Evil has returned! Demonic powers are manifesting themselves as a myriad of dark creatures, fighting over the fates of imprisoned souls caught in Purgatory. Once again, it is up to Daniel Garner, in the unenviable position of being the Curse of Darkness and the Toy of Light, to fight his way past hordes of demons and fiends.
For that purpose, he has been provided with convincing "arguments", such as stakes, rotating saw blades and other useful equipment. Questions remain... "Can he stop the powerful creatures that stand in his way? Will he ever leave the hell of Purgatory and be reunited with his wife Catherine?"
 Game Play
Co-op mode: the entire single-player campaign can be played by two people. The level of difficulty adjusts in accordance with the 2 players (either through the number of enemies or the amount of hit points)
Survival mode: in survival mode, up to 8 players battle for survival in a limited area of one map. Endless waves of enemy hordes crash over the brave challengers. A look at the rankings shows who was able to resist the longest.
Along with familiar classics such as the Painkiller, the stake gun, the shotgun, and the electrodriver, a new instrument of death has been added to the arsenal: the Soulcatcher, a.k.a. the SSG (Small Sucking Gun); okay, it isn’t small, but it not only shoots saw blades in primary firing mode, but also literally sucks the souls out of countless enemy types in secondary firing. The icing on the cake: enemies hit by the combo attack will fight minions on your side for a short amount of time.
Speaking of countless enemy types, improvements have also been made here. All enemy types have been designed with significant variety. The “patients” now wield several different weapons (such as axes, saws, polearms, swords, etc.), wear different armour sets, and nevertheless all have the same goal: to eliminate Daniel Garner.