Thursday, Apr 10
The alien kraken can't be held back to just Xbox platforms
As per protocol, Infinity Ward's "Devastation" DLC for Call of Duty: Ghosts is currently going through its month-long exclusivity on Xbox One and Xbox 360. It should come as no surprise then that Activision has set the release date of the PlayStation 4, PlayStation 3 and PC versions of the DLC then for May 8. That's just a month and a few days after the exclusivity period will end. Hooray! Everyone gets to play the cool content instead of just a limited few due to huge sums of money! Hooray!
Also not surprising, but quite interesting, is it seems like Activision has begun advertising the release of the "non-Xbox" DLC release date earlier than usual. It's not surprising since even Activision can see that the PlayStation 4 is building a sales lead over the Xbox One. It could just be a matter of time before Sony's back on top and the Xbox Call of Duty partnership becomes a burden. If advertising the PS4 DLC earlier and earlier is the least Activision can do, then who can fault them.
Those familiar with Call of Duty: Ghosts should already be familiar with the content included in the Devastation DLC pack, but here's a quick recap. Included are four maps: Ruins, Collision, Behemoth and remade Call of Duty: Modern Warfare 3 classic Dome now renamed Unearthed. Also packaged in is the "Ripper" assault rifle/SMG 2-in-1 combo gun and the second chapter of the Extinction mode adventure titled "Mayday" .
Call of Duty: Ghosts is currently available on PC, Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and Wii U. The Devastation DLC pack on Xbox One and Xbox 360, but won't arrive on PlayStation 4, PlayStation 3 and PC until May 8.
Wednesday, Apr 9
Net Articles Summary
Shinji Mikami's upcoming horror game The Evil Within gets a new trailer today, and it just goes to further show why we don't want to play this. Even though we actually want to. Hey, who doesn't want to meet a guy named Boxman?
The new trailer comes to us in advance of PAX East and offers a pretty healthy offering of scenes from the game; in quick flashes, mind you. Sebastian, a detective and Evil Within's protagonist, undergoes some wild hallucinations that mostly involve more monsters and death. When he's not stuck a messed-up alternate reality that gives Silent Hill a run for his money, he's in an abandoned asylum meeting nice people like Boxman.
Not much is known about this aptly-named baddy, but he likely enjoys long walks on the beach and romantic commedies -- whenever he isn't cutting people open, that is. The hooded fellow who pops up here and there is a reaccuring villain in the game.
The Evil Within will be released on August 26 for PC, Xbox 360, Xbox One, PS3, and PS4.
Boxman trailer - YouTube
Take hearth, indie developers. Initial failure on Kickstarter is not the end. There's no better proof than Citizens of Earth, which despite only raising just $37,000 of its $100,000 goal is now being published by none other than Atlus. Atlus announced today that they'll be bringing the Earthbound-inspired humorous RPG about a newly elected Vice President to life. To life, and to PC, PlayStation 4, PS Vita, Wii U and Nintendo 3DS.
It must be a very stressful and yet inspiring story for indie developers EdenIndustries. To go from potentially being unable to finish a game to suddenly supported by a righteous publisher like Atlus is a momentous event. Also, it probably fits right in line with their parody political theme. You know, to go from a failed grassroots campaign to instead taking the money from people with large pockets? The Vice President protagonist would certainly approve!
That's also a good segue into how Citizens of Earth actually plays. The player takes on the roll of the newly elected Vice President, who suddenly realizes there's a lot lot of problems that he has to deal with. Like any good politician, the VP doesn't fight his own battles -- he recruits normal people to do that for him! With over forty recruitable characters, including the VP's own mother and what looks to be a hobo, well, at least we won't have to worry about Mass Effect-style party member DLC.
Citizens of Earth, born again under the wing of Atlus, is planned for release on PC, PlayStation 4,Wii U, PS Vita and Nintendo 3DS. Odds are folk unintentionally missed out on the Kickstarter, so make sure to take in what could be a hilarious adventure now that it's officially funded.
Click here to see more images
The Last of Us will be getting an updated release this summer exclusively for PlayStation 4. Yes, Sony has confirmed The Last of Us Remastered, though the game was actually outed shortly prior on the Sony Entertainment Network.
Rest assured that getting the remastered edition will come with some perks, like having all the major DLC releases in one neat package. This includes the Left Behind single-player expansion, Abandoned Territories map pack, and the upcoming Reclaimed Territories pack.
That aside, Sony is making sure players will see the value in reserving a copy of Last of Us Remastered, so they've prepared a pretty robust collection of pre-order bonus rewards. Your usual game retailers will be offering the following rewards:
- 100 Supply Points (XP) for use in Factions mode (multiplayer)
- Two special bonus skins for Joel and Ellie which will be unlocked after your complete the single-player campaign
- More single-player campaign bonuses...
- Increased Crafting Speed
- Increased Healing Speed
- 9mm Reload Speed Increase Upgrade
- Rifle Clip Capacity Increase Upgrade
Pre-ordering Last of Us Remastered from the PlayStation Store, on the other hand, comes with a few extra perks in the form of early access to upcoming multiplayer content. That's the Factions stuff in Last of Us.
- Early Access to the Brawler Survival Skill in Factions Mode
- Early Access to additional Loadout Points for use in Factions mode
- Early Access to the Jeep Cap and Surgical Mask for use in Factions mode
Keep an eye out. The Last of Us Remastered will be released Summer 2014, which is technically just a couple months away.
Connect and connect again before you connect Chicago
Watch Dogs will require Ubisoft's Uplay service to play on the PC. Even if you purchase the game on Steam, you won't be able to play the upcoming blockbuster without having the Uplay client and an account. Aiden Pearce may potentially have fewer people interested in his story on PC as a result.
Despite Games For Windows Live slowly becoming a thing of the past, Ubisoft insists on using their Uplay service for Watch Dogs. Some of us had hoped that Uplay would quietly join GFWL after South Park: The Stick of Truth was released on Steam without extra hoops to jump through.
Reddit user whiterider1 noticed that the initial listing for GAME UK only mentioned Steam for on its Watch Dogs listing, giving many hope that one of the most anticipated games of the year wouldn't be subject to extra hurdles to be able to play. The listing has since been updated to acknowledge Uplay's existence, saddening many. The 6GB of RAM required for the PC report is already somewhat restrictive, but time will tell if Uplay's presence will hamper PC sales.
Watch Dogs is still on schedule to connect your world starting May 27th for PS3, PS4, Xbox One, Xbox 360, and PC. PSN and Xbox LIVE will be required, but console owners won't have to worry about Uplay. This additional bit of work to get into the game on PC might make the PlayStation releases a little more attractive with the extra hour of gameplay to boot.
Gearbox and 2K Australia today announced Borderlands: The Pre-Sequel, a standalone expansion pack of sorts for Borderlands 2. Sure, it's not exactly the Borderlands 3 so many people have no doubt been waiting for, but the Pre-Sequel should prove no less entertaining than anything we've seen so far. Oh, and welcome to outer space.
The new Borderlands installment gets its name from the game's timeline. The narrative takes place before Borderlands 2 but after the first Borderlands, making it both a prequel and sequel. This time around, space is a much bigger deal, since players will be spending most of their time on the moon. Hooray for zero gravity and getting around by jetpack!
Okay, I'll stop fussing over the outer space thing and just let this video do the explaining. Incidentally, the gameplay also shows that we'll be playing with a different cast.
Developer overview - YouTube
Don't go into this expecting an entirely new game though. Borderlands: The Pre-Sequel won't be running on a new engine with upgraded graphics or anything of the sort. It is, after all, for last-gen consoles -- and PC. Anyway, check out some early screenshots below.
Click here to see more images
Don't answer the phone please, I'm busy playing video games
Hotline Miami 2: Wrong Number may seem to be playing the great marketing game our industry loves. They're revealing story beats like the fact the game will feature multiple characters with intertwining stories and ultimately the game will conclude the Hotline Miami saga. They're teasing mechanics like firing in separate directions or fighting with a partner. They're doing all the necessary things a mainstream franchise needs to do. At its heart though, the truth of Hotline Miami still rings clear.
Seriously, it's almost degrading to see Hotline Miami 2: Wrong Number's new sizzle trailer "Dial Tone". Yes, the subtitle of the first game makes a clear, meaningful reference to the first game's phone calls. Continuing down that road and you're broaching terrible pun territory.
That's to say little of the gameplay feature focus that makes up the bulk of the trailer. At least the start and ending seem to be better directed at recreating the drug and neon fueled mystery that made the first game so haunting. How the blood is shed from point A to point B ultimately doesn't make much of a difference, does it?
Hotline Miami 2: Wrong Number is planned for release in 2014 on PC, Mac, Linux, PlayStation 4 and PS Vita. The first game is one of the best titles in recent memory and its sequel looks like it hasn't missed a step. Honestly, I almost feel bad for Dennaton Games. I can't imagine how difficult it will be for them to start another IP, following up the resounding success of Hotline Miami. Eh, I doubt they'll let it stress them out too much.
Click here to see more images
While PlayStation All-Stars Battle Royale developer SuperBot Entertainment may not be affiliated with Sony or the game they developed anymore, Sony Santa Monica isn't going to let the fighting game go quietly into the night. I wouldn't either, considering how much they probably paid to get that game made. Today the inheritors of PlayStation All-Stars released a big patch. A really big patch. Bluntly put, it's not a content patch, but by all appearances it should make the game much better overall.
Here are the focuses of the changes, according to the accompanying patch trailer for PlayStation All-Stars' "Ultimate Update":
- Improved Throwing System
- Improved Air Dodges
- Improved Directional Rolls
- Improved Supers
- Over 100 Balance Changes Across All Characters
- Tons of Fixes
It looks like Sony Santa Monica got their hands on the game and immediately decided that it wasn't in the proper condition that they would expect a fighting game to be in. Thus, their major goal wasn't to add content, but rather to increase responsiveness. Will this be enough to pull back a larger audience for the game? Well, at least it's a positive sign for the franchise should Sony move ahead with a sequel at some point.
PlayStation All-Stars: Battle Royale was released on the PlayStation 3 in November of 2012. Yikes, it's already been almost a year and a half since the game was launched! Since then, largely due to the game's likely extreme budget, the developers behind the project were disassociated with the project. SuperBot has since shrunk and restarted, and have begun work on a new IP.
Sony Online Entertainment's got something sneaky in the works it seems, as President John Smedley has taken to Twitter to tease a quickly approaching game announcement. While he doesn't outright say the game's title, his tease coincides with the launch of a teaser site named "H1Z1" which sounds mightily like the name of a virus, doesn't it?
Sony Online Entertainment's President John Smedley teased an announcement via Twitter yesterday:
watch http://t.co/OfEekcv325 tmw between 5-6pm PST if you are interested in the new game we haven't announced. there is gameplay footage— John Smedley (@j_smedley) April 8, 2014
Which could imply just about any game, right? Except for the fact that a teaser site was also launched yeterday. A teaser site associated with the URL "H1Z1.com" and published (and trademarked) by Sony Online Entertainment. Expect more of that tomorrow and don't be surprised if the official title is indeed H1Z1.
What really is H1Z1? If the teaser site is anything to go by I'm guessing some sort of zombie MMO, what with the eerily lifeless town, no lights, full moon, and the screeching sound effects playing over top of it all. Who knows, Sony Online Entertainment might surprise me. Maybe it's about wearwolves, or man-eating fog, or aliens that turn out all the lights and make spooky sounds all night long. I'm putting my money on zombies.
Expect an update tomorrow after Sony Online Entertainment reveals H1Z1 and according to John Smedley expect to be playing the game "soon" as well. Closed beta tests already? I like your style, SOE.
Update: It's official!
Call it a leak or call it a scheduling error, but the Sony Entertainment Network storefront has just posted a banner for The Last of Us Remastered for the PlayStation 4. That would be the as yet officially unannounced PlayStation 4 remastered version of the hit game from Naughty Dog. While the banner is still up as of the writing of this article, the link that it provides goes straight to a "Page Not Found!" prompt. Ironically, the 404 page states, "It's not you. It's the Internet's fault." Indeed it is, Sony. Indeed it is.
As for what information we can glean from the announcement, there's nothing particularly revelatory. The ad is for a digital pre-order of The Last of Us Remastered, stating that digital buyers will have "Day 1" access to the game. What's only a mild surprise is that the game will retail for a full $59.99 retail price. That makes it comparable to brand new releases like Infamous: Second Son and other AAA titles. That's not to say it won't be deserving of the price tag, but it's a little arrogant of Naughty Dog to put out a rerelease at full price -- with our without being remastered.
Obviously a The Last of Us Remastered launch in the summer would only improve the PlayStation 4's already insanely impressive sales. With Uncharted 4 unlikely to see launch in 2014, Sony needs a big, reliable release. No shade intended, The Order: 1886, Drive Club, etc. The Last of Us is a proven winner and while personally I'm ready for next-gen exclusives, there's no doubt in my mind a remastered version of the instant classic would be hugely successful.
While The Last of Us Remastered's announcement is as-yet-unofficial, this is about as official as unofficial gets. Honestly, if this wasn't an automatic-publish error for a full story meant to go up later today, someone at Sony or Naughty Dog will follow-up with the official announcement as a matter of course now. Sorry guys, the cat's out of the bag. Now all we need is a release date.
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