Or at least MGS4 the way he REALLY wanted it
Kojima Productions' assistant producer Ryan Payton already created a stir last week when he confirmed that Metal Gear Solid 4 would not feature dual audio tracks for language, citing the lack of space to put both English and Japanese language options in full, even on Blu-ray disc. Now a more telling grievance over Blu-ray's potential storage capacity comes from the driving force behind Metal Gear himself, series creator Hideo Kojima. In an interview with Famitsu magazine, Kojima laments how his team was held back in certain regards during MGS4 development as a result of simply not being able to fit everything they wanted onto Blu-ray:
"For us, we're not still not satisfied with the quality we can do. You know, there's not capacity space... We always talked about where to cut and what to compress."
A single-layer Blu-ray disc already boasts up to 25GB of storage (and dual-layer is naturally double that at 50GB), and Sony Computer Entertainment has continually championed the optical format as the next logical medium for next-gen games due to increasing file sizes for the final code. Yet how much storage will be enough for perfectionists (and nutters) like Kojima if they are given free reign? MGS4 certainly sounds jam-packed at this point! On the other hand, missing out on Akio Ohtsuka's SEXY vocal work as Snake in the Japanese version the fourth time around in the series will probably have some MGS fanatics feeling left out in the cold.