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Microsoft Consoles News

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News articles search results of Rory Young

Five LEGO games announced for 2015, including LEGO Marvel's Avengers and LEGO Jurassic World

4 comments Rory Young - 1:37pm (PST) Like Share

Building a video game empire, block by block

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Another year, another slew of LEGO video games  to be released. Warner Bros., working with TT Games and The LEGO Group, has revealed the entire line-up of LEGO titles to be launched in 2015. Overall, there are five new LEGO games to be released in 2015. Some of them are staples, like LEGO Ninjago: Shadow of Ronin, a title taking advantage of LEGO's Ninjago brand, and The LEGO Movie Videogame and LEGO Batman 3: Beyond Gotham coming to iOS and Android devices.

Two titles are fun surprises, however. The first isn't necessarily a huge surprise, as Warner Bros. has been working with Marvel for some time now. Nevertheless, LEGO Marvel's Avengers will be released in 2015. It's notable that this isn't The Avengers or The Avengers 2 in name, but also a bit contradictory because this game is in fact licensed off of the Avengers movie property. Yes, it will be based off both the original Avengers movie and its upcoming sequel, Age of Ultron.

The other big new LEGO game to come in 2015, however, is an awesome surprise. LEGO Jurassic World will be based on the upcoming blockbuster Jurassic Park sequel. It won't just cover the new movie, however, as Warner Bros. confirmed the content of the game will go through all four Jurassic Park films. I hope it covers that one scene where the dream raptor screams, "Alan."

LEGO Jurassic World and LEGO  Marvel's Avengers will both be coming to PlayStation 4, Xbox One, Xbox 360, PlayStation 3, Wii U, PS Vita, 3DS and PC. LEGO Ninjago will be a strictly handheld affair, coming to PS Vita and Nintendo 3DS. The the two other 2013 ports, LEGO Batman 3: Beyond Gotham and The LEGO Movie Videogame are going to be arriving on iOS and Android devices.  Expect to hear more on all five LEGO games planned for 2015 in the months to come.


#IDARB is February's Xbox One game for Games With Gold, Brothers and Sniper Elite V2 on 360

0 comments Rory Young - 4:06pm (PST) Like Share

#IDARB give a damn whether you want this indie or not

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What does #IDARB stand for? It stands for freedom. It stands for eSports. And if you're an Xbox One Live subscriber it stands for Games With Gold. Good ol' Major Nelson has revealed February's line-up of Xbox Games With Gold, featuring a single Xbox One title and two more Xbox 360 games. To answer your question, yes, it does continue to be disappointing that the Xbox One is only getting one game a month! Still, for just one game #IDARB fills that spot particularly well.

For those unfamiliar #IDARB is a 2D multiplayer game which pits players on teams of up to four, for a four versus four maximum, to take the ball an put it in their goal. Of course, preventing your opponents from scoring a goal is also recommended. It's a mix of multiplayer platforming mayhem which makes perfect sense for a game named #IDARB.

Here's the full line-up of games to be released in February's Games With Gold:

Xbox One

  • #IDARB

Xbox 360

  • Brothers: A Tale of Two Sons (February 1 - 15)
  • Sniper Elite V2 (February 16 - 28)

Microsoft's goal with Games With Gold titles on the Xbox One continues to be to encourage players to go online. Considering players must already be subscribed in order to get the games in the first place this seems a bit redundant, but I suppose there's a percentage of folk who will resub just to keep playing #IDARB or Worms. Meanwhile games on the Xbox 360 continue to be whatever's at the top of the bucket; whatever game Microsoft can get at a discount, it seems.

Not an altogether exhilarating month for Games With Gold -- not too many are. Still, #IDARB looks like a great indie game with the potential to be surprisingly popular. We'll see!

PS: I'm writing this assuming everyone has already played Brothers, because that's a game everyone should have played by now.


Mortal Kombat X's cold-blooded killer is back, Reptile melts the competition and eats what's left

3 comments Rory Young - 12:20am (PST) Like Share

Green ninja joins his spot alongside yellow and blue ninja

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The Mortal Kombat X roster is being unveiled at lightning speed these days, with Kung Lao revealed last week, a new reveal today, and another planned for later this week. Yes, today saw another, greener, classical Mortal Kombat character added to the roster. He spits acid, he eats enemies' faces off, he turns invisible and he's been in the franchise since the original Mortal Kombat. Welcome Reptile to Mortal Kombat X.

IGN has the exclusive reveal for Reptile, showcasing the cold-blooded killer Raptor in his first fight against Kung Lao. All of his iconic moves return, including the slow-moving acid ball, invisibility, acid pools and of course some crazy lizard tongue action. Fans are also treated to Reptile's X-Ray move where he not only breaks Kung Lao's jaw, but also pokes out his eyes and then smashes his skull into the ground.

I do have to say that his fatality is a bit underwhelming. Sure, the acid spit melting Kung Lao's face is great, but the acid itself, as well as the melting face looks surprisingly bad. A silly bubbly animation and a red skull underneath doesn't really capture the gore and disturbing accuracy of anatomy that the other fatalities have done so far. I guess the acid spit in general is all that really matters. The rest is all rather perfunctory.

Expect more information on Reptile in the weeks or months ahead, including the three different options for Reptile's skill-set/play-style. Those are oddly absent from today's trailer. I guess NetherRealm just wants to capitalize on two awesome videos, rather than just one extra large one.

Mortal Kombat X is is planned for release on PlayStation 4, Xbox One, PC, PlayStation 3 and Xbox 360 on April 14. It should be noted that NetherRealm is focused on just the PS4 and XONE versions of the game, with the PC, 360 and PS3 versions being ported by a third-party developer.


15 minutes of glorious The Witcher III: Wild Hunt gameplay sees Geralt climbing, swimming... bathing

4 comments Rory Young - 12:13am (PST) Like Share

Geralt of Rivia does not simply bathe himself

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Halt. Wait. Stop. Before taking a giant bite of this delicious The Witcher III: Wild Hunt cut of a steak that it is, let me offer you an option. One can watch the entire 15 minutes of the video on Youtube, which is glorious in its own, but somehow never captures the quality of the original uploaded video. Or, one can download the 3GB, 60fps, ridiculous resolution source file and watch the video rather like drinking water as it melts off a glacier. That is -- if your PC can handle it: source (right click and "Save As").

If you've got the download speed and the computer to handle the quality output, then I'd heartily recommend the download. This Witcher III gameplay video is absolutely stunning. The vistas that CD Projekt RED takes us to are pure visual splendor. Mountain tops, military encampments, what must be a palace of some sort, and the fields and villages in between. As I watched, a sadness crept in as I pondered whether I will end up forcing my computer into to run Witcher at a quality that will set something on fire -- or whether Witcher would do that irregardless of my choice.

I think it's funny, now that we're seeing more of The Witcher III in motion -- now that it's more than just a series of beautiful screenshots and cinematics -- my anticipation is actually building. We see Geralt climbing a sheer mountainside on his horse early in the video, a throwback to Skyrim perhaps. It's this grounding, this thing that's so game-y, that makes Witcher III a reality to me. This is a game that I will play. It's not just screenshots and hype. Oh god, I can't wait to break this game.

There are also a good eight screenshots to browse through as well. They're... interesting, to say the least. Once taking a look through them you'll understand. It seems like perhaps whoever took the screenshots turned up the contrast a bit, as the colors are very, very vibrant. Even compared to the gameplay video, the colors in the screenshots seem off. Eh, they're still disgustingly impressive.

The Witcher III: Wild Hunt will be released May 19 (damn it all) for the PC, PlayStation 4 and Xbox One.

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Borderlands: The Pre-Sequel still riding the DLC train, playable Lady Hammerlock arrives January 27

3 comments Rory Young - 11:13pm (PST) Like Share

Elsa meeta Tina Turner in Thunderdome

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Everyone's talking about that new stuff, Borderlands: The Handsome Collection, excited about how Gearbox is bundling their buckets of DLC in one package. Everyone's forgotten that DLC is still being released for Borderlands: The Pre-Sequel. Yes, the DLC train never ends on the Borderlands express. January 27 will see the launch of the latest Pre-Sequel playable character, Lady Hammerlock the Baroness.

Lady Hammerlock, first name Aurelia, just happens to be the older sister of one Sir Hammerlock. This makes her the sole heir of the Hammerlock fortune, unfortunately for her younger brother. Apparently royalty does not require a semblance of propriety in the universe of Borderlands, because Aurelia can hunt vaults with the best of them. She'll add a certain chilly sensibility to the already cold-hearted roster in Borderlands: The Pre-Sequel.

Cold As Ice is Aurelia's action skill, an icy shard which latches onto an enemy and does damage over time. Should that enemy die, the shard will be free to latch onto another enemy and continue to lay waste. Her three skill trees, Huntress, Cold Money, and Contractual Aristocracy, will provide the player with sniping benefits, ice magic boons, or the indentured servitude of a teammate, providing her buffs for each of their accomplishments -- respectively.

The Lady Hammerlock DLC will be the third of four planned packs included in Borderlands: The Pre-Sequel's Season Pass. That means that there's still one piece of DLC content forthcoming, presumably a campaign DLC pack to help put the Pre-Sequel to bed before The Handsome Collection is released. The two previous DLC packs include the playable Handsome Jack DLC and campaign DLC The Holodrome Onslaught.

Borderlands: The Pre-Sequel is currently available on PlayStation 3, Xbox 360 and PC. The upcoming Borderlands: The Handsome Collection will bring the title to PlayStation 4 and Xbox One, but that purchase will also include Borderlands 2 as well as all of the DLC for both games. Picking up Lady Hammerlock right now will cost $9.99 by itself, or $29.99 as part of the Pre-Sequel's Season Pass (four DLC packs for the price of three).

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EA's annual Madden NFL Super Bowl simulation predicts a Patriots victory over the Seahawks, 28-24

2 comments Rory Young - 2:12pm (PST) Like (1) Share

Simulated Bill Belichick may or may not be as clever as real life Bill Belichick

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Super Bowl XLIX is less than a week away from its February 1 kickoff. By now both New England Patriots and Seattle Seahawks fans are tearing up internet message boards and comments, arguing over who will be the victor of American football's most prestigious event. Luckily, they won't have to argue any longer, because Electronic Arts has run their annual Madden NFL simulation and have predicted a victor. Congratulations to the Patriots, who will defeat the Seattle Seahawks 28-24.

The game was won in the final seconds of regulation, whereupon the Patriots' offense took the field after a Russell Wilson interception. According to EA, with just seconds left on the clock Tom Brady connected with Julian Edelman for a game-ending score. Considering that half time had the Seahawks ahead 17-14, the storyline for Super Bowl XLIX absolutely became about the throwing arm of Tom Brady conquering the simulated Seahawks defense. I think we can all assume there's no way to truly simulate Seattle's crowd noise and atmosphere, however, so maybe the real life Seahawks still have a chance.

This year's simulation was run on a copy of Madden NFL 15 for the Xbox One, which considering Microsoft's headquarters is near to the Seattle Seahawks could raise a few eyebrows. Madden, however, is developed in Florida by EA Tiburon, so hopefully they two corners of the USA balance each other out with the teams meeting to play in sunny Phoenix, Arizona. It's not noted whether or not EA runs the Super Bowl simulation multiple times and picks the most dramatic conclusion, but maybe it's best we don't ask these questions.

Super Bowl XLIX airs on Sunday, February 1. The New England Patriots and the Seattle Seahawks will kickoff at 6:30 EST, 3:30 PST. Madden NFL 15 is currently available on PlayStation 4, Xbox One, Xbox 360 and PlayStation 3.


Neoseeker's Official Community Game of the Year 2014 Award Winners

34 comments Rory Young - 7:56am (PST) Like (1) Share

Neoseeker's Nintendo community dominates the awards, as per tradition

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The votes are in and the awards have been decided. Neoseeker's community, or at least the members willing to take the time to sort through the nominations and actually vote, has spoken. The official Neoseeker Community Game of the Year 2014 Awards are finalized. And many other ways for me to say that we have our award winners. Right here. In this post. These are the awards. For the community. The community's awards. Congratulations to our winners. Of the awards. From Neoseeker's community.

Neoseeker's Community Presents its Game of the Year for 2014

  • Super Smash Bros. Wii U 

Runners Up (tie):

  • Wolfenstein: The New Order
  • Transistor


Best Original Game of 2014

  • Shovel Knight 

Runner Up:

  • Bravely Default

Best Visuals of 2014

  • Child of Light  

Runner Up:

  • Far Cry 4

Best Story of 2014

  • Danganronpa: Trigger Happy Havoc 

Runner Up:

  • Wolfenstein: The New Order

Best Music of 2014

  • Pokemon Alpha Sapphire/Pokemon Omega Ruby 

Runner Up:

  • Super Smash Bros. Wii U

Best Multiplayer of 2014

  • Mario Kart 8 

Runners Up (tie)

  • Titanfall
  • Destiny


Best Action Game of 2014

  • Bayonetta

Runner Up:

  • Middle-earth: Shadow of Mordor

Best Adventure Game of 2014

  • The Wolf Among Us 

Runners Up (tie):

  • Danganronpa: Trigger Happy Havoc
  • Danganronpa 2: Goodbye Despair

Best Platformer of 2014

  • Shovel Knight 

Runner Up:

  • LittleBigPlanet 3

Best RPG of 2014

  • Pokemon Alpha Sapphire/Pokemon Omega Ruby 

Runner Up:

  • Dark Souls II

Best Shooter of 2014

  • Wolfenstein: The New Order 

Runner Up:

  • Far Cry 4

Best Horror Game of 2014

  • Alien: Isolation 

Runners Up (tie):

  • P.T.
  • Five Nights at Freddy's
  • The Evil Within

Best Fighing Game of 2014

  • Super Smash Bros. Wii U  

Runner Up:

  • Persona 4 Arena Ultimax

Best Racing Game of 2014

  • Mario Kart 8 

Runner Up:

  • Forza Horizon 2

Best Sports Game of 2014

  • Football Manager 2015 

Runner Up:

  • FIFA 15

Best Puzzle Game of 2014

  • BattleBlock Theater (PC) 

Runner Up:

  • Captain Toad: Treasure Tracker


Most Anticiapted Game of 2015

  • Star Wars: Battlefront  

Runners Up (tie):

  • Metal Gear Solid V: The Phantom Pain
  • Xenosaga Chronicles X

Best Character of 2014

  • Bayonetta (Bayonetta 2

Runner Up:

  • Iron Bull (Dragon Age: Inquisition)

Most Disappointing Game of 2014

  • Watch Dogs 

Runner Up:

  • Destiny

Congratulations to the winners and thanks to everyone in the community who contributed to the awards this year. The awards are, ultimately, a reflection of the community and I think 2014 showed just how diverse our tastes really are. The Nintendo community rose up to claim the Game of the Year award for Super Smash Bros., yes, but that's also because the rest of the community was quite divided on what title to raise up as their own. Next year perhaps the opposite will be true.

Here's hoping for a 2015 filled with as many or more excellent games for our great community to arbitrarily give community awards to! Congratulations again to our winners and thanks again to Neoseeker's outstanding community for making this happen.

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Community Spotlight: Mister MacPhisto's Top Games of 2014

3 comments Rory Young - 5:05pm (PST) Like (2) Share

Mister MacPhisto preaches the holy trinity of games, comics and movies

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As part of Neoseeker's Game of the Year celebrations for 2014, we're spotlighting several community members' lists of their favorite games from the year. These are are community-written articles and the opinions there-in do not necessarily reflect those of Neoseeker. With that said, we certainly believe they show just how diverse the tastes of the community are, as well as just how much everyone here on Neoseeker loves games -- from the writing staff through the moderators and down to the casual new members. Thanks to everyone for contributing.

Greetings! Mister MacPhisto here. Mere mortal to some, myth to others, sinister underworld scourge to a few (hi Gotenks!), friend to several, and walking pop culture encyclopedia to many (especially the comic books). I'm closing in on 12 years here on Neo (thanks to Redemption for a site that's like being in the mob... once you're in, you don't get out). Over that time I've been involved with several forums (some of my regular haunts have been much of the Lounges and Special Interest forums where I currently do some moderating), a varied moderating history (including an almost four year run as a super moderator).

2014 in video games was a good time to be playing games. Big name franchises had new entries and re-offerings (or repackagings). New games and properties got heavy media pushes. Sure, not everything was a hit. Some things were let-downs and disappointments. At the same time, however, there seemed to be something for every type of gaming fan of whatever genre on whatever device could run a game. So many established games series I enjoy had some sort of new offering this year: Metal Gear Solid; Elder Scrolls; Dragon Age; Assassin's Creed; Diablo; Smash Bros; Dark Souls; Mario Kart. So much to see; so much to play. Other media franchises had new games which were of interest to me like Lord of the Rings: Shadow of Mordor or Sherlock Holmes: Crimes and Punishments. Like I said, it seems that there was several things for most, if not everyone.

My "best of" list is pretty simple and straight forward. Three games I enjoyed the most. Were other games better? Probably. But these were all ones that were the newest iteration of things that I had a strong enjoyment of. So at the end of the day, play what you enjoy. Don't worry about how many awards a game has won and such. Play what you like. And the following goes in no particular order.

The Amazing Spider-Man 2

Wha-the?! A movie game? Mac is off his rocker! Or off his loony meds again. Nah. Hardcore comics fan that I am, Webhead is my second favorite superhero. I've been enjoying Spidey games for YEARS, and even more so when it's New York City sandbox Spidey. Web-swinging is one of my favorite video game mechanics. Couple that with wall-crawling, then it's like listening to Johnny Cash sing about how he's been everywhere. I've played the Grand Theft Auto games quite extensively over the years and I think I've spent as much time playing around just web-swinging in Spidey games than I have causing random mayhem in GTA.

It's beyond just the movie though. You get more than Electro and the Green Goblin: The Kingpin; Chameleon; Kraven the Hunter; Carnage; Shocker; Black Cat. Some classic Spidey fare there. But it goes beyond that to things longtime fans of the comics will appreciate like Ravencroft and Jean DeWolf. Are there repetitive bits? Sure. Let's race to the other side of Manhattan to keep the Hero or Menace system shifting too far in the direction that Jolly Jonah Jameson wants it. Got to show off that power and responsibility for your Friendly Neighborhood Spider-Man after all.

Transformers: Rise of the Dark Spark

Oh, come on! Another movie based game? Only partly. Dark Spark crossed over the Transformers movie franchise with the Transformers: War for Cybertron/Fall of Cybertron games (and plays like them too). In fact, you spend most of the game in the Cybertron continuity on Cybertron set between War and Rise. So transform at almost any time, use an arsenal of weapons, play a myriad of characters from the universe (or do the online and go mayhem that way). Oh, those weapons. Shredding your foes with massive, ricoheting gears? Fun!

You start out as Drift from the movie series and then BAM.... back to Cybertron. Play Jetfire as a sniper. Take on hordes of foes as the powerful Shockwave. Unleash the unstoppable fury of the combined form of the Combaticons as Bruticus... towering over armies of Autobots and crushing them all. Be a stealthy Insecticon as Sharpshot (Shrapnel) and take out Autobots. Be noble and heroic as Optimus. Or full of flash and style while playing as Jazz. Or perhaps, you just want to be Soundwave and have your minions do their work.

Weapons, weapons, weapons. Cybertronian machine guns, sniper rifles, shotguns to the more alien Transformer weaponry firing things like corrosive slime, thermo rockets, nucleon charge shots, corrupter chips (your target attacks their allies) or chain lightning... yes, chain lightning. ZAP! ZAP! BZZZT! And oh, the tech toys. Weapon upgrades. Drones. Lots of fun to be had.

Metal Gear Solid V: Ground Zeroes

The prologue for the bulk of what is to come as Metal Gear Solid V: The Phantom Pain. Sure, it's not a long game, but it's still Metal Gear, as well as Kojima showing what he has in store for us to come. We're familiar with the ideas: sneak; avoid detection; complete the mission. But the execution is a bit different. There're more bells and whistles. More polish. More options. Not just routes, but actually getting to drive as Snake (Big Boss) -- that's new. Sure, we've had the sort of driving of REX in 4, or the ride along and shoot in 3 and 4. Getting to drive around a base as Snake? New stuff.

New voice too. I'm sad to see David Hayter go, but at the same time this is a bit older Snake, but not yet the totally different from Hayter voice we heard from Big Boss in 4, so it makes sense for a transition voice in there. So in with Kiefer Sutherland. From Jack Bauer to Big Boss! I think he might know what he's doing with that type of character. Besides, he can do pretty well with just voice work. Phone Booth anyone?

At the end of the day, Ground Zeroes does it's job -- it reintroduces me to an old friend in Snake. Shows how things will work differently. Brings back some old allies. Introduces a sinister new threat. And hooks you with a sucker-punch to the gut. Is Phantom Pain here yet?


To sum up, 2014 had quite a bit of fun games to play (some you might need to look for beyond the big names), and play what you enjoy.

Mister MacPhisto is quickly approaching his twelfth anniversary as a member of the Neoseeker community. He currently moderates the ever-exciting Comics, Gundum, Music, and Movies/Films forums, though in the past he's held such lofty positions as super moderator on Neoseeker. Follow him here @Mister Macphisto.

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Community Spotlight: Dragoon's Top Games of 2014

6 comments Rory Young - 3:17pm (PST) Like (1) Share

If storytelling that captures the imagination (and the heart) is your ideal...

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As part of Neoseeker's Game of the Year celebrations for 2014, we're spotlighting several community members' lists of their favorite games from the year. These are are community-written articles and the opinions there-in do not necessarily reflect those of Neoseeker. With that said, we certainly believe they show just how diverse the tastes of the community are, as well as just how much everyone here on Neoseeker loves games -- from the writing staff through the moderators and down to the casual new members. Thanks to everyone for contributing.

Hi. I’m Shayn, Dragoon on Neoseeker, category moderator for PlayStation 4, moderator of the Doctor Who forum, and occasional wiki-person. 2014 was a host to some interesting games, with a lot of emphasis on cross-generation and not many developers placing their chips purely on one generation or the other. Big examples from the last year include Thief from Square Enix and Ubisoft releasing a game on both generations simultaneously in the form of Assassin’s Creed: Rogue (for past generation) and Assassin’s Creed: Unity (for current generation).

While the year's overall quality may have been somewhat lacking, there were some gems that cropped up during 2014. Here are some of my favourites – in no particular order.

Child of Light

Child of Light was a stand-alone game released exclusively on the PlayStation Store for PS3, PS4 and later on Vita. Developed on a brand new engine, the game was a testament to Ubisoft and really demonstrated the quality of games they are able to make, and harkens back to the golden years of Rayman. First of all, anyone who has even looked at Child of Light will tell you how beautiful the game looks. The visuals were something completely unique and a refreshing change of pace to anything else that was on the market at the time, giving it a beautiful fairy tale theme that completely worked in its favour.

While not a particularly long game, the story is brilliantly narrated, even if the rhyming couplets that comprised the speech were, at times, a little contrived and forced. The battle system takes inspiration from a classic turn-based RPG’s such as Pokemon and Final Fantasy, while granting their own unique spin by way of the time meter placed at the bottom of the screen indicated the time between moves used.

However, the truly amazing thing I found with Child of Light, and surpassed anything else, was the score. It remains one of my favourite CDs of last year, and is beautifully composed by Coer De Pirate. I’d definitely rank this as a must have for any PlayStation owner.

Tales of Xillia 2

The sequel to my favourite Tales game ever (yes, that includes Tales of Symphonia) didn’t disappoint. I did feel that some of the new game mechanics, especially the Corpse Shell, added a level of Deus Ex Machina to the story – basically, when in doubt, activate and spam as many moves as possible. But I was more invested in the continuation of the story of Reize Maxia and Elympios and how the two nations were ingratiating with each other, or not as the case could have been, anyway. The story, at least, didn’t disappoint. I felt the silent protagonist to be a little bit of a let down, not allowing us to get to know this character, and only allowing us to hear his voice upon completion of the game and opting for another run through.

The choice system was also ultimately redundant, making little to no impact on the story. At one point you can opt to finish the game slightly early, copping out of the final boss fight. However should you want to take this path you need to choose a specific set of choices and really try and aim for it – which felt a little 2-dimensional to me. Other than that though, great combat, an aspect that draws me back to Tales games year after year, and a good ensemble of new and returning characters.

Final Fantasy XIV: A Realm Reborn

Initially skeptical of purchasing the game after the abysmal experience I had with Final Fantasy XIII, I was convinced by a few friends to make the purchase and it didn’t disappoint. The game is fantastic, simply put. The choices in character creation are diverse, the races and sub-races allow for a wide range of choices, from Hyur, to Mi’Qote, Lallafel, Elezen, and more. The story doesn’t really interest me to the point that I actively skip the cut scenes and most main scenario dialogue, but it’s the gameplay that keeps me hooked.

More often than not with RPGs once you make your decision at the start of a game as to character class, you have to stick with it *glares at other GOTY nominee Dragon Age: Inquisition*, but with A Realm Reborn you are free to change at any point in the story you deem fit. The changing nature of the class system is what keeps the game fresh. Whilst waiting for a dungeon once (anote to anyone thinking of getting the game, dungeons take ages to find teams for if you’re DPS) I decided I’d just start leveling up my character in another Discipline of War, no questions asked. This is truly one of the most appealing things about the game.

What keeps me coming back isn’t necessarily the game itself – it’s how friendly everyone is. Sure, there are a few idiots on the game, when isn’t there on a MMO game, but for the most part everyone is really welcoming, friendly, and willing to help in your time of need. Often times I’ve entered dungeons, mentioned this is a first time for me here, and they give me useful bits of advice throughout. It’s a great community, and I really could go on for ages about how wonderful this game is to play with all the different stuff to do, but honestly it would take too long. Just take it from me, and anyone else who has played the game, it’s pretty swell.

Pokemon Omega Ruby/Pokemon Alpha Sapphire

First of all, I played Omega Ruby, the superior version.

This game did the name remake a justice. Taking some of the notes of the disappointments we have from Pokemon X and Y, Game Freak and Nintendo tried their damnedest not to make those same mistakes again, and they didn’t... mostly. C’mon Nintendo, where was my Battle Frontier!? Usually liking to take the time through Pokemon games, catch and train as many as I can, altering my teams countless times before entering the Elite Four, this time I was just too addicted to finish it in any less time than 2 days. 2 days!

Hoenn was never really my favourite region for the fact I disliked most of the additions to the Pokemon roster back when Ruby and Sapphire were originally released, but the addition of the new Mega Evolutions made things a little more interesting. The story, though, is where the game really excelled. I mean, Primal Devolutions? How awesome is that? I can’t wait to see where and if they take that concept any further with future installments, but honestly I wouldn’t be too disheartened if it remained exclusive to Groudon and Kyogre.

I will also just say THANK YOU for the Delta Episode, it was far better than the Looker stuff from X & Y. Far, far better as post-game content goes. 

Dragon Age: Inquisition

My first Dragon Age title... sort of. I played a bit of Dragon Age: Origins back in the day and even re-bought it on PSN before the game was released, but nothing could have prepared me for how addicted I would become to this game. Just ask anyone who knew me at the time, I wouldn’t shut up about it. The lore, the characters, the locations, the missions, the side missions, the scenario, the villains... everything just really resonated with me, more so than most other games have done in the past.

The openness of it all really grasped me and made me feel like most of my decisions mattered. From choosing an alliance with the Mages over the Templars, to decide to make Cole more Human than a Spirit, to standing behind Leliana as she stood for Devine, to hating the guts out of of Solas until the very last freakin’ scene. I felt everything mattered, and it’s rare for a game that allows the gamer to shape the world about them through their actions, at least in my experience. Dragon Age is another game I could spend hours praising, but I simply don’t have the time or emotive language to do so. This is a game I believe you have to try for yourself just to really ‘get it’ as to how amazing it is.

There it is, my little list of not much importance. Best of luck to all the ‘"real" nominees on Neoseeker’s Game of the Year list, which looks to be a promising selection. 2015 already looks to be a good year for gaming, and I for one can’t wait to get started!

Dragoon is five-year veteran of the Neoseeker forums and currently holds the position of category moderator for PS4 Games, moderator of the Doctor Who Forum, and Wiki Super (when he's got the time). Follow him on Neoseeker @Dragoon or on Twitter @shayndickens (no e).

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Malkovich and more in star-studded Exo Zombies Havoc trailer for Call of Duty: Advanced Warfare

2 comments Rory Young - 10:43am (PST) Like Share

It's like a Left 4 Dead cast of famous actors in a sci-fi horror B-movie

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I seriously have no freakin' idea what's going on in Call of Duty: Advanced Warfare anymore, with all of its DLC and Kevin Spacey. Today, at least, I can be confident in saying they have done something amazing. Activision has just released a trailer for the upcoming Exo Zombies mode of Advanced Warfare, part of the pending Havoc DLC pack. Havoc launches on Xbox platforms on January 27 and other platforms at a later date.

A teaser for Exo Zombie mode a month ago revealed the cast -- excuse me, the AMAZING cast. A Left 4 Dead approach to a zombie mode sees the inclusion of four superstar actors posing as B movie stand-ins in a sci-fi horror flick. I'm talking about John Malkovich, Bill Paxton, Rose McGowan, and none other than Tony 'n' Tina's Wedding's very own Jon Bernthal. Fighting zombies. With shotguns. This is all too ridiculous.

Today's trailer has a good amount of exposition featuring John Malkovich being a total badass, showing how all four of our unlikely heroes have gotten themselves involved in the zombie apocalypse. Surprisingly the story seems to fit very well within the game's cannon. Basically, the Atlas Corporation is all sorts of messed up and has toyed with things better left untouched. Good thing Malkovich is here to keep things clean. Malkovich. JOHN MALKOVICH. What even the hell, man? This is awesome.

Call of Duty: Advanced Warfare's Havoc DLC pack will be available starting January 17. It features the Exo Zombie game mode, four new multiplayer maps (Sideshow, Core, Drift and Urban) and a special multiplayer weapon in the AE4-Widowmaker. Oddly enough, pricing has yet to be revealed, but odds are it'll run for $14.99 as per the usual Call of Duty DLC prices.