PC Games Articles
NVIDIA hasn't given up on wanting gamers to enjoy games way they're meant to be played.
Relic takes a break from RTS to bring us Space Marine, and shows us what it means to be one of the God-Emperor's Finest.
We follow Alice to gauge the performance of the sequel and see what hardware properly plays it.
In the realm of racing games there are few challengers to the top seat of racing wheels; the Fanatec 911 Turbo S is the latest, packing 900 degree turning a 6+1 shifter and a full pedal set.
Looking for that perfect piece of hardware or software for a friend or family? Trying to find a game that delivers a great experience that they might not have already? We're bringing some great pieces that we've covered over the course of this year for your shopping list.
PC Games News
Remember kids, don't let the mean zombies touch the pepperonis
In this MMO action shooter, we are not just the cheese. We are the post-apocalyptic pizza, and the pizza-loving zombies are out to get their slices, in Zombies Ate My Pizza from R2Games. The developer has recently launched their closed beta (but not too closed) for their next hit shoot-'em-up title. To access the "closed" beta, users simply need an R2Games account, which allows them to play through the game until Wednesday, March 19, when all accounts will be deleted to give players a fair start.
Co-developed with Funova Technology, Zombies Ate My Pizza tells the apocalyptic tale of the pizza-obsessed humans. When a bug hits the population and turns the masses into pizza-loving zombies, the world is in trouble. You become the pizza, and the zombies want a slice of you. Along with the local militia, the player must shoot down and destroy all of the zombies who just want to smother you in cheese, sauce, and no more than two toppings.
If you can avoid being consumed, then check out the closed beta of Zombies Ate My Pizza now. Go earn your "cheddar", a form of premium currency within the game, and experience all of the beta's features. Remember though, the closed beta of this top-down shooter is only accessible until Wednesday, March 19 at 22:00 EDT, at which point it all resets.
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Van Helsing is back with more incredible adventures. The Incredible Adventures of Van Helsing II is the second entry to Neocore's Van Helsing trilogy and will be released April 17 for PC and Mac. All pre-orders will get instant access to the closed beta through Steam in addition to various in-game perks based on the pack you pre-order.
Adding an increased level cap and more playable classes over the first game, Neocore is outdoing itself with Van Helsing II. The story is promised to be more complex compared to the linearity of its predecessor, with even more humor. The sequel also sports multiple multiplayer modes, such as four-player co-op or PVP with up to eight players. The lone wolves out there can still go it alone, of course, since group play is entirely optional; but hacking and slashing is always more fun with friends. Fans of the tower defense mini-game haven't been forgotten, either. It's been expanded to include seven levels over the first Van Helsing's one.
If you want some recognition for pre-ordering, for a mere $200 you can get your name in the credits in addition to a physical boxed collector's edition. Perhaps you're the type that wants more than just a line in the credits that nobody ever pays attention to. A more reasonable $1000 pre-order will get you in the credits and you'll become a member of the Borgovian Resistance in-game.
The Incredible Adventures of Van Helsing II will retail for $14.99 after its release April 17, but pre-ordering will get you into the closed beta and an exclusive Steam achievement for the achievement hunters in addition to various perks and pets in-game. The Borgovian Resistance cannot fall!
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No spoilers, unless you didn't know a guy whose name rhymes with Boland is dead
Tales from the Borderlands is a great example of what kind of brilliant nonsense the gaming industry can come up with over a few drinks. Who would have thought that Telltale Games and Gearbox would find common ground with each other, ultimately leading up to plans for an episodic adventure game based in the Borderlands world of Pandora? Yet here we are, and luckily thanks to a recorded SXSW panel we have a better understanding of how something like Tales from the Borderlands came to be.
Booze. Booze started it all. A couple of drinks between friendly businessmen resulted in this game. That's it! Well, that and both companies being excited at the idea of what the other could do for them. Gearbox thinks there's a narrative edge to Borderlands that would never find voice otherwise, and Telltale thinks there's a depth and drama to the characters and world of Borderlands that only they can give voice to. Perfect match?
That's not all the panel is limited to, however. There are a ton of details that come to light, like where Tales from the Borderlands falls with regards to canon, who the game's protagonists are and plenty more. Thanks goodness the panel was recorded, which means everyone can see exactly what sort of ridiculousness to expect from this game.
Tales from the Borderlands is planned to be released in episodically starting in 2014. Odds are, knowing Telltale, it will be released on every platform they can get their hands on.
We're only a day away from Titanfall's launch, and it's hard to tell whether a successful launch means more to Respawn or Microsoft. EA hasn't been overly vocal about the title themselves, since either way, if Titanfall somehow falls short, it's not a major loss for the publisher. That doesn't mean it won't be a source of embarrassment for the other two companies. Microsoft's biggest investment into the development of the game was securing a deal with EA to make it an Xbox exclusive, but they've also been a driving force behind the various marketing campaigns for the title.
Chief marketing and strategy officer Yusuf Medhi admits that Titanfall is "a game changer. It’s a system seller,” and that "it's hard to understate how incredibly important Titanfall is for Xbox."
Not only would a successful launch for Titanfall potentially move Microsoft's product, but it might lead to a third-party exclusive franchise for the Xbox brand. The mech shooter will have a little bit of competition as far as exclusives are concerned since inFamous: Second Son also comes out this month for the PS4 on the March 21. On top of that, the PlayStation 4 has more first and third party support lined up compared to the Xbox One at the moment. The PS4 has also enjoyed much higher sales so far compared to its Western counterpart.
Titanfall will be available for Xbox One and PC (through Origin) starting tomorrow, then Xbox 360 starting March 25. A limited edition Xbox One bundle may help push sales. Too bad it's not the special Xbox that Respawn employees received, but you'll still have everything you need to get into the action after the 847 MB day one patch is downloaded.
Now nobody has a good excuse not to play Gone Home
Gone Home was my personal game of the year for 2013, but it had one glaring issue -- it wasn't available on console. I didn't have the opportunity to share that experience with console gamers. Thank goodness that's now changing, as The Fullbright Company is bringing Gone Home to consoles soon care of a publishing deal with Midnight City. Soon no one will have an excuse as to why they skipped out on this game.
The Fullbright Company's co-founder Steve Gaynor couldn't help but share his excitement at finally bringing Gone Home to consoles:
"Ever since we released Gone Home on PC, we've had people asking us-- 'When's it coming to console? We've been looking and looking for the right partner to help us, and finally after much searching, Midnight City fit the bill. They have a great understanding of what an indie needs, how to get the word out about the game, and help us get the best versions of the game possible to all those players that have been waiting patiently to experience Gone Home in their living rooms. Viva la Midnight City!"
Unfortunately no specific console have yet been announced for the port. Obviously the hope is that it will reach both generations of Sony and Microsoft's consoles, but until Midnight City confirms that we'll have to sit and wait patiently. Gah, what a perfect game to include as the PlayStation 4's PS+ title of the month. It would be one of the best gifts Sony could give.
Expect more information on Gone Home soon, but I'd highly recommend picking it up on PC if waiting doesn't sound like a good idea.
Hero of Azeroth, your chosen faction needs you once more! World of Warcraft: Warlords of Draenor is coming. The expansion has made its way to the Battle.net shop for pre-order, which usually means beta is right around the corner. No specific release date for Warlords has been set, but Blizzard says the expansion is expected to be available by December 20.
Enjoy your well earned rest after succesfully dethroning Garrosh Hellscream as Warchief of the Horde, but be sharp. The Dark Portal will soon be turned red and a new enemy will surface: the Iron Horde. Hellscream somehow escapes his punishment in Pandaria and makes his way back in time to when Draenor wasn't the barren wasteland that was explored in The Burning Crusade. How Garrosh escapes will be covered in Christie Golden's World of Warcraft: War Crimes novel which is scheduled to come out this summer.
Warlords of Draenor is currently shaping up to be one of the largest World of Warcraft expansions to date. The maximum character level will soon be 100, making it the first ten level expansion since Wrath of the Lich King's release in 2008. Returning adventurers don't need to fear the mighty level cap, though. Blizzard will be offering a free boost to 90 along with the purchase of the expansion so everybody can jump right in to the action. The Iron Horde is a threat to Azeroth almost as great as the Lich King himself and neither the Horde nor the Alliance have time to wait for their finest warriors and mages to work their way through a whole 90 levels of old content.
The new expansion will also be introducing garrisons for each player, which are an expansion of the farm from Mists of Pandaria. Item stats will be squished downward prior to the expansion's release, making the numbers easier to manage for everybody. Older races will be receiving makeovers as well, bringing their designs more in line with the much more detailed Pandaren race that was released with World of Warcraft's last expansion. Racial abilities will also be reworked as various combat ratings have been either reworked or removed entirely, making some racial passives obsolete.
Beta and release date details for World of Warcraft: Warlords of Draenor will be shared as they become available. Preordering for the $49.99 expansion are available now, though a $69.99 digital edition is also available which comes with some fancy bonuses to unlock for all Blizzard games. Lok'tar ogar!
Double Fine has many excellent original properties that fans would love to see sequels for. There's just something about the wholesome charm of Costume Quest and all that delicious candy that gives it priority over the rest, however. Thus, it fills me with glee to say that Double Fine, in partnership with Midnight City, announced Costume Quest 2 today for launch on Halloween 2014.
Costume Quest is a quirky, simple RPG where a couple of kids start out trick or treating on Halloween and, well, things get a little out of hand. The two are able to fight enemies much larger and terrifying than themselves using costumes they build and equip themselves, as well as recruiting other kids in the neighborhood to help then along the way. It's ridiculously cute and the perfect Halloween game for any game player.
It doesn't sound like Costume Quest 2 will vary much from the original game's formula. Wren and Reynold will return, hopefully together as opposed to lone protagonists out to rescue their siblings. Oh, and the combat system is said to be getting reworked in order to have more depth and complexity. I think everyone loved the idea of Costume Quest's combat, costumed heroes fighting big monsters, but it was a bit too slow moving an unstrategic to have much depth.
Costume Quest 2 will be coming out around Halloween 2014 on "consoles and PC." Expect a digital release for sure, likely on Xbox 360 and PlayStation 3 since Double Fine has experience publishing there and hopefully on PlayStation 4 and Xbox One too. I double Double Fine wouls skip a platform as any sort of political statement.
Alucard is returning to the spotlight in some upcoming Castlevania: Lords of Shadow 2 DLC, dubbed Revelations. Due out March 25, Revelations acts a bit of a prequel to the full game and stars everyone's favorite broody vampire, Alucard, turned son of Gabriel. Yeah, this should be good.
As Alucard, players will have a number of vampiric (and iconic) abilities at their disposal, like shapeshifting into a number of forms, such as a wolf or swarm of bats. Drinking the blood of his enemies also helps fuel his powers, so you may want to make sure none of that goes to waste. Also at his disposal are the Glaciem and Igneas powers, as well the ability to turn back time. Feel free to abuse his vampiric superiority for your amusement.
In terms of story, Revelations is supposed to give us a better idea of how Alucard is connected to Dracula. Apparently, daddy's fate affects Alucard, as well, so we'll learn about that, too. Honestly, the guy can't catch a break. Ever.
Currently, Konami hasn't officially confirmed the price for Castlevania: Lords of Shadow 2 - Revelations. Can't imagine it'd be too much, though. We'll undoubtedly find out once March 25 is a little closer.
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Here's your next good excuse to throw away money and time
Introducing the Devolver Digital Double Debut Humble Bundle! Devolver Digital is currently offering ten titles, two debuts, through the Humble Bundle medium. Interested players or viewers can pick up the Humble Bundle anytime until March 16. This particular mega movie and game bundle introduces the new Good Game movie, and lets players turntable it up in space with Cosmic DJ.
Excited for this Bundle? Needless to say, the developers seem to be, too. John Graham, co-founder of Humble Bundle, recently expressed his enthusiasm towards the packaged titles.
“The entire Humble team is thrilled to be working with Devolver Digital on this game and film bundle that includes two world debuts. We're also excited to give our fans a way to support indie film makers through The Film Collaborative and to help Brandon Boyer during his time of need. Double debut all the way!”
What exactly can you find in this Bundle? Well, for $1, players get all of the following titles:
- Duke Nukem 3D: Megaton Edition
- Shadow Warrior Classic Redux
- Austin High
- The Poisoning
- One Couch At a Time
Now, if players are willing to splurge, they can also pick up three already-released and two worldwide debut titles for $10:
Unfortunately, Humble and Devolver aren't providing any deals for just paying above the average right now, which is unusual for these Humble Bundles. You'll find quite a bit of great content in what's already been released, however.
Proceeds from the Devolver Digital Double Debut Bundle will go towards the Brandon Boyer Kicks Cancer’s Ass fund, and as always, buyers can decide how much of their money goes where. Remember to check out this Bundle for Mac and PC anytime until March 16.
Sometimes you get lucky and walk away with a game earlier than the publisher expected. The question is whether or not you ought to be playing that title online before anyone else these days, and sharing the fact! In the case of Titanfall, you needn't fret: Respawn won't block or lay the ban hammer on anyone who manages to get a head start playing the game ahead of its official launch next Tuesday (on Xbox One and PC).
To be sure, Respawn can't quite guarantee the "prelaunch" experience will be 100 percent until then. Respawn cofounder Vince Zampella tweets that interruptions may occur as servers are prepped for day one.
Major industry players have typically taken issue with retailers breaking the street date of games for various reasons, but more troubling is how gamers themselves often get punished in the process. Companies in the past have rewarded players for "prerelease title play" with certain games ahead of official launch by banning their consoles, for example. To be sure, the more spectacular cases typically involved pirated versions of software.
Now you'd be lucky indeed if you managed to run home with one of these sometime this weekend.
- Yoshi's New Island 'It's a Shell of a Time' trailer is too cheerful to be normal 
- The Fullbright Company is bringing Gone Home to consoles 
- Titanfall launching at 792p for Xbox One, resolution "likely to increase" 
- Twitch streaming is coming to Xbox One today, better make sure you're ready with these easy steps 
- Activision hosting free Call of Duty: Ghosts multiplayer demo through Xbox LIVE, including DLC 
- Rocksteady's Batman: Arkham Knight lives, ride the batmobile on PS4, XONE and PC in 2014 
- Zombies Ate My Pizza closed beta available now, play the pizza 
- Titanfall getting private matches "after launch" according to Respawn 
- Nintendo wants you to have Pokemon X or Y for free next month 
- League of Legends: Mystery figure appears in Battlecast Vel'Koz splash art 
- Little Mac floating like a Flutter, stinging like a Beezo in Super Smash Bros. 
- Nintendo Direct for February 13 Live-Blog: Will X Debut? 
- Pokemon #719 Diancie officially confirmed, to star in movie 'Cocoon of Destruction' 
- Rumor: Final Fantasy VII remake could be a reality