Neoseeker : News : Nintendo Consoles News
Written by :
Month of publish:   Year of publish:

Nintendo Consoles Articles

ADATA XPG Gaming Series V2.0 DDR3 2400 8GB Kit Review
With a kit of ADATA's XPG Gaming memory you get extreme performance and stability in both real world applications and games.

Nintendo Consoles News

Nintendo holding first Super Smash Bros. 3DS tournament at the San Diego Comic Convention

11 comments Rory Young - 3:33pm (PST) Like Share

We'll call it the Smash Mash and those buttons won't know what hit them

Image 1

Nintendo is doubling down on the competitive elements of Super Smash Bros. for the launch of the Wii U and 3DS sequels, it seems. After a hugely successful Super Smash Bros. Wii U tournament during E3, in which top Melee and Brawl players went head to head, and then with the upcoming EVO Championship tournament this weekend, Nintendo is thirsting for more. Today they announced the first Super Smash Bros. 3DS tournament, planned for the upcoming San Diego Comic Convention.

SDCC will kick off in late July and Nintendo will be attending with an off-site "gaming lounge" at the Marriott Marquis & Marina. On July 25 fans can begin signing up for the tournament in a first-come, first-served fashion. A preliminary round will have groups of four face off with only the winner continuing on to the finals. The finals will be played one versus one, slowly dwindling down the pool to just one winner.

It's an interesting choice for Nintendo to make Super Smash Bros. 3DS' first tournament be fan registration only. I personally believe they're going this route because a full-on professional tournament might show that the game doesn't hold up the the competitive expectations that the franchise is known for -- mirroring my impressions from E3. That doesn't change whether the game is tons of fun, which it most certainly will be, but it's still interesting to think about.

Super Smash Bros. 3DS is planned for release October 3, with its Wii U bigger brother planned to be launched this holiday season.

 
 

Hyrule Warriors reveals Skyward Sword chapter in dozens of screenshots, Fi joins the roster

6 comments Rory Young - 1:31pm (PST) Like Share

Link's supporting ladies finally getting the attention they deserve

Image 1

I think everyone following the development and marketing of Hyrule Warriors is aware by now that Koei Tecmo is really laying on the Zelda nostalgia thick. We've seen a full Twilight Princess level as well as the introduction of Midna as a playable character. We've seen dodongos and moblins and enemies going back to the original Legend of Zelda. Let's keep the throwback train rolling today, as Koei Tecmo's now revealed a bevy of Skyward Sword content.

Front and foremost among the dozens of screenshots released for the Skyward Sword content is the reveal that Link's faithful Goddess Sword spirity, Fi, will be a playable character. No longer content to simply wait idly by in the sword while Link wields it against his foes, Fi's about to wreck some fools' faces. She appears to use a magic of sorts, rather than wield a weapon directly, in which she strikes foes with light-based spells. Why didn't she conjure these light spears in Skyward Sword?

Where good comes, evil follows. In addition to Fi, it has also been confirmed that Ghirahim will be featured in Hyrule Warriors. As of right now he's not a playable character, rather continuing his role as antagonist. Whether that will remain the case in the whole game or not is left to be seen.

In addition to the Fi and Ghirahim reveals, there are dozens more screenshots showing off this and  that from the game. Link has a few more weapons that will be available to him, Zelda looks like she's gotten her hands on the Wind Waker, and there are all sorts of action and scenery shots taken from the robust Skyward Sword content. The sky is the limit for what Hyrule Warriors will be adding to itself.

Hyrule Warriors is planned for release exclusively on the Nintendo Wii U, launching on September 26 in North America.





Click here to see more images
 
 

Pokemon Omega Ruby, Alpha Sapphire are Mega Evolving this Steel/Psychic, meet Mega Metagross

34 comments Rory Young - 11:39am (PST) Like Share

MEGA STEVEN

Image 1

That CoroCoro magazine from Japan is at it again, leaking another Mega Evolution for the upcoming Pokemon Omega Ruby and Pokemon Alpha Sapphire releases. I'm almost of the belief that Pokemon might not exist at all if it hadn't been for CoroCoro leaking first. Let's take a moment and introduce everyone to Mega Metagross. While Mega Metagross' typing has note been revealed (or maybe just not translated), odds are it will retain the Steel/Psychic type of its pre-evolution.

It wouldn't be a Mega Metagross reveal if it wasn't tied to Metagross' biggest fan and most prolific trainer, Steven. Steven is the Pokemon League champion in the original Pokemon Ruby and Pokemon Sapphire, a Steel-type user by trade. In Pokemon Emerald he leaves his post to wander the region, but his faithful Metagross continues to follow at his side. Will Steven be reigning Champion once more? It seems more likely that he'll play the role of introducing the player to Mega Evolution.

Let's hope there are more secrets to be found in this latest issue of CoroCoro and that the leaks just haven't come around yet. I'd love to have another two or three Megas to add to the list. We've already had the starters, Sceptile, Swampert and Blaziken go Mega. Diancie is on the list too, followed by Sableye in early June. Groudon and Kyogre might be something different altogether, and now Metagross? You know Game Freak's got more in store.

Pokemon Omega Ruby and Pokemon Alpha Sapphire are planned for release exclusively on the Nintendo 3DS starting November 21. 



Click here to see more images
 
 

Pokemon Omega Ruby and Alpha Sapphire's goes Animal crossing, expands 'Secret Base' feature

21 comments Rory Young - 11:42am (PST) Like (1) Share

Create the Gym of your dreams

Image 1

No one is going to be prepared for our Pokemon-Animal Crossing hybrid overlords. A meshing of the two most passionate Nintendo 3DS communities here on Neoseeker. I'm exaggerating of course, but there is some truth that statement. With Pokemon Omega Ruby and Pokemon Alpha Sapphire, Game Freak will be adding an all new feature that they're calling "Super-Secret Bases." It's time to design a Pokemon place of your own.

Super-Secret Bases are wonky sorts of customizable homes, but at the same time nothing of the like. See, while players can customize their Secret Base as they please, the purpose of the Secret Base isn't the same as a home in Animal Crossing. Players will be designing their own fort, their own gym and their own training grounds all in one.

Like gyms found in the normal game, a Secret Base can be designed with all sorts of traps, tricks and puzzles to trouble intruders. Should these conspiring villains meet the owners approval, they can even challenge them to a battle  -- or just chat about things. It's all good. The Secret Base owner gets to decide what sorts of battles are allowed. Then, once the thieves have been dealt with, they can be added as a Secret Pal and later help each other out with special skills.

A mini-game that can be played with Secret Bases is something related to capture-the-flag. When players visit others' Secret Base, a flag will be located by the player's PC. Invaders can then, if they manage to get through the puzzles and so on, take the flag for themselves. Only one flag per base can be taken per day, which is meant to encourage folk to visit lots of other Secret Bases.

Of course, players will be able to visit their friends' Secret Base as well, or they can share their souped up mega-Gym Secret Bases online with a QR code. It's all about sharing and socializing, so Nintendo clearly wants to make this as simple as possible. Well, as simple as it can be with the wonky online system of the 3DS.

Pokemon Omega Ruby and Pokemon Alpha Sapphire are planned for release exclusively on the Nintendo 3DS starting November 21. 



Click here to see more images
 
 

Bravely Default explores free-to-play on Japanese eShop

8 comments Leo Chan - 12:21pm (PST) Like (1) Share

It's like a long demo that's just long enough to whet your appetite (or sate it)

Image 1

Square Enix reveals it will release a special free-to-play version of its bestselling Bravely Default RPG on the Japanese eShop beginning this July 28th. The free download version of Bravely Default: For the Sequel will basically include the first four chapters of the retail game. To experience the rest of Bravely Default and its features, players can then opt to purchase and download an "update kit" for 2,000 yen (~$20 USD).

Bravely Default joins other titles like Steel Diver as free-to-play releases on the 3DS, further underlining interest in exploring the "freemium" business model on the handheld platform. At the very least, it's a heckuva way to raise awareness over the upcoming (actual) sequel, Bravely Second.

 
 

Sega localizing Hatsune Miku: Project MIRAI Remix for 3DS, cyber popstar growing in popularity

12 comments Rory Young - 12:32pm (PST) Like (3) Share (2)

Spin that leek

Image 1

It's only a matter of time before Hatsune Miku is in every ad, every television show, ever music video, and every video game released in the United States. You heard it here first, folks. That cyber-pop star that Japan created out of code and perversion is continuing to expand out beyond the borders of the island nation she was birthed from. Case in point, the announcement that Hatsune Miku: Project MIRAI Remix is now being localized.

Yes, today Sega announced their plans to bring the 3DS rhythm game to the western world, both in North American and Europe. The title will be an updated version of the Japanese release, Hatsune Miku: Project MIRAI 2, though since the original Project MIRAI was never released here I can understand their dislike of putting out something with the sequels name. It might confuse folk.

MIRAI Remix will feature two different game modes, one for button pressing and one for touch-screen controls. After that, each of the songs will feature three different difficulty levels. You know, like a rhythm game should. And of course, because it wouldn't be right without it, but there will be costumes to dress Hatsune Miku up in. Then you can streetpass and stuff I guess, too.

Hatsune Miku: Project MIRAI Remix will be launching on 3DS in 2015. Ah, it seems we won't be privileged with Hatsune Miku for the holidays. I hope everyone will be able to contain their fan obsessions until then.

 
 

Tomodachi Life 'Move In' demo releasing tomorrow, available on Nintendo 3DS eShop

6 comments Max Navarro - 11:53pm (PST) Like Share

All people can now experience the funkiest life simulator

Image 1

Nintendo has recently announced that a demo for their next major life simulation project will be available on the Nintendo 3DS eShop starting tomorrow, July 2. Tomodachi Life: Move-In Version, previously released only to select Club Nintendo members, is now being offered for free to all Nintendo 3DS owners. However, the free version is lacking in highlighted features found in the previously released demo.

Tomodachi Life, Nintendo's submission to the life-simulation ring, came out in North America on June 6, 2014. In an effort to gain a wider audience, the Japanese gaming giant announced the public release of the Move-In Version, a demo with the capability to link up with the full game. While the demo itself is only a very small portion of everything Tomodachi Life has to offer, player-created Miis can be transferred to the full game at the time of purchase. Unlike the Club Nintendo version, Move-In does not feature the downloadable Panda Suit and is limited to 20 plays.

Tomodachi Life: Move-In Version allows gamers to escape reality and explore a virtual world as their Mii for a brief period. For interested players still on the fence about picking up the title, Nintendo 3DS owners will be able to drop in to the online eShop and download the demo for a limited number of plays starting tomorrow.

 
 

Pokémon: Symphonic Evolution announced, orchestral series reimagines classic soundtracks

12 comments Max Navarro - 6:31pm (PST) Like (6) Share (1)

Featuring Pikaconductor and the Pokéjam Squad

Image 2

The Pokémon Company recently announced the Pokémon: Symphonic Evolutions concert series, a set of orchestral performances reminiscent of The Legend of Zelda: Symphony of the Goddesses tour. Scheduled for debut on Friday, August 15, 2014, Symphonic Evolutions will first be held at the Warner Theater in Washington, D.C. Though a set list has not yet been announced, we do know that music from all of the main series titles will be reimagined for the season.

To create an event that doubles as a concert and a movie, The Pokémon Company has reunited creative producers from Symphony of the Goddesses. As an effort to appeal to video gamers and musicians, the orchestra will play various pieces from Pokémon Red, Blue, and Yellow through Pokémon X and Y while showcasing drawings and videos from the games themselves.

The entire concert series, currently including performances in Washington, D.C., Philadelphia, and some other unannounced locations, is set to serve as a "thank you" to all fans, past and present. J.C. Smith, director of marketing at The Pokémon Company, has stated that the team is "looking forward to seeings fans of all ages meeting up and enjoying this very special Pokémon orchestral event together."

As someone who attended The Legend of Zelda: Symphony of the Goddesses, I know that this is, without a doubt, something to look further into as more details are released. The combined visual and auditory experiences, alongside the interaction with fellow fans, provide a truly magical evening that no gamer could ever forget. Oh, and the massive number of StreetPass hits did not hurt either.

The Pokémon: Symphonic Evolutions concert series will premiere in Washington, D.C. on August 15, 2014, followed by a performance in Pennsylvania on September 19, 2014, with many more stops in between. Ticket details can be found in the source link below.

 
 

Nintendo's first cross-buy 3DS and Wii U title is Squids Odyssey, but only in Europe

6 comments Rory Young - 10:05am (PST) Like Share

How about some Virtual Console cross-buy titles, please?

Image 1

Reports are coming out that Squids Odyssey will be the fist game to offer cross-buy for the Wii U and 3DS platforms. Nintendo of Europe, as well as Squids Odyssey developer The Game Bakers, have already confirmed that those who have purchased the action/RPG game for the 3DS will also be able to download the title on Wii U. Note that this promotion is Europe exclusive and only works one way -- buy on 3DS and get the Wii U. Buying on Wii U will not result in a cross-buy.

The North American eShop, however, is quite a bit more complicated and already officially confirmed not to work with cross-buy. The Wii U version of Squids Odyssey was released first, but oddly buyers had to acquire the title through the 3DS eShop. Now that the 3DS version is coming available, Nintendo must have had to split the two games apart intentionally in North America. A decision that Nintendo of Europe seems to have made differently.

According to Siliconera, when asked whether Squids Odyssey would support a similar cross-buy function in North America, The Game Bakers replied that Nintendo of America, "could not support this operation yet":

"Yes we did ask, we really like this promotion and wished to make it happen for all gamers, but NOA could not support this kind of promotion."

Considering Nintendo's lack of progressive, or even regressive, decisions in terms of online functionality and storefronts it's no surprise Nintendo of America rejected the proposition. Still, it's pushing past startling that Nintendo of Europe acquiesced, or perhaps even recommended the course of action. Perhaps if the reaction is positive enough then Nintendo the world over will consider trying cross-buy out on more games. I think Squids Odyssey certainly appreciates the coverage.

Let's all cross our fingers and hope that this is just the first opportunity for consumers to buy 3DS-Wii U cross-buy titles. It's certainly a feature that many consumers would appreciate, and one that is becoming increasingly difficult for publishers to deny to their audience. 

 
 

Nintendo boss Satoru Iwata will continue ruling with an iron fist, as decreed by shareholders

10 comments Leo Chan - 11:06am (PST) Like (1) Share

Company shareholders re-elect Iwata as President and CEO at annual meet

Image 1

Nintendo's Satoru Iwata remains firmly entrenched as President and CEO, having been re-elected by shareholders at the company's 74th annual general meeting (AGM) yesterday. The current nine members of Nintendo's board of directors (which include game designer Shigeru Miyamoto) also retain their positions, and in fact welcomes a new member in Corporate Auditor Naoki Mizutani.

The executive has faced a plummeting approval rating from investors compared to the rest of Nintendo's board, no doubt in light of slow Wii U sales and annual losses which have plagued the company for three years straight. Yet Nintendo walked away from E3 2014 looking sharp, and Mario Kart 8's global sales have also proven to be encouraging factors which could set the stage for improvement.

For at least another year, Iwata will have the opportunity to oversee Nintendo try to return to some semblance of profitability and reinvigorate business through new initiatives like amiibo and the curious "quality of life" platfrom.

As reported earlier, Iwata himself had to miss out on the AGM while he recovers from his recent bile duct surgery.

 
 
Older News
Newsletter
(0.3130/d/web7)