News articles search results by Lydia Sung
Please, won't anyone think of the vendors
Destiny is certainly one of those games meant for lasting value, with a little something for everyone. Well, apparently some folks are having a little too much fun, and Bungie today made a rather clear and concise request regarding the matter. Guys, please stop taking selfies that are degrading to the vendors.
I mean, really. Vendors provide an important service to the Guardians and are no less important than the men and women who venture into the ruins of society on a daily basis. And yet, on a near weekly (sometimes) daily basis, I observe my fellow Guarians freak dancing with the Cryptarch. Others, too, but mostly him.
Taking selfies of these acts is just going too far.
Bungie would like to request that you please do not pose for selfies in the Tower in a manner that is degrading to our vendors. Thank you.— Bungie (@Bungie) September 18, 2014
Won't someone please think of the vendors?
A new batch of Killer Instinct trailer and screenshots provide a proper unveiling for Maya, a returning fighter and also the first Season 2 character announced. Season 2, for those who aren't yet aware, is like an expansion of sorts for this Xbox One exclusive, set to arrive in October.
Maya has certainly changed a lot since her original incarnation(s), and I dare say it's for the better. Her costume is more modest and no less flattering, now more elegant than revealing. Gone are the leopard skin bikini and bright blonde hair; in their place, Incan gold armor and darker hair pulled into dreads. Also of note might be the marking going up Maya's leg, though we're not yet aware of its significance or if there is any to speak of.
Killer Instinct Season 2 will be released for Xbox One on October 15, and brings eight additional fighters to the roster. Numerous "packs" will be available, depending on how much content you're after. The Ultra Edition (priced at $39.99/£34.99/€39.99) will feature the eight fighters, some new costumes and accessory packs, early access to more content, plus a copy of the 1996 Killer Instinct 2 game. The cheaper Combo Breaker Edition ($19.99/£16.99/€19.99) unlocks the eight new fighters, but nothing else. All Season 2 characters can be unlocked individually for $4.99/£3.99/€4.99 each.
Oh, and be sure to watch the trailer through to the end.
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Destiny named best-selling new game franchise 'of all time,' users log over 100 million hours already
Destiny is apparently doing quite well, publisher Activision announced today. In five days, the $500 million in game copies that were ordered and shipped out, most of them went out to paying customers. In five days, worldwide sales exceeded $325 million, and players have since logged over 100 million hours in the game.
Bungie reports that with over 100 million hours already logged by the end of Destiny's first week, players participated in 137 activities. Yes, that's a lot. Activision went ahead and declared Destiny their next billion-dollar franchise, which doesn't seem like a stretch by any means. The series also proved to be the most successful launch of a new game franchise.
Just this week, the game's first endgame raid, "Vault of Glass," was released. Bungie very confidently wished everyone good luck, while noting the raid would most likely require several sessions to complete. Additionally, more events have already been planned for this month, and those following.
The League of Legends 2014 World Championship is culminating in South Korea, where finals will determine who the best League team in the world. To celebrate, Riot Games released another animated trailer, in collaboration with Imagine Dragons, who wrote the song "Warriors" especially for the occasion.
The trailer, going by the same name as the song, blows last year's anime-inspired short out of the water. In addition to a heart-pumping soundtrack from Imagine Dragons, Warriors also boasts more stylized animation, and actually goes for a broader appeal by keeping the identities of the players vague. They could honestly be anyone, not just pro players. The idea here is to embrace the competitive spirit that defines League and brings together players from all around the world.
Don't take my word for it, though. Have a look below. Go figure, the Imagine Dragon guys actually play League too, and all have level 30 accounts.
The Evil Within TGS trailer escalates quickly between peaceful hallucinations and a horrifying reality
The Evil Within celebrates this year's Tokyo Game Show with a new trailer today, one that fully embraces Sebastian's spiral into madness. Funny thing about Evil Within is that reality becomes relative, proving that even the most resilient mind can be broken.
Ruvik, the primary antagonist in Evil Within, speaks at length in the trailer, addressing and taunting Sebastian as our unfortunate detective friend stumbles through a bloody hallway (in a mental asylum, of course). Pleasant images of a cabin and sunflowers flash by, as the hooded villain speaks of his power over Sebastian's mind, while also hinting at his plans for escape. In Ruvik's own words: "I created this world. You cannot keep me here."
That's some ominous stuff. You know, more so than all the murderous patients and horrifying monsters lurking about. For the especially curious, our preview of Shinji Mikami's return to classic horror delves more deeply into the gameplay.
The wait will end on October 14, when The Evil Within makes its way to PC, Xbox One, Xbox 360, PlayStation 3 and PlayStation 4.
Assassin's Creed Unity co-op trailer talks about a uniting cause and Brotherhood, still lacking ladies
These bros have come together for a common cause
Assassin's Creed Unity is still two months away, but Ubisoft is still keeping the hype alive and well. Another trailer, released just before Tokyo Game Show incidentally, reminds everyone that four-player co-op is going to be a thing. For the first time ever, even!
Arno, the protagonist of Unity, narrates throughout the trailer, addressing his three unnamed allies (the three other playable guys in co-op) and being all inspirational about the whole Brotherhood thing. He comments that everyone is different, right down to their skills, but a common goal unites them. Too bad about there being no women, still.
The four playable characters, including Arno, are set apart by their colorful costumes and likely their abilities as well. As for potential backstories? Well, those remain a mystery for now, assuming the devs actually wrote each Assassin as a standalone character.
Assassin's Creed Unity will be out November 13 for Xbox One, PlayStation 4 and PC. The release coincides with Assassin's Creed Rogue, a separate title for Xbox 360 and PlayStation 3.
See Azir's ascension in League of Legends: Rise of the Ascended trailer, the Emperor finally arrives
Also Sivir is related to him, or something
Azir debuted today in League of Legends, and to herald the Emperor of the Sands' return, Riot released the final trailer in their Shurima saga. In Shurima: Rise of the Ascended, we learn that Sivir is apparently the last in Azir's bloodline, and we learn just how Azir achieves Ascension so long after his death.
When we last left off, in Shurima: Descent into the Tomb, Cass had betrayed Sivir and then promptly was turned into a snake (how appropriate). While she's dealing with her new form and, you know, unleashing Xerath and crazy-face Renekton, Sivir is at risk of dying. As her blood spills across the sands, it's realized that she is, in fact, related to Azir by blood. This awakens the ancient king, and he rises from the sands to save his descendant. In doing so, he essentially becomes a god; because coming back from the dead didn't already make him enough of a deity.
That's Nasus narrating, of course.
Yeah, this is going to take a few tries
The Vault of Glass is opening very soon in Destiny, and Bungie is dropping some last minute details so every Guardian can prepare themselves for death. Well, ideally death and loot. Either way, you and five friends can begin the adventure starting at 2:00 AM Pacific on Tuesday, September 16.
The raid has a level 26 requirement, so everyone in your Fireteam will need to be at least 26 in order to participate. The good news is that the Vault of Glass is a permanent fixture in Destiny, so you're not exactly on a deadline. Interestingly, the raid doesn't have a matchmaking function, meaning you'll need to manually assemble a team of six (two Fireteams) beforehand. This ideally ensures players will be better about working together.
Either way, the raid is going to be very long, and Bungie assures everyone that finishing it in one sitting will be very unlikely. The instance does save your progress, but you'll need to go in with the same Fireteam to pick up where you all left off before.
Good luck, because this is apparently "the most elaborate mission ever created by Bungie." Remember, that's 2:00 AM Pacific, or 9:00 AM GMT.
A blue Xbox 360 will be coming out next month on October 7, bundled together with the two most current Call of Duty games. Looks like Microsoft isn't giving up on last gen just yet, which isn't surprising considering how much bigger the install base is compared to the current, shinier generation.
The bundle, known as the Xbox 360 Special Edition Blue Bundle, will apparently be exclusive to Wal-Mart and the Microsoft Store in the United States. No other regions or retailers were mentioned. Upon release, the bundle will be going for $249.99, a tempting price for many consumers looking to grab an impressive holiday gift or just anyone not yet ready for an Xbox One (or PlayStation 4).
Included with the console itself is a controller with "arctic blue accents," one month of Xbox Live Gold, a 500GB hard drive, plus a copy of Call of Duty: Black Ops II and Call of Duty: Ghosts. Call of Duty: Advanced Warfare won't be out by November 4.
Bungie today announced that a new raid will be added to Destiny next Tuesday, known as the "Vault of Glass." Anyone hoping to try their hand at the instance better level fast though, because the Vault is meant for level 26 Guardians. Ouch.
No one knows much about the Vault of Glass right now, though Bungie describes what lies behind its gates as "your greatest challenge yet." Prepare to travel beneath the surface of Venus and fight for your life -- as well as raid set gear and ascendant materials. Mostly your life, though.
Expect to see Vault of Glass go live on September 16. In addition to the upcoming endgame raid, this weekend will be host to the Salvage multiplayer event. Later this month, expect the Combined Arms event to hit the Crucible. Take a look below for the teasers (click to enlarge image).
A plain wallet bearing the Inquisition emblem
Dragon Age: Inquisition won't be out until November, but BioWare has already been offering themed merchandise through their online store for some time. The latest item being showcased is an Inquisition wallet, bearing the Inquisition Heraldry of a sword through a flaming eye. More or less.
The wallet comes in black brushed leather, and by that, I mean it's real high-quality leather. At least, that's what BioWare is warning their fanbase, because this could lead to some of the color coming off on other surfaces, like your pants. No two wallets are the same either (apparently), since each one is made to have that very worn appearance. Here are the specifics, as well as BioWare's product disclaimer:
- Inquisition Heraldry symbol debossed on black, brushed 1:2mm inner:outer leather bi-fold wallet with tonal stitching
- Three card slots including window slot for ID
- Multiple pockets and slots, including zippered coin slot
- Closed: 4.5 inches W x 3.5 inches H x 0.625"D
- Open: 8.75 inches W x 3.5 inches H
Due to the oily nature of this type of high quality genuine leather, color transfer may occur. Variations in color and texture are intentional and make each piece one-of-a kind.
The wallet will run you around $30.00, without taking into consideration tax and shipping. Worth it? Maybe one of you can grab one and let us know. As for Dragon Age: Inquisition, the game will be coming out November 18 for Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC.
Titanfall: IMC Rising is well on its way, and today, Respawn is showcasing one of the three maps coming out with the upcoming DLC, "Zone 18." The name, as it turns out, was just a placeholder of sorts chosen by IMC forces, and no one really thought to name it anything better.
Respawn describes Zone 18 as "a fast paced environment with two main sections divided by a central supply path." Pilots can run through the passageways from building to building or take advantage of the open rooftops that offer an unhindered view of the entire map. Pretty fun, yet also potentially dangerous.
This map was actually originally designed to test an early version of the Last Titan Standing mode, with a mirrored layout that felt very much like a paintball field for Titans. As you can imagine, this meant the original map was quite big, so the devs actually had to cut it down and perform some reworks to make it suitable for pilots. This way, players can navigate the map rather well on their own two feet, while dodging enemy pilots and Titans through the network of underground hallways.
Have a look at some of the behind-the-scenes screenshots below. Previously, Respawn talked about the "Backwater" map for IMC Rising. Next, we'll likely be hearing about "Sandtrap." The IMC Rising DLC will be released sometime soon, this fall.
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Yep, we're finally getting a Wii U version
Watch Dogs will finally be release to the Wii U this fall, on November 18 in North America. For anyone who might have been waiting to see Ubisoft's hit action game on the Nintendo platform, this is probably some really good news.
The Wii U version due in November isn't actually by the original developers, but rather Ubisoft Bucharest, with help from Ubisoft Montreal. Aiden Pearce will be returning in all his vigilante glory, hacking his way to justice. Of course, Watch Dogs Wii U will also support Off-TV Play, meaning you can actually make the game portable by using the Wii U's GamePad.
In Watch Dogs, Pearce takes on the proverbial man in the form of Chicago's Central Operating System (ctOS). In the open urban environment, just about anything can be hacked and used, which is one of the major selling points to the game.
Watch Dogs is already out for Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC. It will be released for Wii U on November 18.
League of Legends CG trailer tells the tale of Shurima: Descent into the Tomb, prepare for Ascension
Today's League of Legends update brings alive the sands of Shurima, with the "Ascension" featured game mode and some desert-themed additions to the in-game shop. To celebrate the beginning of another League story arc, Riot even released a trailer narrated by Nasus, titled Shurima: Descent into the Tomb.
Descent into the Tomb provides a new backstory that ties Sivir, Cassiopeia, Renekton, Nasus and Xerath together in a sordid tale of betrayal and regret. It also reworks a few origin tales, making Shurima more relevant.
Prior to the events of the trailer below, Xerath had betrayed Azir to take the ancient power of Ascension for himself. To stop him, Nasus and Renekton attempted to seal Xerath away in a tomb, but he was too powerful, and Renekton sacrificed himself so that Nasus could seal Xerath away within a desert prison. Go figure, Renekton went crazy over time, but that's probably already apparent to anyone who owns the champion. Descent into the Tomb picks up closer to present day, bringing Sivir and Cass into the picture, while possibly heralding Azir's return.
Be sure to try your hand at Ascension before the game mode is removed. In it, two teams must race to Xerath and defeat the Ancient Ascendant, gaining points as they go to achieve victory. Also new to League of Legends are a number of new Shurima themed icons and the new Guardians of the Sand Kha'zix skin.
Destiny breaks $500 million mark on first day of release, Activision gets another billion-dollar franchise
Surprise, surprise! Destiny is doing amazingly
Activision today announced that Bungie's open-world sci-fi shooter Destiny brought in over $500 million on its first day in retailers and digital storefronts. As far as new IPs go, that's an incredible achievement.
In addition to the sales numbers, publisher Acti also reported Destiny being the "highest-selling day one digital console release in history," meaning a good chunk of the community opted to download their copy directly through PSN (SEN, officially) or Xbox LIVE. On launch night, stores across the world were host to over 11,000 midnight openings. The point here is that Destiny can boast a successful launch, while Activision is already naming it their next billion dollar franchise, joining the likes of Skylanders and Call of Duty in propelling the publishing giant forward.
Of course, had Destiny failed to meet expectations, Activision's massive monetary investment would have gone to waste. Says Eric Hirshberg, CEO of Activision:
"Since the beginning, we've been confident that our investment and belief in Destiny would pay off. But not many people believed we'd be able to say it did so on day one. Destiny is officially the biggest new franchise launch in our industry's history. It's also the highest-selling day one digital console release in history. We have more confidence than ever that Destiny will become one of the iconic franchises of this generation, and Activision's next billion dollar brand. Most importantly, it's just a great game which we can't stop playing. A big thanks to our incredibly talented team and partners who helped make this happen, most importantly, our partners at Bungie."
Destiny is available now for Xbox One, Xbox 360, PlayStation 3 and PlayStation 4. If only the game dropped more capes for Hunters.
Today ArenaNet announced that the Season 2 story arc will be picking up again November 4, which feels like such a long ways from now. The news came this morning alongside a rather vague teaser image showing little more than a portal, though this of course implies there possibly being a new zone to explore.
The portal is shown over a set of massive doors, likely belonging to a fortress wall of some kind. If the combined forces of Tyria have decided to act, this wall might have been built recently in an effort to slow Mordremoth's invasion. Then again, I'm just speculating.
Last we heard from Mordy, he had launched an assault on the Grove, severely wounding the Pale Tree and reminding everyone else that the vines might be just the tip of some Elder Dragon-y iceberg. Until November 4, however, we won't get to see much of that.
In the meantime, the Guild Wars 2 September 2014 Feature Pack went live yesterday, so if you haven't taken a proper look at all those changes, I'd recommend doing so.
PC and current-gen versions still on track, though
Middle-earth: Shadow of Mordor might be one of the bigger action RPGs we're looking forward to this fall, but today, Warner Bros. Interactive and developer Monolith Productions announced the games delay on several platforms. That is, the last-gen consoles Xbox 360 and PlayStation 3, which will not be getting Shadows of Mordor until November.
Anyone hoping to pick up this Lord of the Rings-inspired RPG on either the 360 or PS3 will now have to wait until November 18 and November 21, for the updated North America and Europe releases. As for the Xbox One, PC and PlayStation 4 versions, those are still expected to make their September and October dates.
So why the delay? Apparently the Xbox 360 and PS3 versions "will take more time in development," leading Warner Bros. to make the delay.
Middle-earth: Shadow of Mordor will be out on September 30 for Xbox One, PC and PlayStation 4 in North America, then October 3 in Europe. Recently, we were introduced to an unlikely ally for Talion, named Ratbag. He's certainly worth a look, in case you missed the little guy's introduction.
Massive patch incoming, prepare yourselves
Today's a big day for Guild Was 2, as ArenaNet prepares to finally roll out their rather highly-anticipated September 2014 Feature Pack update. For the community, this means a number of major changes to PVE and PVP, mostly for the better.
Since August, the developers have actually been offering weekly updates highlighting some of the big changes being implemented with today's patch, and that spanned everything from World vs. World changes (Tactical!) to UI overhauls for multiple in-game features. The Trading Post, for instance, will be sporting a whole new interface for easier browsing, and should also be more stable than the current/old version. Similarly, the crafting UI will be updated for better organization, allowing players to more easily navigate the mess of recipes that have been building in Guild Wars 2 since launch. Incidentally, crafting will be further expanded with the addition of some profession-specific backpieces rewarded to players who are dedicated to their crafts.
Anyone just starting out in Tyria -- or thinking of doing so -- should also find the whole experience more approachable post-patch. This even includes more stat combinations to choose from prior to level 80, plus proper guidance for the less experienced adventurer.
As for the change I'm most excited for? That would be the removal of instance "owners" in dungeons. Dungeon runners will soon find their lives made much, much easier.
The April 2014 Feature Pack brought the account Wardrobe, a system that made it easier than ever for players to manage clothing looks and dye colors. Now, it’s being expanded with new features and functionality, including Wardrobe support to store and manage combat Finishers and ‘Miniatures’ (mini-pets), which can be account unlocked and equipped via a new mini-equip slot.
New Trading Post
The update features a brand-new Trading Post interface which provides a better overview and is easier to navigate, meaning it will be much easier for players to find and buy the items they desire.
A new Collections Achievement category will reward players for amassing items from all over Tyria. By sampling all of the ales, stockpiling trinkets, and collecting themed sets of gear players can earn rewards like new equipment, recipes or even a rare treasure chest for their home instance.
World vs. World Updates
From Commander tag updates to the Siege Golem ability line and the new Siege Disabler Trick, there are many exciting additions in the feature pack affecting strategy and tactics in Guild Wars 2’s popular competitive mode, World vs. World. Furthermore players from across the globe will have the chance to put their abilities to the test in the forthcoming World vs. Wold Fall Tournament 2014 which commences on Friday September 12.
New Player Experience
The latest update includes a series of improvements designed to ensure that Guild Wars 2’s early levelling and learning experience is more engaging, easier to follow and rewarding.
Believe in change, believe in CEO Andrew Wilson
EA certainly isn't a name many of us would consider loved right now, but after the publisher's track record won it two "Worst Company in America" awards from Consumerist, CEO Andrew Wilson is ready to drop this unflattering title.
In a recent interview with The Guardian, the CEO of Electronic Arts was actually very light-hearted about the whole affair. He seemed ready to laugh it off, while also expressing his determination to change this perception of EA. Not an easy feat, considering how much consumer ire the company stirred up with several high-profile titles like Dragon Age II, Star Wars: The Old Republic and Battlefield 4. The implementation of Origin certainly didn't win over too many fans, either.
In response to all of this, Wilson noted (humorously) that EA didn't get very far in the last Worst Company "tournament." The tension is, however, still present:
“We didn’t even make it out of the first round this year. When I came into this job, the board didn’t want the company to be perceived that way. I said if we commit to delivering amazing games built on creativity and commit to engaging with gamers when they think we have done them a disservice, then that puts us in the best possible position.
“I hope we never appear on that list again, I truly do. But I expect that, as we push the boundaries of entertainment, we will get feedback from time to time that people want us to do different things. That’s okay. That’s the cool thing about our industry.”
But the willingness to improve is present, if nothing else. EA recently released The Sims 4 and has Dragon Age Inquisition on the way in November. Keep your fingers crossed.
Includes Assassin's Creed III, Assassin's Creed IV and Liberation HD
Assassin's Creed the Americas Collection will apparently be taking Assassin's Creed Unity's place this October, having been announced for release next month. As the name pretty much suggests, The Americans Collection bundles together the Assassin's Creed titles that took place in the Americas, which entails Assassin's Creed III, Assassin's Creed IV: Black Flag and Assassin's Creed Liberation HD.
Interestingly enough, Liberation was originally mistaken for a spin-off of Assassin's Cred III, since it was named Assassin's Creed III Liberation at the time of its Vita release. The game also happens to be the first in the franchise to star a female Assassin, and was later released in HD remastered form for consoles. Connor and Edward Kenway, the protagonists of Assassin's Creed III and Assassin's Creed IV, respectively, are also related by blood (not that they'd know it).
Incidentally, Assassin's Creed the Americas Collection is due out October 28, the same day Assassin's Creed Unity was originally supposed to be released, before it was delayed for more development time. The bundle will be available for Xbox 360, PlayStation 3 and PC.