NAMCO BANDAI Games America Inc. to Develop Video Game Inspired by Universal Pictures' ''The Fast and the Furious: Tokyo Drift''
While the franchise may be heading towards life support in the third movie in the series the product marketing seems to still be booming even after a less than stellar start with the previous game. This time around Namco Bandai will be playing the role of the developer trying to come up with a suitable racing title for the movie on the PSP and PS2 for this summer 2006.
-- Revolutionary Drift Model -- The first game to create an authentic drift model system that is fun and approachable for players of all skill levels. Turn on the assists and feel like a pro, or turn them off and hone your drift skills.
-- An entirely authentic Drift racing experience -- Focusing on the "next big thing" in underground street racing, this video game utilizes Universal's extensive sound library, an incredible context based camera code, a revolutionary context based rumble system that gives players the feeling of driving city streets at break neck speeds like no other.
-- Total Immersion! -- Immerse yourself in the world of the game. 10,000+ polygon model cars, cinematic camera angles straight from the movie, unique boss challenges, stunning visuals and an Advanced Rubber Band AI system makes this the best looking, best playing racing game on PlayStation 2 and PSP system.
-- Robust customization options -- Enhance the feeling of being part of the underground street racing world. Tune your ride with a hundred licensed wheels, and over 500 body kits from real JDM companies. Tune your ride like never before from performance to appearance, and for the first time ever swap out your engine to truly push the limits of your vehicle.
Unfortunately the problem with this is that most of the companies face is that most of the time they end up borrowing from developers like Genki or even Taito at times. Drift games outside of the US are widespread with the D1 Grand Prix titles, Kaido Battle, C1 GP, Battle Gear and many more. Luckily it's not all for loss, the group handling the project has some experience with games like SRS (Street Racing Syndicate). The game is slated to be a 1-2 player split screen with the option of 1-4 player online capability. As more arrives we'll have it out.