+++++++++ Outlander +++++++++ FAQ V 1.25 Written by: Seph Deathstorm System: Sega Genesis/SNES Genre: Driving/Action ------------------------------------------------------------------------------- Note: This guide is only allowed on the following sites. GameFAQs.com Neoseeker.com If found on any other sites, send me an e-mail (check contact info). I am not accepting any other sites to host this guide at the moment. However you may link to the accepted sites hosting the guides at any time. ------------------------------------------------------------------------------- Watch your step. =============================================================================== Table of Contents v. 1.Version History 2.Introduction 3.Controls 4.FAQ/Enemy Listings/Strategies I.Driving II.On Foot 5.Items 6.Level Passwords and Cheats 7.Contact Info 8.Legal Crap =============================================================================== +++++++++++++++ Version History +++++++++++++++ V.1.25 - First Full Version. Added Level Passwords, Cheats, and I finally have filled in all that SNES info. All thats left to update is if I get any new info. Also added Differences section, and tweaked the layout to make it easier to read. V 0.75 - Writing the infrastructure of the whole guide, and submiting all the info I know about the game as of now. All info known is inscribed, just need to obtain some minor info and complete the update. =============================================================================== ++++++++++++ Introduction ++++++++++++ As my first actual contributed FAQ to GameFAQs, I looked back and saw one game I started playing recently that had absolutely no info for it. That I am sure people were looking for. Not a single guide, and barely any tips. For the new player (like me), picking up this game with no info and trying to play it was amazingly difficult. So after playing it for a few months with no help. I figured if anyone was going to write a guide for this game, it was going to be me. Outlander is a driving game which incorporates some action into it (even though these sequences are terrible). It was made by the same company that created the Mad Max game for the NES (which was also terrible). The plot is it is the end of the world and you get in your muscle car, which has a mounted machine gun, while you carry a sawed-off shotgun. The point was to race through each town killing these bikers and generally white trash looking folks called Wastelanders. At each town you stopped at, you're supposed to raid the area of Gas, Food, and Ammunition. You can see clearly how this game resembles Mad Max. However, the company lost the Mad Max license, and couldn't make another one for the next gen of consoles. So instead, they made it anyway, and renamed it to avoid plagiarism. Thus you have... Outlander. The game was released for Sega Genesis, and the SNES. I thought the games were both the same but once I got my hands on the SNES version I figured out they both have noticable differences. So I opened a new section detailing them both. =============================================================================== +++++++++++ Differences +++++++++++ -In the Genesis version, Outlander is in a First-Person view mode of the dashboard. In the SNES version, the game is in a Third-Person view of the car. -Adding onto this, the interface or display for driving and fighting on foot are both the same in the SNES version, while the Genesis version was more toned down. My guess to reduce stress on the console. -The SNES versions damage values while driving are exponentially higher than the Genesis version. -Genesis has a left turn signal to alert you that you're in a town. SNES uses the emergency lights. -There are more roadblocks in the SNES version. The Genesis focuses on fighting enemies. -There seem to be no jeeps in the SNES version! -The SNES version has reverse! -There are no town signs in the SNES version. Your emergency lights just come on. -Boxes and Barrels in the SNES version are empty slightly more than the Genesis version. -When you're going to leave an On Foot level, within 2-3 inches of your car, you lose control of your character and he enters the car automaticly. In the Genesis version, you have to walk all the way to the door. =============================================================================== ++++++++ Controls ++++++++ Sega Genesis ------------ +++++++++++++ While Driving +++++++++++++ A: Brake B: Accelerate C: Shoot (Car Gun/Shotgun) D-Pad - Left/Right: Steer Start: Pause Up+C: Fire Surface-to-Air Missle +++++++ On Foot +++++++ A: Jump Forward B: Fire Shotgun C: Punch/Kick D-Pad - Down: Duck D-Pad - Left/Right: Walk Start: Pause =============================================================================== SNES ---- +++++++ Driving +++++++ A: Reverse/Fire Surface-to-Air Missle B: Fire Car Gun Y: Accelerate X: Brake L: Shoot Shotgun (Left Window) R: Shoot Shotgun (Right Window) D-Pad - Left/Right: Steer D-Pad - Up (Twice): Nitro +++++++ On Foot +++++++ A: Punch/Kick B: No Apparent Use Y: Jump Foward X: Fire Shotgun L: No Apparent Use R: No Apparent Use D-Pad - Down: Duck D-Pad - Left/Right: Walk =============================================================================== +++++ +FAQ+ +++++ There are two modes of which you must alternate to play this game. Driving, and fighting on foot. We'll cover driving first, cause thats where the game starts. Driving ------- +++++++++ Dashboard +++++++++ Windshield: Seems to only be a problem in the Genesis version, and it won't start occuring until the Jeeps and Trucks come after you; these enemies will patiently aim and shoot your windshield. Don't know what it accomplishes by damaging your windshield, my guess is you eventually get shot in the head and die, or this is actually doing damage to the car. Hard to tell. Anyway, new Windshields are never collectible until atleast one bullet hole is formed. Weapons Display: On the top portion of the windshield, you'll see the weapons display. It displays whatevers left of the car gun ammo, shotgun ammo, surface-to-air missles, and nitro. It's kind of hard to tell how much you have if this is your first time playing, but the way to read it is, how much of the white bar is filled black, is how much you have for that particular item. Also if you have any continues, they will appear as small red dots to the right of this display. If you're playing the SNES version, it's just like the On Foot display. Low Gas Indicator (Genesis Only): The third red indictator on the bottom, to the left of the steering wheel. It flashes and makes noise when your gas is near total depletion. When this happens, and you're nowhere near a town, you're forced to make a road stop (more on that later). Fuel Meter (Genesis Only): If you look to the left of the steering wheel there are two meters, the larger one at the bottom is the fuel meter. When it runs low, the Low Gas Indicator will light up, and make noise to alert you of the fact. Low Oil Indicator (Genesis Only): Just like the Low Gas Indicator, it will alert you to the presence of little oil. Oil Meter (Genesis Only): The smaller meter above the Fuel Meter will be the cars oil. When it runs low the respective indicator will alert you. Note about Oil (Genesis Only): Oil is your health, as you take more damage, your oil runs low. Whatever is left of your oil is what will be left of your health if you leave the car. Oddly enough, eating food raises your oil, since health and oil are concurrent with each other. Turn Signals/Emergency Lights: The most important driving tool, and I wish more people in Miami used them. However I digress, the turn signals don't really amount to turning into a road. Since there are no turns, just curves. What this is for is an indicator for letting you know when you have reached a town. When this lights up, quickly pull over to the left side of the road (the turn signal always tells you to go left). Once the car has come to a complete halt, your score for this driving session is totalled, and you enter the town. In the SNES version both indicators light up (emergency lights). Just follow the same procedure. ------------------------------------------------------------------------------- Update: While playing, I noticed you don't have to really pull over to the left side of the road. You can actually stop on the road itself, and you end up in sort of road town. I don't see the advantages or disadvantages to this, but I am gonna test this for now. If you have any info on it, contact me! ------------------------------------------------------------------------------- Note about pulling over: Becareful not to pull over too close to any of the debris scattered through out the side of the road, when the game loads, the car may get stuck in or behind the debris. If this happens, hold the accelerate button and hold right (the direction of the road), until the car starts moving normally. Unfortunately, it never ran through Mindscapes mind to include a handy little feature called REVERSE. In the SNES version, there is reverse. So don't worry about this. =============================================================================== ++++++++++++++++++++ Driving and Fighting ++++++++++++++++++++ Driving is easy. It just requires your own skill. Fighting is a whole nother affair. First... Lets list some enemies you'll be seeing on the road. ++++++++++++++++ The Wastelanders ++++++++++++++++ Biker Punk ---------- Apperance: Tanned skinhead biker, with no shirt on. Sleeveless shirt in SNES version. Front Attack: Molotov Cocktails Side Attack: Crossbow/Dart Gun How to Dispatch: Aim the car gun and fire until the bike explodes. Or if at side; shoot him up close with the shotgun. Biker Punk 2 ------------ Apperance: Fully dressed in black and white, with a helmet. Front Attack: Molotov Cocktails Side Attack: Shotgun How to Dispatch: Aim the car gun and fire until the bike explodes. Or if at side; shoot him up close with the shotgun. Jeeps and Pick-up Trucks ------------------------ (Genesis Only Enemy) Apperance: Changes. Can be red, or green, or even black. Either way, it's the only other car on the road. Front Attack: Shooting at your windshield. Side Attack: Doesn't seem to have one. My guess would be Shotgun. How to Dispatch: Shooting at from the side seems to have no effect. To take it out, riddle it with your car gun until it explodes. Helicopter ---------- Apperance: ...It's a helicopter. Whirly whirly. Front Attack: Charging ahead of you and dropping a multitude of bombs. If a number connect, expect serious damage. In the SNES version it doesn't seem to do anything! But maybe thats just me. Side Attack: None. How to Dispatch: If you have a surface-to-air missle, press the button combo (in controls) to fire the missle and take out the helicopter quickly. Sometimes the missle won't fire, just alternate the buttons quickly until it does. If you have NO missles, brake immediately, and wait for the helicopter to start dropping it's payload of bombs, then accelerate to recieve no damage. =============================================================================== About Shooting: The shooting button for the Sega Genesis is universal, which means the C button fires both the shotgun, and the car gun at the sametime. This is a waste of ammunition in most instances. Cause sometimes the game will hold the side view and while shooting a target in front of you, you'll be wasting shotgun shells without knowing. This can't be helped. ------------------------------------------------------------------------------- SNES Shooting: Shooting in the car in the SNES version was easier, and much more productive. ...Not so much when you're playing on an emulator. See the SNES version has two buttons assigned for shooting the shotgun (L-R), one for the car gun, and another for the missles. This makes the game almost impossible to play or rather enjoy on an emulator. The trick is to assign the same key for both shotgun buttons and the car gun. You'd basically be pulling off the same system as in the Genesis version, but this makes the game much more managable. Being as the shotgun won't shoot unless someones on the side of your car, and you won't ever have to alternate the controls cause it won't contradict with other features, that being L and R aren't used in the On Foot modes. ------------------------------------------------------------------------------- Shooting with the Shotgun: The shotgun can be annoying sometimes, as it's difficult to get the aiming down to a science. The key is to maintain speed with the side attacker. And whatever direction he is from your car, go in that direction. Meaning if he is to your cars right, turn right until he is closer. Once he is, take a shot, keep in mind the shotgun has a slow firing rate (in the car anyway), so make the shot count, or you'll start recieving more damage than necessary. Nitro: Thanks to the SNES version I was right. It is a turbo boost, and it can be triggered by pressing up twice. I still don't know what triggers it in the Genesis version though. Contact me if you know. Brake, you idiot: Use the brakes when on a tight turn, or on a crash course. Crashing into things like road blocks, or debris on the side of the road does major damage to your health/oil. Crashing into a piece of debris that doesn't break at fullspeed, will sink your health down to half. Even crashing into the bikers or jeeps is not recommended. Thats why you have guns, take them out at a distance. Braking is seriously recommended in the SNES version, where damage values are higher. Pulling into Town: When you pass some town signs, and the turn signals start flashing and making noise. Pull over to the left side of the road, and come to a full stop. After the game notices, your score for the driving session will be totalled, and you'll enter the town to raid it of resources. SNES doesn't have the town signs so be wary. Road Stops: Sometimes these cheapskates don't have enough fuel to fill a thimble. So you find yourself like an idiot stopping in the middle of the road with homicidal bikers. When the car comes to forced stop, you have to leave the car. Unfortunately as you would expect theres no boxes or barrels on the road and it's far more dangerous. You'll have to kill the enemies around the road you're on, and hope one of them has gas. Once you do have Gas, reach your car at the end of the level to get back to the driving. Continues: Effectively doing well on driving sessions awards you with continues. Not sure how many points is needed for a continue, it also seems to increase stedily. But around the first 10,000 points you should have your first continue. Remember, you can't get points if you never stop and enter towns. You can have a max of three continues. =============================================================================== On Foot ------- Eventually. You'll have to leave your car to obtain resources to aid you in survival. Driving requires gas, fighting requires ammunition, and staying alive requires health/oil. All of which cannot be obtained while driving. So time to bust some heads outside the car. The On Foot portion of the game was a major disappointment for many people who liked the driving portion of this game. It's either incredibly difficult for some, or incredibly easy. I am here to make it incredibly easy. First... DISPLAY TIME! (Same for SNES and Genesis) +++++++ Display +++++++ Below your character you'll see an interface alerting you of various things. Score: Just your score, it raises as you take out enemies in the level. Health: This health display reminds me of Medal of Honor. It's a circular health bar. You want to be atleast in the yellow. Orange stipulates low health, while red indicates near death. Health can be recovered with food. Resource Display: To the left of the score, this tells you how much of each resource you have. This includes fuel, missles, car gun ammo, and nitro. On top of that, shotgun shells are shown shell for shell under the score. Geiger Counter: One of the special items avaliable while On Foot, is the Geiger Counter. This device in real life is used to determine the toxicity, and level of radioactive elements within the area, or item it is scanning. But for this game, it's to alert you if food within screen area is radioactive and is hazardous to your health. A handy little tool indeed. =============================================================================== +++++++++++++ Raiding Towns +++++++++++++ The main part of the game is entering towns you come across, collecting all the resources avaliable, and jetting out. How do you do this you ask? One thing at a time. First you have to learn how to fight and survive on foot. Treading through the Level: There are two enemies you'll encounter usually within ground levels. Melee, and Projectile. Though facing melee enemies doesn't require you to duck, projectile does. So if you're new to the game. I suggest walking slightly forward, then ducking and waiting for enemies, if any come, punch them while ducking rapidly until they die, and collect any items they may drop. More on how to dispatch enemies later. Raiding: Scattered throughout town levels only are barrels and boxes, in addition to any items enemies drop these contain useful items that range from food and ammunition, to special items, and decorative stuff for the car. To get items from a box or barrel punch it repeatedly until it finally breaks open and an item comes out. Note: Very rarely, but it can happen... Sometimes boxes don't contain anything. So don't freak out if that happens. This happens more often than not in the SNES version. Final Actions: Eventually there will be no boxes left, and you'll reach your car. When this happens. Stick around for a bit, and kill a few more enemies. If 3-5 in a row don't drop anything, it is more than likely theres nothing left to salvage. Make your way to the side of your car, and leave. ------------------------------------------------------------------------------- Note: In the SNES version when you're about 2-3 inches away from your car, you lose control of your character and he automaticly enters the car. I suggest keeping any eye out for your car, so you don't leave by accident. Stay around and kill 3-5 enemies until they drop nothing, then leave. ------------------------------------------------------------------------------- Road Stops: On occasion, more often than not, you'll run out of gas. When this happens, you'll be stranded on the road. It's your job to make it to the end of the level, back to your car, hopefully with fuel. Theres no boxes or barrels on a road stop, so you'll have to rely on what enemies drop. You can't leave until someone drops a tank of gas, once you do have gas, hang around behind your car and kill 3-5 enemies until in a row, no one has items, then leave. Road Stop Walkthrough --------------------- Road Stops are more difficult and harsh than town levels, cause you barely get resources, and theres lots of damage laiden traps about. However i've noticed that road stop levels are all the same. And probably never change. So i've instituted this Walkthrough, to give you the basis of how to handle a road stop situation without too much hassle. When you arrive. It's similar to a town level as the regular random enemies will come out. However bikers will try and take you out. Luckily, the bikes themselves don't hurt you, so you can just duck and avoid their chain swing attack. You can either keep punching until the hits land and the biker dies. Or you can just shoot him with the shotgun. This is one of the few enemies on foot I don't mind wasting a few shells to take out. The first biker is a chain biker. Take him out. Now walk with caution. The next biker that comes out is carrying a molotov cocktail and it can do massive damage when he drops it near you. The key is when you see him wait a second, than jump forward away from him (to the left). The bomb won't damage you. Once he drops his bomb he won't appear again for whole level, until you have to make another road stop. The rest of the bikers on the level are chain bikers. Take the same procedure i've listed above to dispatch them. Finally, strewn through out the level are land mines on the street. Theres atleast one, but sometimes there can be two. They start to appear after the bomb biker leaves. They're a pain to see, basically they look like white circles on the street, so you have to walk carefully and see if you can spot them. When you do. Press the jump forward button while next to it, to dodge it. It may take some practice but eventually finding and avoiding mines will become a science. When you reach the car, hang around as always and kill enemies until 3-5 in a row don't drop any resources, than leave the area. By the way, a Town Walkthrough is not needed, cause if you've been reading everything up this point, you have all the skills needed to take out town levels no problem. =============================================================================== ++++++++++++++++ The Wastelanders ++++++++++++++++ Male Redneck Apperance: Has a tank top on, bald, and a bit overweight. Attacks: Punches and Kicks you. How to Dispatch: Duck, and await his arrival and punch him repeatedly until dead. Female Redneck Apperance: Black top, and Cutoff Jeans with Orange Hair. Carries a shotgun. Attacks: Fires shotgun while you're standing. If you duck long enough, she'll make her way over to you to smack you with the butt of her shotgun. How to Dispatch: Duck, and await her arrival after shes done shooting. Punch repeatedly until dead. Crossbowman: Apperance: Looks like he is in a scuba suit. Holds a crossbow. In the SNES version his hair is more skinhead-ish. Attacks: Fires crossbow repeatedly, never stops. If you try to near him by ducking and approaching constantly, he'll just back away farther and keep shooting. How to Dispatch: Shotgun. Pure and simple. Carefully shoot until he dies. Note: This enemy very often drops food thats poisonous. My recommendation is to just not pick up any food he drops without having a geiger counter. Chain Biker (Road Stop Only): Apperance: Tanned Skinhead Biker, holding a chain. Attacks: Rides by you, trying to hit you wish his chain. How to Dispatch: Stay ducked, and keep punching rapidly until the hits connect. Or just shoot him. Bomb Biker (Road Stop Only: Apperance: Tanned SKinhead Biker, holding a molotov cocktail. Attacks: Rides by you once and drops a bomb. Never appears until next road stop. How to Dispatch: You don't really have to kill him, as he disappears after he drops the bomb, and I haven't seen him drop anything yet. Just dodge his bomb and move on. =============================================================================== +++++ Items +++++ Scattered through out Outlander world is various items common or not that help you (or hurt you) in your journey to survive. It's best to know what these items all do (Ha... Looks whos talking). Common ------ Fuel: Can't drive the car without fuel. If you run out, you have to make a road stop. A commodity I am afraid, even in the 90's. Shotgun Shells: Ammo for your Shotgun. Pretty easy to find. Car Gun Ammo: Ammo for the machine gun attached to your car. Enemies usually carry some more than boxes do. SAM (Surface-to-Air Missles): Missles meant to take out those annoying helicopters. Rare. Wastes often. Nitro: I don't exactly know what this does, but again common sense would guess this is a turbo boost. I have no idea how to use it. Good amount around. Food: Restores Health. Water: Restores Health. Toxic Food/Water: Depletes Health. Special Items and Upgrades -------------------------- Toy: Basically useless. It's a little cartoon bird that the character ends up hanging on his rear-view mirror. As you drive faster it sways more. Other than that it serves no purpose. You end up finding this multiple times, but sadly only one bird ever appears on the rear-view mirror. Meaning you can't have a collection. Supercharger: An engine upgrade, it appears on the hood of your car when you return to driving mode. It basically does what it is called: It supercharges your cars top speed. May take some time to get used to. Windshield: Fresh new windshield, to replace the one with bullet holes if any. Could be a Genesis only item. Car Armor: Basically makes your car invincible for a set amount of damage. Body Armor: Same principle. Makes you invincible for a set amount of damage. Geiger Counter: Reacts in the presence of toxic food. Handy to have. Appears in the On Foot interface at the far right. It's important to understand how it detects toxic food. Lets say two pieces of toxic food are on the screen. The geiger counter will be in the red (meter all the way to the end). Now lets say theres one healthy food, and one toxic food. The geiger counters meter will be in the middle. However, if theres just one piece of toxic food and nothing else, the geiger counter will still be right in the middle. Also note that if you wish to distinguish which food is toxic or not, just walk in one direction till one piece of food is off screen. If the geiger counter is still reacting, the food still visible is toxic, and ofcourse if it's not reacting, the food off screen is toxic. Oil: A bottle of oil. I've yet to figure out what this is for really. Cause it doesn't seem to raise your characters health. My guess would be it raises your cars max health. Amazingly rare. Tires/Tyres: No idea what these are for. Seem to have no effect, and I know of no enemies that target your tires. In Genesis version for whatever reason they're called "Tyres"; but I am going to dismiss that as just a misspelling. =============================================================================== ++++++++++++++++++++++++++ Level Passwords and Cheats ++++++++++++++++++++++++++ Genesis ------- Codes to different levels include the following, with non-numerical/alphabetical symbols described in the parentheses. Level 1: FYBY1AZFQ240Q0 Level 2: 71JX10W8PY88K0 Level 3: FW(heart)(face)11ZD8(face)C96Y Level 4: TZZY2159Q9YK80 Level 5: SD7X128VZ(face)KK.8 Courtesy of BanjoKazooie and GameFAQS SNES ---- Passwords can't be found for this game. So I went and got them. Don't know how they work exactly but I am writing them down as I get them. Level 1: 2N(Heart)B(Heart)D7F9J9(Heart)C9B Level 2: 2(Heart)(Heart)D(Heart)8KCKJ8BCL(Heart) ++++++ Cheats ++++++ Sadly only SNES has cheats. The Game Genie codes work for me. I've yet to test the PAR codes, but I am sure they work. Game Genie SNES ---- Unlimited health while in the car: C260-6F07 C260-CF07 Unlimited surface-to-air missiles: C285-C7D9 At least one surface-to-air missile must be in inventory. Start with more fuel: D480-4F61 Start with less car ammo: DD80-47A1 Start with more car ammo: D980-47A1 Start with less handgun ammo: FD89-4FD1 Start with more handgun ammo: 1A89-4FD1 Unlimited handgun ammo: DD69-45A4 Gas cans worth nothing: DD6F-C004 Gas cans worth more: D46F-C064 Car ammo worth nothing: DD67-C1A4 Car ammo worth more: D467-C5D4 Hand gun ammo worth nothing: DD66-C064 Food worth nothing: DD6A-C0D4 Water worth nothing: DD63-C0A4 Water worth more: DF63-C9D4 Almost unlimited health while out of the car: C9B6-450D Not effective when eating poisonous food. Courtesy of GameWinners.com and Galoob Toys. =============================================================================== Pro-Action Replay (PAR) SNES 008E45AD 808E45AD Infinite health while in the car 81B67CAD Infinite surface-to-air missles if you have at least one 81B84602 Start with more fuel 81B84F00 Start with less car ammo 81B84F05 Start with more car ammo 81B85410 Start with less handgun ammo 81B8546C Start with more handgun ammo 90885F00 Infinite handgun ammo 908A1100 Gas can worth nothing on pick-up 908A1202 Gas can worth more on pick-up 908A3B00 Car ammo worth nothing on pick-up 908A3C02 Car ammo worth more on pick-up 908A8200 Hand gun ammo worth nothing on pick-up 908AC000 Food worth nothing on pick-up 908AE300 Water worth nothing on pick-up 908AE401 Water worth more on pick-up 90908DA5 Almost infinite health while out of the car (except when you eat poisonous food) Courtesy of World of Nintendo. =============================================================================== ++++++++++++ Contact Info ++++++++++++ I ofcourse don't know everything about this game, theres hardly any info on it, but I managed to find out all this info myself by just playing. But I am sure many more people are far along than me, and can help make this guide even more complete. Got any info I don't know of? Did I miss an item, or am I just completely wrong? Send me any info that should be added to: SephLovesYou at aol.com (Replace "at" with "@" and close spaces) All info added to this guide will be credited! Just give me the info, and the name or alias you'd like to be referred as! =============================================================================== ++++++++++ Legal Crap ++++++++++ This guide is mine, and I have written it pain stakingly, with no regard to carpel tunnel syndrome. So have pity on my hands. This guide is protected ofcourse by copyright. You may freely print out, and distribute this guide, providing it isn't for any sort of revenue or financial gain. Changing this guide to say you wrote it is also bad. If you breach any of these ground rules, i'll have your money. And I love money. =============================================================================== El Fin.