Console Games Articles
Relic takes a break from RTS to bring us Space Marine, and shows us what it means to be one of the God-Emperor's Finest.
Looking for that perfect piece of hardware or software for a friend or family? Trying to find a game that delivers a great experience that they might not have already? We're bringing some great pieces that we've covered over the course of this year for your shopping list.
An exclusive in-depth look at DICE's much anticipated first-person parkour action game.
VeGiTAX2 takes on the Fanatec Speedster 3 in a head to head battle. Check it out and see how the current top wheel for the Xbox handles.
Console Games News
Man, and I was hoping for Zombie George Washington Returns DLC
Assassin's Creed Unity is about a month and a half away from its November 11 launch in North America. Pre-release hype is growing to mass capacity and veteran gamers should know what that means in our modern era -- Season Pass announcement time. At least there's no competitive multiplayer packs in this one! Unity's Season Pass will package together story DLC, additional missions, and even an entire spin-off game set in China. No pricing details have yet been revealed.
As ever, there will be a mix of content types with Assassin's Creed Unity's Season Pass. As such, it's likely that everyone will want to look at each piece of the pack and weigh whether it's worth picking up the full Season Pass as opposed to just one or two pieces individually. Here are the three DLC packs included in the Season Pass:
- Assassin's Creed Unity Dead Kings - A story campaign DLC that takes place after the ending of Assassin's Creed Unity. Described as "the darkest story" explored in the Assassin's Creed franchise, Dead Kings takes players to the rural city of Saint Denis where France's royalty has been traditionally buried. Secrets lie buried here as well. A self-contained story that unlocks weapons, gear, skills and outfits that can carry over to the main game.
- Assassin's Creed Unity Missions, Weapons, and Outfits - Additional content added to the main Assassin's Creed Unity setting in Paris. The three missions are titled The American Prisoner, Killed by Science and The Chemical Revolution. Includes "over 30" new weapons, outfits and equipment on launch day.
- Assassin's Creed Chronicles: China - An all new spin-off title which takes the Assassin's Creed franchise in a 2.5D direction. The side-view standalone game is developed by Climax Studios, not Ubisoft, and takes place in 16th century China. Players take on the role of Shao Jun, a pupil of Ezio Auditore, as she acts out her revenge using stealth and action. Shao Jun first appeared in Assassin's Creed: Embers, a CG short that was released with Assassin's Creed Revelations in 2011, during which the woman (on the run, then) sought out Ezio and beseeched him to train her.
The Season Pass is described to incude over 8 hours of content and pre-ordering the DLC will unlock an exclusive weapon, the War Axe. And while pricing has not yet been announced, the total cost for purchasing the Season Pass will be 30% cheaper than purchasing each piece of DLC individually.
I'm actually really interested in both the Dead Kings DLC and Assassin's Creed Chronicles: China. The dark nature of the former and the stylized 2D f the latter are great directions for the franchise and I'm glad they're able to be explored as DLC. However, mixing in the third part of the Season Pass, the outfits, weapons, and missions, is extraneous and is only there to justify the price. Basically, everyone's paying for the other two pieces of DLC and getting the other content free. It's not really much of a deal in that regard.
Assassin's Creed Unity launches on Xbox One, PlayStation 4 and PC starting November 11. Well, that is unless the PC version is delayed as Ubisoft loves to do. Both the game and its Season Pass are likely available for pre-order right now.
Click here to see more images
Titanfall: IMC Rising DLC reveal is coming tomorrow via livestream, Respawn teases with gameplay clip
Respawn Entertainment today dropped a minor Titanfall teaser today, by announcing plans to do their big reveal for the upcoming IMC Rising DLC pack. Just remember to tune in tomorrow at noon, for the scheduled Titanfall: IMC Rising livestream.
The livestream, which will be starting at 12:00 PM Pacific, will presumably dish out more details and get more in-depth with the three upcoming maps. Live gameplay and giveaways are being teased, and we might even find out when exactly IMC Rising will be released. When a fan asked via the official Titanfall Facebook about the still-unspecified debut, Respawn only said they would be "revealing more details on the release date soon."
Way to keep us all in suspense. Either way, we know already that IMC Rising is supposed to come out this fall, which could be anytime between now and the end of November. The three new maps were confirmed some time ago as Sandtrap, Backwater, and Zone 18.
As a final reminder, the livestream is set for September 23 at noon Pacific Time. See the teaser clip below.
Things have been pretty quiet regarding the Assassin's Creed movie, while the games continue making their annual release dates. Well, don't expect to hear much more after this week, when we learned that the movie adaptation starring Michael Fassbender was removed from its 2015 spot and delayed until 2016.
The Hollywood Reporter did a rather nice job of laying out Fox's recent schedule changes, with Deadpool popping up as a 2016 release and the Fantastic Four aimed for August 2015, effectively taking Assassin's Creed's spot. Why? Apparently the movie needs more time, with the script having already gone through several rewrites and the production process struggling to stay on schedule.
In 2012, we learned that the very talented Michael Fassbender had taken an interest in the collaboration with Ubisoft. He wound up being cast as the star of Assassin's Creed and also took up co-producing the movie. Apparently, Fassbender was Ubisoft Motion Pictures' first choice to play the main Assassin, and given the kind of talent we've seen the man put out before, this should mean good things.
It's a good thing nothing in this world seems to have a beating heart
After both Crown of the Sunken King and Crown of the Old Iron King were both astonishingly well received, Dark Souls II fans have been craving the release of the third and final pack. Concluding The Lost Crowns DLC trilogy, Crown of the Ivory King will take players to an ancient, frozen and lifeless castle. Launching on September 24, the one remaining question isn't whether or not it'll be great content, but whether it'll appease fans who know there's no more content left to come.
In the more than a dozen screenshots that were released alongside the ongoing Tokyo Games Show, well, there's very little to be seen. Unfortunately the screenshots aren't particularly picturesque when compared to some of Dark Souls II's more colorful and livelier environments. Ivory Crown's setting is, for better or worse, an icy wasteland. It's hollow, empy, cold and lonely. In other words, it's the perfect place for a Dark Souls II DLC pack to take place, but not so much for a series of screenshots.
One boon of the early look at the DLC is that we're shown a handful of enemies from the region. Undead soldiers covered in shards of ice, a stag of some sort with long, curling horns who is also adorned in icicles, and of course an odd cyclops/golem who seems to have gotten the better of a player. Or maybe these are all enemies also in the main game and I'll get called out for being a Dark Souls noob here.
Dark Souls II's third and final DLC pack, Crown of the Ivory King, will be available starting September 24. In the mean time, hopefully these screenshots can tide fans over. Either that, or they're still busy with Old Iron King. The full game is currently available on PC, Xbox 360 and PlayStation 3.
Click here to see more images
Majora's Mask and Twilight Princess gettin' some love
Nintendo is down with DLC like it's a highly contagious disease. Hyrule Warriors is just the next to catch the cold, as today Nintendo revealed plans for five -- yes, five -- DLC packs to become available for the Zelda/Dynasty Warriors hybrid. To sweeten players up to the idea of DLC and get them downloading, the first pack will be absolutely free and package three free playable characters. The following four packs will be paid DLC and will come packed into a $19.99 Season Pass.
With Hyrule Warriors launching on September 26, it may come as a surprise that the first, free and most robust DLC pack will be launching on September 30. It's almost like they took these characters out of the main game just to release them as DLC later on! That said, it's still a fun pack. Introducing the villainous trio, Cia, Volga and Wizzro. A few screenshots of the three have been provided, but no gameplay footage just yet.
As for the four following paid DLC packs, the content included will be rather mixed. No pack will include three playable characters like the free pack, but instead a selection of playable characters, scenarios, adventure maps, costumes and game modes. Here's Nintendo's official release schedule for the DLC packs as well as unspecific details about what will be included:
- Master Quest Pack (October 16) - New weapon, scenario, adventure map, and two costumes
- Twilight Princess Pack (November) - New character, weapon, adventure map, and two costumes
- Majora's Mask Pack (January) - Two new characters, adventure map, and three costumes
- Boss Pack (February) - Two new games modes
Again, these four packs will be bundled together in a Season's Pass which will retail for $19.99. Individual pack prices are unclear, but odds are they'll cost anywhere between $5-$10 apiece. Anyone who purchases the Season's Pass will also pick up a unique Dark Link costume.
These days it's rare for a game to forgo some sort of DLC or post-launch expansion content, so it's not particularly surprising to see Nintendo joining in on the fun. All things considered the DLC is relatively harmless. It'll be more content for Hyrule Warriors enthusiasts, as opposed to meaningful content that players of the main game will feel obligated to purchase. Still, fans excited for Hyrule Warriors may as well consider their game an $80 purchase if they want to stick with it in the months post-launch.
Hyrule Warriors will be available starting September 26 in North America, September 19 in Europe. The free character pack with Cia, Volga and Wizzro will be available October 16 in both territories.
Click here to see more images
That was a long wait for very little more worth seeing
Deep Down seems to have taken a step back from the spotlight in recent months, either due to a lull in development or as a result of the slight controversy over the game's free-to-play nature being revealed. Capcom is coming back at the Tokyo Games Show and Deep Down has returned with a brand new trailer. Though those who have been following Deep Down may recognize most, if not all of the footage, from previous showings of the action game.
Once again the player returns to the dragon's dungeon, a trek through a series of caves rather full of odd and often disturbing monsters. I believe we get an extended look at a giant mite-like creature for the first time in this trailer. In the end, however, we return to that final dragons' cave and once again the dragon burns up the hero. As ever, the game looks beautiful, but unfortunately there's nothing particularly revelatory about the trailer.
However, we do get a better idea of how the future fits into the picture, as well clarity as to the timeframe of the game. According to the video the dragon dungeon takes place in 1494, where the future portion of the game is in 2094. For those who missed the lore background, Deep Down is about a near future protagonist traveling back into these fantasy dungeons through relics he discovers -- as well as mysterious technology we're not familiar with yet.
The question now becomes: does Capcom simply not want to show any more of the game? We still haven't heard exactly how the game will be structured in terms of content delivery to the free-to-play audience. Maybe this first chapter is all that we'll receive at the game's launch... whenever that may be.
Deep Down is planned for release on the PlayStation 4 and currently has no release window.
Battlefield Hardline has a new trailer showing off the game's "Hotwire" mode. As the name sort of already suggests, this involves cars, and driving them very fast. Depending on which side you pick, one side will be chasing the other in a game of cat and mouse.
In "Hotwire," criminals (that's one side) must quickly get to their marked cars and then get the hell out. Players on the opposing team assume the role of police, who must then chase down these fleeing criminals. The streets are going to very unface for a while, especially when the world becomes your racetrack. This means going well off-road, through narrow streets in urban mazes.
Battlefield Hardline will be out early 2015 for Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC. Be sure to check out some new screenshots below after the trailer.
Click here to see more images
Moon Studios today released a new video for their upcoming platformer, Ori and the Blind Forest. Not quite a trailer, the 10-minute video instead shows the new extended introduction, complete with its playable moments. Prepare for the feels.
When originally showcased at E3 this year, the intro was considerably shorter and didn't feature any interaction. In it, we see Naru, the adorable little Guardian Spirit, as he is taken in by a stepmother of sorts. The two live quite happily in a forest together, until their world suddenly begins to decay. After this mysterious event, Naru must leave home and begin searching for answers -- about the forest and himself.
Honestly, this fantasy platformer came out of nowhere and won over so many fans after the convention in June. A smooth Metroidvania style meshes wonderfully with the beautiful art style, making Ori and the Blind Forest one of our most anticipated games of the year. Expect to see the game on Xbox One and PC this holiday season.
Click here to see more images
Destiny is certainly one of those games meant for lasting value, with a little something for everyone. Well, apparently some folks are having a little too much fun, and Bungie today made a rather clear and concise request regarding the matter. Guys, please stop taking selfies that are degrading to the vendors.
I mean, really. Vendors provide an important service to the Guardians and are no less important than the men and women who venture into the ruins of society on a daily basis. And yet, on a near weekly (sometimes) daily basis, I observe my fellow Guarians freak dancing with the Cryptarch. Others, too, but mostly him.
Taking selfies of these acts is just going too far.
Bungie would like to request that you please do not pose for selfies in the Tower in a manner that is degrading to our vendors. Thank you.— Bungie (@Bungie) September 18, 2014
Won't someone please think of the vendors?
Rose's story in Tales of Zestiria revealed in latest issue of Famitsu, see new mystic artes for the party
Every glance of Tales of Zestiria that Bandai Namco gives is another glance into a beautiful world, and new scans from the latest Famitsu exemplify the artistry in the world perfectly. The spread focuses mainly on the most recently revealed character, Rosé, though a few new attacks are revealed in the pages as well.
Rosé, the red-headed girl with an overwhelming amount of spirit power, was revealed just last week, but now it appears that Bandai Namco is finally ready to reveal some information about her. Before meeting the group of protagonists, Rosé is unable to control her powers and cannot see the Divine, a mysterious race of ghost-like creatures that appear only to people with high amounts of spirit power. Why she lacked the ability to center her focus to find the Divine is unknown, though it is revealed that it may be linked to her childhood.
In addition to the intriguing plot details, a scant few nifty gameplay features were revealed -- though much seems to be lost in translation. Throughout the world protagonist Sorey and friends can find Blessing Divines, each of which provide different powers that benefit the party. Past that, it looks like everything else is being left to the imagination until more details are released.
Tales fans can take some comfort in seeing new mystic artes, some of the most powerful attacks in the game, for characters Edna and Dezel. Edna's is known as Venerate Mine, an attack where she simply destroys the ground beneath her. Dezel, on the other hand, uses an attack called Brutality Whip, where he pulls a rope out to beat down his enemies. Localized names are, of course, not official until confirmed by Bandai Namco themselves.
Tales of Zestiria will be available in Japan on January 22, 2015, though there currently is no news on North American or European release dates. All scans are available in this article's gallery.
Click here to see more images
- Toxikk gameplay debut trailer promises authentic arena shooting without the fluff 
- PlayStation TV launches in North America and Europe this fall starting at $99 
- Dark Souls 2: Crown of the Ivory King DLC gets very small delay in Europe, pushed back a week 
- Assassin's Creed Unity co-op trailer talks about a uniting cause and Brotherhood, still lacking ladies 
- United Front Games unveils PC title Triad Wars, join Hong Kong's criminal underworld 
- Titanfall: IMC Rising DLC reveal is coming tomorrow via livestream, Respawn teases with gameplay clip 
- Microsoft buys Mojang and Minecraft for $2.5 billion, Notch and founders exit company 
- North American TV commercial airs for Hyrule Warriors, Link and crew fight off an army of pigs