mail. Trust me, buy one. They're only 50
| Escape Rope....550 |   so you have to have enough money. You will find out
| Repel..........350 |   why you need to buy this, just you wait.
| Harbor Mail....050 |
+--------------------+   

There is a move tutor in the battle tent, Don't let him teach swagger to your 
pokemon. Let him teach it when you past the game. For your final team, do this
for all the tutors.  

So let's now deliver the devon goods to Capt. Stern. Maybe he is the museum.
Aww, man. All these grunts are blocking the way. Oh well. Let's check somewhere
else. Go to the place where they build boats. Talk to the guy sitting in the
desk. He is no help, he tells you to deliver that to captain stern. So leave 
and try the museum again. Hey the line is gone. So head in and pay the 50 
dollar fee. You must. 

Talk to the grunt standing right in front and he'll give a TM 46 Theif. Now
go upstairs and talk to captain stern. Then two grunts will come in and talk. 
Then the battling will begin.

                           
Trainer: Team Aqua Grunt   
Level 15 Carvahna (282 EXP) 
You get: $300              

Trainer: Team Aqua Grunt   
Level 14 Zubat    (162 EXP)
Level 14 Carvahna (264 EXP) 
You get: $280              


So deafeat them and their leader, the archie comes in and talks about... stuff.
Then all of team aqua leaves. Captain stern will recieve the devon goods and he
leaves. Now you leave. Now go to... oh great it's scott and talks about... 
things. You read what he says. Then he gets registered. Where was I... Now go
to the pokemon center and heal. You could go to the battle tent if you want but
if you don't, go to route 110. (there's a battle tent? j/k)

                       +~~~~~~~~~~~~~~~~~~~~~+
                       |      ROUTE 110      |
                       +~~~~~~~~~~~~~~~~~~~~~+ 

o-------------------o I would suggest catching a electrike if you want a good
| ===> Pokemon <=== | electric pokemon. Catch a wingull if you haven't already.
+-------------------+ It will help you in a future battle. Also a oddish if
| - Gulpin          | you want a grass type but if you don't then don't. This
| - Poochyena       | a warning do not catch a plusle or minun for bad reasons.
| - Electrike       | Stats suck, movepool suck, and you know the rest. So 
| - Wingull         | consider yourself warned.
| - Oddish          | 
| - Plusle          | The cycling road is like a sperate route 110. It's right 
| - Minun           | above, altough you can't get in at the moment. You need
+-------------------+ a bike. :(

Keep going on and look it's professor birch. Blah and then he gets registered 
in the pokenav.


0----DOUBLE BATTLE----0
Trainer: Pokefan Isabel & Kaleb    
Level 14 Plusle (320 EXP) 
Level 14 Minun  (320 EXP) 
Level 14 Minun  (320 EXP) 
Level 14 Plusle (320 EXP)
You get: $2240      
                           
Now go left on the road for more trainers...
                           
Trainer: Aroma Lady Daisy  
Level 14 Shroomish (195 EXP) 
Level 14 Roselia   (456 EXP) 
You get: $560              
                           
Trainer: Twins Amy & Liv
Level 15 Plusle (312 EXP)
Level 15 Minun  (312 EXP)                                
You get: $360          

Trainer: Fisherman Andrew
Level 5  Magikarp  (21 EXP)
Level 10 Tentacool (225 EXP)
Level 15 Magikarp  (120 EXP)              
You get: $600

Cut the tree above daisy for even more trainers....

0----DOUBLE BATTLE----0
Trainers: Blackbelt Rhett & Guitarist Marcos   
Level 15 Makuhita (250 EXP)      
Level 15 Voltorb  (250 EXP) 
You get: $960       

Once you beat this long list of trainers,
get your prizes in front. It is a PP up. Go and get the berries too. Lastly
get the gaurd special. Now go to route 110 inter-section and go right. 

Trainers: Younster Timmy
Level 15 Aron      (307 EXP)
Level 15 Electrike (289 EXP)
You get: $208

Beat the little kid. Now if your pokemon are weak go back to slateport, heal
your pokemon. Go back to where you beat the twerp. Save and keep going.

       ==================
     [===> May Battle <===] 
       ======= 3 ========
          MONEY: 1200

Marshtomp Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Slugma    | lvl 18| 300 |
|- Lombre    | lvl 18| 246 |
|- Marshtomp | lvl 20| 603 |
+------------+-------+-----+

Grovyle Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Lombre    | lvl 18| 246 |
|- Wingull   | lvl 18| 246 |
|- Grovyle   | lvl 20| 603 |
+------------+-------+-----+

Combusken Lineup:
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Lombre    | lvl 18| 246 |
|- Wingull   | lvl 18| 246 |
|- Combusken | lvl 20| 603 |
+------------+-------+-----+

My Lineup:
o------------+-------o
| Pokemon    | level |
+------------+-------+
|- Kirlia    | lvl 21|
|- Combusken | lvl 22|
+------------+-------+


She finally trained her pokemon to a good levels. For grovyle you can use 
wingull's wing attack. You don't have any fire pokemon. You can also use wing
attack on lombre. Beware, lombre knows astonish which is super effective 
against kirlia. For wingull use a electric attack. Do not use a electric move
on marshtomp. It won't affect him. For slugma and combusken use wingull's 
water gun. So before you battle I would strongly suggest a wingull. If you 
follow this strategy. This battle is cake, no matter what level her pokemon are
in.

So once you emerge victorious, she will give you 1200 dollars and itemfinder.
Then she gets in her bike and leaves. Go heal in slateport and keep going on 
route 110.

Trainer: Collecter Edwin & Guitarist Joseph      
Level 14 Lombre    (423 EXP)                    
Level 14 Nuzleaf   (423 EXP)          
Level 14 Electrike (312 EXP)
Level 14 Voltorb   (309 EXP)
You get: $1288     
 
Trainer: Triathelete Alyssa & Psychic Edward 
Level 15 Magnemite (285 EXP)
Level 15 Abra      (234 EXP)      
                           
Name:  Fisherman Dale    
Level 11 Tentacool (247 EXP) 
Level 11 Tentacool (247 EXP)
Level 14 Wailmer   (411 EXP)
Level 14 Wailmer   (411 EXP) 
You get: $560              

Get the berries there and continue. You still can't go in the cycling road, you
need a bike still. :\

O=============================================================================O
|                          --- 5.06 - Mauville City ---                (0506) |
O=============================================================================O

o--------------------o  Nothing special you need to buy. If you need some 
| ===> Pokemart <=== |  greatballs buy some. Overall nothing you need to buy
+--------------------+  in peticular. Now go to the pokemon center and heal 
| Pokeball.......200 |  your pokemon. Now lots of things to do.
| Greatball......600 |  
| Super Potion...700 |  First go to the first house you see when you enter 
| Antidote.......100 |  Mauville city. Talk to the woman and give her the
| Paralyz Heal...200 |  HARBOR mail!!! I told you to trust me. She will give
| Awakening......250 |  you a coin case. Now you can go and play in the game
| Repel..........350 |  coner.
| X Speed........350 |
| X Attack.......500 |  Go to the house next to the one you got the coin case.
| X Defend.......550 |  Talk to the scientist, and he will give you a HM 06.
| Guard Special..700 |  It is rock smash, it allows you to smash rocks out of 
| Dire Hit.......650 |  the way. Teach it to your HM slave! Head outside, go
| X Accuracy.....950 |  behind the fence and and get the X speed.
+--------------------+

Now go next to the pokemon center. It's a bike shop. The owner is Rydel. You
are now finally might get a bike. Talk to rydel standing there. He will give 
you a free bike, just one last thing to do. That is choose. There are two types
of bikes. There is the mach bike that goes really fast. It can also ride over 
sand slopes. Another thing it can do is ride over cracked floors because it
is so fast. Your second option is a arco bike. It is like running but a bit
faster. It can bunny hop by holding b, and while your moving hold b and he will
be doing a wheelie. You can also ride on white poles and hop on small rocks.
So choose your bike. If you don't like the bike, you can switch bikes just 
by talking to the rydel.

So now that we are here at mauville city, let's head into the gym. No you can't
wally and his uncle are blocking the way, those feinds. He will say he wants to
challenge to a battle.

Trainer: Pkmn Trainer Wally
Level 16 Ralts (240 EXP)
You get: $960

This so so so so easy, just attack him. I feel like I wasted about 10 seconds
just writing all these words. 

When you win (if you didn't just suicide yourself.....NOW) wally's uncle will
say to go visit them in vendaturf town. So they leave now and wait, who are 
you get away from meeeeee, oh it's just scott. He talks and leaves....wow.

Now if you want you could go in the gym and you think your levels high enough 
you can but if you want now the cycling road is open. yay! So go heal and go
to the cycling road to get some exp. for your pokemon.


So go in and get on your bike, it doesn't matter which one you can still go 
in. But if you want to do the time trials you need a mach bike. Just switch 
if you got the arco bike.

All of this place has trainers so you don't get items here. 


Trainer: Triathelete Abigail    
Level 16 Magnemite (300 EXP)    
You get: $640           

Trainer: Triathelete Anthony
Level 14 Magnemite (265 EXP)
Level 14 Magnemite (265 EXP)               
You get: $560


Trainer: Triathelete Benjamin 
Level 16 Magnemite (300 EXP)   
You get: $640                

Trainer: Triathelete Jasmine
Level 14 Magnemite (265 EXP)
Level 14 Magnemite (265 EXP)
Level  6 Voltorb   (102 EXP)
You get: $240


Trainer: Triathelete Jacob
Level  6 Voltorb   (102 EXP)
Level  6 Voltorb   (102 EXP)
Level 14 Magnemite (265 EXP)
You get: $560

So almost of all of the pokemon they have are steel, so you could use a fire 
attack or you could use a ground attack for magnemite and voltorb. A ground
attack could be mud-slap. So when your done, go back to mauville city.

---- MAUVILLE CITY AGAIN ----

So before you head in the gym heal. When you go inside, the place will be like
a big puzzle. Just step on the switches to change the electric walls. Battle 
these trainers in this order.


Trainer: Battlegirl Vivian & Guitarist Kirk
Level 17 Meditite  (331 EXP) 
Level 17 Meditite  (331 EXP)
Level 17 Electrike (378 EXP)
Level 17 Voltorb   (375 EXP)
You get: $952

Trainer: Youngster Ben
Level 17 Zigzagoon (217 EXP)    
Level 17 Gulpin    (273 EXP) 
You get: $272

So step on the switch. Now go up and battle the youngster above. ^^^
Now when you beat the youngster, step on the switch. Then go right then up.
Step on the swith, and ....

Trainer: Bugmaniac Angelo & Guitarist Shawn
Level 17 Illumise  (531 EXP)
Level 17 Volbeat   (531 EXP)
Level 17 Voltorb   (375 EXP)
Level 17 Magnemite (324 EXP)
You get: $1564

Now if you go up you'll see watson and if you are weak go heal and come back 
for a gym battle!

  [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=]
                            ~-~ Mauville City Gym ~-~
  [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=]

                   Leader: Wattson
                   =-------------=                
                            Badge...........Dynamo badge       
                            Money..................$2400
                            TM.....................TM 34
                            Type................Electric
                            Levels.................20-24

Wattson's Pokemon
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Voltorb   | lvl 20| 441 |
|- Electrike | lvl 20| 445 |
|- Magneton  | lvl 22| 759 |
|- Manectric | lvl 24| 864 |
+------------+-------+-----+

My lineup
o------------o-------o
| Pokemon    | level |
+------------+-------+
|- Electrike | lvl 24|
|- Kirlia    | lvl 24|
|- Combusken | lvl 25|
+------------+-------+

Okay, he starts things of with voltorb. Just use any attack but try not leaving
him in red HP. If you do, he will likely use selfdestruct! So try doing it 
fast. He sends out Electrike next, he is easy. Attack, but try using a move 
that does not make contact with him. If you do, he will paralyze you with his
static ability. Now, magneton can get beat down to the floor with a fire attack
double kick, or mud shot, his weaknesess. So, his last pokemon will be 
manectric. He has high speed and special attack so be careful. He will likely 
use howl a couple of times, then quick attack. Just use any pokemon you have
left. Then just use headbutt or something like that. When you win you, you 
will get these cool items....

=> Dynamo Badge: Increases your pokemon's speed. Allows you to use rock smash,
   even outside of battle.
=> TM 34: Shock Wave
=> Wattson gets registered in the pokenav.

                           
                           +~~~~~~~~~~~~~~~~~~+
                           |    ROUTE 118     |
                           +~~~~~~~~~~~~~~~~~~+

So, head out the gym and heal in the pokemon center. Now first, let's go to the
right to get some good exp. You'll get to route 118. So head in the middle of
the two trainers to start battling....

Trainer: Aromalady Rose & Youngster Deandre 
Level 14 Roselia   (300 EXP)
Level 14 Roselia   (300 EXP)
Level 14 Shroomish (320 EXP)
Level 14 Zigzagoon (325 EXP)
Level 14 Aron      (300 EXP)
Level 14 Electrike (325 EXP)           
You get: $784

Trainer: Fisherman Wade       
Level 16 Tentacool (380 EXP)    
You get: $640        

Trainer: Guitarist Dalton 
Level 15 Magnemite (351 EXP)
Level 15 Whismur   (342 Exp)                
You get: $480

So now, head back to mauville city and wally calls and registers you in your 
pokenav. Now heal and now instead of going right, go left to route 117. So,
that we can go to vendaturf town.

                            +~~~~~~~~~~~~~~~~~+
                            |    ROUTE 117    |
                            +~~~~~~~~~~~~~~~~~+

o-------------------o------------------o 
| ===> Pokemon <=== | Surfing/ Fishing |  You should catch a corphish if you
+-------------------+------------------+  want, but your going have to wait.  
| - Oddish          | - Corpish        |  You need a good rod to catch a corph-
| - Illumise        | - Marill         |  ish. He turns to a okay water/ dark
| - Seedot          | - Magikarp       |  type. He would ba a better pokemon 
| - Volbeat         | - Goldeen        |  if he learns crunch, but he only
| - Poochyena       |                  |  crunch in firered/ leafgreen. So it's
+-------------------+------------------+  your choice.

Like I said, go left from mauville city to get here. If you notice, the house 
right there, it's the day-care center. If you drop of a pokemon there it will
gain 1 exp. point for each step you take! You can drop of 2 at the time, too.
If they are in the same egg group and they are male and female....they will 
have a egg! Doing this you could pass down moves and abilities. More info 
later, okay.

So now keep going and start battling. First go down and get the wepear berries.
Now you could battle...

   
Trainer: Sr. Jr. Anna & Meg    
Level 17 Zigzagoon (202 EXP)   
Level 17 Makuhita  (214 EXP)         
You get: $544                 

Trainer: Triathelete Dylan
Level 17 Doduo (349 EXP)
You get: $680

Trainer: Pkmn Breeder Issac   
Level 11 Whismur   (159 EXP)     
Level 11 Zigzagoon (141 EXP) 
Level 11 Aron      (225 EXP)
Level 11 Poochyena (129 EXP) 
Level 11 Tailow    (138 EXP)
Level 11 Makuhita  (204 EXP)        
You get: $440                 

Trainers: Battlegirl Aisha & Triathelete Melina
Level 17 Meditite (331 EXP)
Level 17 Doduo    (349 EXP)
You get: $1088

Trainer: Triathelete Maria    
Level 17 Doduo (349 EXP)    
You get: $680                 

Trainer: Psychic Brandi
Level 17 Ralts (255 EXP)
You get: $680

Trainer: Pkmn Breeder Lydia
Level 11 Wingull   (150 EXP)
Level 11 Marill    (136 EXP)
Level 11 Goldeen   (261 EXP)
Level 11 Shroomish (153 EXP)
Level 11 Roselia   (357 EXP)
Level 11 Skitty    (153 EXP)
You get: $440

Now after beating these trainers. Go to the right, then up from where you beat
Lydia. Cut the tree and get the revive. Now go left to Vendaturf town!




o--------------------o   Okay, now vendaturf has introduced some new items. 
| ===> Pokemart <=== |   First of all now you can buy nest balls. They are only
+--------------------+   available in this town, vendaturf. So might gets some
| Great Ball.....600 |   IF you want. oh, you can also buy some burn heals and
| Nest Ball.....1000 |   ice heals. They heal burn and frozen conditions. You 
| Super Potion...700 |   could buy some, but you might not use them 'till
| Antidote.......100 |   later. Fluffy tails are just for flee ing from battl-
| Paralyz Heal...200 |   es so if your loaded with cash, you could buy some.
| Awakening......250 |
| Burn Heal......250 |   Now onced your done with that, go into the rusturf 
| Ice Heal.......250 |   tunnel next to the pokemart. So head in and now go 
| Repel..........350 |   left, and head outside. From where your standing go
| X Special......350 |   down and left and press a to find some blackglasses.
| Fluffy Tail...1000 |   Now go to the stairs to the left and find the HP up.
+--------------------+   And head back in the rusturf tunnel.

Once your in, go up and battle the trainer there. See him. Hate him. Beat him.

Trainer: Hiker Mike
Level 6 Geodude (294 EXP)
Level 6 Geodude (294 EXP)
Level 6 Machop  (301 EXP)
You get: $640

From where you beat him, keep going straight and get the max ether. Now go down
and right. Rock smash the rock to death if... it had life....anyways the guy 
will give you a HM 04 Strength as a thanks. yay. Head out threw the place you 
smashed the rock and talk to the researcher and he will give you a repeat ball.
Now rustboro sells repeat and timer balls.

Lastly go to the battle tent and talk to the little girl in the top-left corner
of the tent. She will give you TM 45 attract. Girly....just kidding, it's good
move...really! Now if you go to wally's house they'll just talk and that's all
so that's all for vendaturf town. So head back to mauville city and heal. Now 
go up to route 111.

                          +~~~~~~~~~~~~~~~+
                          |   ROUTE 111   |
                          +~~~~~~~~~~~~~~~+

So go north of mauville city to start battling on route 111.

Trainer: Camper Tyron & Aromalady Celina     
Level 19 SandShrew (378 EXP) 
Level 18 Roselia   (585 EXP)
You get: $1024

Trainer: Picknicker Bianca & Kindler Hayden
Level 18 Shroomish (250 EXP) 
Level 18 Numel     (339 EXP)
You get: $864

So get the elixer there and talk to the guy there. He will give you some info.
on the winstrate family. Now talk to the guy in front of the house. He says 
if you want to challenge his family in a four battle series. (Without rest)
So choose yes. Now start battling.

+=-=-=-=-=-=-=-=-=-+
| Winstrate Family |
+=-=-=-=-=-=-=-=-=-+

Trainer: Winstrate Victor     
Level 16 Taillow   (201 EXP) 
Level 16 Zigzagoon (205 EXP)          
You get: $640                

Trainer: Winstrate Victoria
Level 17 Roselia (553 EXP)
You get: $680

Trainer: Winstrate Vivi      
Level 15 Marill    (186 EXP)    
Level 15 Shroomish (208 EXP)         
Level 15 Numel     (282 EXP)     
You get: $600                

Trainer: Winstrate Vicky
Level 18 Meditite (351 EXP)
You get: $720

When you win, head inside there house and talk to victoria there. She'll give
you a trusty macho-brace. It will help you in your final team and the EV 
training will be alot faster. Continue going up and battle the TV crew standing
there. And when you beat them keep going north.


0----DOUBLE BATTLE----0
Trainer: Interviewer Gabby & Ty
Level 17 Whismur   (332 EXP)         
Level 17 Magnemite (352 EXP)          
You get: $1632                  

Trainer: Picknicker Irene
Level 17 Shroomish (235 EXP)
Level 17 Marill    (210 EXP)
You get: $272

Trainer: Camper Travis
Level 18 Sandshrew (358 EXP)
You get: $288

When you beat the interviewer's they'll ask you for a word or phrase. Any word
will do, ANY. So what ever you say will be shown on a TV later so who cares
what you choose. When you beat Travis you'll have two road options, up or down.
If you try to go up you'll be stoped and led back, so you must go left to...

                           +~~~~~~~~~~~~~~~+
                           |   ROUTE 112   |
                           +~~~~~~~~~~~~~~~+

o-------------------o  So marill is rare and who cares, they suck and it's a 
| ===> Pokemon <=== |  waste of time. Numel, alot. That's all. Some trainers to
+-------------------+  the left. Then head up the big stairs. You'll be on a
| - Numel           |  mountain type floor. So beat the hikers there.
| - Marill          |
| - Machop          |
+-------------------+


Trainer: Camper Larry
Level 18 Nuzleaf (543 EXP)
You get: $288

Trainer: Picknicker Carol
Level 17 Taillow (214 EXP)
Level 17 Lombre  (513 EXP)
You get: $272

Trainer: Hiker ???            
Level 16 Geodude (294 EXP)    
Level 16 Geodude (294 EXP)           
Level 17 Geodude (312 EXP)          
Money: $640                 

Trainer: Hiker ???
Level 17 Numel  (319 EXP)
Level 17 Machop (319 EXP)
You get: $680

Okay defeat these guys get your money and move on. Go right and up and you'll 
see two team magma guys standing there, blocking your way. (They look SO much
cooler than team agua) So you can't go threw there. Your last option is to the
left, yes the fiery path. Head in!

                           +~~~~~~~~~~~~~~~~+
                           |   FIERY PATH   |
                           +~~~~~~~~~~~~~~~~+

o-------------------o  So here we have new pokemon for the pokedex. Here you
| ===> Pokemon <=== |  can catch a or first fire pokemon. Example numel, his
+-------------------+  dual type of fire/ground is very unique and rare, with
| - Grimer          |  mmm, goods stats. If your looking for a poison, you 
| - Koffing         |  should catch a koffing or grimer. Oh, you can catch a 
| - Machop          |  fighting if you want one, machop. If you didn't catch a 
| - Slugma          |  makuhita or torchic as your starter. If you want a slugma
| - Numel           |  or torkoal go ahead, there okay :|. So when your done
| - Torkoal         |  with that, keep going straight because you can't move the
+-------------------+  boulder on the side because you need the heat badge to

use it outside of battle so keep going straight to go again to the second part
of route 112.

So keep following the route and walk between the trainers there, for a double
battle. After you beat them keep going and battle the cool trainer there.

Trainer: Kindler Bryant & Aromalady Shayla
Level 18 Numel     (339 EXP)
Level 18 Slugma    (300 EXP)
Level 18 Shroomish (250 EXP)
Level 18 Roselia   (585 EXP)
You get: $1296

Trainer: CoolTrainer Wilton
Level 17 Electrike (378 EXP)
Level 17 Wailmer   (498 EXP)
Level 17 Makuhita  (316 EXP)
You get: $816

Now from where you beat the cooltrainer go up and talk to the guy in front of
the tree. He will give you TM 43 Secret power. It allows you to make your secret
base. It is your room that you decorate and do whatever you want in them, also
where it is. You can make them in different places, like the trees with vines on
them, and small indents on walls. Thats what they were for if you were 
wondering. Now keep going on the road and you can go in the house there. The 
lady will heal your pokemon for free. So heal if they are hurt. Exit and if you
have a mach bike, get on and head in full speed to the sandy slope straight
ahead. Look at that you can climb these things only with the mach bike. From
there, head down and defeat the blackbelt.

Trainer: Blackbelt Daisuke
Level 19 Machop (480 EXP)
You get: $608

Easy, no? Now head down the sandy slope again. Now talk to the old lady there
and she will give you a razz berry every day. Get the berries from the trees, 
they might help in the future. Continue left for more...

Trainer: Cooltrainer Brooke
Level 17 Wingull (232 EXP)
Level 17 Numel   (319 EXP)
Level 17 Roselia (553 EXP)
You get: $816

You beat her. Go and keep going left and head into route 113!

                           +~~~~~~~~~~~~~~~~+
                           |    ROUTE 113   |
                           +~~~~~~~~~~~~~~~~+

o-------------------o  If you want a flying pokemon, or a steel pokemon, or
| ===> Pokemon <=== |  both, then the pokemon you want is a skarmory. It is a 
+-------------------+  good pokemon with good moves to make strategies. Like  
| - Spinda          |  he learns spikes. You shouldn't catch a slugma, his stats
| - Slugma          |  are weak and not that many good moves. So if your trying
| - Skarmory        |  to catch a skarmory but you can't find him, it's because
+-------------------+  he is rare. Spinda got high last night so that's why he
                       looks like that. That poor ugly looking thing.
Keep heading west for some battles. Beat them!

Trainer: Youngster Jaylen
Level 19 Trapinch (297 EXP)
You get: $304

Now go up a bit and press A in front of the ash pile to get a ether. Now jump
the ledge and there will be some trainers to beat. You can beat these guys in
any order you want. So you will double battle with the ninja all the time. You
just choose who his partner is.

Trainer: NinjaBoy Lung & Camper Lawrence
Level 18 Koffing   (438 EXP)
Level 18 Ninjask   (596 EXP)
Level 18 Baltoy    (229 EXP)
Level 18 Sandshrew (331 EXP)
You get: $504

Trainer: Pokemaniac Wyatt
Level 18 Aron (369 EXP)
Level 18 Aron (369 EXP)
You get: $1080

Now push A in front of the ash for a nugget. Now get the super repel there.
Jump the ledge there, and continue left and beat some more trainers...

Trainer: Parasol Lady Madeline
Level 19 Numel (357 EXP)
You get: $760

Trainer: Twins Tori & Tia
Level 19 Spinda (344 EXP)
Level 19 Spinda (344 EXP)
You get: $456

From where you beat the twins, go get the max ether there. Now keep going left
and you'll see the house there. But first beat the ninja next to the house.

Trainer: Ninja Boy Lao
Level 17 Koffing (414 EXP)
Level 17 Koffing (414 EXP)
Level 17 Koffing (414 EXP)
You get: $204

Now you may head in the house. Talk to the guy at top. He will give you a soot
sack, which lets you collect ash while you walk/run/bike. It only works on route
113, and not any other route. When you think you walked enough, take it back
to the same guy and he'll use the ash to make these items. 

+-+----------------+------------+--------------------------+-+
| | - BLUE FLUTE   | 250 steps  | Cures sleep              | |
| | - YELLOW FLUTE | 500 steps  | Cures confusion          | |
| | - RED FLUTE    | 500 steps  | Cures attraction         | |
| | - WHITE FLUTE  | 1000 steps | Encounter rate goes up   | |
| | - BLACK FLUTE  | 1000 steps | Encounter rate goes down | |
| | - PRETTY CHAIR | 6000 steps | For your secret base     | |
| | - PRETTY DESK  | 8000 steps | For your secret base     | |
+-+----------------+------------+--------------------------+-+

So they are not worth the time, okay? So keep moving on. From where you beat
ninja lao, jump the ledges and get the TM 32 Double Team that's in the ash
pile. Now keep going left and beat the three trainers to reach fallarbor town.

Trainer: Youngster Dillon
Level 19 Aron (390 EXP)
You get: $304

Trainer: Picknicker Sophie & Birdkeeper Coby
Level 17 Marill   (210 EXP)
Level 19 Lombre   (573 EXP)
Level 17 Skarmory (612 EXP)
Level 19 Swellow  (658 EXP)
You get: $912

Now head into fallarbor town!

O=============================================================================O
|                         --- 5.07 - Fallarbor Town ---                (0507) |
O=============================================================================O

o--------------------o  When you enter the pokemart, in there is a move tutor.
| ===> Pokemart <=== |  The move tutor teaches metronome, a attack that randomly
+--------------------+  attacks with any move. Pretty cool.
| Great Ball.....600 |
| Super Potion...700 |  Now you can buy super repels, they repel weak pokemon 
| Antidote.......100 |  for 250 steps! that's a good item to repel those annoy-
| Paralyz Heal...200 |  ing weak pokemon. So buy a couple to help you.
| Escape Rope....550 |
| Super Repel....500 |  Go to the pc in the pokemon center, and you'll see a
| X Special......350 |  lady blocking the way. Talk to her and she will say her
| X Speed........350 |  name is Lanette. She is the one who created the pokemon
| X Attack.......500 |  storage system! She says to visit her house in route
| X Defend.......550 |  114. Then she will leave the pokemon center, wait! I 
| Dire Hit.......650 |  need your autograph! Oh well she left. So now, heal
| Guard Spec.....700 |  your pokemon and do it....now!
+--------------------+

As you may have seen, there is no gym. I know it's sucks but get on with your
journey. There is a battle tent on the top left hand coner of the town. So if
you want go in and battle for a while. 

Another house belongs to professor cozmo. He is not home at the moment, please
leave a message after the tone, beeb. Just kidding, so push A in front of the
big hole next to his house and get the nugget.

One last thing you should know about fallarbor town. In the other house, lives
the.. uhh... move tutor. He doesn't teach new moves to your pokemon, but he 
teaches moves that pokemon forgot. But you need to give him one heaet scale for
one move. So if you need to use his services, go ahead then head outside. Now
make sure your pokemon are healed and head to route 114.

                             +~~~~~~~~~~~~~~~~~+
                             |    ROUTE 114    | 
                             +~~~~~~~~~~~~~~~~~+

o-------------------o-----------------o  Alright pokemon, some that you 
| ===> Pokemon <=== | Surfing/Fishing |  alredy seen. Good pokemon to add to 
+-------------------+-----------------+  your collection. Swablu evolves to
| - Lotad           | - Barboach      |  dragon/flying, Altaria. Barboach is
| - Lombre          | - Magikarp      |  because of his type and ability. He is
| - Swablu          | - Marill        |  Water/Ground, making him immune to his
| - Seviper         | - Goldeen       |  water weakness, electricity. His 
+-------------------+-----------------+  ability helps as well.

Go all the way to the left and press A on the last square to get a hidden 
revive. Go behind the house and get those berries. Now go in front of the girls
to double battle them.

Trainer: Sr. and Jr. Tyra & Ivy
Level 18 Roselia  (292 EXP)
Level 18 Graveler (286 EXP)
You get: $640

Now you could finally go in the house, it's Lanette's house. Keep going in and
if you examine her computer, it will be a e-mail from Bill in kanto. Now talk 
to her and she'll apologize for the mess. She will give you a Lotad Doll. Exit
the house. If you go south, you will encounter a camper if you want to fight
him. When you beat him, keep going down to a guy in a half dinosaur suit.

Trainer: Camper Shane
Level 18 Sandshrew (358 EXP)
Level 18 Nuzleaf   (543 EXP)
You get: $288

Trainer: Pokemaniac Steve
Level 19 Aron (390 EXP)
You get: $1140

Alright now, examine the rock behind the pokemaniac to get a carbos. Now go up
the steps to the left. Go up and smash the rock, get the protein. Now go back
and keep going down, then left, up the stairs until you reach the next trainer.

Trainer: Kindler Bernie
Level 18 Slugma  (300 EXP)
Level 18 Wingull (246 EXP)
You get: $575

Beat him. Now from him, head south until you encounter the two people there. 
I would suggest battling them in a double battle. Be careful because the chick
there turns around ocasionally. Once you defeat them. Go up the stairs, go left
and murder, I mean defeat the yodeling hiker.

Trainer: Hiker Lucas & Picnicker Angelina
Level 18 Geodude (165 EXP)
Level 18 Numel   (169 EXP)
Level 18 Lombre  (271 EXP)
Level 18 Marill  (111 EXP)
You get: $1008

Trainer: Hiker Lenny
Level 18 Geodude (331 EXP)
Level 18 Machop  (339 EXP)

Easy. Now go down those stairs and go north into the cave, Meteor Falls.


o-------------------o-----------------o  When you first enter this place go
| ===> Pokemon <=== | Surfing/Fishing |  north and grab the Full Heal. Now go
+-------------------+-----------------+  back down and go left and a scene will
| - Zubat           | - Goldeen       |  begin. Team Magma stole the meteorite.
| - Solrock         | - Whiscash      |  They will talk and give you a hint of
| - Golbat*         | - Barboach      |  where to go next. They said they were
| - Bagon*          |                 |  going to use it in Mt. Chimney. Hint.
+-------------------+-----------------+  After that Team Aqua will show up 
                                         just as team magma leaves. They will
* = These Pokemon only appear in Meteor  chase Team magma who went to Mt. 
Falls' upper area, which you need        chimney. If you talk to Prof. Cozmo,
Waterfall to get to. Not only do you     he will wonder what team magma will
not have Waterfall, but you can't use    do at Mt. Chimney. It seems like 
it out of battle yet, either.            everyone is telling you to go to-

Go all the way left and up the stairs to get the ONLY MOON STONE in EMERALD.
Go south, jump the ledges or dunes all the way down. Head out the cave to
Route 115. battle cindy 351 - 334

                             +~~~~~~~~~~~~~~~~~+
                             |    ROUTE 115    |
                             +~~~~~~~~~~~~~~~~~+

Keep heading south and fight the dude there. After that, bust open the rock 
next to him. Get the great ball and some berries. Go to free double too!

Trainer: Blackbelt Nob
Level 19 Machop (357 EXP)
You get: $608

Trainer: Collecter Hector & Psychic Marlene
Level 18 Zangoose (318 EXP)
Level 18 Seviper  (318 EXP)
Level 18 Meditite (175 EXP)
Level 18 Spoink   (171 EXP)
You get: $1512

There is PP Up south of this double battle. Go back where the blackbelt Nob 
was and now go west. You'll be in a beach area. You see the girl jogging around
there? Beat her!

Trainer: Battle Girl Cindy
Level 18 Meditite (351 EXP)
Level 18 Makuhita (334 EXP)
You get: $432

Done with that. Now get back in meteor falls. Go up the big stairs at the left
and exit the cave once more. Your now heading, where? Yeah, Mt. Chimney! 
*Throws huge party for no reason*

                           +~~~~~~~~~~~~~~~~~~~+
                           |    MT. CHIMNEY    |
                           +~~~~~~~~~~~~~~~~~~~+

Now to head to Mt. Chimney we need to go backwards. Go back through route 112.
Then pass fallarbor town, back through route 113 and down route 111. What you
have to do is go through the Fiery Path and back out. You know where those
two Team magma guys were. They were blocking are way from getting in that place.
Well, they moved and we are now able to use the cable cart up to Mt. Chimney
and down from there as well. Head in and up to Mt Chimney.

Head up those two pair of stairs to reach all the action. Looks like team aqua
is outnumbered. Oh well. Now where's Maxie? Head to the left and walk in 
between the two grunts. Next keep heading north and defeat the Magma Admin, 
Tabitha.

Trainer: Team Magma Grunt x2
Level 20 Zubat (231 EXP)
Level 20 Numel (376 EXP)
You get: $800

Trainer: Magma Admin Tabitha
Level 18 Numel     (339 EXP)
Level 22 Numel     (235 EXP)
Level 20 Poochyena (253 EXP)
Level 22 Zubat     (414 EXP)
You get: $880

Head up and there is the boss of team magma, Maxie. The first thing you should
do is heal up and next save your game. Now defeat him.

                           ====================
                           -= MAXIE BATTLE 1 =-
                           ====================
                               Money: 2000 

Maxie's Pokemon
o------------o-------o-----o
| Pokemon    | level | EXP |
+------------+-------+-----+
|- Mightyena | lvl 24| 657 |
|- Zubat     | lvl 24| 277 |
|- Camerupt  | lvl 25| 937 |
+------------+-------+-----+

My lineup
o------------o-------o
| Pokemon    | Level |
+------------+-------+
|- Combusken | lvl 30|
|- Manectric | lvl 29|
|- Kirlia    | lvl 29|
+------------+-------+

It's recommended to lead with a special attacker (Grass, Water, Fire, Dragon,
Dark, Ice, Psychic, and Electric are classified as special attacks), since
Mightyena's Intimidate Ability will hinder a physical attacker's ability to do
what it does best: put the hurtin' on anything. Mightyena knows Sand-Attack, so
you need to be quick about killing it. I wasted time trying to get my Pokemon
some experience, and I almost had to worry about losing. Don't do that.

Zubat? Are you kidding? Can you say "one hit KO?" Psychic with anything.
Thundershock, Thunderbolt, Shock Wave, just stop reading and murder the thing.
Camerupt is equally easy due to a double weakness to Water. Take out whatever
Water-type attacks you've been using so far and get yourself a heapin' helpin'
of wet camel.

After your victory, Team magma and maxie will run off. After they leave the 
archie will come in. He thanks you and rushes off. Now it's you and the 
meteorite all by yourself, take it! 

Return it to Professor Cozmo and he'll give you TM27, Return.

Okay, now we could move on to our fourth gym and on with our quest. Head out 
of Mt. Chimney and out of your way buy some Lava cookies from that old-timer 
there. They act like full heals, cure all status allienments but these are way
cheaper than the pokemart full heals. Exit threw the opening there.

                           +~~~~~~~~~~~~~~~~~~~~+
                           |    JAGGED PASS     |
                           +~~~~~~~~~~~~~~~~~~~~+

Now hop down the path, you can see small rocks you can't jump on. If you have
the Acro Bike, though, you can start bunny hopping up and down them! You will
also notice ashy grass and a bunch of Trainers. 

Trainer: Hiker Eric         Beat him and keep heading south. You'll encounter a 
Level 20 Geodude (367 EXP)  Team Magma Grunt? Yeah, sadly he's there. Nothing 
Level 20 Baltoy  (247 EXP)  else to do but beat him.
You get: $800
                         
o-------------------o    Trainer: Team Magma Grunt  He talks about a hideout. 
| ===> Pokemon <=== |    Level 22 Poochyena (EXP)   What hideout? Well, he 
+-------------------+    Level 22 Numel     (EXP)   gives you props for beat-
| - Machop          |    You get: $440              ing him so we'll let him go
| - Numel           |
| - Spoink          |    No new pokemon except for the psychic pokemon, spoink.
+-------------------+    You've already seen Machop and Numel. If you don't 
                         have a good Psychic, consider catching spoink.






       <-This walkthrough will continue as SOON as possible.->


===============================================================================
---< 06. The Battle Frontier >------------------------------------< (0600) >---
===============================================================================





                                TO COME...




===============================================================================
---< 07. After Quests >-------------------------------------------< (0700) >---
===============================================================================





                                TO COME...




===============================================================================
---< 08. Items List >---------------------------------------------< (0800) >---
===============================================================================

-Alphabetical Order-

NORMAL ITEMS:
o-------------------------o--------------------------------------o
| Item Name               | Item Effect                          |    
+-------------------------+--------------------------------------+
| - Antidote              | Cures Poison                         |        
| - Awakening             | Cures sleep                          |
| - Big Mushroom          | Sells high                           |
| - Berry Juice           | Heals 20 HP                          |
| - Black Flute           | Temporarily decreases encounters     | 
| - Blue Flute            | Stops sleep                          |
| - Blue Shard            | Can be traded for water stone        |
| - Burn Heal             | Heals burn                           |
| - Dire Hit              | Raises Critcal rate                  |
| - Elixer                | Restores 10 HP to all moves          |
| - Energy Powder         | Heals 50 HP, tastes bad              |
| - Energy Root           | Heals 200 HP, tastes bad             |
| - Escape Rope           | Escapes from caves, etc.             |
| - Ether                 | Restores all of PP for one move      |
| - Fresh Water           | Heals 50 HP                          |
| - Full Heal             | Heals any status condition           |
| - Full Restore          | Restores all HP and conditions       | 
| - Green Shard           | Can be traded for leaf stone         |
| - Guard Special         | Reduces Critcal hit chance           |
| - Heal Powder           | Heals any condition                  |
| - Hyper Potion          | Heals 200 HP                         |
| - Ice Heal              | Cures freeze                         |
| - Lava Cookie           | Heals 30 HP                          |
| - Lemonade              | Heals 80 HP                          |          
| - Max Ether             | Restores 10 PP for all moves         | 
| - Max Potion            | Heals all HP                         |
| - Max Repel             | Repels wild pokemon (250 steps)      |
| - Max Revive            | Revives one pokemon with all HP      |
| - Moo Moo Milk          | Heals 100 HP                         |
| - Nugget                | Sells for 5000                       |
| - Paralyz Heal          | Cures paralyziz                      |
| - Pearl                 | Sells high                           |
| - Pokedoll              | Runs from one battle                 |
| - Potion                | Heals 20 HP                          |
| - Red Flute             | Restores attraction                  |
| - Red Shard             | Can be traded for fire stone         |
| - Repel                 | Repels wild pokemon (100 steps)      |
| - Revival Herb          | Revives one pkmn and HP, taste bad   |
| - Revive                | Revives one pokemon with half HP     |
| - Sacred Ash            | Revives all fainted pokemon          |
| - Tiny Mushroom         | Sells low                            |
| - Soda Pop              | Heals 60 HP                          |
| - Star Dust             | Sells for 1000                       |
| - Star Piece            | Sells for 4900                       |
| - Super Potion          | Heals 50 HP                          |
| - Super Repel           | Repels wild pokemon (200 steps)      |
| - X Accuracy            | Raises accuracy by 1                 |
| - X Attack              | Raises attack by 1                   |
| - X Defend              | Raises defense by 1                  |
| - X Special             | Raises all specials by 1             |
| - X Speed               | Raises speed by 1                    |
| - Yellow Flute          | Stops confusions                     |
| - Yellow Shard          | Can be traded for thunder stone      |
| - White Flute           | Temporarily increases Encounters     |
+-------------------------+--------------------------------------+


KEY ITEMS:
o-----------------------o------------------------------------o
| Item Name             | Item Effect                        |
+-----------------------+------------------------------------+
| - Arco Bike           | Can do tricks.                     |
| - Aurora Ticket       | Allows you to go to Island 9       | 
| - Basement Key        | Access to new mauville             |
| - Berry Pouch         | Holds berries                      |
| - Bicycle             | A normal bike                      |
| - Bike Voucher        | Trade it to get a bike             |
| - Blue Orb            | Use it for Kyroge                  |
| - Card Key            | Use it to open doors in silph co.  |
| - Claw Fossil         | Turns into Anorith                 |
| - Coin Case           | Hold's up to 9,999 coins           |
| - Contest Pass        | Pass to participate contest        |
| - Devon Goods         | A package for capt. Stern          |
| - Devon Scope         | Allows you to see Kecleon          |
| - Dome Fossil         | Turns to Kabuto                    |
| - Elavator Key        | Unlocks elavator in rocket base    |
| - Eon Ticket          | Access to southern island          |
| - Fame Checker        | Gives info. on other people        |
| - Go Goggles          | Can go through sand storms         | 
| - Gold Teeth          | Warden's teeth                     |
| - Good Rod            | A rod for fishing                  |
| - Helix Fossil        | Turns to Omanyte                   |
| - Itemfinder          | Access's unsee able items          |
| - Letter              | A letter to steven                 |
| - Lift Key            | Open's elevator in rocket hideout  |
| - Powder Jar          | Holds crushed berries              |
| - Meteorite           | Can be traded for moon stone       |
| - Mystery Ticket      | Allows you to go to island 8       |
| - Oak's Parcel        | Pro. oak's item                    |
| - Old Amber           | Turns to Aerodactyl                |
| - Old Rod             | A rod to fish                      |
| - Pokeblock Case      | Holds pokeblocks                   |
| - Pokeflute           | Cures sleep                        |
| - Rainbow pass        | Allows you to go to island 4-7     |
| - Red Orb             | Use it for Groudon                 |
| - Room 1 Key          | Unlocks room 1 in abandoned ship   |
| - Room 2 Key          | Unlocks room 2 in abandoned ship   |
| - Room 4 Key          | Unlocks room 4 in abandoned ship   |
| - Room 6 Key          | Unlocks room 6 in abandoned ship   |
| - Root Fossil         | Turns into Lileep                  |
| - Ruby Plate          | Needed for Island 1                |
| - S.S Ticket          | Ticket for S.S anne                |
| - Sapphire Plate      | Needed in island 1                 |
| - Scanner             | Can be traded.                     |
| - Secret Key          | Unlocks cinnabar gym               |
| - Silph Scope         | Allows you to see ghost            |
| - Soot Sack           | Holds ash                          |
| - Storage Key         | Opens a room in Abandonde ship     |
| - Super Rod           | A rod for fishing                  |
| - Tea                 | Allows you to go to sanfron city   |
| - Teach TV            | A educational portable TV          |     
| - TM Case             | Holds your TM's and HM's           |
| - Tri Pass            | Access to islands 1-3              |
| - VS Seeker           | Creates rematches against trainers |
| - Wailmer Pail        | Allows you to water berries        |
| - World Map           | Shows a map of the world           |
+-----------------------+------------------------------------+

VITAMINS: 
o-----------------------o------------------------------------o
| Vitamin Name          | Vitamin Effect                     |
+-----------------------+------------------------------------+
| - Carbos              | Raises Speed                       |
| - Calcium             | Raises Special Attack              |
| - HP Up               | Raises HP                          |
| - Iron                | Raises Defense                     |
| - PP Up               | Raises PP by a little              |
| - PP Max              | Raises PP to the max               |
| - Protein             | Raises Attack                      |
| - Zinc                | Raises Special Defense             | 
+-----------------------+------------------------------------+


POKEBALLS:
o-----------------------o------------------------------------o
| Ball Name             | Ball Effect                        |
+-----------------------+------------------------------------+
| - Poke Ball           | Catches wild pokemon               | 
| - Great Ball          | More effective than pokeball       |
| - Ultra Ball          | More effective than ultra ball     |
| - Master Ball         | Catches pokemon 100% of the time   |
| - Nest Ball           | Catches low level pokemon better   |
| - Repeat Ball         | Catches pokemon you already caught |
| - Timer Ball          | Gets better every turn past        |
| - Dive Ball           | Better if used underwater          |
| - Net Ball            | Is better for bug/water pokemon    |
| - Safari Ball         | Ball only used in safari zone      |
| - Premier Ball        | Catches wild pokemon               |
| - Luxury Ball         | Catches wild pokemon               |
+-----------------------+------------------------------------+

STONES:
o-----------------------o------------------------------------o
| Stone Name            | Stone Effect                       |
+-----------------------+------------------------------------+
| - Water Stone         | Evolves certain pokemon            |
| - Thunder Stone       | Evolves certain pokemon            |           
| - Fire Stone          | Evolves certain pokemon            |
| - Leaf Stone          | Evolves certain pokemon            |
| - Moon Stone          | Evolves certain pokemon            |
+-----------------------+------------------------------------+

HOLD ITEMS:
o-----------------------o------------------------------------o
| Item Name             | Item Effect                        |
+-----------------------+------------------------------------+
| - Amulet Coin         | Doubles earnings from battle       |
| - Black Glasses       | 10% increase to all dark type moves|
| - Blackbelt           | 10% increase to fighting attacks   | 
| - Blue Scarf          | Raises Beauty in contests          |
| - Bright Powder       | Raises your envasion               |
| - Charcoal            | 10% increase to all fire type moves|
| - Choice Band         | 50% increase to physical attack    |
| - Cleanse Tag         | Reduces pokemon encounters         |
| - Deepsea Scale       | Doubles clampearls sp. Deffense    |
| - Deepsea Tooth       | Doubles clampearls sp. Attack      |
| - Dragon Fang         | 10% increase to all dragon moves   |
| - Dragon Scale        | Evolves seadra when gets traded    |
| - Everstone           | Holds evolution                    |
| - Exp. Share          | Gives exp. to the holder           |
| - Focus Band          | 10% chance of perventing faint     |
| - Green Scarf         | Raises smarts in a contest         |
| - Hard Stone          | 10% increase to all rock moves     |
| - King's Rock         | 30% chance that opponets flinches  |
| - Lax Incense         | 5% decrease to opponets Accuracy   |
| - Leftovers           | Heals a little HP every turn       |
| - Light Ball          | Doubles pikacu's special attack    |
| - Lucky Egg           | Doubles holders exp. earn          |
| - Lucky Punch         | Increases chansey's critical ratio |
| - Macho Brace         | Doubles gained EVs                 |
| - Magnet              | 10% increase to electric attacks   |
| - Metal Coat          | 10% increase to steel moves        |
| - Metal Powder        | Raises Ditto defense               | 
| - Miracle Seed        | 10% increase to grass attacks      |
| - Mystic Water        | 10% increase to water attacks      |
| - Nevermelt Ice       | 10% increase to ice attacks        |
| - Pink Scarf          | Raises cuteness in contest         |
| - Poison Barb         | 10% increase to poison attacks     |
| - Quick Claw          | Your pokemon may attack first      |         
| - Red Scarf           | Raises coolness in contest         |
| - Scope Lens          | Raises your critcal ratio          |
| - Sea Incense         | 5% increase to water attacks       |
| - Sharp Beak          | 10% increase to flying attacks     |
| - Shell Bell          | Heals 1/8 damage                   |
| - Silk Scarf          | 10% increase to flying attacks     |
| - Silver Powder       | 10% increase to bug attacks        |
| - Smoke Ball          | Use it run away from pokemon       |
| - Soft Snad           | 10% increase to ground attacks     |
| - Soothe Bell         | Pokemons happiness grows faster    |
| - Soul Dew            | 50% increase Sp. Def and Att,lati@s|
| - Spell Tag           | 10% increase to ghost attacks      |
| - Stick               | Farfetch'd critical ratio raises   |
| - Thick Club          | Doubles cubone and marowak attack  |
| - Twisted Spoon       | 10% increase to psychic attacks    |
| - Upgrade             | Evolves polygon, when traded       |
| - White Herb          | Cures all conditions               |
| - Yellow Scarf        | Raises toughness in contest        |
+-----------------------+------------------------------------+

Some pokemon only evolve by being traded with a hold item they are:

Dragon Scale:
=~=~=~=~=~=~= 
Seadra ----> Kingdra      

Kings Rock:
=~=~=~=~=~=  
Poliwhirl -> Politoed    
Slowpoke --> Slowking

Metal Coat:
=~=~=~=~=~=  
Onix ------> Steelix
Scyther ---> Scizor

Also, some hold items them to breed their baby forms, they are:

Lax Incense:
=~=~=~=~=~=~=
Wobuffet --> Wynaut

Sea Incense:
=~=~=~=~=~=~=
Marill ----> Azurill

===============================================================================
---< 09. Berries List >-------------------------------------------< (0900) >---
===============================================================================

Berries can be found on trees scattered throughout Hoenn. Once you get the 
Wailmer Pail, you'll be able to plant any Berries you find in soft, loamy 
soil and nurture them to produce more Berries. Berries are great held items 
for Pokemon. 

+----+---------------+--------------------------------------------------------+
|NM. | BERRY NAME    | BERRY EFFECT                                           |
+----+---------------+--------------------------------------------------------+
|1.  | Aguav Berry   | When held, 1/8 HP recovers when HP is below half, but  |
|    |               | Confusion occurs for Pokemon that are Naughty, Lax,    |
|    |               | Naive, or Rash.                                        |
|2.  | Apicot Berry  | When held, in pinch, Special Defense raises one stage. |
|3.  | Aspear Berry  | When held, Freeze status recovers by itself.           |
|4.  | Belue Berry   | Bury in the earth to grow BELUE ingredients for PokéB. |
|5.  | Bluk Berry    | Bury in the earth to grow BLUK ingredients for PokeB.  |
|6.  | Cheri Berry   | When held, Paralyze status recovers by itself.         |
|7.  | Chesto Berry  | When held, Sleep status recovers by itself.            |
|8.  | Cornn Berry   | Bury in the earth to grow CORNN ingredients for PokéB. |
|9.  | Durin Berry   | Bury in the earth to grow DURIN ingredients for PokéB. |
|10. | Enigma Berry  | Bury in the earth to grow some ingredients for PokéB.  |
|11. | Figy Berry    | When held, 1/8 HP recovers when HP is below half, but  |
|    |               | Confusion occurs for Pokemon that are Bold, Timid,     |
|    |               | Modest, or Calm.                                       |
|12. | Ganlon Berry  | When held, while in a pinch, Defense raises one stage. |
|13. | Hondew Berry  | Bury in the earth to grow HONDEW ingredients for PokeB.|
|14. | Iapapa Berry  | When held, 1/8 HP recovers when HP is below half, but  |
|    |               | Confusion occurs for Pokemon that are Lonely, Hasty,   |
|    |               | Mild, or Gentle.                                       |
|15. | Kelpsy Berry  | Bury in the earth to grow KELPSY ingredients for PokéB.|
|16. | Lansat Berry  | When held, in a pinch, it becomes easy to Critical Hit |
|    |               | the enemy.                                             |
|17. | Leppa Berry   | When held, 10 PP recovers by itself when PP is 0.      |
|18. | Liechi Berry  | When held, while in a pinch, Attack raises one stage.  |
|19. | Lum Berry     | When held, any status ailment recovers by itself.      |
|20. | Mago Berry    | When held, 1/8 HP recovers when HP is below half, but  |
|    |               | Confusion occurs for Pokemon that are Brave, Relaxed,  |
|    |               | Quiet, or Sassy.                                       |
|21. | Magost Berry  | Bury in the earth to grow MAGOST ingredients for PokéB.|
|22. | Nanab Berry   | Bury in the earth to grow NANAB ingredients for PokéB. |
|23. | Nomel Berry   | Bury in the earth to grow NOMEL ingredients for PokéB. |
|24. | Oran Berry    | When held, 10 HP recovers when HP is below 1/2.        |
|25. | Pamtre Berry  | Bury in the earth to grow PAMTRE ingredients for PokéB.|
|26. | Pecha Berry   | When held, Poison status recovers by itself.           |
|27. | Persim Berry  | When held, Confusion status recovers by itself.        |
|28. | Petaya Berry  | When held, in a pinch, Special Attack raises one stage.|
|29. | Pinap Berry   | Bury in the earth to grow PINAP ingredients for PokéB. |
|30. | Pomeg Berry   | Bury in the earth to grow POMEG ingredients for PokéB. |
|31. | Qualot Berry  | Bury in the earth to grow QUALOT ingredients for PokéB.|
|32. | Rabuta Berry  | Bury in the earth to grow RABUTA ingredients for PokéB.|
|33. | Rawst Berry   | When held, Burn status recovers by itself.             |
|34. | Razz Berry    | Bury in the earth to grow RAZZ ingredients for PokéB.  |
|35. | Salac Berry   | When held, while in a pinch, Speed raises one stage.   |
|36. | Sitrus Berry  | When held, 30 HP recovers when HP is below half.       |
|37. | Spelon Berry  | Bury in the earth to grow SPELON ingredients for PokéB.|
|38. | Starf Berry   | When held, in a pinch, one ability raises two stages.  |
|39. | Tamato Berry  | Bury in the earth to grow TAMATO ingredients for PokéB.|
|40. | Watmel Berry  | Bury in the earth to grow WATMEL ingredients for PokéB.|
|42. | Wepear Berry  | Bury in the earth to grow WEPEAR ingredients for PokéB.|
|43. | Wiki Berry    | When held, 1/8 HP recovers when HP is below half, but  |
|    |               | Confusion occurs for Pokemon that are Adamant, Impish, |
|    |               | Jolly, or Careful.                                     |
+----+---------------+--------------------------------------------------------+




===============================================================================
---< 10. TM/HM List >---------------------------------------------< (1000) >---
===============================================================================

This is a complete list of all the fifty TM and eight HMs that are available
in this game. Also their power points attack power and more. So let's move on,
shall we.

+-----------------------------------------------------------------------------+
|                             - TM's List -                                   | 
+-----------------------------------------------------------------------------+

TM 01- Focus Punch
------------------
Type:         Fighting
PP:           20
Power:        150
Accuracy:     100
Other:        Attacks 2nd turn. If hit pokemon flinches.
Location:     Route 115

TM 02- Dragon Claw
Type:         Dragon
PP:           15
Power:        80
Accuracy:     100
Other:        ---
Location:     Meteor Fall

TM 03- Water Pulse
Type:         Water
PP:           20
Power:        60
Accuracy:     100
Other:        10% chance it'll confuse 
Location:     Sootopolis Gym

TM 04- Calm Mind 
Type:         Psychic
PP:           20
Power:        ---
Accuracy:     ---
Other:        Raises Sp. Attk. and Sp. def.
Location:     Mossdeep Gym

TM 05- Roar
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Forces trainer to switch pkmn.
Location:     Route 114

TM 06- Toxic
Type:         Poison
PP:           10
Power:        ---
Accuracy:     85
Other:        Poisons foe and poison gets stronger each turn.
Location:     Fiery Path

TM 07- Hail
Type:         Ice
PP:           10
Power:        ---
Accuracy:     ---
Other:        Starts hailing and hurts all pkmn types execpt ice. 
Location:     Shoal cave

TM 08- Bulk Up
Type:         Fighting
PP:           20
Power:        ---
Accuracy:     ---
Other:        Raises attack and deffense.
Location:     Dewford Gym

TM 09- Bullet Seed
Type:         Grass
PP:           30
Power:        10
Accuracy:     100
Other:        Attacks 2-5 times per turn.
Location:     Route 104

TM 10- Hidden Power    
Type:         Normal
PP:           15
Power:        ---
Accuracy:     100
Other:        Type and power depends on pokemon.
Location:     Slateport/ Fortree

TM 11- Sunny Day
Type:         Fire
PP:           20
Power:        ---
Accuracy:     100
Other:        Boost the power os fire moves for 5 turns. No solarbeam charge.
Location:     Scorched Lab

TM 12- Taunt
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Taunts foe to only use attacking moves.
Location:     Trick house

TM 13 Ice Beam
Type:         Ice
PP:           10
Power:        95
Accuracy:     100
Other:        10% chance it'll freeze foe.
Location:     Mauville/ Abandoned Ship
 
TM 14- Blizzard
Type:         Ice
PP:           5
Power:        120
Accuracy:     85
Other:        10% chance it'll freeze foe. Hits both pkmn in double battle.
Location:     Lilycove Dept. Store
 
TM 15- Hyper Beam
Type:         Normal
PP:           5
Power:        150
Accuracy:     90
Other:        Attacks first second turn recharges.
Location:     Lilycove Dept. Store

TM 16- Light Screen
Type:         Psychic
PP:           30
Power:        ---
Accuracy:     ---
Other:        Cuts all Sp. attks by half.
Location:     Lilycove Dept. store
 
TM 17- Protect
Type:         Normal
PP:           10
Power:        ---
Accuracy:     ---
Other:        Negates all attacks for that turn.
Location:     Lilycove Dept. store

TM 18- Rain Dance
Type:         Water
PP:           5
Power:        ---
Accuracy:     ---
Other:        Raises water moves for 5 turns. Thunder never misses.
Location:     Abandoned Ship
 
TM 19- Giga Drain
Type:         Grass
PP:           5
Power:        60
Accuracy:     100
Other:        Takes HP equal to 1/2 damage inflicted.
Location:     Route 123

TM 20- Safeguard
Type:         Normal
PP:           25
Power:        ---
Accuracy:     ---
Other:        Covers user, team and negates all status affects.
Location:     Lilycove Dept. store
 
TM 21- Frustration
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Power is based on how much the pokemon hates you.
Location:     Pacifidlog Town
 
TM 22- Solarbeam
Type:         Grass
PP:           10
Power:        120
Accuracy:     100
Other:        Powers up 1st turn, attacks 2nd turn.
Location:     Safari Zone

TM 23- Iron Tail
Type:         Steel
PP:           15
Power:        100
Accuracy:     75
Other:        30% chance of lowering foes defense.

TM 24- Thunderbolt
Type:         Electric
PP:           15
Power:        95
Accuracy:     100
Other:        10% chance it might paralyze.
Location:     Mauville game coner

TM 25- Thunder
Type:         Electric
PP:           10
Power:        120
Accuracy:     70
Other:        10% chance it might paralyze
Location:     Lilycove Dept. Store

TM 26- Earthquake
Type:         Ground
PP:           10
Power:        100
Accuracy:     100
Other:        Twice damage if foe used dig.

TM 27- Return
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Power is based on how pokemon likes you.
Location:     Fallarbor/ Pacifidlog town

TM 28- Dig
Type:         Ground
PP:           10
Power:        60
Accuracy:     100
Other:        1st turn dig, 2nd turn attack.

TM 29- Psychic
Type:         Psychic
PP:           10
Power:        90
Accuracy:     100
Other:        10% chance of lowering foes defense.
Location:     Mauville/ Victory road

TM 30- Shadow Ball
Type:         Ghost 
PP:           15
Power:        80
Accuracy:     100
Other:        20% chance of lowering foes defense.
Location:     Mt. Pyre

TM 31- Brick Break
Type:         Fighting
PP:           15
Power:        75
Accuracy:     100
Other:        Breaks reflect and light screen.
Location:     Sootopolis city
 
TM 32- Double Team
Type:         Normal
PP:           15
Power:        ---
Accuracy:     ---
Other:        Raises envasiveness by 1 level
Location:     Mauville game corner

TM 33- Reflect
Type:         Psychic
PP:           20
Power:        ---
Accuracy:     ---
Other:        Raises defense for 5 turns.
Location:     Lilycove dept. store

TM 34- Shock Wave 
Type:         Electric
PP:           20
Power:        60
Accuracy:     ---
Other:        Always hits.
Location:     Mauville Gym

TM 35- Flamethrower
Type:         Fire
PP:           15
Power:        95
Accuracy:     100
Other:        10% chance it burns foe.
Location:     Mauville game corner

TM 36- Sludge Bomb
Type:         Poison
PP:           10
Power:        90
Accuracy:     100
Other:        30% chance poisons foe
Location:     Dewford town

TM 37- Sandstorm
Type:         Rock
PP:           10 
Power:        ---
Accuracy:     ---
Other:        A sandstorm for 5 turn s that hurts all pkmn execpt ground.
Location:     Dessert

TM 38- Fire Blast
Type:         Fire
PP:           5
Power:        120
Accuracy:     85
Other:        10% chance it'll burn foe
Location:     Lilycove Dept. Store

TM 39- Rock Tomb
Type:         Rock
PP:           10
Power:        50
Accuracy:     80
Other:        Lowers opponents Speed
Location:     Rustboro Gym

TM 40- Aerial Ace
Type:         Flying
PP:           20
Power:        60
Accuracy:     ---
Other:        Always hits.
Location:     Fortree gym

TM 41- Torment
Type:         Dark
PP:           15
Power:        ---
Accuracy:     100
Other:        Foe can't use move twice in a row.
Location:     Slateport city

TM 42- Facade
Type:         Normal
PP:           20
Power:        70
Accuracy:     100
Other:        Doubles attack if burned, Poison, Paralyzed.
Location:     Petalburg Gym

TM 43- Secret Power
Type:         Normal
PP:           20
Power:        70
Accuracy:     100
Other:        30% chance of special effect
Location:     Route 111/ Slateport

TM 44- Rest
Type:         Psychic
PP:           10
Power:        ---
Accuracy:     ---
Other:        Regains health while sleeping 2 turns.
Location:     Lilycove city

TM 45- Attract
Type:         Normal
PP:           15
Power:        ---
Accuracy:     100
Other:        50% chance foe won't attack.
Location:     Vendaturf town

TM 46- Thief
Type:         Dark
PP:           10
Power:        40
Accuracy:     100
Other:        Jacks opponents item.
Location:     Slateport city

TM 47- Steel Wing
Type:         Steel
PP:           25
Power:        70
Accuracy:     90
Other:        10% chanceof raising defense.
Location:     Granite cave

TM 48- Skill Swap
Type:         Psychic
PP:           10
Power:        ---
Accuracy:     100
Other:        Switches abilities with foe.
Location:     Mt. Pyre

TM 49- Snatch
Type:         Dark
PP:           10
Power:        ---
Accuracy:     100
Other:        Steal and uses special effect from foe.
Location:     S.S Tidal

TM 50- Overheat
Type:         Fire
PP:           5
Power:        140
Accuracy:     90
Other:        Lowers your Sp. Att after use. 
Location:     Lavaridge Gym    

+-----------------------------------------------------------------------------+
|                             - HM's List -                                   | 
+-----------------------------------------------------------------------------+

HM 01- Cut
Type:         Normal
PP:           30
Power:        50
Accuracy:     95
Other:        Cuts tress outside of battle
Location:     Rustboro city

HM 02- Fly
Type:         Flying
PP:           15
Power:        70
Accuracy:     95
Other:        1st turn fly up, 2nd turn attacks
Location:     Route 119

HM 03- Surf  
Type:         Water
PP:           15
Power:        95
Accuracy:     100
Other:        Travels across water
Location:     Petalburg city

HM 04- Strength
Type:         Normal
PP:           15
Power:        95
Accuracy:     100
Other:        Moves Boulders
Location:     Rusturf Tunnel

HM 05- Flash
Type:         Normal
PP:           20
Power:        ---
Accuracy:     70
Other:        Lights up caves, etc.
Location:     Granite Cave

HM 06- Rock Smash
Type:         Fighting
PP:           15
Power:        20
Accuracy:     100
Other:        Breaks rocks in the way
Location:     Mauville city

HM 07- Waterfall
Type:         Water
PP:           15
Power:        80
Accuracy:     100
Other:        Climbs waterfalls
Location:     Cave of origin 

HM 08- Dive
Type:         Water   
PP:           10
Power:        60
Accuracy:     100
Other:        1st turn dive, 2nd attack
Location:     Mossdeep City


===============================================================================
---< 11. Abilities >----------------------------------------------< (1100) >---
===============================================================================

Each Pokemon in the game has a special characteristic called an "Ability".
Abilities usually affect certain aspects of battle, and Abilities differ based
on the species of Pokemon. Each species of Pokemon has either one or two
Abilities, and these Abilities can not be changed except through evolution or
the move Skill Swap (which is only temporary).

Abilities can do a wide variety of things, such as provide immunity against
certain status ailments (Poison, Sleep, Confusion, etc.). Others may prevent
the opponent from doing something. They really can do a lot of different
things, and are an important aspect of Pokemon. Not only is it important to
learn each Pokemon's types, but learning their Abilities too is very
important.

Below is a list of all of the Abilities that Pokemon can have. This list does
show you which Pokemon have the Ability, and provides a description of what 
each Ability does. CREDITS TO MARRILAND FOR THE FORMAT. I just added who can 
have the abilities. w00t!

.----------.
| AIR LOCK |_________________________________________________________________
'-----.                                                                      |
      | This Pokemon isn't affected by anything that the weather condition   |
      | alters                                                               |
      |                                                                      |
      | Pokemon: Rayquaza                                                    |
.-----'------._______________________________________________________________|
| ARENA TRAP |_______________________________________________________________
'-----.                                                                      |
      | The enemy can't switch their Pokemon or retreat, unless they're      |
      | Flying-type or have Levitate                                         |
      |                                                                      |
      | Pokemon: Trapinch, Diglett, Dugtrio                                  |
.-----'--------._____________________________________________________________|
| BATTLE ARMOR |_____________________________________________________________
'-----.                                                                      |
      | Reduces the chances of the enemy hitting with a critical hit         |
      |                                                                      |
      |   Pokemon: Anorith, Armaldo, Kabuto, Kabutops                        |
.-----'-.____________________________________________________________________|
| BLAZE |____________________________________________________________________
'-----.                                                                      |
      | This Pokemon's Fire-type attacks do 1.5x as much damage when it's    |
      | under 33% of its max HP                                              |
      |                                                                      |
      | Pokemon: Torchic, Combusken, Blaziken, Charmander, Charmeleon,       |
      |          Charizard, Cyndaquil, Quilava, Typhlosion                   |
.-----'-------.______________________________________________________________|
| CHLOROPHYLL |______________________________________________________________
'-----.                                                                      |
      | Doubles this Pokemon's Speed when it's sunny                         |
      |                                                                      |
      | Pokemon: Seedot, Nuzleaf, Shiftry, Oddish, Gloom, Vileplume,         |
      |          Bellossom, Tropius, Bellsprout, Weepinbell, Victreebel,     |
      |          Tangela, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora,     |
      |          Exeggcute, Exeggutor                                        |
.-----'------._______________________________________________________________|
| CLEAR BODY |_______________________________________________________________
'-----.                                                                      |
      | Your opponent's moves or Abilities can't lower this Pokemon's stats  |
      |                                                                      |
      | Pokemon: Tentacool, Tentacruel, Beldum, Metang, Metagross, Regirock, |
      |          Regice, Registeel                                           |
.-----'------._______________________________________________________________|
| CLOUD NINE |_______________________________________________________________
'-----.                                                                      |
      | All Pokemon aren't affected by weather conditions or anything the    |
      | weather condition alters while this Pokemon is out                   |
      |                                                                      |
      | Pokemon: Psyduck, Golduck                                            |
.-----'--------._____________________________________________________________|
| COLOR CHANGE |_____________________________________________________________
'-----.                                                                      |
      | After being hit with an attack, this Pokemon's type changes to the   |
      | type of attack just used against it                                  |
      |                                                                      |
      | Pokemon: Kecleon                                                     |
.-----'--------._____________________________________________________________|
| COMPOUNDEYES |_____________________________________________________________
'-----.                                                                      |
      | All of this Pokemon's moves are 30% more accurate                    |
      |                                                                      |
      | Pokemon: Nincada, Venonat, Venomoth, Yanma, Butterfree               |
.-----'------._______________________________________________________________|
| CUTE CHARM |_______________________________________________________________
'-----.                                                                      |
      | 30% chance of inflicting Attract on the enemy when the enemy does    |
      | damage to this Pokemon (and are of the opposite Gender)              |
      |                                                                      |
      | Pokemon: Skitty, Delcatty, Igglybuff, Jigglypuff, Wigglytuff,        |
      |          Cleffa, Clefairy, Clefable                                  |
.-----'._____________________________________________________________________|
| DAMP |_____________________________________________________________________
'-----.                                                                      |
      | All Pokemon can't use Selfdestruct or Explosion while this Pokemon   |
      | is out                                                               |
      |                                                                      |
      | Pokemon: Psyduck, Golduck, Wooper, Quagsire, Poliwag, Poliwhirl,     |
      |          Poliwrath, Politoed                                         |
.-----'---.__________________________________________________________________|
| DRIZZLE |__________________________________________________________________
'-----.                                                                      |
      | Changes the weather to rainy                                         |
      |                                                                      |
      | Pokemon: Kyogre                                                      |
.-----'---.__________________________________________________________________|
| DROUGHT |__________________________________________________________________
'-----.                                                                      |
      | Changes the weather to sunny                                         |
      |                                                                      |
      | Pokemon: Groudon                                                     |
.-----'------._______________________________________________________________|
| EARLY BIRD |_______________________________________________________________
'-----.                                                                      |
      | This Pokemon stays Asleep for less time                              |
      |                                                                      |
      | Pokemon: Girafarig, Doduo, Dodrio, Seedot, Nuzleaf, Shiftry, Natu,   |
      |          Xatu, Ledyba, Ledian, Houndour, Houndoom, Kangaskhan        |
.-----'--------._____________________________________________________________|
| EFFECT SPORE |_____________________________________________________________
'-----.                                                                      |
      | If your opponent uses a direct attack against this Pokemon, there's  |
      | a 10% chance of afflicting the enemy with Poison, Paralyze, or Sleep |
      |                                                                      |
      | Pokemon: Shroomish, Breloom, Paras, Parasect                         |
.-----'------._______________________________________________________________|
| FLAME BODY |_______________________________________________________________
'-----.                                                                      |
      | If your opponent uses a direct attack against this Pokemon, there's  |
      | a 30% chance of afflicting the enemy with Burn                       |
      |                                                                      |
      | Pokemon: Slugma, Magcargo, Magby, Magmar                             |
.-----'------._______________________________________________________________|
| FLASH FIRE |_______________________________________________________________
'-----.                                                                      |
      | Prevents all damage and effects of Fire-type attacks, and causes     |
      | this Pokemon's Fire-type attacks to do more damage                   |
      |                                                                      |
      | Pokemon: Vulpix, Ninetales, Growlithe, Arcanine, Houndour, Houndoom, |
      |          Ponyta, Rapidash, Flareon                                   |
.-----'----._________________________________________________________________|
| FORECAST |_________________________________________________________________
'-----.                                                                      |
      | Changes this Pokemon's type based on the weather condition (rainy =  |
      | Water-type; sunny = Fire-type; hailing = Ice-type)                   |
      |                                                                      |
      | Pokemon: Castform                                                    |
.-----'._____________________________________________________________________|
| GUTS |_____________________________________________________________________
'-----.                                                                      |
      | This Pokemon's attacks do 1.5x as much damage while this Pokemon is  |
      | afflicted with a Status Condtion                                     |
      |                                                                      |
      | Pokemon: Taillow, Swellow, Makuhita, Hariyama, Machop, Machoke,      |
      |          Machamp, Heracross, Tyrogue, Larvitar, Rattata, Raticate,   |
      |          Ursaring                                                    |
.-----'------._______________________________________________________________|
| HUGE POWER |_______________________________________________________________
'-----.                                                                      |
      | This Pokemon's attacks do more damage than usual as long as this     |
      | Ability hasn't been copied                                           |
      |                                                                      |
      | Pokemon: Azurill, Marill, Azumarill                                  |
.-----'--.___________________________________________________________________|
| HUSTLE |___________________________________________________________________
'-----.                                                                      |
      | This Pokemon's attacks do 1.5x as much damage, but accuracy for all  |
      | moves is reduced by 1/5                                              |
      |                                                                      |
      | Pokemon: Corsola, Delibird, Togepi, Togetic, Remoraid                |
.-----'--------._____________________________________________________________|
| HYPER CUTTER |_____________________________________________________________
'-----.                                                                      |
      | This Pokemon's Attack can't be lowered by any moves or Abilities     |
      |                                                                      |
      | Pokemon: Mawile, Trapinch, Pinsir, Corphish, Crawdaunt, Gligar,      |
      |          Krabby, Kingler                                             |
.-----'------._______________________________________________________________|
| ILLUMINATE |_______________________________________________________________
'-----.                                                                      |
      | While this Pokemon is your first Pokemon, you will encounter less    |
      | wild Pokemon                                                         |
      |                                                                      |
      | Pokemon: Chinchou, Lanturn, Volbeat, Staryu, Starmie                 |
.-----'----._________________________________________________________________|
| IMMUNITY |_________________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become afflicted with Poison                      |
      |                                                                      |
      | Pokemon: Zangoose, Snorlax                                           |
.-----'-------.______________________________________________________________|
| INNER FOCUS |______________________________________________________________
'-----.                                                                      |
      | This Pokemon doesn't Flinch                                          |
      |                                                                      |
      | Pokemon: Girafarig, Snorunt, Glalie, Zubat, Golbat, Crobat, Abra,    |
      |          Kadabra, Alakazam, Dragonite, Farfetch'd, Sneasel           |
.-----'----._________________________________________________________________|
| INSOMNIA |_________________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become afflicted with Sleep (Rest does nothing)   |
      |                                                                      |
      | Pokemon: Shuppet, Banette, Murkrow, Spinarak, Ariados, Drowzee,      |
      |          Hypno, Hoothoot, Noctowl                                    |
.-----'------._______________________________________________________________|
| INTIMIDATE |_______________________________________________________________
'-----.                                                                      |
      | When this Pokemon is sent out, it lowers both enemies Attack by 1    |
      | stage                                                                |
      |                                                                      |
      | Pokemon: Mightyena, Gyarados, Mawile, Salamence, Masquerain,         |
      |          Hitmontop, Arcanine, Ekans, Arbok, Stantler, Tauros,        |
      |          Snubbull, Granbull                                          |
.-----'----._________________________________________________________________|
| KEEN EYE |_________________________________________________________________
'-----.                                                                      |
      | This Pokemon's Accuracy can't be lowered by any moves or Abilities   |
      |                                                                      |
      | Pokemon: Skarmory, Wingull, Pelipper, Sableye, Hoothoot, Noctowl,    |
      |          Sneasel, Hitmonchan, Pidgey, Pidgeotto, Pidgeot, Spearow,   |
      |          Fearow, Farfetch'd, Sentret, Furret                         |
.-----'----._________________________________________________________________|
| LEVITATE |_________________________________________________________________
'-----.                                                                      |
      | Prevents all damage and effects of Ground-type attacks               |
      |                                                                      |
      | Pokemon: Solrock, Lunatone, Flygon, Baltoy, Claydol, Vibrava,        |
      |          Flygon, Koffing, Weezing, Chimecho, Latias, Latios,         |
      |          Duskull, Unown, Misdreavus, Gastly, Haunter, Gengar         |
.-----'--------._____________________________________________________________|
| LIGHTNINGROD |_____________________________________________________________
'-----.                                                                      |
      | Any Electric-type attacks that would target your other Pokemon       |
      | target this Pokemon instead                                          |
      |                                                                      |
      | Pokemon: Electrike, Manectric, Rhyhorn, Rhydon, Cubone, Marowak      |
.-----'--.___________________________________________________________________|
| LIMBER |___________________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become afflicted with Paralysis                   |
      |                                                                      |
      | Pokemon: Persian, Hitmonlee, Ditto                                   |
.-----'-------.______________________________________________________________|
| LIQUID OOZE |______________________________________________________________
'-----.                                                                      |
      | If this Pokemon's HP is being drained by Leech Seed, Absorb, Mega    |
      | Drain, etc, it does damage to the attacking Pokemon                  |
      |                                                                      |
      | Pokemon: Tentacool, Tentacruel, Gulpin, Swalot                       |
.-----'-------.______________________________________________________________|
| MAGMA ARMOR |______________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become afflicted with Freeze                      |
      |                                                                      |
      | Pokemon: Slugma, Magcargo, Camerupt                                  |
.-----'-------.______________________________________________________________|
| MAGNET PULL |______________________________________________________________
'-----.                                                                      |
      | Steel-type Pokemon can't switch or retreat while this Pokemon is out |
      |                                                                      |
      | Pokemon: Magnemite, Magneton, Nosepass                               |
.-----'--------._____________________________________________________________|
| MARVEL SCALE |_____________________________________________________________
'-----.                                                                      |
      | This Pokemon's Defense is 1.5x while it has a Status Condition       |
      |                                                                      |
      | Pokemon: Milotic                                                     |
.-----'-.____________________________________________________________________|
| MINUS |____________________________________________________________________
'-----.                                                                      |
      | If a Pokemon with Plus is on the field, this Pokemon's attacks do    |
      | 1.5x as much damage                                                  |
      |                                                                      |
      | Pokemon: Minun                                                       |
.-----'--------._____________________________________________________________|
| NATURAL CURE |_____________________________________________________________
'-----.                                                                      |
      | When this Pokemon is switched out, it is cured of any Status         |
      | Conditions                                                           |
      |                                                                      |
      | Pokemon: Roselia, Swablu, Altaria, Corsola, Staryu, Starmie, Celebi, |
      |          Chansey, Blissey                                            |
.-----'-----.________________________________________________________________|
| OBLIVIOUS |________________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become Attracted                                  |
      |                                                                      |
      | Pokemon: Wailmer, Wailord, Illumise, Numel, Barboach, Whiscash,      |
      |          Lickitung, Slowpoke, Slowbro, Slowking, Smoochum, Jynx,     |
      |          Swinub, Piloswine                                           |
.-----'----._________________________________________________________________|
| OVERGROW |_________________________________________________________________
'-----.                                                                      |
      | This Pokemon's Grass-type attacks do 1.5x as much damage when it's   |
      | under 33% of its max HP                                              |
      |                                                                      |
      | Pokemon: Treecko, Grovyle, Sceptile,  Bulbasaur, Ivysaur, Venusaur,  |
      |          Chikorita, Bayleef, Meganium                                |
.-----'-----.________________________________________________________________|
| OWN TEMPO |________________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become Confused                                   |
      |                                                                      |
      | Pokemon: Spoink, Grumpig, Spinda, Slowpoke, Slowbro, Slowking,       |
      |          Lickitung, Smeargle                                         |
.-----'--.___________________________________________________________________|
| PICKUP |___________________________________________________________________
'-----.                                                                      |
      | After winning a battle, there's a chance that this Pokemon might     |
      | pick up an item if it wasn't already carrying one                    |
      |                                                                      |
      | Pokemon: Zigzagoon, Linoone, Phanpy, Meowth, Aipom, Teddiursa        |
.-----'._____________________________________________________________________|
| PLUS |_____________________________________________________________________
'-----.                                                                      |
      | If a Pokemon with Minus is on the field, this Pokemon's attacks do   |
      | 1.5x as much damage                                                  |
      |                                                                      |
      | Pokemon: Plusle                                                      |
.-----'--------._____________________________________________________________|
| POISON POINT |_____________________________________________________________
'-----.                                                                      |
      | If your opponent uses a direct attack against this Pokemon, there's  |
      | a 30% chance of afflicting the enemy with Poison                     |
      |                                                                      |
      | Pokemon: Roselia, Seadra, Qwilfish, Nidoran(F), Nidoran(M),          |
      |          Nidorina, Nidorino, Nidoqueen, Nidoking                     |
.-----'----._________________________________________________________________|
| PRESSURE |_________________________________________________________________
'-----.                                                                      |
      | Whenever this Pokemon is damaged by an attack, it lowers the         |
      | attacking Pokemon's PP of the used move by 2                         |
      |                                                                      |
      | Pokemon: Absol, Deoxys, Dusclops, Articuno, Zapdos, Moltres, Mewtwo, |
      |          Lugia, Ho-oh, Raikou, Entei, Suicune, Aerodactyl            |
.-----'------._______________________________________________________________|
| PURE POWER |_______________________________________________________________
'-----.                                                                      |
      | This Pokemon's attacks do more damage than usual as long as this     |
      | Ability hasn't been copied                                           |
      |                                                                      |
      | Pokemon: Meditite, Medicham                                          |
.-----'-----.________________________________________________________________|
| RAIN DISH |________________________________________________________________
'-----.                                                                      |
      | If the weather is rainy, this Pokemon regains a small amount of HP   |
      | inbetween turns                                                      |
      |                                                                      |
      | Pokemon: Lotad, Lombre, Ludicolo                                     |
.-----'-----.________________________________________________________________|
| ROCK HEAD |________________________________________________________________
'-----.                                                                      |
      | Any move that does damage to the user as well as the enemy (except   |
      | for Selfdestruct and Explosion) only does damage to the enemy        |
      |                                                                      |
      | Pokemon: Aron, Lairon, Aggron, Rhyhorn, Rhydon, Geodude, Graveler,   |
      |          Golem, Bagon, Shelgon, Relicanth, Cubone, Marowak, Onix,    |
      |          Steelix, Sudowoodo, Aerodactyl                              |
.-----'------._______________________________________________________________|
| ROUGH SKIN |_______________________________________________________________
'-----.                                                                      |
      | Whenever a Pokemon does direct damage to this Pokemon, it receives a |
      | small amount of damage                                               |
      |                                                                      |
      | Pokemon: Carvanha, Sharpedo                                          |
.-----'----._________________________________________________________________|
| RUN AWAY |_________________________________________________________________
'-----.                                                                      |
      | Increases the chances of successfully running away in battle         |
      |                                                                      |
      | Pokemon: Poochyena, Doduo, Dodrio, Aipom, Dunsparce, Ponyta,         |
      |          Rapidash, Rattata, Raticate, Sentret, Furret, Snubbull,     |
      |          Eevee                                                       |
.-----'-------.______________________________________________________________|
| SAND STREAM |______________________________________________________________
'-----.                                                                      |
      | Chances the weather to sandstorm                                     |
      |                                                                      |
      | Pokemon: Tyranitar                                                   |
.-----'-----.________________________________________________________________|
| SAND VEIL |________________________________________________________________
'-----.                                                                      |
      | Raises this Pokemon's Evasion while the weather is sandstorm         |
      |                                                                      |
      | Pokemon: Sandshrew, Sandslash, Cacnea, Cacturne, Gligar, Diglett,    |
      |          Dugtrio                                                     |
.-----'--------._____________________________________________________________|
| SERENE GRACE |_____________________________________________________________
'-----.                                                                      |
      | Any move that has a % of an effect happening has it's % doubled      |
      | (example, Water Pulse has a 30% chance of inflicting Confusion; with |
      | Serene Grace, it's now a 60% chance)                                 |
      |                                                                      |
      | Pokemon: Sandshrew, Sandslash, Cacnea, Cacturne, Gligar, Diglett,    |
      |          Dugtrio                                                     |
.-----'------._______________________________________________________________|
| SHADOW TAG |_______________________________________________________________
'-----.                                                                      |
      | The enemy can't switch Pokemon or run                                |
      |                                                                      |
      | Pokemon: Wynaut, Wobbuffet                                           |
.-----'-----.________________________________________________________________|
| SHED SKIN |________________________________________________________________
'-----.                                                                      |
      | This Pokemon has a 30% chance of recovering from any Status          |
      | Condition between turns                                              |
      |                                                                      |
      | Pokemon: Silcoon, Cascoon, Seviper, Ekans, Arbok, Metapod, Kakuna,   |
      |          Dratini, Dragonair, Pupitar                                 |
.-----'-------.______________________________________________________________|
| SHELL ARMOR |______________________________________________________________
'-----.                                                                      |
      | Any Pokemon can't hit this Pokemon with a critical hit               |
      |                                                                      |
      | Pokemon: Shellder, Cloyster, Corphish, Crawdaunt, Omanyte, Omastar,  |
      |          Krabby, Kingler, Lapras, Clamperl                           |
.-----'-------.______________________________________________________________|
| SHIELD DUST |______________________________________________________________
'-----.                                                                      |
      | This Pokemon isn't affected by any additional effects of attacks     |
      | other than damage                                                    |
      |                                                                      |
      | Pokemon: Wurmple, Dustox, Weedle, Caterpie, Venomoth                 |
.-----'------._______________________________________________________________|
| SOUNDPROOF |_______________________________________________________________
'-----.                                                                      |
      | This Pokemon isn't affected by any of the following moves:           |
      | Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish     |
      | Song, Roar, Screech, Sing, Snore, Supersonic, and Uproar             |
      |                                                                      |
      | Pokemon: Mr. Mime, Whismur, Loudred, Exploud, Voltorb, Electrode     |
.-----'-------.______________________________________________________________|
| SPEED BOOST |______________________________________________________________
'-----.                                                                      |
      | Inbetween turns, this Pokemon's Speed is raised by 1 stage           |
      |                                                                      |
      | Pokemon: Ninjask, Yanma                                              |
.-----'--.___________________________________________________________________|
| STATIC |___________________________________________________________________
'-----.                                                                      |
      | If your opponent uses a direct attack against this Pokemon, there's  |
      | a 30% chance of afflicting the enemy with Paralysis                  |
      |                                                                      |
      | Pokemon: Electrike, Manectric, Voltorb, Electrode, Pichu, Pikachu,   |
      |          Raichu, Elekid, Electabuzz, Mareep, Flaaffy, Ampharos       |
.-----'--.___________________________________________________________________|
| STENCH |___________________________________________________________________
'-----.                                                                      |
      | While this Pokemon is your first Pokemon, you will encounter more    |
      | wild Pokemon                                                         |
      |                                                                      |
      | Pokemon: Grimer, Muk                                                 |
.-----'-------.______________________________________________________________|
| STICKY HOLD |______________________________________________________________
'-----.                                                                      |
      | Prevents anything from happening to this Pokemon's held item         |
      |                                                                      |
      | Pokemon: Grimer, Muk, Gulpin, Swalot                                 |
.-----'--.___________________________________________________________________|
| STURDY |___________________________________________________________________
'-----.                                                                      |
      | One-hit KO moves have no effect on this Pokemon                      |
      |                                                                      |
      | Pokemon: Aron, Lairon, Aggron, Skarmory, Donphan, Nosepass.          |
      |          Magnemite, Magneton, Onix, Steelix, Pineco, Forretress,     |
      |          Shuckle, Geodude, Graveler, Golem                           |
.-----'--------._____________________________________________________________|
| SUCTION CUPS |_____________________________________________________________
'-----.                                                                      |
      | This Pokemon can't be swapped out by your opponent's moves           |
      |                                                                      |
      | Pokemon: Lileep, Cradily, Octillery                                  |
.-----'-.____________________________________________________________________|
| SWARM |____________________________________________________________________
'-----.                                                                      |
      | This Pokemon's Bug-type attacks do 1.5x as much damage when it's     |
      | under 33% of its max HP                                              |
      |                                                                      |
      | Pokemon: Volbeat, Heracross, Beautifly, Ledyba, Ledian, Scyther,     |
      |          Scizor, Spinarak, Ariados, Beedrill                         |
.-----'------._______________________________________________________________|
| SWIFT SWIM |_______________________________________________________________
'-----.                                                                      |
      | If the weather is rainy, this Pokemon's Speed is doubled             |
      |                                                                      |
      | Pokemon: Magikarp, Luvdisc, Feebas, Horsea, Kingdra, Lotad, Lombre,  |
      |          Ludicolo, Surskit, Clamperl, Huntail, Gorebyss, Relicanth,  |
      |          Goldeen, Seaking, Omanyte, Omastar, Qwilfish, Mantine,      |
      |          Kabuto, Kabutops                                            |
.-----'-------.______________________________________________________________|
| SYNCHRONIZE |______________________________________________________________
'-----.                                                                      |
      | If this Pokemon becomes afflicted with Poison, Paralysis, or Burn,   |
      | the enemy receives the same Status Condition                         |
      |                                                                      |
      | Pokemon: Ralts, Kirlia, Gardevoir, Natu, Xatu, Abra, Kadabra,        |
      |          Alakazam, Mew, Espeon, Umbreon                              |
.-----'-----.________________________________________________________________|
| THICK FAT |________________________________________________________________
'-----.                                                                      |
      | Reduces Fire-type and Ice-type attacks damage by half                |
      |                                                                      |
      | Pokemon: Azurill, Marill, Azumarill, Makuhita, Hariyama, Spheal,     |
      |          Sealeo, Walrein, Spoink, Grumpig, Snorlax, Miltank, Seel,   |
      |          Dewgong                                                     |
.-----'---.__________________________________________________________________|
| TORRENT |__________________________________________________________________
'-----.                                                                      |
      | This Pokemon's Water-type attacks do 1.5x as much damage when it's   |
      | under 33% of its max HP                                              |
      |                                                                      |
      | Pokemon: Mudkip, Marshtomp, Swampert, Squirtle, Wartortle,           |
      |          Blastoise, Totodile, Croconaw, Feraligatr                   |
.-----'-.____________________________________________________________________|
| TRACE |____________________________________________________________________
'-----.                                                                      |
      | Copies the enemy's Ability                                           |
      |                                                                      |
      | Pokemon: Ralts, Kirlia, Gardevoir, Porygon, Porygon2                 |
.-----'--.___________________________________________________________________|
| TRUANT |___________________________________________________________________
'-----.                                                                      |
      | This Pokemon loafs around every other turn                           |
      |                                                                      |
      | Pokemon: Slakoth, Slaking                                            |
.-----'--------._____________________________________________________________|
| VITAL SPIRIT |_____________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become afflicted with Sleep (Rest does nothing)   |
      |                                                                      |
      | Pokemon: Vigoroth, Mankey, Primeape, Delibird                        |
.-----'-------.______________________________________________________________|
| VOLT ABSORB |______________________________________________________________
'-----.                                                                      |
      | Prevents all damage from Electric-type attacks, and restores some HP |
      | when hit with an Electric-type attack                                |
      |                                                                      |
      | Pokemon: Chinchou, Lanturn, Jolteon                                  |
.-----'--------._____________________________________________________________|
| WATER ABSORB |_____________________________________________________________
'-----.                                                                      |
      | Prevents all damage from Water-type attacks, and restores some HP    |
      | when hit with an Electric-type attack                                |
      |                                                                      |
      | Pokemon: Vaporeon, Wooper, Quagsire, Poliwag, Poliwhirl, Poliwrath,  |
      |          Politoed, Lapras, Mantine                                   |
.-----'------._______________________________________________________________|
| WATER VEIL |_______________________________________________________________
'-----.                                                                      |
      | This Pokemon can't become Burned                                     |
      |                                                                      |
      | Pokemon: Wailmer, Wailord, Goldeen, Seaking                          |
.-----'-------.______________________________________________________________|
| WHITE SMOKE |______________________________________________________________
'-----.                                                                      |
      | All Pokemon's moves can't lower any Pokemon's stats                  |
      |                                                                      |
      | Pokemon: Torkoal                                                     |
.-----'--------._____________________________________________________________|
| WONDER GUARD |_____________________________________________________________
'-----.                                                                      |
      | Prevents all damage from moves with a type that isn't Super          |
      | Effective (200% or 400% damage) to this Pokemon                      |
      |                                                                      |
      | Pokemon: Shedinja                                                    |
.-----'--------._____________________________________________________________|
| ------------ |_____________________________________________________________
'-----.                                                                      |
      | No ability/yet                                                       |
      |                                                                      |
      | Pokemon: Egg?                                                        |
      |______________________________________________________________________|

         * Wonder Guard cannot be skill swaped if anyone is wondering.*


===============================================================================
---< 12. Moves List >---------------------------------------------< (1200) >---
===============================================================================

Finally completed the move list. This list will include besides the name, the
type, how much it takes (Power), the accuracy of the move (Hit %), the number
of power points or PP, and the description of the move. This list wasn't easy 
to make, that's why it took so long!

+--------------+-----+-----+------+----+--------------------------------------+
| MOVE NAME    |TYPE |POWER| HIT %| PP | DESCRIPTION                          |
+--------------+-----+-----+------+----+--------------------------------------+
| Absorb       | Grs | 20  | 100% | 20 | User recovers half damage dealt.     |
| Acid         | Psn | 40  | 100% | 30 | May lower opponent's DEFENSE down    |
| Acid Armor   | Psn | --- | ---  | 40 | Raises user's DEFENSE up two stages  |
| Aerial Ace   | Fly | 60  | ---  | 20 | If foe is on screen, will always hit |
| Aeroblast    | Fly | 100 | 95%  | 5  | Has a high critical hit rate.        |
| Agility      | Psy | 55  | 95%  | 25 | Has a high critical hit rate.        |
| Air Cutter   | Fly | 55  | 95%  | 25 | Has a high critical hit rate.        |
| Amnesia      | Psy | --- | ---  | 20 | Raises user's SP DEFENSE up          |
| Ancientpower | Rck | 60  | 100% | 5  | May raise all of user's abilities up |
| Arm Thrust   | Ftg | 15  | 100% | 20 | Attacks 2-5 times.                   |
| Aromatherapy | Grs | --- | ---  | 5  | Party recovers all status effects.   |
| Assist       | Nrm | --- | 100% | 20 | Attack chosen random from your team. |
| Astonish     | Gho | 30  | 100% | 15 | May cause opponent to FLINCH.        |
| Attract      | Nrm | --- | 100% | 15 | Induces opponent with ATTRACT.       |
| Aurora Beam  | Ice | 65  | 100% | 20 | May lower foe's ATTACK down.         |
| Barrage      | Nrm | 15  | 85%  | 20 | Attacks 2-5 times.                   |
| Barrier      | Psy | --- | ---  | 30 | Raises user's DEFENSE up.            |
| Baton Pass   | Nrm | --- | ---  | 40 | Allows you to switch Pokemon during  |
|              |     |     |      |    | battle, new Pokemon retains any stat |
|              |     |     |      |    | changes the previous Pokemon had.    |
| Beat Up      | Drk | 10  | 100% | 10 | Your Pokemon attacks as many times as|
|              |     |     |      |    | the number of Pokemon you have.      |
| Belly Drum   | Nrm | --- | ---  | 10 | Raises user's ATTACK up very high.   |
|              |     |     |      |    | Consumes 1/2 of the user's HP avail. |
| Bide         | Nrm | --- | 100% | 10 | Endures attacks for 2-3 turns, then  |
|              |     |     |      |    | deals back double the damage.        |
| Bind         | Nrm | 15  | 75%  | 20 | Traps opponent for 2-5 turns. Deals  |
|              |     |     |      |    | 1/16 HP of damage each turn.         |
| Bite         | Drk | 60  | 100% | 25 | May cause opponent to FLINCH.        |
| Blast Burn   | Fir | 150 | 90%  | 5  | Attacks in 2 turns.                  |
| Blaze Kick   | Fir | 85  | 90%  | 10 | May induce opponent with BURN status.|
| Blizzard     | Ice | 120 | 70%  | 5  | May induce opponent with FRZ status. |
| Block        | Nrm | --- | 100% | 5  | Foe can't escape if user stays in bat|
| Body Slam    | Nrm | 85  | 100% | 15 | May induce opponent with PAR status. |
| Bone Club    | Grd | 65  | 85%  | 20 | May cause opponent to FLINCH.        |
| Bone Rush    | Grd | 25  | 80%  | 10 | Attacks 2-5 times.                   |
| Bonemerang   | Grd | 50  | 90%  | 10 | Attacks twice.                       |
| Bounce       | Fly | 85  | 85%  | 5  | Attacks in two turns.                |
| Brick Break  | Ftg | 75  | 100% | 15 | Effects of all barriers are removed. |
| Bubble       | Wtr | 20  | 100% | 30 | May lower opponent's SPEED down      |
| Bubblebeam   | Wtr | 65  | 100% | 20 | May lower opponent's SPEED down      |
| Bulk Up      | Ftg | --- | ---  | 20 | Raises user's ATTACK and DEFENSE up  |
| Bullet Seed  | Grs | 10  | 100% | 30 | Attacks 2-5 times.                   |
| Calm Mind    | Psy | --- | ---  | 20 | Raises users SP ATTACK and SP DEFENSE|
| Camouflage   | Nrm | --- | 100% | 20 | Type changes based on surroundings.  |
| Charge       | Elc | --- | 100% | 20 | Stores electricity to increase the   |
|              |     |     |      |    | power of the next electric attack.   |
| Charm        | Nrm | --- | 100% | 20 | Lowers opponent's ATTACK down        |
| Clamp        | Wtr | 35  | 75%  | 10 | Traps opponent for 2-5 turns.        |
| Comet Punch  | Nrm | 18  | 85%  | 15 | Attacks 2-5 times.                   |
| Confuse Ray  | Gho | --- | 100% | 10 | Induces foe with CONFUSION condition |
| Confusion    | Psy | 50  | 100% | 25 | May induce foe with CONFUSION conditi|
| Constrict    | Nrm | 10  | 100% | 35 | May lower opponent's SPEED down      |
| Conversion   | Nrm | --- | ---  | 30 | User's Type becomes the same as the  |
|              |     |     |      |    | Type of one of its moves.            |
| Conversion 2 | Nrm | --- | 100% | 30 | User become Type resistat to last typ|
| Cosmic Power | Psy | --- | ---  | 20 | Raises user's DEFENSE and SP DEFENSE |
| Cotton Spore | Grs | --- | 85%  | 40 | Lowers opponent's SPEED down         |
| Counter      | Ftg | --- | 100% | 20 | If hit by a physical attack, deals   |
|              |     |     |      |    | back double the damage.              |
| Covet        | Nrm | 40  | 100% | 40 | If user is not holding an item,      |
|              |     |     |      |    | user takes opponent's item.          |
| Crabhammer   | Wtr | 90  | 85%  | 10 | Has a high critical hit rate.        |
| Cross Chop   | Ftg | 100 | 80%  | 5  | Has a high critical hit rate.        |
| Crunch       | Drk | 80  | 100% | 15 | May lower opponent's SP DEFENSE down |
| Crush Claw   | Nrm | 75  | 95%  | 10 | May lower opponent's DEFENSE down    |
| Curse        | ??? | --- | ---  | 10 | Raises user's ATT and DEF up. Lowers |
|              |     |     |      |    | user's SPEED ability down one stage. |
| Cut          | Nrm | 50  | 95%  | 30 | No effect.                           |
| Defense Curl | Nrm | --- | ---  | 40 | Raises Defense up one stage.         |
| Destiny Bond | Gho | --- | ---  | 5  | If user is knocked out by opponent's |
|              |     |     |      |    | next move then foe is also knockedout|
| Detect       | Ftg | --- | ---  | 5  | Takes no damage from opponent's att. |
| Dig          | Grd | 60  | 100% | 10 | Attacks in two turns.                |
| Disable      | Nrm | --- | 55%  | 20 | Disables a foes move for a short time|
| Dive         | Wtr | 60  | 100% | 10 | Attacks in two turns.                |
| Dizzy Punch  | Nrm | 70  | 100% | 10 | May induce foe with CONFUSE condition|
| Doom Desire  | Stl | 120 | 85%  | 5  | No effect.                           |
| Double Kick  | Ftg | 30  | 100% | 30 | Attacks twice.                       |
| Double Team  | Nrm | --- | ---  | 15 | Raises user's Evasion ability up     |
| Double-Edge  | Nrm | 120 | 100% | 15 | User is dealt recoil damage          |
| Doubleslap   | Nrm | 15  | 85%  | 10 | Attacks 2-5 times.                   |
| Dragon Claw  | Drg | 80  | 100% | 15 | No effect.                           |
| Dragon Dance | Drg | --- | ---  | 20 | Raises user's ATTACK and SPEED up    |
| Dragon Rage  | Drg | --- | 100% | 10 | Alway deals 40 HP of damage.         |
| Dragonbreath | Drg | 60  | 100% | 20 | May induce foe with PARALYSIS status.|
| Dream Eater  | Psy | 100 | 100% | 15 | Only works when foe is SLEEP conditio|
| Drill Peck   | Fly | 80  | 100% | 20 | No effect.                           |
| Dynamicpunch | Ftg | 100 | 50%  | 5  | May induce foe with CONFUSE condition|
| Earthquake   | Grd | 100 | 100% | 10 | Hits all opponents.                  |
| Egg Bomb     | Nrm | 100 | 75%  | 10 | No effect.                           |
| Ember        | Fir | 40  | 100% | 25 | May induce opponent with BURN status.|
| Encore       | Nrm | --- | 100% | 5  | Makes foe repeat it’s last attack    |
| Endeavor     | Nrm | --- | 100% | 5  | Damage is equal to opponent's current|
|              |     |     |      |    | HP minus user's current HP.          |
| Endure       | Nrm | 0   | 0%   | 10 | Ensures that opponent's next attack  |
|              |     |     |      |    | will leave user with at least 1 HP.  |
| Eruption     | Fir | 150 | 100% | 5  | Power decreases as user's HP lowers. |
| Explosion    | Nrm | 250 | 100% | 5  | Attack deals double damage User faint|
| Extrasensory | Psy | 80  | 100% | 30 | May cause opponent to FLINCH.        |
| Extremespeed | Nrm | 80  | 100% | 5  | Always attacks first.                |
| Facade       | Nrm | 70  | 100% | 20 | Attack power is double if user is    |
|              |     |     |      |    | inflicted with PSN, PAR, or BURN.    |
| Faint Attack | Drk | 60  | ---  | 20 | If foe is on screen, will never miss |
| Fake Out     | Nrm | 40  | 100% | 10 | Hit on the 1st turn, will make FLINCH|
| Fake Tears   | Drk | --- | 100% | 20 | Lowers opponent's SP DEFENSE down    |
| False Swipe  | Nrm | 40  | 100% | 40 | Always leaves foe with at least 1 HP.|
| Featherdance | Fly | --- | 100% | 15 | Lowers opponent's ATTACK down        |
| Fire Blast   | Fir | 120 | 85%  | 5  | May induce opponent with BURN status.|
| Fire Punch   | Fir | 75  | 100% | 15 | May induce opponent with BURN status.|
| Fire Spin    | Fir | 15  | 70%  | 15 | Traps opponent for 2-5 turns. Deals  |
|              |     |     |      |    | 1/16 HP of damage each turn.         |
| Fissure      | Grd | --- | 30%  | 5  | Knocks out opponent in one hit.      |
| Flail        | Nrm | --- | 100% | 15 | The less HP user has, the higher the |
|              |     |     |      |    | attack power.                        |
| Flame Wheel  | Fir | 60  | 100% | 25 | May induce opponent with BURN status.|
|              |     |     |      |    | Can remove FREEZE status from user.  |
| Flamethrower | Fir | 95  | 100% | 15 | May induce opponent with BURN status.|
| Flash        | Nrm | --- | 70%  | 20 | Lowers opponent's Hit Ratio down     |
| Flatter      | Drk | --- | 100% | 15 | Raises opponent's SP ATTACK up, then |
|              |     |     |      |    | induces foe with CONFUSION condition.|
| Fly          | Fly | 70  | 95%  | 15 | Attacks in two turns.                |
| Focus Energy | Nrm | --- | ---  | 30 | Increases user's critical hit rate.  |
| Focus Punch  | Ftg | 150 | 100% | 20 | No effect.                           |
| Follow Me    | Nrm | --- | 100% | 20 | User takes all hits from opponents'  |
|              |     |     |      |    | attacks.                             |
| Foresight    | Nrm | --- | 100% | 40 | After use, foe's raised evasion is   |
|              |     |     |      |    | ignored.                             |
| Frenzy Plant | Grs | 150 | 90%  | 5  | Attacks in two turns.                |
| Frustration  | Nrm | --- | 100% | 20 | Power is greater when Pokémon is not |
|              |     |     |      |    | happy.                               |
| Fury Attack  | Nrm | 15  | 85%  | 20 | Attacks 2-5 times.                   |
| Fury Cutter  | Bug | 10  | 95%  | 20 | Moves power becomes stronger if hits.|
| Fury Swipes  | Nrm | 18  | 80%  | 15 | Attacks 2-5 times.                   |
| Future Sight | Psy | 80  | 90%  | 15 | Attack hits 2 turns later.           |
| Giga Drain   | Grs | 60  | 100% | 5  | User recovers half damage dealt.     |
| Glare        | Nrm | --- | 75%  | 30 | Induces opponent with PAR status.    |
| Grasswhistle | Grs | --- | 55%  | 15 | May induce opponent with SLP status. |
| Growl        | Nrm | --- | 100% | 40 | Lowers opponent's ATTACK ability down|
| Growth       | Nrm | --- | ---  | 40 | Raises user's SPECIAL ATTACK up      |
| Grudge       | Gho | --- | 100% | 5  | If user is fainted by opponent's next|
|              |     |     |      |    | move, then that move's PP drops to 0.|
| Guillotine   | Nrm | --- | 30%  | 5  | Knocks out opponent in one hit.      |
| Gust         | Fly | 40  | 100% | 35 | Forces opponent to switch. Also hits |
|              |     |     |      |    | while opponent is using Fly.         |
| Hail         | Ice | --- | ---  | 10 | Causes hailstorm for 5 turns.        |
| Harden       | Nrm | --- | ---  | 30 | Raises user's DEFENSE ability up     |
| Haze         | Ice | --- | ---  | 30 | Resets all ability stages.           |
| Headbutt     | Nrm | 70  | 100% | 15 | May cause opponent to FLINCH.        |
| Heal Bell    | Nrm | --- | ---  | 5  | Party recovers from all status affect|
| Heat Wave    | Fir | 100 | 90%  | 10 | May induce opponent with BURN status.|
| Helping Hand | Nrm | --- | 100% | 20 | During a 2VS2 battle, the partner's  |
|              |     |     |      |    | attacks are 1.5x attack power.       |
| Hi Jump Kick | Ftg | 85  | 90%  | 20 | If attack misses, user takes 1/8 HP  |
|              |     |     |      |    | of damage.                           |
| Hidden Power | Nrm | --- | 100% | 15 | Power and type varies from Pokémon to|
|              |     |     |      |    | Pokémon.                             |
| Horn Attack  | Nrm | 65  | 100% | 25 | No effect.                           |
| Horn Drill   | Nrm | --- | 30%  | 5  | Knocks out opponent in one hit.      |
| Howl         | Nrm | --- | ---  | 40 | Raises user's ATTACK ability up      |
| Hydro Cannon | Wtr | 150 | 90%  | 5  | Attacks in two turns.                |
| Hydro Pump   | Wtr | 120 | 80%  | 5  | No effect.                           |
| Hyper Beam   | Nrm | 150 | 90%  | 5  | Attacks in two turns.                |
| Hyper Fang   | Nrm | 80  | 90%  | 15 | May cause opponent to FLINCH.        |
| Hyper Voice  | Nrm | 90  | 100% | 10 | No effect.                           |
| Hypnosis     | Psy | --- | 60%  | 20 | May induce opponent with SLEEP status|
| Ice Ball     | Ice | 30  | 90%  | 20 | Attacks for 5 turns.                 |
| Ice Beam     | Ice | 95  | 100% | 10 | May induce opponent with FRZ status. |
| Ice Punch    | Ice | 75  | 100% | 15 | May induce opponent with FRZ status. |
| Icicle Spear | Ice | 10  | 100% | 30 | Attacks 2-5 times.                   |
| Icy Wind     | Ice | 55  | 95%  | 15 | May lower opponent's SPEED down      |
| Imprison     | Psy | --- | 100% | 10 | Foe can't use anymove that user knows|
| Ingrain      | Grs | --- | 100% | 20 | HP recovered every turn. User can't  |
|              |     |     |      |    | switch.                              |
| Iron Defense | Stl | --- | ---  | 15 | Raises user's DEFENSE ability up     |
| Iron Tail    | Stl | 100 | 75%  | 15 | May lower opponent's DEFENSE down    |
| Jump Kick    | Ftg | 70  | 95%  | 25 | If attack misses, user takes 1/8 HP  |
|              |     |     |      |    | of damage.                           |
| Karate Chop  | Ftg | 50  | 100% | 25 | Has a high critical hit rate.        |
| Kinesis      | Psy | --- | 80%  | 15 | Lowers opponent's Hit Ratio down     |
| Knock Off    | Drk | 20  | 100% | 20 | No effect.                           |
| Leaf Blade   | Grs | 70  | 100% | 15 | Has a high critical hit rate.        |
| Leech Life   | Bug | 20  | 100% | 15 | User recovers half damage dealt.     |
| Leech Seed   | Grs | --- | 90%  | 10 | Absorbs a small amount of HP from the|
|              |     |     |      |    | opponent every turn.                 |
| Leer         | Nrm | --- | 100% | 30 | Lowers opponent's DEFENSE down       |
| Lick         | Gho | 20  | 100% | 30 | May induce opponent with PAR status. |
| Light Screen | Psy | --- | 0%   | 30 | Special type moves deal half damage  |
|              |     |     |      |    | to user for five turns.              |
| Lock-On      | Nrm | --- | 100% | 5  | Ensures that user's next attack will |
|              |     |     |      |    | hit without fail.                    |
| Lovely Kiss  | Nrm | --- | 75%  | 10 | May induce opponent with SLEEP status|
| Low Kick     | Ftg | --- | 100% | 20 | Power depends on the user's weight.  |
| Luster Purge | Psy | 70  | 100% | 5  | May lower opponent's SP DEFENSE down |
| Mach Punch   | Ftg | 40  | 100% | 30 | Always attacks first.                |
| Magic Coat   | Psy | --- | 100% | 15 | The effect of any SPECIAL move will  |
|              |     |     |      |    | rebound and return to opponent.      |
| Magical Leaf | Grs | 60  | ---  | 20 | If foe is on screen, hits won't miss |
| Magnitude    | Grd | --- | 100% | 30 | Att power is randomly 10, 30, 50, 70,|
|              |     |     |      |    | 90, 110, or 150, based on the        |
|              |     |     |      |    | magnitude of the attack              |
| Mean Look    | Nrm | --- | 100% | 5  | Opponent cannot escape as long as use|
|              |     |     |      |    | remains in battle.                   |
| Meditate     | Psy | --- | ---  | 40 | Raises user's ATTACK ability up      |
| Mega Drain   | Grs | 40  | 100% | 10 | User recovers half damage dealt.     |
| Mega Kick    | Nrm | 120 | 75%  | 5  | No effect.                           |
| Mega Punch   | Nrm | 80  | 85%  | 20 | No effect.                           |
| Megahorn     | Bug | 120 | 85%  | 10 | No effect.                           |
| Memento      | Drk | --- | 100% | 10 | User faints and foe's abilities lower|
| Metal Claw   | Stl | 50  | 95%  | 35 | May raise user's ATTACK ability up   |
| Metal Sound  | Stl | --- | 85%  | 40 | Lowers opponent's SP DEFENSE down    |
| Meteor Mash  | Stl | 100 | 85%  | 10 | May raise user's ATTACK ability up   |
| Metronome    | Nrm | --- | ---  | 10 | Randomly uses almost any attack.     |
| Milk Drink   | Nrm | --- | ---  | 10 | User recovers half maximum HP.       |
| Mimic        | Nrm | --- | 100% | 10 | Copies move used by opponent.        |
| Mind Reader  | Nrm | --- | 100% | 5  | Ensures that user's next att will hit|
| Minimize     | Nrm | --- | ---  | 20 | Raises user's Evasion ability up one |
|              |     |     |      |    | stage. STOMP deals double damage     |
| Mirror Coat  | Psy | --- | 100% | 20 | If hit by a special attack deals back|
|              |     |     |      |    | double the damage.                   |
| Mirror Move  | Fly | --- | ---  | 20 | Move is replaced by last move used by|
|              |     |     |      |    | opponent.                            |
| Mist         | Ice | --- | ---  | 30 | Prevents user's abilities from being |
|              |     |     |      |    | lowered.                             |
| Mist Ball    | Psy | 70  | 100% | 5  | May lower opponent's SP ATTACK down  |
| Moonlight    | Nrm | --- | ---  | 5  | Restores HP, amount restored is based|
|              |     |     |      |    | on timemost effective during the nite|
| Morning Sun  | Nrm | --- | ---  | 5  | Restores HP, amount restored is based|
|              |     |     |      |    | on time most effective during the day|
| Mud Shot     | Grd | 55  | 95%  | 15 | May lower opponent's SPEED down      |
| Mud Sport    | Grd | --- | 100% | 15 | As long as user remains in battle, El|
|              |     |     |      |    | type moves deal less dmg to user/foe.|
| Muddy Water  | Wtr | 95  | 85%  | 10 | May lower opponent's Hit Ratio down  |
| Mud-Slap     | Grd | 20  | 100% | 10 | May lower opponent's Hit Ratio down  |
| Nature Power | Nrm | --- | 95%  | 20 | Move used depends on battle location.|
| Needle Arm   | Grs | 60  | 100% | 15 | May cause opponent to FLINCH.        |
| Night Shade  | Gho | --- | 100% | 15 | Deals HP of damage equal to user's lvl
| Nightmare    | Gho | --- | 100% | 15 | Inflicts 1/4 damage every turn. Only |
|              |     |     |      |    | works if opponent has SLEEP condition|
| Octazooka    | Wtr | 65  | 85%  | 10 | May lower opponent's Hit Ratio down  |
| Odor Sleuth  | Nrm | --- | 100% | 40 | After use, foe's raised evasion will |
|              |     |     |      |    | be ignored.                          |
| Outrage      | Drg | 90  | 100% | 15 | Attacks 2-3 turns, then induces user |
|              |     |     |      |    | with CONFUSION condition.            |
| Overheat     | Fir | 140 | 90%  | 5  | Lowers user's SPECIAL ATTACK down    |
| Pain Split   | Nrm | --- | 100% | 20 | Evenly divides HP so that both user, |
|              |     |     |      |    | foe have 1/2 of combined remaining HP|
| Pay Day      | Nrm | 40  | 100% | 20 | User gains money after battle.       |
| Peck         | Fly | 35  | 100% | 35 | No effect.                           |
| Perish Song  | Nrm | --- | ---  | 5  | All Pokemon will faint after three   |
|              |     |     |      |    | turnsSwitching Poke prevents fainting|
| Petal Dance  | Grs | 70  | 100% | 20 | Attacks 2-3 turns, then induces user |
|              |     |     |      |    | with CONFUSION condition.            |
| Pin Missile  | Bug | 14  | 85%  | 20 | Attacks 2-5 times.                   |
| Poison Fang  | Psn | 50  | 100% | 15 | May induce opponent with TOXIC status|
| Poison Gas   | Psn | --- | 55%  | 40 | Induces opponent with POISON status. |
| Poison Sting | Psn | 15  | 100% | 35 | May induce foe with POISON status.   |
| Poison Tail  | Psn | 50  | 100% | 25 | May induce foe with POISON status.   |
| Poisonpowder | Psn | --- | 75%  | 35 | Induces opponent with POISON status. |
| Pound        | Nrm | 40  | 100% | 35 | No effect.                           |
| Powder Snow  | Ice | 40  | 100% | 25 | May induce opponent with FRZ status. |
| Present      | Nrm | --- | 90%  | 15 | Random effect, either does 40, 80, or|
|              |     |     |      |    | 120 dmg/restores your foe’s HP by 80.|
| Protect      | Nrm | --- | ---  | 10 | Takes no damage from foe's attack.   |
|              |     |     |      |    | May fail if used more than once.     |
| Psybeam      | Psy | 65  | 100% | 20 | May induce foe with CONFUSE condition|
| Psych Up     | Nrm | --- | ---  | 10 | Your Pokemon receives the same       |
|              |     |     |      |    | temporary special effects that your  |
|              |     |     |      |    | foe received from one of its moves   |
| Psychic      | Psy | 90  | 100% | 10 | May lower opponent's SP DEFENSE down |
| Psycho Boost | Psy | 140 | 90%  | 5  | Lowers user's SP ATTACK ability down |
| Psywave      | Psy | --- | 80%  | 15 | Deals HP of damage equal to 1 to 1.5x|
|              |     |     |      |    | user's level.                        |
| Pursuit      | Drk | 40  | 100% | 20 | Foes Pokemon receives double dmg     |
|              |     |     |      |    | if the trainer tries to switch Pokemo|
|              |     |     |      |    | the turn this attack is used.        |
| Quick Attack | Nrm | 40  | 100% | 30 | Always attacks first.                |
| Rage         | Nrm | 20  | 100% | 20 | User's Att raises when damaged by foe|
| Rain Dance   | Wtr | --- | ---  | 5  | Causes Big Rain weather for five turn|
| Rapid Spin   | Nrm | 20  | 100% | 40 | Deals damage and frees Pokemon from  |
|              |     |     |      |    | multiround att like Wrap/Leech Seed. |
| Razor Leaf   | Grs | 55  | 95%  | 25 | Has a high critical hit rate.        |
| Razor Wind   | Nrm | 80  | 100% | 10 | Attacks in 2 turns. High critical rat|
| Recover      | Nrm | --- | ---  | 20 | Restores half of user's maximum HP.  |
| Recycle      | Nrm | --- | 100% | 10 | User's disposable held item returns. |
| Reflect      | Psy | --- | ---  | 20 | Physical type moves deal half damage |
|              |     |     |      |    | to user for five turns.              |
| Refresh      | Nrm | --- | 100% | 20 | User recovers from BRN,FRZ,PAR status|
| Rest         | Psy | --- | ---  | 10 | User restores all HP and is induced  |
|              |     |     |      |    | with SLEEP condition for two turns.  |
| Return       | Nrm | --- | 100% | 20 | Power is greater when Pokémon is hapy|
| Revenge      | Ftg | 60  | 100% | 10 | If the user is damaged before it att,|
|              |     |     |      |    | the attack power is double.          |
| Reversal     | Ftg | --- | 100% | 15 | The less HP user has, the higher the |
|              |     |     |      |    | attack power. When HP is very low,   |
|              |     |     |      |    | attack power is 200. When HP is high-|
|              |     |     |      |    | est, attack power is 20.             |
| Roar         | Nrm | --- | 100% | 20 | Escape from a wild battle.           |
| Rock Blast   | Rck | 25  | 80%  | 10 | Attacks 2-5 times.                   |
| Rock Slide   | Rck | 75  | 90%  | 10 | May cause opponent to FLINCH.        |
| Rock Smash   | Ftg | 20  | 100% | 15 | May lower opponent's DEFENSE down    |
| Rock Throw   | Rck | 50  | 90%  | 15 | No effect.                           |
| Rock Tomb    | Rck | 50  | 80%  | 10 | May lower opponent's SPEED down      |
| Role Play    | Psy | --- | 100% | 10 | User's characteristic changes to     |
|              |     |     |      |    | foe's characteristic.                |
| Rolling Kick | Ftg | 60  | 85%  | 15 | May cause opponent to FLINCH.        |
| Rollout      | Rck | 30  | 90%  | 20 | Attacks for 5 turns.                 |
| Sacred Fire  | Fir | 100 | 95%  | 5  | May induce opponent with BURN status.|
|              |     |     |      |    | Can remove FREEZE status from user.  |
| Safeguard    | Nrm | --- | ---  | 25 | Protects your Pokemon from special   |
|              |     |     |      |    | effects like PARALYSIS and SLEEP,    |
|              |     |     |      |    | this effect lasts temporary.         |
| Sand Tomb    | Grd | 15  | 70%  | 15 | Traps opponent for 2-5 turns.        |
| Sand-Attack  | Grd | --- | 100% | 15 | Lowers opponent's Hit Ratio down     |
| Sandstorm    | Rck | --- | ---  | 10 | Makes sandstorm weather for 5 turns. |
| Scary Face   | Nrm | --- | 90%  | 10 | Lowers opponent's SPEED ability down |
| Scratch      | Nrm | 40  | 100% | 35 | No effect.                           |
| Screech      | Nrm | --- | 85%  | 40 | Lowers opponent's DEFENSE down       |
| Secret Power | Nrm | 70  | 100% | 20 | Effect depends on surroundings.      |
| Seismic Toss | Ftg | --- | 100% | 20 | Deals HP damage equal to user's level|
| Selfdestruct | Nrm | 200 | 100% | 5  | Attack deals double dmg. User faints.|
| Shadow Ball  | Gho | 80  | 100% | 15 | May lower opponent's SP DEFENSE down |
| Shadow Punch | Gho | 60  | ---  | 20 | If foe is on screen, hits without fail
| Sharpen      | Nrm | --- | ---  | 30 | Raises user's ATTACK ability up      |
| Sheer Cold   | Ice | --- | 30%  | 5  | Knocks out opponent in one hit.      |
| Shock Wave   | Elc | 60  | 0%   | 20 | If foe is on screen, hits without fail
| Signal Beam  | Bug | 75  | 100% | 15 | May induce opponent with CONFUSION   |
| Silver Wind  | Bug | 60  | 100% | 5  | May raise all of user's abilities up |
| Sing         | Nrm | --- | 55%  | 15 | May induce opponent with SLEEP status|
| Sketch       | Nrm | --- | ---  | 1  | Permanently copies opponents last mov|
| Skill Swap   | Psy | --- | 100% | 10 | Swap characteristics with opponent.  |
| Skull Bash   | Nrm | 100 | 100% | 15 | Raises Defense up one stage first    |
|              |     |     |      |    | turn, then attacks second turn.      |
| Sky Attack   | Fly | 140 | 90%  | 5  | Attacks in 2 turns. May cause FLINCH.|
| Sky Uppercut | Ftg | 85  | 90%  | 15 | Can hit opponent during FLY.         |
| Slack Off    | Nrm | --- | 100% | 10 | Restores half of user's maximum HP.  |
| Slam         | Nrm | 80  | 75%  | 20 | No effect.                           |
| Slash        | Nrm | 70  | 100% | 20 | Has a high critical hit rate.        |
| Sleep Powder | Grs | --- | 75%  | 15 | May induce opponent with SLEEP status|
| Sleep Talk   | Nrm | --- | ---  | 10 | Pokemon attacks with one of the foe’s|
|              |     |     |      |    | attacks, only used when asleep.      |
| Sludge       | Psn | 65  | 100% | 20 | May induce foe with POISON status.   |
| Sludge Bomb  | Psn | 90  | 100% | 10 | May induce foe with POISON status.   |
| Smeling Salt | Nrm | 60  | 100% | 10 | If the foe is induced with PARALYZE  |
|              |     |     |      |    | status, attack power is double. Foe  |
|              |     |     |      |    | recovers from PARALYZE status.       |
| Smog         | Psn | 20  | 70%  | 20 | May induce foe with POISON status.   |
| Smokescreen  | Nrm | --- | 100% | 20 | Lowers opponent's Hit Ratio down     |
| Snatch       | Drk | --- | 100% | 10 | Unknown?                             |
| Snore        | Nrm | 40  | 100% | 15 | Can only be used when user is induced|
|              |     |     |      |    | with SLEEP.                          |
| Softboiled   | Nrm | 0   | 100% | 10 | User recovers half maximum HP.       |
| Solarbeam    | Grs | 120 | 100% | 10 | Attacks in two turns. Attacks in one |
|              |     |     |      |    | turn during Clear Skies weather.     |
| Sonicboom    | Nrm | --- | 90%  | 20 | Always deals 20 HP of damage.        |
| Spark        | Elc | 65  | 100% | 20 | May induce foe with PARALYSIS status.|
| Spider Web   | Bug | --- | 100% | 10 | Foe can't escape as long as user     |
|              |     |     |      |    | remains in battle.                   |
| Spike Cannon | Nrm | 20  | 100% | 15 | Attacks 2-5 times.                   |
| Spikes       | Grd | --- | ---  | 20 | Sets spikes down. Opponent takes     |
|              |     |     |      |    | damage upon switch.                  |
| Spit Up      | Nrm | 100 | 100% | 10 | Deals damage depending on how much   |
|              |     |     |      |    | energy is stored.                    |
| Spite        | Gho | 0   | 100% | 10 | Foe's last move used loses 2-5 PP.   |
| Splash       | Nrm | --- | ---  | 40 | Does nothing.                        |
| Spore        | Grs | --- | 100% | 15 | May induce opponent with SLEEP status|
| Steel Wing   | Stl | 70  | 90%  | 25 | Deals damage, may raise your defense |
|              |     |     |      |    | by 1 level temporarily.              |
| Stockpile    | Nrm | --- | ---  | 10 | Stores energy. May be used up to 3x. |
| Stomp        | Nrm | 65  | 100% | 20 | May cause opponent to FLINCH.        |
| Strength     | Nrm | 80  | 100% | 15 | No effect.                           |
| String Shot  | Bug | --- | 95%  | 40 | Lowers opponent's SPEED ability down |
| Struggle     | Nrm | 50  | 100% | -- | Used when user runs out of PP.       |
| Stun Spore   | Grs | --- | 75%  | 30 | Induces foe with PARALYSIS status.   |
| Submission   | Ftg | 80  | 80%  | 25 | Used when user runs out of PP.       |
| Substitute   | Nrm | --- | ---  | 10 | Uses 1/4 of the user's HP to make a  |
|              |     |     |      |    | decoy. Decoy takes damage from foe's |
|              |     |     |      |    | attacks until it breaks.             |
| Sunny Day    | Fir | --- | ---  | 5  | Makes clear sky wether for five turns|
| Super Fang   | Nrm | --- | 90%  | 10 | Deals damage equal to half opponet's |
|              |     |     |      |    | current HP.                          |
| Superpower   | Ftg | 120 | 100% | 5  | Lowers user's ATTACK and DEFENSE down|
| Supersonic   | Nrm | --- | 55%  | 20 | Induces foe with CONFUSION condition.|
| Surf         | Wtr | 95  | 100% | 15 | No effect.                           |
| Swagger      | Nrm | --- | 90%  | 15 | Raises opponent's ATTACK up, then    |
|              |     |     |      |    | induces foe with CONFUSION condition.|
| Swallow      | Nrm | --- | ---  | 10 | Recovers HP depending on how much    |
|              |     |     |      |    | energy is stored.                    |
| Sweet Kiss   | Nrm | --- | 75%  | 10 | Induces foe with CONFUSION condition.|
| Sweet Scent  | Nrm | --- | 100% | 20 | Lowers opponent's Evasion down       |
| Swift        | Nrm | 60  | ---  | 20 | If foe is on screen, he won't miss   |
| Swords Dance | Nrm | --- | ---  | 30 | Raises user's ATTACK ability up      |
| Synthesis    | Grs | --- | ---  | 5  | Restores HP, HP restored depends on  |
|              |     |     |      |    | time of day.                         |
| Tackle       | Nrm | 35  | 95%  | 35 | No effect.                           |
| Tail Glow    | Bug | 0   | 100% | 20 | Raises user's SP ATTACK ability up   |
| Tail Whip    | Nrm | 0   | 100% | 30 | Lowers opponent's DEFENSE down       |
| Take Down    | Nrm | 90  | 85%  | 20 | Used when user runs out of PP. Recoil|
| Taunt        | Drk | --- | 100% | 20 | Unknown?                             |
| Teeter Dance | Nrm | --- | 100% | 20 | All Pokémon except user become CONFUS|
| Teleport     | Psy | --- | ---  | 20 | Flees from battle. Does not work in  |
|              |     |     |      |    | Trainer Battles.                     |
| Thief        | Drk | 40  | 100% | 10 | If user is holding an item, user     |
|              |     |     |      |    | takes foes item.                     |
| Thrash       | Nrm | 90  | 100% | 20 | Attacks 2-3 turns then induces user  |
|              |     |     |      |    | with CONFUSION condition.            |
| Thunder      | Elc | 120 | 70%  | 10 | May induce opponent with PARALYSIS.  |
|              |     |     |      |    | Has 100% accuracy during Rain        |
| Thunder Wave | Elc | --- | 100% | 20 | Induces foe with PARALYSIS status.   |
| Thunderbolt  | Elc | 95  | 100% | 15 | May induce foe with PARALYSIS status |
| Thunderpunch | Elc | 75  | 100% | 15 | May induce foe with PARALYSIS status |
| Thundershock | Elc | 40  | 100% | 30 | May induce foe with PARALYSIS status |
| Tickle       | Nrm | --- | 100% | 20 | Lowers opponent's ATTACK and DEFENSE |
| Torment      | Drk | --- | 100% | 15 | Same move can't be used twice in row.|
| Toxic        | Psn | --- | 85%  | 10 | Induces opponent with TOXIC status.  |
| Transform    | Nrm | --- | ---  | 10 | User's abilities (except for HP)     |
|              |     |     |      |    | become that of opponent.             |
| Tri Attack   | Nrm | 80  | 100% | 10 | May make foe with either BRN, FRZ, PA|
| Trick        | Psy | --- | 100% | 10 | User and opponent exchange held items|
| Triple Kick  | Ftg | 10  | 90%  | 10 | Attacks 1 to 3 times.                |
| Twineedle    | Bug | 25  | 100% | 20 | Attacks 2 times. May induce opponent |
|              |     |     |      |    | with POISON condition.               |
| Twister      | Drg | 40  | 100% | 20 | No effect.                           |
| Uproar       | Nrm | 50  | 100% | 10 | Cannot sleep for 2 to 5 turns.       |
| Vicegrip     | Nrm | 55  | 100% | 30 | No effect.                           |
| Vine Whip    | Grs | 35  | 100% | 10 | No effect.                           |
| Vital Throw  | Ftg | 70  | 100% | 10 | Hits foe without fail Always goes las|
| Volt Tackle  | Elc | 120 | 100% | 15 | User is dealt recoil damage          |
| Water Gun    | Wtr | 40  | 100% | 25 | No effect.                           |
| Water Pulse  | Wtr | 60  | 100% | 20 | May induce foe with CONFUSE condition|
| Water Sport  | Wtr | --- | 100% | 15 | As long as user remains in battle,   |
|              |     |     |      |    | Fire type moves deal less damage to  |
|              |     |     |      |    | user and opponent.                   |
| Water Spout  | Wtr | 150 | 100% | 5  | Power decreases as user's HP lowers. |
| Waterfall    | Wtr | 80  | 100% | 15 | No effect.                           |
| Weather Ball | Nrm | 50  | 100% | 10 | Attack power doubles during weather. |
| Whirlpool    | Wtr | 15  | 70%  | 15 | Traps opponent for 2-5 turns.        |
| Whirlwind    | Nrm | --- | 100% | 20 | Escape from a wild battle.           |
| Will-O-Wisp  | Fir | --- | 75%  | 15 | Induces opponent with BURN status.   |
| Wing Attack  | Fly | 60  | 100% | 35 | No effect.                           |
| Wish         | Nrm | --- | 100% | 10 | Half maximum HP is recovered at the  |
|              |     |     |      |    | end of the next turn.                |
| Withdraw     | Wtr | --- | ---  | 40 | Raises user's DEFENSE up one stage   |
| Wrap         | Nrm | 15  | 85%  | 20 | Traps foe for 2-5 turns. Deals 1/16  |
|              |     |     |      |    | HP of damage each turn.              |
| Yawn         | Nrm | --- | 100% | 10 | If the opponent remains in battle it |
|              |     |     |      |    | will be in SLP on the following turn |
| Zap Cannon   | Elc | 100 | 50%  | 5  | May inflict opponent with PAR status |
+--------------+-----+-----+------+----+--------------------------------------+
                          


===============================================================================
---< 13. Move Tutors Locations >----------------------------------< (1300) >---
===============================================================================

o-----------------o----------------------------------------------o
|      Move       |    Location                                  |
+-----------------+----------------------------------------------+
| - Swagger       | Slateport City:  Pokemon fan club            |
| - Rollout       | Mauville City:   Fat guy next to gym         |
| - Fury Cutter   | Vendaturf Town:  Pokemon Center              |
| - Metronome     | Fallarbor Town:  Pokemart                    |
| - Mimic         | Lavaridge Town:  Kid next door to herb shop  |
| - Sleep Talk    | Fortree City:    Guy in a house              |
| - Dynamic Punch | Mossdeep City:   Guy standing around.        |
| - Double-Edge   | Sootopolis City: Pokemon Center              |  
| - Explosion     | Pacifidlog City: Pokemon Center              |
| - Substitute    | Lilycove City:   Lilycove dept. top floor    |
+-----------------+----------------------------------------------+


===============================================================================
---< 14. Type Advantage Chart >-----------------------------------< (1400) >---
===============================================================================

Here is also a list of all of the abbreviations used for each type:
              _____________________________________________________
             |================ TYPE ABBREVIATIONS =================|
             |-----------------------------------------------------| 
             | NRM = Normal      FTG = Fighting       RCK = Rock   |
             | FIR = Fire        PSN = Poison         GHO = Ghost  | 
             | WTR = Water       GRD = Ground         DRG = Dragon | 
             | ELC = Electric    FLY = Flying         DRK = Dark   |
             | GRS = Grass       PSY = Psychic        STL = Steel  | 
             '-----------------------------------------------------'
              
                         __________________________
                    ---=|       ~-~ Key ~-~        |=---
                         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
                             O = Double Damage 
                             X = Half the Damage 
                             # = No damage
             
              <------------------ Opponent's Type ------------------>
   .-----.___________________________________________________________________
   |     | N | F | W | E | G | I | F | P | G | F | P | B | R | G | D | D | S \
   |     | R | I | T | L | R | C | T | S | R | L | S | U | C | H | R | R | T |
   |     | M | R | R | C | S | E | G | N | D | Y | Y | G | K | O | G | K | L |
    >----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+--<
   | NRM |   |   |   |   |   |   |   |   |   |   |   |   | X | # |   |   | X |
   |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
   | FIR |   | X | X |   | O | O |   |   |   |   |   | O | X |   | X |   | O |
^  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
|  | WTR |   | O | X |   | X |   |   |   |   |   |   |   | O |   | X |   |   |
|  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
|  | ELC |   |   | O | X | X |   |   |   | # | O |   |   |   |   | X |   |   |
|  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
|  | GRS |   | X | O |   | X |   |   | X | O | X |   | X | O |   | X |   | X |
|  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
   | ICE |   | X | X |   | O | X |   |   | O | O |   |   |   |   | O |   | X |
A  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
t  | FTG | O |   |   |   |   | O |   | X |   | X | X | X | O | # |   | O | O |
t  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
a  | PSN |   |   |   |   | O |   |   | X | X |   |   |   | X | X |   |   | # |
c  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
k  | GRD |   | O |   | O | X |   |   | O |   | # |   | X | O |   |   |   | O |
   |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
T  | FLY |   |   |   | X | O |   | O |   |   |   |   | O | X |   |   |   | X |
y  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
p  | PSY |   |   |   |   |   |   | O | O |   |   | X |   |   |   |   | # | X |
e  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
   | BUG |   | X |   |   | O |   | X | X |   | X | O |   |   | X |   | O | X |
|  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
|  | RCK |   | O |   |   |   | O | X |   | X | O |   | O |   |   |   |   | X |
|  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
|  | GHO | # |   |   |   |   |   |   |   |   |   | O |   |   | O |   | X | X |
|  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
|  | DRG |   |   |   |   |   |   |   |   |   |   |   |   |   |   | O |   | X |
v  |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
   | DRK |   |   |   |   |   |   | X |   |   |   | O |   |   |   | O |   | X |
   |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
   | STL |   | X | X | X |   | O |   |   |   |   |   |   | O |   |   |   | X |
   |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
   |     | N | F | W | E | G | I | F | P | G | F | P | B | R | G | D | D | S |
   |     | R | I | T | L | R | C | T | S | R | L | S | U | C | H | R | R | T |
   |     | M | R | R | C | S | E | G | N | D | Y | Y | G | K | O | G | K | L |
   |____,'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'
               <------------------ Opponent's Type ------------------>



                +--------------------------------------------+
                    Know your Attacks and Special Attacks
                +--------------------------------------------+

You by now have probably noticed that every Pokemon has a Special Attack,
Special Defense, Defense and Attack. Every type is catorigized into either
an Attack, or a Special Attack. The strength of the move relates to it's 
stat. Like using Flamethrower as an example. It is a Special Attack. 
Therefore, a high Special Attack stat will make this move quite powerful. 
Same goes for Defense and Special Defense when you are being attacked, as
it reduces damage. Here is a list of each Attack type and Special Attack
type:

                    ====================================
                         Attack    |    Special Attack
                    ====================================
                    [Normal] --------|----------- [Fire]
                    [Fighting] ------|---------- [Water]
                    [Poison] --------|------- [Electric]
                    [Ground] --------|---------- [Grass]
                    [Flying] --------|------------ [Ice]
                    [Bug] -----------|-------- [Psychic]
                    [Rock]-----------|--------- [Dragon]
                    [Ghost]----------|----------- [Dark]
                    [Steel]----------|    


===============================================================================
---< 15. Cheat Devices Codes >------------------------------------< (1500) >---
===============================================================================

PRO-ACTION REPLAY
-----------------
These are real cool codes I got submitted from Zamanee. These codes are for
the action replay V. 5.4 so check your action replay first before trying them.
To check the version, go to options. The version number will be on the 
top-right. Now if any of the codes don't work or have question about them, 
e-mail Zamanee at nacheswaffles@hotmail.com. Now just put in the master code,
then the rest of the codes. Thanks Zamanee!

Master Code:
D8BAE4D9 4864DCE5
A86CDBA5 19BA49B3
A57E2EDE A5AFF3E4
1C7B3231 B4947387

OLD SEA CHART IN PC
5B1CB4D7 10FA9D05

NOTE: 
Turn off code to birth island before you go,
the triangle won't move if you don't.

DEOXYS/MEW ENABLER
66170A7B BA1B4D7B

AURORA TICKET IN PC
483511F5 E6C8E537

MYSTIC TICKET IN PC
BE39B3A8 280987E1

NAVEL ROCK ENABLER
E961B0C7 750B1250

EON TICKET IN PC
0A6626D3 648DA17A

SOUTHERN ISLAND ENABLER
181690CB 4E53CB05

BATTLE: R=MORE EXPIERENCE
43D8AC45 OD3B349A
3DC869E3 D39CO9B2

ALL POKEBALLS
085938BB 99FF313D
2DAFD739 5D796510

LOW GAME TIME
49DAA9D9 OEBF4A2A

NOTE:
Unlimited amount, like 4? will show, 
so you'll have unlimited Tms/Hms.

ALL TMs/HMs
C6511EC5 OF15C8EO
4689920D 5CFF6FFE
8631B929 014933DF
10257B84 3365249C
AEA23F29 64EDD481
1C9163OE C663E711

POKEDEX COMPLETE (Includes National)
93CC476A 8C7B6CO1
03650473 DF38618E
67C11314 8556956F
BB87C867 94118B68
F6BE2D41 C51B2EF3
FA7O1EA5 7D896F37
C9ADF3D5 20700D38
974DDBCC 406CFOAC

RARE CANDY IN PC
BFF956FA 2F9EC5OD

DEOXYS/MEW PLUS THE
BRAVE SYMBOL IN FRONTIER PASS
653C743B 4B626426

INFINITE MONEY
CO51CCF6 975E8DA1

NO RANDOM BATTLES
B505DB41 6E39EA4E

BATLLE: 1 HIT KILLS
B63A2AEB E4849958
C4EE7B57 20069537

So those are the codes I got from Zamanee, I got. So any questions, comments go
to Zamanee.

GAMESHARK CHEATS
----------------

Credit goes to Gamesgark.com and Dark Rrrow for submitting them.

[M] Must Be On
9266FA6C97BD
905B5ED35F81
B76A68E5FAB1
Skip Intro
B05557898BBD
F95340E4DFFD
B02FC0E07138
8027CBC08B39
Change PLYR Name (Note 1)
49B17DAD4E7F
79C3E2C494FE
7AD8B975DCC0
C04F4AC847FF
70D363C080BF
7AC1B975F6C1
No Random Battles
32C96211F488
Always Your Turn
3DC737D7E4BC
3BC67645EE81
D43989B35E7F
9444C92364DE
Easy Win (Trainer)
D2201D237C06
DD3B48F5DE3F
Easy Win (Doubles)
BD2754F5E43E
DD3B48F5DE3F
Quick Contest
59BEE865C65F
50BF29F1C81E
Maximum Score
A62154B3792C
AF2395FE3960
Maximum Hearts
A62154B3792C
2FB8E027164F
Max Coins from Pokies
30DAA34BC79B
1FB97F954367
Receive BP [Hold Select]
10C6FC61E2C9
F64140A276A5
10C6FC61E2C9
8F5DDCA742ED
10C6FC61E2C9
79D9F5A5D6FF
Receive Symbol (Note 2)
10C6FC61E2C9
8904883466D8
10C6FC61E2C9
865C1D33428D
C963DCEDF67C
8977CBCCAC7C
Free Daycare
1DA9FE177458
Free MOD Shop Items
5FC4BF056CCE
19D62B474498
79BA7465DC00
DF1A8A45648B
E961C39FC433
Access MOD Shop [L+A+Sel]
AE44960E2DD6
99468975ECD8
AE44960E2DD6
FF62825EBC40
AE44960E2DD6
805C1D31C295
30BA206B961F
79C4A3076CDE
79BA7465DC00
Maximum Sale Price
309FE3C020BF
06FDFF8AB123
Infinite Safari Time
7487A17AED58
Infinite Safari Balls
841ADCEB5C76
Safari PKMN Easily Caught
CD70DD2CEB13
7BEBB6D60A2D
Wild PKMN Easily Caught
C2711CBA6F6B
72EA77420E4D
Gain 5000 Exp (Note 3)
A744170AA996
9B540825258E
Infinite PP
6DB720FFD630
79BA7465DC00
Pokemon #1: Max Stats
02DF7FD900A0
70BBB5F1DC40
Pokemon #2: Max Stats
6BB9F5BD1A61
70BBB5F1DC40
Pokemon #3: Max Stats
825D1E9B8AA7
70BBB5F1DC40
Pokemon #4: Max Stats
EB5B96DF90E6
70BBB5F1DC40
Pokemon #5: Max Stats
02A728FBA020
70BBB5F1DC40
Pokemon #6: Max Stats
6BC1E39FBAE1
70BBB5F1DC40
Have Cut Ability
40A1FDA17D3E
8F3F5ECF8860
Have Rock Smash Ability
C939C8A4D87C
F622825ABC00
Have Surf Ability [Select]
10C6FC61E2C9
FF32035EBC44
10C6FC61E2C9
805D5CA1C2B5
Access Fly Map [Select]
10C6FC61E2C9
70C560A026F8
10C6FC61E2C9
70A4A310E655
Enable National Dex[Select]
10C6FC61E2C9
7089F5A153BB
10C6FC61E2C9
70C160A0F3B3
Access Pyramid Chall[Select]
10C6FC61E2C9
79BBF6CD997A
10C6FC61E2C9
8F5DDCA742ED
Install PokeNAV [Sel+R+Down]
AE25D4BEED76
09BF7ECD997E
AE25D4BEED76
865D5CA346AD
Install Match Call[Sel+R+Up]
AE47D6D6A7F7
09C769EC6DFE
AE47D6D6A7F7
70C02130F393
Access PC [B+Sel]
A845D79C2DEE
7FB163863763
A845D79C2DEE
805D5CA1C2B5
Access Birchs Bag [L+R+Up]
A74756D223B7
99468975ECD8
A74756D223B7
79D8B53556DF
A74756D223B7
890C1D3556DD
A74756D223B7
70C02130F393
BF76157FF645
708BF4E949BA
Battle Mew [L+Select]
AE45D79E2DF6
99468975ECD8
AE45D79E2DF6
06B6AA5A3903
AE45D79E2DF6
805C1D31C295
Battle Deoxys [R+Select]
AE45D69EADF6
99468975ECD8
AE45D69EADF6
FF2A165F8C45
AE45D69EADF6
805C1D31C295
Battle Ho-oh [R+A+Select]
AE44970EADD6
99468975ECD8
AE44970EADD6
76F022123307
AE44970EADD6
805C1D31C295
Battle Lugia [L+B+Select]
A845D79CADEE
99468975ECD8
A845D79CADEE
866E1F5B8800
A845D79CADEE
805C1D31C295
Receive Starter (Note 4)
A72554BA6936
99468975ECD8
A72554BA6936
79D9F4A556FF
A72554BA6936
8905C9A463F9
A72554BA6936
F65954A357AD
A72554BA6936
09D4A83467DF
A72554BA6936
805D5CA1C2B5
Starter to Receive(Note 5)
Cyndaquil
A72554BA6936
79C1E0A4F3F3
A72554BA6936
F073C3C83C3C
Totodile
A72554BA6936
79C1E0A4F3F3
A72554BA6936
F919D4A5C2F9
Chikorita
A72554BA6936
79C1E0A4F3F3
A72554BA6936
008568A0F7BF
Berry Blender Codes:
Max Direct Hits
DF5CCB074CC8
0FB9FF9F9267
No Misses
DF5CCB074CC8
F95E9565CCD8
Quick Blend
DF5CCB074CC8
69C6E16D2DDE
Maximum Feel
DF5CCB074CC8
893BDEDC9970
Max Lvl Gold (Cool)
DF5CCB074CC8
C6461F4A29A0
Max Lvl Gold (Beauty)
DF5CCB074CC8
C0475ED8A9B0
Max Lvl Gold (Cute)
DF5CCB074CC8
C0461F48A9B0
Max Lvl Gold (Smart)
DF5CCB074CC8
CF47DEDE29E0
Max Lvl Gold (Tough)
DF5CCB074CC8
CF469F4E29E0
Re-Battle Activator(Note 6)
10C6FC61E2C9
F94A157DDCD8
10C6FC61E2C9
805D5CA1C2B5
Re-Battle Modifier(Note 7)
Gym Leader Roxanne
10C6FC61E2C9
7DF83685D7BF
Gym Leader Brawly
10C6FC61E2C9
7BF977175787
Gym Leader Watson
10C6FC61E2C9
7BF8368757A7
Gym Leader Flannery
10C6FC61E2C9
74F9F711D3DF
Gym Leader Norman
10C6FC61E2C9
74F8B681D3FF
Gym Leader Winona
10C6FC61E2C9
72F9F71353C7
Gym Leader Tate&Liza
10C6FC61E2C9
72F8B68353E7
Gym Leader Juan
10C6FC61E2C9
FD614314F699
Elite Four Sidney
10C6FC61E2C9
F4789681D2F9
Elite Four Phoebe
10C6FC61E2C9
F279D71352C1
Elite Four Glacia
10C6FC61E2C9
F278968352E1
Elite Four Drake
10C6FC61E2C9
7DF97715D79F
Champion Wallace
10C6FC61E2C9
72FAB6CB59E6
Receive Badge:
Stone Badge [Sel+Up]
AE47D7D6A7F7
00DEBC79599A
AE47D7D6A7F7
8F5DDCA746ED
Knuckle Badge [Sel+Rght]
AE5DC39F8DF6
FF18953756C4
AE5DC39F8DF6
70C160A0F3B3
Dynamo Badge [Sel+Down]
AE25D5BEED76
891549A466FC
AE25D5BEED76
8F5C9D3746CD
Heat Badge [Sel+Left]
DE41DF9EBDF6
F67BD7CB8821
DE41DF9EBDF6
70C160A0F3B3
Balance Badge [Sel+L+Up]
AE47D7D627F7
FF4340EEFCE5
AE47D7D627F7
8F5C9D3746CD
Feather Badge [Sel+L+Rght]
AE5DC39F0DF6
FF5954A7C6E0
AE5DC39F0DF6
8F5DDCA746ED
Mind Badge [Sel+L+Down]
AE25D5BE6D76
F62342CA3824
AE25D5BE6D76
895C9D35C6D5
Rain Badge [Sel+L+Left]
DE41DF9E3DF6
79B83615175A
DE41DF9E3DF6
895C9D35C6D5
Warp to Location (Note 8)
Faraway Island
19C67C656689
94318A10E753
Birth Island
19C67C656689
94318B106753
Navel Rock
19C67C656689
94218B107756
Southern Island
19C67C656689
94218B107753
Battle Frontier
19C67C656689
94318B106757
Safari Zone
19C67C656689
1DA06A84F231
Petalburg City
19C67C656689
12B9BF135649
Slateport City
19C67C656689
12B9BE135649
Mauville City
19C67C656689
12B9BF13D649
Rustboro City
19C67C656689
12B9BE13D649
Fortree City
19C67C656689
12B93F135649
Lilycove City
19C67C656689
12B93E135649
Mossdeep City
19C67C656689
12B93F13D649
Sootopolis City
19C67C656689
12B93E13D649
Ever Grande City
19C67C656689
12B9BF13564D
Littleroot Town
19C67C656689
12B9BE13564D
Oldale Town
19C67C656689
12B9BF13D64D
Dewford Town
19C67C656689
12B9BE13D64D
Lavaridge Town
19C67C656689
12B93F13564D
Fallarbor Town
19C67C656689
12B93E13564D
Verdanturf Town
19C67C656689
12B93F13D64D
Pacifidlog Town
19C67C656689
12B93E13D64D
Purchase Items: (Note 9)
All Mail
5FC4BF056CCE
E04742DA67B9
70BBB571DD48
All Pokeballs
5FC4BF056CCE
10D97E935CBE
70BBB571DD48
All Misc Items (Part 1)
B97754ECD579
D02A0978FF19
5FC4BF056CCE
16E8BE01460A
5FC4BF056CCE
9959DE9759F8
963EDCE34D5E
5FC4BF056CCE
0FBBFCF65367
992648E5ED0E
5FC4BF056CCE
E026C062165F
79D83175DC80
5FC4BF056CCE
E026C163165F
39C47C65EC80
All Misc Items (Part 2)
5FC4BF056CCE
805009232699
5FC4BF056CCE
66BEB4699203
9026C860EC4E
5FC4BF056CCE
E63E94699205
9026C860EC4E
5FC4BF056CCE
1FD8BF055CCE
9026C860EC4E
5FC4BF056CCE
9F589F055CC8
9026C860EC4E
All TM's/HM's (Part 1)
B97754ECD579
A62C01326500
5FC4BF056CCE
16E8BE01460A
5FC4BF056CCE
60DD77934CBE
1FA729776D18
5FC4BF056CCE
902088292C1C
79C074677C90
5FC4BF056CCE
80281C218C18
39C47C65EC80
All TM's/HM's (Part 2)
5FC4BF056CCE
80589C22869D
5FC4BF056CCE
66BEB4699203
F03B95F0DC4E
5FC4BF056CCE
E63E94699205
F03B95F0DC4E
5FC4BF056CCE
1FD8BF055CCE
F03B95F0DC4E
5FC4BF056CCE
9F589F055CC8
F03B95F0DC4E
All Berries (Part 1)
B97754ECD579
A63554A34520
5FC4BF056CCE
16E8BE01460A
5FC4BF056CCE
19B9FCB7187E
1FBE7CE74D18
5FC4BF056CCE
902088296C1C
79A074477C10
5FC4BF056CCE
80481E018C98
39C47C65EC80
All Berries (Part 2)
5FC4BF056CCE
80389E02C61D
5FC4BF056CCE
66BEB4699203
76BAF4625C58
5FC4BF056CCE
E63E94699205
70BBB5F0DC48
5FC4BF056CCE
1FD8BF055CCE
76BAF4625C58
5FC4BF056CCE
9F589F055CC8
70BBB5F0DC48
All Hold Items (Part 1)
B97754ECD579
AF35D4A74160
5FC4BF056CCE
16E8BE01460A
5FC4BF056CCE
66A560B0AC26
16BEFCE34D58
5FC4BF056CCE
E0268068761D
79BA70475611
5FC4BF056CCE
E0540201BC98
39C47C65EC80
All Hold Items (Part 2)
5FC4BF056CCE
80228A4BEC1C
5FC4BF056CCE
66BEB4699203
19BF3DF4CC08
5FC4BF056CCE
E63E94699205
19BE7C64CC08
5FC4BF056CCE
1FD8BF055CCE
19BF3DF4CC08
5FC4BF056CCE
9F589F055CC8
19BE7C64CC08
All Key Items (Part 1)
B97754ECD579
A62C01326500
5FC4BF056CCE
16E8BE01460A
5FC4BF056CCE
16D97F91DCA6
76A3A1737D58
5FC4BF056CCE
F95F96DCC3F9
70A3A171FD48
5FC4BF056CCE
F0268068361D
39DE78674691
5FC4BF056CCE
80300821AC18
39C47C65EC80
All Key Items (Part 2)
5FC4BF056CCE
F046806BBC9C
5FC4BF056CCE
66BEB4699203
F03B95F0DC4E
5FC4BF056CCE
E63E94699205
F03B95F0DC4E
5FC4BF056CCE
1FD8BF055CCE
F03B95F0DC4E
5FC4BF056CCE
9F589F055CC8
F03B95F0DC4E
Note 1: View Trainer Card.
Note 2: Press Select after
talking to desk clerk of
any Battle Arena.
Repeat for gold symbol.
Note 3: Press R+A whilst
EXP Gained is displayed.
Note 4: Press L+R+Dwn.
Use with Starter to
Receive code.
Note 5: Use one per load.
Use with Receive Starter.
Note 6: Press Select+A+A.
Note 7: Use with Re-Battle
Use one per load.
Note 8: Hold L whilst
entering/exiting.
Note 9: Use at MOD Shop.
Select one item only. 

===============================================================================
---< 16. Breeding >-----------------------------------------------< (1600) >---
===============================================================================

R/S/E Breeding: The Basics
--------------------------

Commonly Known Info:
When you leave two Pokemon at the Daycare, there is the possibility that an 
egg will be produced under certain conditions. The egg will hatch as the 
lowest evolution of the Female parent and will always be at Lvl 5. For 
example, a Female Sceptile and Male Vileplume will produce a Treecko at Lvl 
5. Obviously, one Pokemon must be Male and the other Female to breed, and 
show some kid of interest in each other. When left at the Daycare, ask the 
man outside to check their interest. If they show an interest, an egg will be 
produced. 

You can breed a son with its mother, or a daughter with the father. A message 
that says that the Pokemon have no interest in each other appears when the 
two are not in the same egg/breeding group, or are both males/females. Some 
Pokemon as you know do not produce eggs at all, and are either 
genderless, "baby" Pokemon or Legends. 

Breeding Examples 

Sceptile Male + Salamence Female= Bagon
Mudkip Male + Whismur Female= Whismur
Voltorb + Pikachu Female= Nothing, Voltorb cant breed
Blaziken Male + Hariyama Female= Nothing, not in the same group

Too see if two Pokemon are compatible, just simply look at their 'dex entry 
here on the site at the egg groups theyre in. http://www.serebii.net/pokedex-
rs/

Simple so far huh? :P

The Types of Moves
There are three types of moves that a baby Pokemon can start off with, and 
these are Learned, Inherited, and Heriditary.

Learned Moves: These are moves that Pokemon would start with if it was caught 
in the wild at Lvl 5. 
Inherited Moves: Moves or TMs that Pokemon would normally learn later 
in 'life' or by leveling that form up. These are inherited from the 
father/Male Pokemon ONLY.
Hereditary Moves: These are also known as Egg Moves. These are ONLY inherited 
from the father also. These are moves the Pokemon would not normally learn. 
Normally, the most egg moves a Pokemon can learn is eight. 

How It Works
When the Pokemon hatches from the egg, it starts with the moves the wild 
Pokemon of the same level would know (Learned Moves) . For example, (I'll be 
using the Treecko line for all the examples) a newly hatched Treecko would 
have Pound and Leer while a newly hatched Bagon would have Rage. The 
remaining spaces are for Inherited and Egg moves. 

Now, don't get mad if the Pokemon has to many Learned Moves. Inherited and 
Egg moves take priority over them, and if the Pokemon has 2 Learned Moves and 
has the possiblity of learning 3 Egg/Inherited moves, the forst move on the 
list will be erased and replaced by on of the three. 

Example
Treecko with Pound and Leer with the chance of getting Solar Beam, Sunny Day, 
and Dragonbreath from the Father Sceptile. It would hatch with Leer, Solar 
Beam, Sunny Day, and Dragonbreath. 

If both Male and female Pokmeon used in the breeding know a move that the 
baby would learn later if life, then the baby will have the move. For 
example, two Sceptile with Slam will have a baby with Slam. This can create 
baby Pokemon with powerful moves that they would get much later through 
training. 

If the Male Pokemon knows a TM that the baby can have, the baby will hatch 
with it. This lets you 'reuse' your TMs in a way by breeding them to other 
Pokemon. 

And last but not least, the annoying Egg Moves. In Ru/Sa, breeding for Egg 
moves is a lot easier as you cant trade with any games (yet) so you're stuck 
with the Pokemon in the games, and the few from Colosseum. This makes 
breeding chains one or two steps long, but rarer moves take a few more. To 
breed for Egg Moves, find a compatible Male Pokemon who can learn the desired 
egg move(s) and then breed it with the Female version of the desired Pokemon. 
Often, the Pokemon who learns the desired move can't breed with the desired 
Pokemon. For this, you need a Pokemon who can act as an intermediate to 
connect them. Breed the two Pokemon until you get a Male baby and then breed 
it with the Female form of the desired Pokemon.

Example
Treecko with Crush Claw

Male Zangoose(Pokemon who learns the desired move) breeds with Female 
Rhyhorn/Ryhdon (Intermediate)

Their Male baby Rhyhorn should now breed with a Female 
Treecko/Grovyle/Sceptile and will have a baby Treecko with Crush Claw. 

Waiting For The Pokemon Eggs
After you get the two compatible Pokemon and theyre in Daycare, you need to 
leave them alone and walk around. Breeding time is based on conditions. There 
are ways to make the Pokemon breed faster. First, breeding two of the same 
Pokemon (Sceptile with Grovyle) cuts down the time. Also, breed two Pokemon 
with different ID numbers. These you get from in-game trades, friends, 
Colosseum or another gamepack that you own. The more the Pokemon like each 
other, the quicker it takes to produce and egg. Use the Mach Bike when you 
walk back and forth, as it also depends of steps travled and Mach Bike 
doubles the steps you take and lets you walk faster. It should only take 10 
minutes or less to get an egg. 

And remember to have an empty slot in your party to take the egg before 
talking to the Daycare Man. And to hatch the eggs, you have to walk around 
with them for a certain amount of steps. To check the exact amount you need 
to take, look at their entry on the main site's 'dex again.

------------------------------------------------------------------------------

                            The Egg Groups
                            --------------

Pokemon in the same egg group can breed with each other. A Pokemon can be in 
one or two different Egg Groups. The No Eggs Group can not make any eggs. 
Ditto can breed with any group, excluding the No Eggs Group. The 
Indeterminate Group can only breed with Ditto.

 

Only Pokemon from 1-202 are included in the lists, the unobtainable Pokemon 
from 203-386 are not listed. Only the first stage of the Pokemon is listed, 
however, evolutions of that Pokemon may breed in the same group as well.

 

Ground
------
Pikachu, Sandshrew, Vulpix, Psyduck, Rhyhorn, Phanpy, Girafarig, Torchic 
Poochyena, Zigzagoon, Seedot, Spinda, Wailmer, Skitty, Kecleon, Torkoal, 
Electrike, Numel, Spheal, Spoink, Mawile, Slakoth, Whismur, Absol, Seviper, 
Zangoose

 

Bug
---
Pinsir, Heracross, Wurmple, Nincada, Surskit, Trapinch, Volbeat, Illumise

 

Monster
-------
Rhyhorn, Treecko, Mudkip, Tropius, Whismur, Aron

 

Flying
------
Zubat, Doduo, Natu, Skarmory, Taillow, Wingull, Swablu

 

Fairy
-----
Pikachu, Jigglypuff, Marill, Shroomish, Skitty, Snorunt, Plusle, Minun, 
Mawile, Roselia, Castform

 

Plant
-----
Oddish, Lotad, Seedot, Shroomish, Cacnea, Roselia, Tropius

 

Humanshape
----------
Abra, Machop, Spinda, Sableye, Makuhita, Cacnea, Meditite, Volbeat, Illumise

 

Mineral
-------
Geodude, Nosepass, Snorunt

 

Dragon
------
Horsea, Magikarp, Treecko, Feebas, Swablu, Seviper, Bagon

 

Water 1
-------
Psyduck, Horsea, Marill, Corsola, Mudkip, Lotad, Wingull, Surskit, Corphish, 
Feebas, Spheal, Clamperl, Relicanth

 

Water 2
-------
Goldeen, Magikarp, Chinchou, Wailmer, Barboach, Luvdisc, Carvanha, Relicanth

 

Water 3
--------
Tentacool, Corsola, Corphish, Lileep, Anorith

 

Indeterminate
-------------
Grimer, Koffing, Wobbuffet, Slugma, Duskull, Gulpin, Shuppet, Castform, 
Ralts, Chimecho

 

No Eggs
-------
Pichu, Igglybuff, Azurill, Wynaught, Reji-Ice/Rock/Steel, Kyogre, Groudon, 
Rayquaza, Latias, Latios, Jirachi, Deoxys


-----------------------------------------------------------------------------


This list is to show you which pokemon to breed with to get the move you 
want. I only did the first evolution or the ones with none. If enough people 
want johto and hoenn pokemon, I'll put it.

Kanto
-------

Bulbasaur
1. Charm: Skitty --> Shroomish --> Bulbasaur
2. Curse: Slowpoke --> Bulbasaur
3. Grasswhistle: Roselia --> Bulbasaur 
4. Light Screen: Chikorita -->Bulbasaur 
5. Magical Leaf: Roselia --> Bulbasaur
6. Petal Dance: Oddish --> Bulbasaur 
7. Safeguard: Chikorita --> Bulbasaur
8. Skull Bash: Squirtle --> Bulbasaur

Charmander
1. Ancientpower: Omanyte/Corsola --> Totodile --> Charmander 
2. Beat Up: Sneasel --> Ekans --> Charmander
3. Belly Drum: Snorlax --> Charmander
4. Bite: Ekans --> Charmander
5. Dragon Dance: Horsea --> Charmander 
6. Outrage: Dratini --> Charmander
7. Rock Slide: Larvitar --> Charmander
8. Swords Dance: Absol --> Rhyhorn --> Charmander

Squirtle 
1. Flail: Feebas --> Squirtle
2. Foresight: Mudkip --> Squirtle
3. Haze: Wooper --> Squirtle
4. Mirror Coat: Corsola --> Squirtle
5. Mist: Wooper --> Squirtle
6. Mud Sport: Wooper --> Squirtle
7. Refresh: Corsola --> Squirtle
8. Yawn: Wooper --> Squirtle

Caterpie
No egg moves.

Weedle
No egg moves.

Pidgey
1. Air Cutter: Zubat --> Pidgey
2. Faint Attack: Murkrow --> Pidgey
3. Foresight: Hoothoot --> Pidgey
4. Pursuit: Spearow --> Pidgey
5. Steel Wing: Skarmory --> Pidgey

Rattata
1. Bite: Ekans --> Rattata
2. Counter: Slakoth --> Rattata
3. Flame Wheel: Growlithe --> Rattata
4. Fury Swipes: Sandshrew --> Rattata
5. Reversal: Vigoroth --> Rattata
6. Screech: Ekans --> Rattata
7. Swagger: Meowth --> Rattata
8. Uproar: Vigoroth/Whismur --> Rattata

Spearow
1. Astonish: Zubat --> Spearow
2. Faint Attack: Murkrow --> Spearow
3. False Swipe: Farfetch’d --> Spearow
4. Quick Attack: Pidgey --> Spearow
5. Scary Face: Aerodactyl --> Spearow
6. Sky Attack: Altaria --> Spearow
7. Tri Attack: Doduo --> Spearow

Ekans
1. Beat Up: Sneasal-->Ekans
2. Poison Fang: Seviper-->Ekans
3. Pursuit: Treecjo-->Ekans
4. Slam: Treecko-->Ekans
5. Spite: Dunsparse-->Ekans

Sandshrew 
1. Flail: Phanpy-->Sandshrew
2. Safeguard: Vulpix-->Sandshrew
3. Counter: Slakoth-->Sandshrew
4. Rapid Spin: Donphan-->Sandshrew
5. Rock Slide: Camerupt-->Sandshrew
6. Swords Dance: Absol-->Sandshrew
7. Crush Claw: Zangoose-->Sandshrew

Nidoran F
1. Beat Up: Sneasal-->Nidoran F
2. Charm: Snubull-->Nidoran F
3. Counter: Slakoth-->Nidoran F
4. Disable: Psyduck-->Nidoran F
5. Focus Energy: Nidoran M-->Nidoran F
6. Supersonic: Whismur-->Nidoran F
7. Take Down: Eevee/Snubull/Poochyena-->Nidoran F


Nidoran M
1. Beat Up: Sneasal-->Nidoran F-->Nidoran M
2. Charm: Snubull-->Nidoran F-->Nidoran M
3. Counter: Slakoth-->Nidoran F-->Nidoran M
4. Disable: Psyduck-->Nidoran F-->Nidoran M
5. Focus Energy: Nidoran M-->Nidoran M
6. Supersonic: Whismur-->Nidoran F-->Nidoran M
7. Take Down: Eevee/Snubull/Poochyena-->Nidoran F-->Nidoran M
*this dude is like Illumis and Volbeat. Im guessing that if the Female has 
the moves then maybe when the 2 Nidos breed the Male will get it. I dont 
know, I havent breed those two yet


Vulpix
1. Faint Attack: Spinda-->Vulpix
2. Hypnosis: Spinda-->Vulpix
3. Flail: Slakoth-->Vulpix
4. Disable: Psyduck-->Vulpix
5. Howl: Poochyena-->Vulpix
6. Psych Up: Psyduck-->Vulpix
7. Heatwave: Torkoal-->Vulpix

Zubat
1. Quick Attack: Taillow-->Zubat
2. Pursuit: Doduo-->Zubat

Oddish
1. Razor Leaf: Tropius-->Oddish
2. Flail: Magicarp-->Horsea-->Lotad-->Oddish
3. Synthesis: Tropius-->Oddish
4. Charm: Skitty-->Shroomish-->Oddish
5. Ingrain: Roselia-->Oddish

Paras
1. Counter: Heracross-->Paras
2. False Swipe: Scyther-->Paras
3. Flail: Feebas-->Lotad-->Paras
4. Light Screen: Chikorita-->Paras
5. Psybeam: Venonat-->Paras
6. Pursuit: Scyther-->Paras
7. Screech: Yanma-->Paras
8. Sweet Scent: Oddish-->Paras

Venonat
1. Baton Pass: Ledyba-->Venonat
2. Giga Drain: Paras-->Venonat 
3. Screech: Yanma-->Venonat
4. Signal Beam: Volbeat-->Venonat

Diglett
1. Ancientpower: Kecleon-->Diglett
2. Beat Up: Sneasel-->Diglett 
3. Faint Attack: Sneasel-->Diglett
4. Pursuit: Rattata-->Diglett
5. Rock Slide: Camerupt-->Diglett
6. Screech: Sneasel-->Diglett
7. Uproar: Vigoroth/Whismur-->Diglett

Meowth
1. Amnesia: Sentret-->Meowth
2. Assist: Skitty-->Meowth
3. Charm: Skitty-->Meowth
4. Hypnosis: Stantler-->Meowth
5. Psych Up: Psyduck-->Meowth
6. Spite: Dunsparse-->Meowth

Psyduck
1. Hypnosis: Spinda-->Psyduck
2. Psybeam: Spoink-->Psyduck
3. Foresight: Mudkip-->Psyduck
4. Light Screen: Pikachu-->Psyduck
5. Future Sight: Absol-->Psyduck
6. Psychic: Spoink-->Psyduck
7. Refresh: Milotic-->Psyduck

Mankey
1. Beat Up: Sneasel-->Mankey
2. Foresight: Hoothoot-->Farfetch’d-->Mankey
3. Counter: Slakoth-->Mankey 
4. Meditate: *****
5. Revenge: *****
6. Reversal: Vigoroth-->Mankey
7. Rock Slide: Camerupt-->Mankey
8. Smellingsalt: Makuhita-->Spinda-->Mankey

Growlithe
1. Body Slam: Miltank-->Growlithe
2. Crunch: Houndour-->Growlithe
3. Fire Spin: Vulpix-->Growlithe
4. Heat Wave: Torkoal-->Growlithe
5. Howl: Poochyena/Houndour-->Growlithe
6. Safeguard: Vulpix-->Growlithe
7. Thrash: Tauros-->Growlithe

Poliwag
1. Bubblebeam: Marril-->Poliwag
2. Haze: Wooper-->Poliwag
3. Ice Ball: Spheal-->Poliwag
4. Mind Reader: Poliwrath-->Poliwag
5. Mist: Wooper-->Poliwag
6. Splash: Feebas-->Poliwag
7. Water Sport: Psyduck-->Poliwag

Abra
1. Encore: Illumise-->Abra 
2. Knock Off: Makuhita-->Abra
3. Fire Punch: Medicham-->Abra 
4. Thunderpunch: Medicham-->Abra
5. Ice Punch: Medicham-->Abra
*To get the punches on Medicham, go to the Move re-learner and exchange heart 
scales

Machop

1. Light Screen: Pikachu-->Spinda-->Machop 
2. Meditate: Meditite-->Machop 
3. Encore: Spheal-->Spinda-->Machop 
4. Smellingsalt: Makuhita-->Machop 
5. Counter: Breloom-->Cacnea-->Machop 
6. Rock Slide: Camerupt-->Spinda-->Machop

Bellsprout
1. Encore: Clefairy --> Hoppip --> Bellsprout
2. Ingrain: Tangela --> Bellsprout
3. Leech Life: Paras-->Bellsprout
4. Magical Leaf: Roselia --> Bellsprout
5. Reflect: Exeggcute --> Bellsprout
6. Swords Dance: Move tutor
7. Synthesis: Hoppip --> Bellsprout

Tentacool
1. Mirror Coat: Corsola-->Tentacool
2. Confuse Ray: Lileep-->Tentacool

Geodude
1. Rockslide: Nosepass-->Geodude
2. Block: Nosepass-->Geodude

Ponyta
1. Charm: Snubull-->Ponyta
2. Double Kick: Nidoran M-->Ponyta
3. Double-Edge: Phanpy-->Ponyta
4. Flame Wheel: Growlithe-->Ponyta
5. Hypnosis: Stantler-->Ponyta
6. Thrash: Mankey/Tauros-->Ponyta

Slowpoke
1. Belly Drum: Poliwag-->Slowpoke
2. Future Sight: Absol-->Psyduck-->Slowpoke
3. Mud Sport: Mudkip-->Slowpoke
4. Safeguard: Seel-->Slowpoke
5. Sleep Talk: Snorlax-->Slowpoke
6. Snore: Snorlax-->Slowpoke
7. Stomp: Lickitung-->Slowpoke

Magnemite
No Egg Moves

Farfetch’d
1. Curse: Torkoal--> Farfetch’d
2. Featherdance: Pidgey-->Farfetch’d
3. Flail: Phanpy-->Farfetch’d
4. Foresight: Hoothoot-->Farfetch’d
5. Gust: Pidgey-->Farfetch’d
6. Mirror Move: Pidgey-->Farfetch’d
7. Quick Attack: Pidgey-->Farfetch’d
8. Steel Wing: Skarmory-->Farfetch’d

Doduo
1. Quick Attack: Taillow-->Doduo
2. Supersonic: Zubat-->Doduo
3. Haze: Zubat-->Doduo
4. Endeavor: Taillow-->Doduo

Seel
1. Disable: Psyduck-->Seel
2. Encore: Spheal-->Seel
3. Fake Out: Meowth-->Seel
4. Horn Drill: Rhyhorn-->Seel
5. Icicle Spear: Shellder-->Corsola-->Seel
6. Lick: Snubull-->Seel
7. Perish Song: Absol-->Seel
8. Slam: Sentret-->Seel

Grimer
1. Haze: Koffing-->Grimer 
2. Mean Look: Duskull-->Grimer 
3. Imprison: Ralts-->Grimer 
4. Curse: Shuppet-->Grimer 
5. Shadow Punch: Dusclops-->Grimer
6. Explosion: Koffing-->Grimer

Shellder
1. Barrier: Tentacool-->Shellder
2. Bubblebeam: Tentacool-->Shellder
3. Rapid Spin: Squirlte-->Kabuto-->Shellder
4. Screech: Tentacool-->Shellder
5. Take Down: Lanturn/Qwilfish-->Shellder

Gastly
1. Astonish: Misdreavus-->Gastly
2. Explosion: Koffing-->Gastly
3. Grudge: Koffing --> Gastly
4. Haze: Koffing-->Gastly
5. Perish Song: Misdreavus-->Gastly
6. Psywave: Misdreavus-->Gastly
7. Will-o-Wisp: Shuppet/Duskull-->Gastly

Onix
1. Block: Sudowoodo-->Onix
2. Explosion: Geodude-->Onix
3. Flail: Sudowoodo-->Onix
4. Rock Slide: Sudowoodo-->Onix

Drowzee
1. Assist: Skitty-->Spinda-->Drowzee
2. Barrier: Mr. Mime-->Drowzee
3. Fire Punch: Magmar-->Drowzee
4. Thunderpunch: Electabuzz-->Drowzee
5. Ice Punch: Jynx-->Electabuzz-->Drowzee
6. Role Play: Mr. Mime-->Electabuzz-->Drowzee

Krabby
1. Amnesia: Lileep-->Krabby
2. Dig: Diglett-->Wooper-->Corphish--> Krabby
3. Haze: Wooper-->Omanyte-->Krabby
4. Knock Off: Corphish-->Krabby
5. Swords Dance: Corphish-->Krabby

Voltorb
No Egg Moves

Exeggcute
1. Ancientpower: Corsola-->Totodile-->Chikorita-->Exeggcute
2. Curse: Slowpoke-->Bulbasaur-->Exeggcute
3. Ingrain: Tangela-->Exeggcute
4. Moonlight: Oddish-->Exeggcute
5. Psych Up: Psyduck/Spoink-->Skitty-->Hoppip-->Exeggcute
6. Synthesis: Bulbasaur-->Exeggcute

Cubone
1. Ancientpower: Corsola-->Totodile-->Cubone
2. Belly Drum: Snorlax-->Cubone
3. Perish Song: Lapras-->Cubone
4. Rock Slide: Larvitar-->Cubone
5. Screech: Lickitung-->Cubone
6. Skull Bash: Squirtle-->Cubone 
7. Swords Dance: Zangoose-->Rhyhorn-->Cubone

Lickitung
1. Belly Drum: Snorlax-->Lickitung
2. Body Slam: Snorlax-->Lickitung
3. Curse: Slowbro-->Lickitung
4. Magnitude: Diglett-->Rhyhorn-->Lickitung
5. Sleep Talk: Snorlax-->Lickitung
6. Smellingsalt: Makuhita-->Spinda-->Whismur-->Lickitung
7. Snore: Snorlax-->Lickitung
8. Substitute: Kecleon-->Skitty-->Marril-->Lapras-->Lickitung

Koffing
1. Screech: Grimer-->Koffing
2. Psywave: Chimecho-->Koffing
3. Destiny Bond: Gastly-->Koffing 
4. Will-o-Wisp: Shuppet-->Koffing

Rhyhorn
1. Crunch: Seviper-->Rhyhorn
2. Reversal: Vigoroth-->Rhyhorn
3. Rock Slide: Camerupt-->Rhyhorn
4. Counter: Slakoth-->Rhyhorn
5. Magnitude: Numel-->Rhyhorn
6. Swords Dance: Absol-->Rhyhorn
7. Curse: Torkoal-->Rhyhorn
8. Crush Claw: Zangoose-->Rhyhorn

Chansey
1. Aromatherapy: Roselia-->Chansey
2. Heal Bell: Skitty-->Chansey
3. Metronome: Clefairy-->Chansey
4. Present: Delibird-->Snubull-->Chansey
5. Substitute: Keckleon-->Skitty-->Chansey

Tangela
1. Amnesia: Slakoth-->Seedot-->Tangela 
2. Confusion: Exeggcute-->Tangela
3. Flail: Feebas-->Lotad-->Tangela
4. Leech Seed: Bulbasaur-->Tangela
5. Nature Power: Lotad/Seedot-->Tangela 
6. Reflect: Exeggcute-->Tangela

Kangaskhan
1. Counter: Slakoth-->Rhyhorn-->Kangaskhan
2. Crush Claw: Zangoose-->Rhyhorn-->Kangaskhan
3. Disable: Lickitung-->Kangaskhan
4. Focus Energy: Nidoran M-->Kangaskhan 
5. Foresight: Mudkip-->Kangaskhan
6. Safeguard: Lapras-->Kangaskhan
7. Stomp: Rhyhorn-->Kangaskhan
8. Substitute: Kecleon-->Skitty-->Marril-->Lapras-->Kangaskhan

Horsea
1. Flail: Magikarp-->Horsea 
2. Aurora Beam: Spheal-->Horsea
3. Disable: Psyduck-->Horsea 
4. Splash: Magikarp-->Horsea 
5. Dragon Rage: Gyarados-->Horsea 
6. Dragonbreath: Bagon-->Horsea
*I, SM, seriously hope no one is planning on teaching it Splash

Goldeen
1. Psybeam: Remoraid-->Goldeen
2. Hydro Pump: Wailmer-->Goldeen
3. Sleep Talk: Whismur-->Wailmer-->Goldeen
4. Mud Sport: Barboach-->Goldeen

Staryu
No Egg Moves

Mr. Mime
1. Fake Out: Makuhita-->Mr. Mime
2. Future Sight: Drowzee-->Mr. Mime
3. Hypnosis: Drowzee-->Mr. Mime
4. Mimic: Move Tutor
5. Psych Up: Drowzee-->Mr. Mime

Scyther
1. Baton Pass: Ledyba-->Scyther
2. Counter: Heracross-->Scyther
3. Endure: Heracross-->Scyther
4. Light Screen: Ledyba-->Scyther
5. Razor Wind: *****
6. Reversal: Heracross-->Scyther
7. Safeguard: Ledyba-->Scyther
8. Silver Wind: Beautifly-->Scyther

Pinsir
1. Fury Attack: Heracross-->Pinsir
2. False Swiper: Nincada-->Pinsir
3. Faint Attack: Trapinch-->Pinsir

Tauros
No Egg Moves

Magikarp
No Egg Moves

Lapras
1. Curse: Slowbro-->Lapras
2. Dragon Dance: Horsea-->Lapras
3. Foresight: Mudkip-->Lapras
4. Horn Drill: Goldeen-->Lapras
5. Refresh: Likitung-->Lapras
6. Sleep Talk: Whismur-->Lapras
7. Substitute: Kecleon-->Skitty-->Marril-->Lapras
8. Tickle: Omanyte-->Lapras

Ditto
No Egg Moves

Eevee
1. Charm: Snubull-->Eevee
2. Curse: Torkoal-->Eevee
3. Endure: Phanpy-->Eevee
4. Flail: Phanpy-->Eevee
5. Tickle: Aipom-->Eevee
6. Wish: Togetic-->Skitty-->Eevee

Porygon
No Egg Moves

Omanyte
1. Aurora Beam: Seel-->Omanyte
2. Bubblebeam: Tentacool-->Omanyte
3. Haze: Wooper-->Omanyte
4. Rock Slide: Camerupt-->Spheal-->Omanyte
5. Slam: Dratini-->Omanyte
6. Spikes: Cloyster-->Omanyte
7. Supersonic: Tentacool-->Omanyte

Kabuto
1. Aurora Beam: Seel-->Kabuto 
2. Bubblebeam: Tentacool-->Kabuto
3. Confuse Ray: Lapras-->Kabuto
4. Dig: Diglett-->Rhyhorn-->Slowpoke-->Kabuto
5. Flail: Goldeen-->Kabuto
6. Knock Off: Corphish-->Kabuto
7. Rapid Spin: Squirtle-->Kabuto

Aerodactyl
1. Curse: Torkoal-->Farfetch’d-->Aerodactyl
2. Dragonbreath: Altaria-->Aerodactyl 
3. Foresight: Hoothoot-->Aerodactyl
4. Pursuit: Murkrow-->Aerodactyl
5. Steel Wing: Skarmory-->Aerodactyl
6. Whirlwind: Pidgey-->Aerodactyl

Snorlax
1. Charm: Snubull-->Nidoran-->Snorlax
2. Curse: Slowpoke-->Snorlax
3. Double Edge: Aron-->Snorlax
4. Fissure: *****
5. Lick: Lickitung-->Snorlax
6. Substitute: Kecleon-->Skitty-->Marril-->Lapras--> Snorlax

Dratini
1. Dragon Dance: Horsea-->Dratini 
2. Dragonbreath: Altaria-->Dratini
3. Haze: Wooper-->Dratini
4. Light Screen: Pikachu-->Marril-->Dratini
5. Mist: Wingull-->Dratini
6. Supersonic: Wingull-->Dratini



Hoenn
-----

Treecko
1. Crush Claw: Zangoose-->Rhyhorn-->Treecko 
2. Crunch: Bagon-->Treecko 
3. Endeavor: Mudkip-->Treecko 
4. Dragonbreath: Bagon-->Treecko 
5. Leech Seed: Roselia-->Tropius-->Treecko 
6. Mud Sport: Mudkip-->Treecko

Torchic
1. Counter: Slakoth-->Torchic 
2. Endure: Vigoroth-->Torchic 
3. Reversal: Vigoroth-->Torchic 
4. Rock Slide: Camerupt-->Torchic 
5. Smellingsalt: Makuhita-->Spinda ->Torchic 
6. Swagger: Mightyena-->Torchic

Mudkip
1. Curse: Torkoal-->Rhyhorn-->Mudkip 
2. Ice Ball: Spheal-->Mudkip 
3. Mirror Coat: Corsola-->Mudkip 
4. Refresh: Corsola-->Mudkip 
5. Stomp: Tropius-->Mudkip 
6. Uproar: Whismur-->Mudkip

Poochyena
1. Astonish: Whismur-->Poochyena 
2. Covet: Zigzagoon-->Poochyena 
3. Leer: Electrike-->Poochyena 
4. Poison Fang: Seviper-->Poochyena 
5. Yawn: Slakoth-->Poochyena

Zigzagoon
1. Charm: Skitty-->Zigzagoon 
2. Pursuit: Zangoose-->Zigzagoon 
3. Substitute: Kecleon-->Zigzagoon 
4. Tickle: Whiscash-->Wailmer-->Zigzagoon 
5. Trick: Kadabra-->Spinda-->Zigzagoon 

Wurmple
No egg moves

Lotad
1. Leech Seed: Roselia-->Lotad 
2. Sweet Scent: Oddish-->Lotad 
3. Flail: Feebas-->Lotad 
4. Razor Leaf: Tropius-->Lotad 
5. Synthesis: Tropius-->Lotad 
6. Water Gun: Wingull-->Lotad 
*For those of you that don't have Feebas or have trouble getting it, you can 
use Magikarp-->Horsea-->Lotad to get Flail

Seedot
1. Leech Seed: Roselia-->Seedot
2. Amnesia: Slakoth-->Seedot 
3. Quick Attack: Oddish-->Seedot
4. Razor Wind: Absol-->Seedot 
5. Take Down: Numel-->Seedot 
6. False Swipe: Zangoose-->Seedot

Taillow
1. Pursuit: Wingull-->Taillow
2. Supersonic: Zubat--> Tailow 
3. Refresh: Swablu--> Taillow
4. Sky Attack: Altaria-->Taillow 
5. Mirror Move: Swablu-->Taillow 
6. Rage: Dodou-->Taillow

Wingull
1. Twister: Horsea-->Wingull
2. Gust: Masquerian-->Wingull
3. Water Sport: Surskit-->Wingull

Ralts
1. Disable: Grimer-->Ralts 
2. Will-o-Wisp: Shuppet--> Ralts 
3. Mean Look: Duskull-->Ralts 
4. Memento: Koffing-->Ralts 
5. Destiny Bond: Koffing-->Ralts

Surskit
1. Foresight: Mudkip-->Surskit 
2. Psybeam: Dustox-->Surskit 
3. Mud Shot: Marshtomp-->Surskit 
4. Hydro Pump: Marill-->Surskit 
5. Mind Reader: Nicada-->Surskit 

Shroomish
1. Swagger: Nuzleaf-->Shroomish 
2. Fake Tears: Plusle-->Shroomish 
3. Charm: Skitty-->Shroomish 
4. False Swipe: Zangoose-->Seedot-->Shroomish 
5. Helping Hand: Plusle-->Shroomish

Slakoth
1. Slash: Vigoroth-->Slakoth 
2. Pursuit: Zangoose-->Slakoth 
3. Body Slam: Torkoal-->Slakoth 
4. Snore: Sealeo-->Slakoth 
5. Crush Claw: Zangoose-->Slakoth 
6. Curse: Torkoal-->Slakoth 
7. Sleep Talk: Whismur-->Slakoth 
*Yep, you breed Slakoth’s own evo. to get an egg move…silly aint it?

Nincada
1. Endure: Heracross-->Nincada
2. Faint Attack: Trapinch-->Nincada 
3. Gust: Beautifly-->Nincada 
4. Silver Wind: Beautifly-->Nincada

Whismur
1. Take Down: Aron-->Whismur
2. Snore: Spheal-->Whismur 
3. Swagger: Poochyena-->Whismur 
4. Smellingsalt: Makuhita-->Spinda-->Whismur 
5. Extrasensory: Nuzleaf-->Whismur

Makuhita
1. Faint Attack: Spinda-->Makuhita 
2. Detect: Meditate-->Makuhita 
3. Foresight: Machop-->Makuhita 
4. Helping Hand: Volbeat-->Makuhita 
5. Cross Chop: Machop-->Makuhita 
6. Revenge: Machop-->Makuhita 
7. Dynamicpunch: Machop-->Makuhita 
8. Counter: Breloom-->Cacnea-->Makuhita 

Azurill
1. Encore: Plusle/Minun-->Azurill
2. Sing: Skitty-->Azurill
3. Refresh: Corsola-->Azurill 
4. Tickle: Whiscash-->Wailmer-->Skitty-->Azurill
*Azurill and Marill have different egg moves

Nosepass
1. Magnitude: Geodude-->Nosepass
2. Rollout: Geodude-->Nosepass
3. Explosion: Geodude-->Nosepass

Skitty
1. Helping Hand: Plusle/Minun-->Skitty 
2. Psych-Up:Psyduck-->Mawile-->Skitty 
3. Uproar: Whismur-->Skitty
4. Fake Tears: Mawile-->Skitty 
5. Baton Pass: Plusle/Minun-->Skitty 
6. Substitute: Keckeon-->Skitty 
7. Tickle: Whishcash-->Wailmer-->Skitty

Sableye
1. Psych Up: Meditite-->Sableye
2. Recover: Kadabra-->Sableye
3. Moonlight: Volbeat/Illumise-->Sableye

Mawile
1. Swords Dance: Absol-->Mawile 
2. False Swipe: Zangoose-->Mawile 
3. Poison Fang: Seviper-->Mawile 
4. Psych Up: Spoink-->Mawile
5. Ancientpower: Keckeon-->Mawile 
6. Tickle: Whiscash-->Wailmer-->Mawile 

Aron
1. Endeavor: Mudkip-->Aron
2. Body Slam: Tropius-->Aron
3. Stomp: Whismur-->Aron
4. Smellingsalt: Makuhita-->Spinda-->Whismur-->Aron

Meditite
1. Fire Punch: Medicham-->Meditite 
2. Thunderpunch: Medicham-->Meditite 
3. Ice Punch: Medicham-->Meditite 
4. Foresight: Machop-->Meditite 
5. Fake Out: Makuhita-->Meditite 
6. Baton Pass: Ninjask-->Volbeat/Illumise-->Meditite
7. Dynamicpunch: Machop-->Meditite 

Electrike
1. Crunch: Poochyena-->Electrike
2. Headbutt: Zigzagoon-->Electrike
3. Uproar: Whismur-->Electrike
4. Curse: Torkoal-->Electrike
5. Swift: Sandshrew-->Electrike

Plusle
1. Substitute: Keckleon-->Plusle

Minun
1. Substitute: Keckleon-->Minun

Volbeat
1. Baton Pass: Ninjask-->Volbeat
2. Silver Wind: Beautifly-->Volbeat
3. Trick: Kadabra-->Volbeat

Illumise
1. Baton Pass: Ninjask-->Illumise
2. Silver Wind: Beautifly-->Illumise
3. Growth: Cacnea-->Illumise

Roselia
1. Spikes: Cacnea-->Roselia
2. Pin Missle: Cacnea-->Roselia
3. Cotton Spore: Cacnea-->Roselia

Gulpin
1. Dream Eater: Ralts-->Gulpin
2. Acid Armor: Grimer-->Gulpin
3. Smog: Koffing-->Gulpin

Carvanha
1. Hydro Pump: Gyarados-->Carvanha
2. Double Edge: Relicanth-->Carvanha
3. Thrash: Gyarados-->Carvanha

Wailmer
1. Double-Edge: Relicnth-->Wailmer 
2. Thrash: Gyarados-->Wailmer 
3. Swagger: Carvanha-->Wailmer 
4. Snore: Spoink-->Wailmer 
5. Sleep Talk: Whismur-->Wailmer 
6. Curse: Torkoal-->Wailmer
7. Fissure: Camerupt-->Wailmer 
8. Tickle: Whishcash-->Wailmer

Numel
1. Howl: Poochyena -> Numel
2. Scary Face: Rhyhorn -> Numel
3. Body Slame: Spheal -> Numel
4. Rollout: Wailmer -> Numel
5. Defence Curl: Sandshrew -> Numel
6. Stomp: Rhyhorn -> Numel

Torkoal
1. Eruption: Camerupt -> Torkoal
2.Endure: Vigoroth -> Torkoal
3. Sleep Talk: Whismur -> Torkoal
4. Yawn: Slakoth -> Torkoal

Spoink
1. Future Sight: Absol -> Spoink
2. Extrasensory: Nuzleaf -> Spoink
3. Substitute: Kecleon -> Spoink
4. Trick: Abra -> Spinda -> Spoink

Spinda
1. Encore: Spheal -> Spinda
2. Rock Slide: Camerupt -> Spinda
3. Assist: Skitty -> Spinda
4. Disable: Psycduck -> Spinda
5. Baton Pass: Girafarig -> Spinda
6. Trick: Abra -> Spinda
7. Smelling Salt: Makuhita -> Spinda

Trapinch
1. Focus Energy: Pinsir -> Trapinch
2. Quick Attack: Volbeat -> Trapinch
3. Gust: Beautifly -> Trapinch

Cacnea
1. Grasswhistle: Roselia -> Cacnea
2. Acid: Oddish -> Cacnea
3. Teeter Dance: Spinda -> Cacnea
4. Dynamic Punch: Breloom -> Cacnea
5. Counter: Breloom -> Cacnea

Swablu
1. Agility: Taillow -> Swablu
2. Haze: Zubat -> Swablu
3. Pursuit: Wingull -> Swablu
4. Rage: Doduo -> Swablu

Zangoose
1. Flail: Slakoth -> Zangoose
2. Double Kick: Combusken -> Zangoose
3. Razor Wind: Absol -> Zangoose
4. Counter: Slakoth -> Zangoose
5. Roar: Electrike -> Zangoose
6. Curse: Torkoal -> Zangoose

Seviper
1. Stock Pile: Pelipper-->Spheal--> Seviper
2. Swallow: Pelipper -> Spheal ->Seviper
3. Spit Up: Pelipper-->Sphea--> Seviper
4. Body Slam: Spheal -> Seviper

Lunatone
No Egg Moves

Solrock
No Egg Moves

Barboach
1. Thrash: Gyarados -> Barboach
2. Whirlpool: Wailmer -> Barboach
3. Spark: Chinchou -> Barboach

Corphish
1. Mud Sport: Mudkip -> Corphish
2. Endeavor: Mudkip -> Corphish
3. Body Slam: Spheal -> Corphish
4. Ancient Power: Lileep -> Corphish

Baltoy
No Egg Moves

Lileep
1. Barrier: Tentacool -> Lileep
2. Recover: Corsola -> Lileep
3. Mirror Coat: Corsola -> Lileep
4. Rock Slide: Camerupt -> Spheal -> Corsola -> Lileep

Anorith
1. Knock Off: Corphish -> Anorith
2. Swords Dance: Corphish -> Anorith
3. Rock Slide: Camerupt -> Spheal -> Corsola -> Anorith

Feebas
1. Mirror Coat: Corsola -> Feebas
2. Dragon Breath: Altaria -> Feebas
3. Mud Sport: Mudkip -> Feebas
4. Hypnosis: Spinda -> Psyduck -> Feebas
5. Light Screen: Glalie (Buyable TM) -> Marill -> Feebas
6. Confuse Ray: Mantine -> Feebas

Castform
1. Future Sight: Ralts -> Castform
2. Psych Up: Psyduck -> Skitty -> Castform

Kecleon
1. Disable: Psyduck -> Kecleon
2. Magic Coat: Spoink -> Kecleon
3. Trick: Abra -> Spinda -> Kecleon

Shuppet
1. Disable: Grimer -> Shuppet
2. Destiny Bond: Wobbuffet -> Shuppet
3. Foresight: Duskull -> Shuppet
4. Astonish: Duskull -> Shuppet
5. Imprison: Ralts -> Shuppet

Duskull
1. Imprison: Ralts -> Duskull
2. Destiny Bond: Wobbuffet -> Duskull
3. Grudge: Shuppet -> Duskull
4. Memento: Koffing -> Duskull
5. Faint Attack: Shuppet -> Duskull

Tropius
1. Headbutt: Aron -> Tropius
2. Slam: Treecko -> Tropius
3. Razor Wind: Nuzleaf -> Tropius
4. Leech Seed: Roselia -> Tropius
5. Nature Power: Lotad -> Tropius

Chimecho
1. Disable: Grimer -> Chimecho
2. Curse: Shuppet -> Chimecho
3. Hypnosis: Ralts -> Chimecho
4. Dream Eater: Ralts -> Chimecho

Absol
1. Baton Pass: Girafarig -> Absol
2. Faint Attack: Nuzleaf -> Absol
3. Double Edge: Skitty -> Absol
4. Magic Coat: Spoink -> Absol
5. Curse: Torkoal -> Absol
6. Substitute: Kecleon -> Absol

Snorunt
1. Block: Nosepass -> Snorunt
2. Spikes: Cacturne -> Roselia -> Snorunt

Spheal 
1. Water Sport: Surskit-> Spheal
2. Stock Pile: Pelipper -> Spheal
3. Spit Up: Pelipper -> Spheal
4. Swallow: Pelipper -> Spheal
5. Yawn: Slakoth -> Spheal
6. Rock Slide: Camerupt -> Spheal
7. Curse: Torkoal -> Spheal
8. Fissure: Camerupt -> Spheal

Clamperl
1. Refresh: Corsola -> Clamperl
2. Mud Sport: Mudkip -> Clamperl
3. Body Slam: Spheal -> Clamperl
4. Supersonic: Wingull -> Clamperl
5. Barrier: Tentacool -> Corsola -> Clamperl
6. Confuse Ray: Lileep--> Corsola-->Clamperl

Relicanth
1. Magnitude: Barboach -> Relicanth
2. Skull Bash: Sharpedo -> Relicanth
3. Water Sport: Barboach--> Relicanth
4. Amnesia: Wailmer -> Relicanth
5. Sleep Talk: Whismur -> Wailmer -> Relicanth
6. Rock Slide: Camerupt -> Spheal -> Relicanth

Luvdisc
1. Splash: Magikarp -> Luvdisc
2. Supersonic: Goldeen -> Luvdisc
3. Water Sport: Goldeen -> Luvdisc
4. Mud Sport: Barboach -> Luvdisc

Bagon
1. Hydro Pump: Horsea -> Bagon
2. Thrash: Gyarados -> Bagon
3. Dragon Rage: Gyarados -> Bagon
4. Twister: (Guess) Gyarados -> Bagon
5. Dragon Dance: (Hmm I wonder) Gyarados -> Bagon
*You can breed all of Bagons moves from Gyarados :P

-------------------------------------------------------------------------------

I will list the steps you have to take in order to evolve each pokemon egg.

,---------------.------------------------.
| 1280 -------- | • Magikarp             |
|---------------+------------------------|
| 2560 -------- | • Azurill              |
|               | • Cleffa               |
|               | • Igglybuff            |
|               | • Pichu                |
|               | • Togepi               |
|---------------+------------------------|
| 3840 -------- | • Caterpie             |
|               | • Corphish             |
|               | • Geodude              |
|               | • Hoothoot             |
|               | • Volbeat              |
|               | • Illumise             |
|               | • Ledyba               |
|               | • Lotad                |
|               | • Nincada              |
|               | • Pidgey               |
|               | • Poochyena            |
|               | • Rattata              |
|               | • Seedot               |
|               | • Sentret              |
|               | • Shroomish            |
|               | • Skitty               |
|               | • Slakoth              |
|               | • Spearow              |
|               | • Spinarak             |
|               | • Spinda               |
|               | • Surskit              |
|               | • Taillow              |
|               | • Volbeat              |
|               | • Weedle               |
|               | • Wurmple              |
|               | • Zigzagoon            |
|               | • Zubat                |
|---------------+------------------------|
| 5120 -------- | • Bulbasaur            |
|               | • Abra                 |
|               | • Aipom                |
|               | • Barboach             |
|               | • Bellsprout           |
|               | • Cacnea               |
|               | • Carvanha             |
|               | • Charmander           |
|               | • Chikorita            |
|               | • Chinchou             |
|               | • Clamperl             |
|               | • Corsola              |
|               | • Cubone               |
|               | • Cyndaquil            |
|               | • Delibird             |
|               | • Diglett              |
|               | • Ditto                |
|               | • Doduo                |
|               | • Phanpy               |
|               | • Drowzee              |
|               | • Dunsparce            |
|               | • Ekans                |
|               | • Electrike            |
|               | • Exeggcute            |
|               | • Farfetch'd           |
|               | • Feebas               |
|               | • Gastly               |
|               | • Girafarig            |
|               | • Gligar               |
|               | • Goldeen              |
|               | • Grimer               |
|               | • Growlithe            |
|               | • Gulpin               |
|               | • Hoppip               |
|               | • Horsea               |
|               | • Houndour             |
|               | • Kangaskhan           |
|               | • Kecleon              |
|               | • Koffing              |
|               | • Krabby               |
|               | • Lickitung            |
|               | • Luvdisc              |
|               | • Machop               |
|               | • Magnemite            |
|               | • Makuhita             |
|               | • Mankey               |
|               | • Mareep               |
|               | • Mawile               |
|               | • Meditite             |
|               | • Meowth               |
|               | • Miltank              |
|               | • Minun                |
|               | • Mudkip               |
|               | • Murkrow              |
|               | • Natu                 |
|               | • Nidoran(M and F)     |
|               | • Nosepass             |
|               | • Numel                |
|               | • Oddish               |
|               | • Paras                |
|               | • Pineco               |
|               | • Plusle               |
|               | • Poliwag              |
|               | • Ponyta               |
|               | • Porygon              |
|               | • Psyduck              |
|               | • Qwilfish             |
|               | • Ralts                |
|               | • Remoraid             |
|               | • Rhyhorn              |
|               | • Roselia              |
|               | • Seel                 |
|               | • Seviper              |
|               | • Shellder             |
|               | • Shuckle              |
|               | • Slowpoke             |
|               | • Slugma               |
|               | • Smeargle             |
|               | • Sneasel              |
|               | • Snorunt              |
|               | • Snubbull             |
|               | • Spheal               |
|               | • Spoink               |
|               | • Squirtle             |
|               | • Stantler             |
|               | • Staryu               |
|               | • Sudowoodo            |
|               | • Sunkern              |
|               | • Swablu               |
|               | • Swinub               |
|               | • Tangela              |
|               | • Tauros               |
|               | • Teddiursa            |
|               | • Tentacool            |
|               | • Torchic              |
|               | • Torkoal              |
|               | • Totodile             |
|               | • Trapinch             |
|               | • Treecko              |
|               | • Voltorb              |
|               | • Vulpix               |
|               | • Whismur              |
|               | • Wingull              |
|               | • Wooper               |
|               | • Wynaut               |
|               | • Yanma                |
|               | • Zangoose             |
|---------------+------------------------|
| 6400 -------- | • Absol                |
|               | • Castform             |
|               | • Chimecho             |
|               | • Duskull              |
|               | • Elekid               |
|               | • Heracross            |
|               | • Tyrogue              |
|               | • Smoochun             |
|               | • Magby                |
|               | • Mantine              |
|               | • Misdreavus           |
|               | • Mr. Mime             |
|               | • Onix                 |
|               | • Pinsir               |
|               | • Sableye              |
|               | • Sandshrew            |
|               | • Scyther              |
|               | • Shuppet              |
|               | • Skarmory             |
|               | • Tropius              |
|               | • Venonat              |
|---------------+------------------------|
| 7680 -------- | • Anorith              |
|               | • Kabuto               |
|               | • Lileep               |
|               | • Omanyte              |                         
|---------------+------------------------|
| 8960 -------- | • Aerodactyl           |
|               | • Aron                 |
|               | • Eevee                |
|---------------+------------------------|
| 10,240 ------ | • Bagon                |
|               | • Chansey              |
|               | • Dratini              |
|               | • Lapras               |
|               | • Larvitar             |
|               | • Relicanth            |
|               | • Snorlax              |
|               | • Wailmer              |
'---------------'------------------------'



===============================================================================
---< 17. Basic Battle Strategies >--------------------------------< (1700) >---
===============================================================================

This sectio is dedicated to competitive battling. In this section, I will help
you understand the important basic things about real battling.

What you'll find here:
----------------------
How to raise your Pokemon to be the best battler
EV explanation
Tips to create teams
A few extra stuff


O===========================================================================O
|                     --- 17.1 Effort Values - EVs ---               (1701) |
O===========================================================================O

Ahem. Before we begin, let’s get a couple things straight:
This assumes level 100 and the ability to manipulate IVs. (Maxing them, 
configuring them for specific Hidden Powers, etc.)

Stats are listed as:

HP / Attack / Defense / Speed / Special Attack / Special Defense


Also, all stats are rounded down unless otherwise stated. If you get a 50% 
boost on an odd stat, you just lost half a point. This is very important when 
considering nature’s effect on stats. Also, it plays a major point in Hit 
Points. When using the item Leftovers, for every 16 HP, you receive 1 HP 
extra per turn. That means that a Pokemon with 16 HP would get the same 
Leftovers recovery than one with 31. That means that when using Leftovers, 
you should try to make your Hit Points a multiple of 16, any more HP than 
that can be put to better use elsewhere.

Also, Sandstorm, Burn, Hail, Poison, and similar moves all do damage in 
increments of 16. That means that a Pokemon with 31 HP would receive less 
damage from one of these ailments than one with 32 HP. So if you are not 
using Leftovers, it would be most advantageous to make your HP one less than 
a multiple of 16.

The move Substitute takes one forth of the user’s HP and makes a Substitute 
with it. For every 4 HP of the users max HP, 1 HP is used in the Substitute. 
That means that a Pokemon with 12-15 HP would make 3 HP Substitutes while a 
Pokemon with 16-19 HP would make 4 HP Substitutes.

In the normal game, what the game defines as “In a pinch” is 1/3 HP. That 
means that a Pokemon with 10 HP would activate its “In a pinch” status at 3 
HP, while one with 12 HP would trigger at 4 HP. (For reference, “In a pinch” 
status is used to trigger stat-raising berries like Petaya, Liechi, and 
Salac, as well as abilities such as Overgrow, Torrent, Blaze, and Swarm.

However, in the program Netbattle, “In a pinch” status is defined as 25% HP. 
That means that when using Substitute to trigger “In a pinch” status, you 
should make your HP a multiple of 4, so that each time exactly 25% (no less) 
of your HP will be used, and after three Substitutes you will be at exactly 
25% HP and your “In a pinch” status will activate.


You should never use neutral natures. Thus, assuming you are using a nature 
that raises one asset and lowers another, (which you should be), I can 
provide the following guidelines.

For the stat that the nature is lowering, for every 10 points that that stat 
normally would have, the stat is lowered by 1 point. For the stat that is 
being increased, for every 10 points that that stat would ordinarily have, it 
gets 1 extra point. This means that it is more advantageous to give 40 EVs to 
a stat that is increased by the nature than to give those 40 EVs to a stat 
unaffected by the nature, or to give enough EVs initially in order for the 
stat to be a multiple of 10, if they weren't to start with. However, it is no 
more advantageous to give 36 EVs to a stat increased by the nature than to 
give those 36 EVs to a stat unaffected by the nature, except in situations 
where the extra 9 stat points would leave the stat a multiple of 10, so it in 
this situation it is merely a matter of which stat would be more useful. 
Generally this is used when "capping off" stats, especially when using 
defensive EV configurations.


Remember that you can not have half a stat point. This means that if you 
Dragon Danced with 9 speed, you would have a resulting speed of 13, not 13.5. 
However, if after this you Dragon Danced one more, you would have a speed of 
18. This means that if you are planning on receiving an odd stat boost (such 
as the boost from a single stat-raising berry), it is optimal to have that 
stat be even. This applies to HP, as well. When using moves such as Recover, 
Softboiled, and Milk Drink, a Pokemon with 15 HP would recover no more HP 
than a Pokemon with 14 HP. That means that when using such moves, it is 
optimal to have HP be an even number.


Speed is a major concern. The most commonly targeted number is 394, Jolteon, 
Aerodactyl, and Crobat’s maxed speed. (Also Mewtwo, but hopefully that won’t 
be an issue.) After that is 372, a speed shared by Alakazam, Dugtrio, and 
Sceptile. When selecting your speed, consider what Pokemon might be faster 
than you. I once gave my Weezing enough speed EVs to Will-o-Wisp Tyranitar 
before it could Taunt me or set up a Substitute.


Based on what we know already, let’s create an EV distribution and nature for 
this Gyarados:

Gyarados (M) @ Liechi Berry
Trait: Intimidate
- Dragon Dance
- Earthquake
- Substitute
- Hidden Power
IVs: 31 / 31 / 31 / 30 / 30 / 30 [resulting in Hidden Power Flying 70]
stats: 331 / 286 / 194 / 197 / 155 / 235
remaining EVs: 508

First, let us put 252 EVs into attack. He’s a physical attacker, and this 
should be a given. (remaining EVs: 256)

Next, let’s give him enough speed EVs to out speed Jolteon after one Dragon 
Dance. He’ll need an actually speed stat of 264 to do this. In order to reach 
this number, he’ll need a Jolly nature. Then 172 speed EVs, and we’ve met 
this goal. Notice that 264 is a nice multiple of 11, that means that we just 
took full advantage of his nature. Also, since this leaves his speed an even 
number, he’ll be able to take full advantage of Dragon Dance. (remaining EVs: 
84)

Now we’ve got some EVs left over. If we put them all into HP, this would 
result in an actual HP stat of 352. Since we are not using Leftovers, we do 
not want his HP to be a multiple of 16. So let’s give him 80 of the remaining 
EVs for HP. (remaining EVs: 4)

Now we have 4 EVs to increase one stat by 1 point. This could be put into 
speed to give the possibility of out speeding other Dragon Dancers. Or used 
to bolster either of the defenses. Let’s put it in special defense, just to 
leave things tidy. (remaining EVs: 0)

The product looks like this:

Gyarados (M) @ Liechi Berry
Trait: Intimidate
EVs: 80 HP / 252 Atk / 172 Spd / 4 SDef
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Substitute
- Hidden Power
IVs: 31 / 31 / 31 / 30 / 30 / 30 [resulting in Hidden Power Flying 70]
stats: 351 / 349 / 194 / 264 / 139 / 236

Of course, this is not the only way we might have done things. You might give 
him more speed EVs to out speed other stat-up artists. You might give him 
defense EVs instead of HP EVs to survive Rock Slide better. You might use a 
different IV configuration. This is just the most “basic” of the “advanced” 
distributions.

Also note that when used on Netbattle interface, this Gyarados would 
optimally have 68 HP EVs so that his HP would be 348, four less than a 
multiple of 16. This would allow him to activate the Liechi Berry after the 
third Substitute while still taking minimal damage from Sandstorm, Poison, 
Burn, etc. That would leave 12 extra EVs, best spend in the same way the 
leftover 4 were.

                           EV Training Locations
                           ---------------------

Good EV spots:
Speed:
Diglett Cave (Diglett, 1;Dugtrio, 2)
Altering Cave (Zubat, 1)
Routes 1-3(Pidgey, 1;Rattata, 1)

Attack:
Mt. Moon Basement Floor 1(Paras, 1;Parasect, 2)

Defense:
Viridian Forest (Kakuna, 2;Metapod, 2)
Mt. Moon (Geodude, 1)

Special Attack:
Pokémon Tower (Gastly, 1;Haunter, 2)

Special Defense:
Ocean (Tentacool, 1)

HP:
Viridian Forest (caterpie, 1)
Route 2(Nidoran Female)
Celadon City (Grimer, 1/Muk, 2)

Thanks to anyone who took the time to read this extensive info. If you have 
anything to add or any inaccuracies to point out, please email me. This has 
just covered the really basic stuff.

Well, I guess that’s it, have a nice day, don’t get hit by a bus. (Unless I 
don’t like you. Then you can get hit by a bus several times.)

O============================================================================O
|                        --- 17.2 Team Building ---                   (1702) |
O============================================================================O




--|-|--------------------------------------------------------------------|-|--
  | |            - Decide What your team's purpose will be -             | | 
--|-|--------------------------------------------------------------------|-|--

First, it is important to know what you are going to use the team for, and 
know right from the beginning. This may appear to be stating the obvious but 
how many times does someone not post this info when asking for help or a rate 
or fix. For example, is the team ingame only, for netbattle, for fighting a 
friend, just for crap and giggles, to try out a new idea or theme, to 
challenge the Battle Tower for a Gold shield, etc. The three guidelines you 
gave still all apply regardless of how you are going to use the team. Just as 
a specific pokemon has a Role on your team, so too does the Team itself have 
a role. Having this clear in your mind from the start can be helpful and also 
make it easier for others to give a better rate/fix.


--|-|--------------------------------------------------------------------|-|--
  | |                    - Deciding on Your Team -                       | | 
--|-|--------------------------------------------------------------------|-|--

When picking Pokemon to place in your team, think about the following things:
Make sure your team covers its weaknesses, and try not to have a large amount 
of Pokemon with the same weaknesses. I know that it isn't always possible, 
and that half of the time, you may want to have certain Pokemon in your team 
that have the same weakness, and that is fine. I just mean don't have 3+ 
Pokemon with the same weakness.
When choosing Pokemon, think about their role in your team. I'll cover roles 
later. Remember that having a team full of sweepers isn't always the best 
idea. Tanks and other support Pokémon are almost always needed. There isn't a 
point to having a Pokémon in your team if it has no purpose there.

Pick Pokemon that you like. Even if everyone else doesn't like it, it isn't 
their team. It is yours. If you want to use that Pokemon, use it.
This will be the example team that I'm going to use throughout the article. 
You will watch it go from Random Pokemon out of the blue(which is what they 
are), to a full team. I just scrolled down on Serebii and am going to use the 
results... They are: Kangaskan, Seviper, Giraffarig, Dewgong, Swellow, and 
Lanturn.


It's a good idea to have Pokemon that cover each other's weaknesses. 
Aerodactyl is useless when paralyzed, so it's good to have a Heal Beller or 
Aromatherapist when using it. Pokemon that might not have room for a recovery 
move and rely on Leftovers for recover could benefit from Wish. Here's an 
Umbreon set that's good for keeping more fragile Pokemon alive:

Umbreon @ Leftovers
Trait: Synchronize
EVs: 244 HP / 176 Def / 88 SDef
Relaxed Nature (+Def, -Spd)
- Baton Pass
- Mean Look
- Substitute
- Wish

It Baton Passes 98 HP Substitutes, which is pretty good. Since it's slow, 
(and should have a speed IV of 0), it shoud pass after they attack, meaning 
they attack Umby's defenses instead of the BP recipient. It can pass 
Substitute to fragile stuff or Wish to defensive Pokemon that need quick 
healing. Mean Look is just in case you trap their Blissey, then you can BP to 
a physical attacker... now you've got them trapped. >=)

Celebi may not be able to pass Wish, but it CAN pass 101 HP Substitutes... 
props to Jumpman16 for that discovery.

Try not to leave yourself weak to Blissey or Skarmory. If you've got a team 
of physical attackers, have fun against Skarm and Weezing. And you'll need 
luck trying to take out Regice and Blissey with special attacks. Also try to 
have at least one Skarm-Bliss counter, a mixed sweeper is best, examples are 
Tyranitar, Gengar, and Dragonite, Sub-Punch plus Bolt-Beam. 


--|-|--------------------------------------------------------------------|-|--
  | |                    - Choosing Your Movesets -                      | | 
--|-|--------------------------------------------------------------------|-|--

I bet you think your Charizard with Flamethrower, Fire Blast, Blast Burn, and 
Slash is invincible, now don't you... To put it simply, you are wrong. Having 
multiple attacking moves of the same type is redundant. You can have non-
damaging moves of the same type, but attacking moves should cover as many 
types as possible. A better Zard set would be a physical sweeper set and the 
moves would be Substitute, Dragon Dance, Rock Slide, and Earthquake.

On to the Example Team(ET)...

Kangaskan will be a Physical Sweeper, or a Pokemon that uses Physical
(Fighting, Rock, Ground, Poison, Flying, Normal, Ghost) moves on the enemy. A 
good moveset on him would be:

Kangaskan@
Body Slam/Return
Focus Punch
Earthquake

Rock Slide/Shadow Ball


He is what you would call a choice Bander. He uses the item "Choice Band". It 
increases the power of his Physical moves by x1.5 and makes it so he can only 
use 1 move until the user switches out. I'll get in to His hold Item/EV 
distribution later. 

Seviper will be one of the annoyers, or Pokemon that are used to harm the 
opponent with indirect damage/to just plain annoy the heck out of the 
opponent.

Seviper@
Toxic 
Sludge Bomb
Glare

Haze

Toxic is a move just to damage. Sludge Bomb gets STAB(Same-Type-Attack-
Bonus), so it is always a great move. Glare is a tech move that paralyzes the 
foe. Haze is amazing. It resets all the stats of the Pokémon on the field to 
what they started with at the begining of the battle. It is the ultamate way 
to stop Curselax or Regitanks.

Giraffarig will Baton Pass, or give its stat boosts to another member of the 
team. Here we go again...

Giraffarig@
Baton PassWish

Calm Mind
Psychic

Baton Pass is a given. Calm Mind is a stat up that you BP to another Pokemon. 
Psychic is incase it is the last Pokemon left. Wish is there for purposes 
already stated in FR's input.

Dewgong is a Special Sweeper, or a Pokemon that uses Special type(Grass, 
Fire, Ice, Electric, Dark, Psychic, Dragon) to attack the opponent. It may 
not be as powerful as Walreign, but wth. If the chance is given, Giraffe will 
BP to this.

Dewgong@
Ice Beam 
Surf
Substitute

Hidden Power [Grass]

Ice Beam is for STAB, Surf as well. Substitute is there to prevent W-o-W and 
Toxic from harming it. Hidden Power is for more Type Coverage.

Swellow will be a Physical Sweeper(like Kangaskan)

Swellow@
Aerial Ace 
Hidden Power: Rock
Return
Substitute/Endeavor(actually works)

AA is great STAB, HP:Rock is a solid Damaging move. Return is also STAB and a 
solid damaging move. Sub/Endeavor is a filler.

Lanturn will be an Annoyer.

Lanturn@
Confuse Ray 
Surf
Thunder Wave
Attract

It is what is called Parafusiontraction. It can Paralyze, confuse, and 
Attract all at once. Surf is for incase it is the last Pokemon.

Choosing Items for Your Team

The team is just about done!!! Choose your items wisely, because they coudl 
be the difference between winning and losing. I'll go over it in order.

For special Sweepers, probably the two best items that you can use are Petya 
Berry and Leftovers. Petaya Berry is a special berry that increases your 
Special Attack when your HP is below 33%(25% in NetBattle). Also, Choice band 
is good for Pokémon that learn the move Trick(like Alakazam and Mr. Mime) so 
you can swap your CB for leftovers or another useful item.. 

Leftovers should be familliar.

For annoyers, it really depends. Leftovers is generally the best choice.

For Physical Sweepers, Choice Band, Liechi Berry, Salac Berry, and Leftovers 
are good choices. Salac and Liechi are like the Petaya except the Liechi 
increases attack and Salac increases speed.

Those items are the most commonly used, and are generally the best to use. 

Here are my item choices:

Kangaskhan: Choice Band

Seviper: Leftovers

Girrafe: Leftovers

Dewgong: Leftovers/Petaya Berry

Swellow: Leftovers

Lanturn Leftovers

Since Kangaskhan's purpose is a Choice Bander, the only choice would have to 
be CB. lol

Seviper is a decent annoyer, and his low Defences means Leftovers is a good 
choice.

Giraffe needs HP until it Baton Passes, so Leftovers is the choice.

Dewgong wants Special attack, but with low stats, Leftovers is a great idea 
as well.

Swellow, again with low stats, leftovers is the better choice.

Launturn always needs Lefties.


--|-|--------------------------------------------------------------------|-|--
  | |                       - EV Distribution -                          | | 
--|-|--------------------------------------------------------------------|-|--

My EVs will be basic, but this is just an Example team...

Kangaskhan: 252Atk 129Spd 129HP

Seviper: 252HP 129Def 125Sp.Def 4Atk

Giraffe: 252HP 252Speed 6Sp.Atk/Sp.Def

Dewgong: 252Sp.Atk 252HP 6Sp.Def

Swellow: 252Atk 252Speed 6HP

Lanturn: 252HP 129Def 129Sp.Def

You now have a team that is ready to battle. Keep in mind, though, 
that 252 252 6 or 252 129 129 Spreads may seem simplest, they aren't usually 
the best. Use them to start with, then as you battle, adjust them to your 
content and to better fit their purpose.

Thanks for your time. If you have any any questions, please email me at:
DarkTyranitar18@msn.com

      
===============================================================================
---< 18. FAQs >---------------------------------------------------< (1800) >---
===============================================================================

Q: Is mew available in this game?
A: You need to go to this island. To get there you need to get the sea chart.
   I don't know much though. You can get mew if you have action replay or a 
   cheating device. STOP ASKING ME!

Q: Do you know the phrase to make the girl laugh in rustboro.
A: UPDATE: You can make the girl laugh. Go here:  
   http://www.filb.de/games/gba/emerald/word.php?lang=2  

Q: When do I use a master ball?
A: When trying to catch lati@s. Or you see a shiny pokemon.

Q: Where can I find ?
A: I will say in the walkthrough when you can get one and where.

Q: What is a nintendo event?
A: When nintendo goes to certain cities in Japan/America. They give out rare 
   pokemon and various, rare items.

Q: How do you get a sea chart, Aurora and Mystic ticket?
A: I don't know how to get a sea chart. The Aurora ticket and mystic ticket 
   You need to get them from a nintendo event. Thanks to Davin for the answer!
   You can use the codes I got zamanee, without cheating I don't know. Stop 
   e-mailing me about this! This is the answer! STOP ASKING ME!

Q: Where do you catch rayquaza?
A: He is in the sky pillar, which is like right next to it. Look for a opening 
   in the rocks. You'll need a mach bike.

Q: Where do I get Wailmer?
A: Just get a super rod from mossdeep city. Next go fishing around the ocean.
   It may take a while to find him... 

Q: Where is the Cave of Origin?
A: It is in sootopolis city. You need to dive and get in a cave and then go 
   up to be in sootopolis.

Q: Where do you get HM Dive?
A: HM Dive is located in Mossdeep City. When you defeat Maxie and Tabitha 
   (Team Magma) in a double battle in the Space Center (Your partner is Steven).
   When you win, go back outside and go inside the house next to the gym. 
   Steven lives there, he'll talk and he will give you the HM dive. 

Q: How do you get the dragon scale?
A: You get the dragon scale by catching bagons in meteor falls, up the 
   waterfall. There holding.

Q: Can you catch deyoxs, lugia, ho-ho, and mew with out the tickets and the 
   sea chart?
A: Short Answer: No. Long Answer: No

Q: Where is the Name Rater?
A: Slateport City, in the building left to the pokemon center.

Q: Where is the Move Deleter?
A: Lilycove City, in the house to the right of the Department Store.

Q: Where is the move tutor, the one that knows everything?
A: Fallarbor Town, west of the Battle Tent.

Q: I Need the ________ Rod, where do I get it?
A: Old Rod - Dewford Town.
   Good Rod - Fisherman east of Mauville, just after the water.
   Super Rod - Mossdeep City.

Q: Q: Is Gombre/Munchlax in this game?
A: No. This is 100% confirmed. The above Pokemon is NOT in Pokemon Emerald.
 
Q: Where do you find Lati@s?
A: Well, they appear randomly and it depends on what color you chose when your
   mom said "What's is the color again?" If you choose blue it's Latios and if
   you choose Red it's Latias. To find one of them you must surf around 
   Mossdeep, Sootopolis, or Pacificlodge. If you've alredy seen one of them 
   and missed your chance to catch it, go to your pokedex and go on Lati@s.
   click on location and it'll show you the route that it's in.

Q: Who is Scott?
A: He is the owner of Battle Frontier, he checks to see who are the best
   trainers and gives you a Lansta Berry when you win all of the gold badges
   and a Straf Berry when you win all of the silver badges.

Q: But the basic storyline is the same as Ruby and Sapphire, isn't it?
A: Mostly, yes. But there are some adjustments, like the battle frontier, etc.

Q: How do you use the mach bike to get across the cracks? There isn’t enough
   room to get my speed up.
A: That's the hard part about that. Just get enough speed in the first part 
   and turn quickly when you have to turn and not stop. You'll get it 
   eventually, it takes a while. It took me along time to that in my first 
   try.

Q: Can you rate my team?
A: I could, maybe just for natures and movesets. I'll try my best. Also when 
   you send a team, tell me if that team is in-game or netbattle.



=> More to come when I get more e-mails.


===============================================================================
---< 19. Guide Closing >------------------------------------------< (1900) >---
===============================================================================

This is the section where I conclude the document.  If you have noticed some
piece of information that you know about that I have not talked about within
the guide, please email it to me and I'll add it in quickly.  Once again, thank
you for choosing my FAQ for help and see ya.


O=============================================================================O
|                         --- 19.1 - Credits ---                       (1901) | 
O=============================================================================O

This are the people that help me with this faq and I couldn't have done it
with out some of them. Thanks guys!

Credits-

==> www.serebii.net: 
    TM and HM list/Items

==> Pokemon Emerald Instruction booklet- The Basics: 
    Controls, battle screen, Catching pokemon, and stauses.

==> ALL of gamefaqs:  
    for the posting and helping me with my faq. 

==> Nintendo:
    For making this great game.

==> Me:
    for writing this faq.

==> You:
    For reading this faq.

==> Marriland:
    For letting me use his Ability list format.

==> Zaki:
    For correcting a mistake in the walkthrough.

==> Davin:
    For For conferming a answer in the FAQ.

==> Dark Rrrow:
    He submmitted the GameShark Codes.

==> Zamanee:
    BIG THANKS for the action replay codes. He got them from
    code junkies and gamewinners. Also saw some mistakes.
 

O=============================================================================O
|                          --- 19.2 - Copyright ---                    (1902) |
O=============================================================================O

Version: 0.2
Author:  DarkTyranitar18 
E-Mail:  DarkTyranitar18@msn.com

This FAQ and any text included in this FAQ cannot be reproduced in any way,
shape or form, unless you have my permission in either a written letter or an
e-mail. The FAQ may not be used for any profitable ways. This includes, but
is not limited to money, gifts, and favors. It may not be used for promotion
purposes, commercial transaction, or any transaction at all. This FAQ cannot
be used in any type of published text. This includes, but is not limited to
books, magazines, and strategy guides. This guide may not be used in any
electronic text at all, including software guides, software, or any type of
electronic media, unless you have written permission from the author, myself.
This guide is for personal use only! This FAQ was written by and is owned by
me, DarkTyranitar18.

This guide was written for www.gamefaqs.com. It was not written specifically
for any other site. However, I will allow your site to use this guide as long
as you have my permission, so long as it stays in its original form; no
modifications of any kind are permitted. This FAQ is protected by
international copyright Laws. Remember, plagiarism is stealing and is against
the law. Using/stealing this guide for your own selfish purposes is a crime
and any violator is at risk! You have been warned.

Sites that this FAQ/Walkthrough may be found at :
-------------------------------------------------
GameFAQs................[http://www.gamefaqs.com]
Honest Gamers.......[http://www.honestgamers.com]

I give you full permission to print out this guide, or any part of this guide
for your own benefit. Once the guide, or any part of the guide is printed, do
not do anything questionable with it. You know what I am talking about.

Pokemon Emerald is (c)2004-2005 Nintendo.
Pokemon Emerald and all related terms are trademarks of Nintendo.
 
  __________________________________________________________________________
 / Copyright 2006 (c) DarkTyranitar18 (DT18)                    End of File \
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     /____/\_,_/_/ /_/\_\/_/  \_, /_/  \_,_/_//_/_/\__/\_,_/_/ /_/\___/ 
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                               --= DT18 =--
(0.0673/d/web7)