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Tuesday, Apr 8

Super Smash Bros. Wii U/3DS online systems detailed, including 3DS exclusive 'Smash Run'

25 comments Rory Young - 7:48pm (PST) Like Share

Can Nintendo platforms even connect to the internet!?

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In addition to the Super Smash Bros. Wii U and 3DS release windows, five new characters, and a bevy of other information being revealed during today's Nintendo Direct, there was one more feature I wanted to cover. I'm talking of course about the two games' online modes, which we can now confirm will indeed be online and in both the 3DS and Wii U versions of the game. Thank goodness. Introducing the "For Fun" and "For Glory" matchmaking modes.

"For Fun" and "For Glory" are the two main online multiplayer modes in Super Smash Bros. on both Wii U and 3DS:

  • "For Fun" is just like it sounds -- it's all for fun. Losses won't be recorded in this game mode, though wins will to help with matchmaking and as a general statistic. As for gameplay, all maps will be open in "For Fun" as well as all items, smash battles, and it's meant to be where players go to have a good time.
  • "For Glory" will be the de facto place to go for competitive Super Smash Bros. players. All maps will be "Final Destination", though it sounds like on the Wii U and 3DS "Final Destination" can take on the theme of any other map in the game. No items will be allowed, taking out the randomness of what drops and where. Also, one on one battles are possible, which we can assume means that matchmaking will allow battles to start without a full room. Finally, both wins and losses will be recorded. It was made clear that there are no rankings in "For Glory" mode, but matchmaking will still pair players based on their wins, losses and experience.

Finally, and this was a big surprise reveal today, but the 3DS will have its own exclusive multiplayer mode named "Smash Run":

  • "Smash Run": "Exclusive to the Nintendo 3DS version of the game is a new mode called "Smash Run."In this mode, four players have five minutes to enter a dungeon and explore the surroundings, fight enemies and obtain power-ups to enhance their fighters. Once the five minutes are up, all four fighters enter a battle arena using their newly equipped items and power-ups. Enemies encountered in the Smash Run mode are from a wide range of game series. Multiple Nintendo 3DS systems and games are required for multiplayer modes."

It's unclear, however, whether or not "Smash Run" will be part of the online matchmaking system on the 3DS, as Nintendo seems to make it clear that only the "For Fun" and "For Glory" modes are designed for online play. Perhaps "Smash Run" is intended to be local Wi-Fi only? I certainly hope now.

Still, it's outstanding to hear that Super Smash Bros. on Wii U and 3DS will both have online matchmaking day one, including both a casual mode of play and a competitive mode. Keep in mind this is on top of the already robust 4-player local multiplayer that the franchise has featured in the past.

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The Crew trailer teases gameplay, Ubisoft's racing game for the new gen releases Fall 2014

1 comments Lydia Sung - 6:38pm (PST) Like Share

Move over, a new racing game is on the way

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The Crew, an upcoming "action" driving game from Ubisoft, will be gracing new-gen consoles and PC this fall. Not sure if this is a racing game worth paying attention to? Well, maybe the new trailer and screenshots can help.

Although Ubi refers to this is The Crew's gameplay premiere, there really isn't a whole lot of actual gameplay. Instead, it just seems to do a lot of teasing with shots of cars, locales and multiplayer. Criterion has their Autolog system, and I'm willing to bet Ubisoft has something similar up their sleeve that utilizes Uplay -- maybe. A huge draw thus far has been the game's persistent open world, though the actual racing was met with mixed reviews.

Speculation aside, here's the trailer, following by a ton of really shiny screenshots. Expect The Crew to arrive later this year for Xbox One, PS4 and PC.

Gameplay premiere - YouTube

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Super Smash Bros. Wii U/3DS adds Sheik and Zero Suit Samus as standalone fighters

25 comments Rory Young - 5:07pm (PST) Like (1) Share

All the single ladies, all the single ladies

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For a brief moment during today's Super Smash Bros. Wii U and 3DS focused Nintendo Direct it sounded like both Sheik and Zero Suit Samus were being cut. Rather than have one character with two facets, each incomplete in some way, why not let each stand on their own? Instead of cutting half of each character in order to allow normal Samus and Zelda to flourish, however, Namco Bandai is making Zero Suit Samus and Sheik their own standalone fighters too.

Yes, now Zelda can use her magical abilities to attack and defend herself and Shiek can use her stealthiness and ninja skills without depending on each other. Sheik is Sheik and Zelda is Zelda. Samus'  Super Smash ability will no longer shatter her armor, allowing her to continue fighting decked out in all her heavy armor. Zero Suit Samus will now be free to shoot and slide around as she pleases without having to worry about getting armored up again. Samus is Samus and Zero Suit Samus is, well, this is all kind of confusing.

Super Smash Bros. will be released on Nintendo 3DS this summer with the Wii U release following up during the winter later this year. Both games will feature exactly the same roster of fighters, but will have different levels and perhaps different game modes. With the addition of Sheik and Zero Suit Samus, as well as today's other announced characters Yoshi, Charizard and Greninja, the full roster now totals 29.

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Super Smash Bros. Wii U/3DS knows who that Pokemon is, it's Charizard and Greninja

76 comments Rory Young - 4:30pm (PST) Like (1) Share

Where is your trainer now!?

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Namco Bandai saved the big surprises for the very end of today's Super Smash Bros. Wii U and 3DS Nintendo Direct. A song of ice and fire filled our ears as both Charizard and Greninja were revealed as playable fighters in the upcoming games. Yes, big red and new blue are now the main stage Super Smash Bros. stars along with Pikachu and Lucario.

Both Charizard and Greninja were featured prominantly in both Pokemon X and Y as starters for the trainer. Well, their pre-evolved forms were starters in the two handheld games. Speaking of evolution, it was also confirmed today that Mega Evolution will be included in the game, likely for Pokemon Smash moves. In the trailer provided for the two new reveals, Mega Charizard from Pokemon X is shown in his grand black and blue form spittin' fire.

Super Smash Bros. is planned for release on Nintendo 3DS this summer, followed by the Wii U release in the winter later this year. Both games will feature exactly the same roster of fighters, but will have different levels and perhaps different game modes. With the addition of Charizard and Greninja, as well as today's other announced characters Yoshi, Sheik and Zero Suit Samus, the full roster now totals 29.

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Yoshi stands triumphant at last for Super Smash Bros 3DS & Wii U

37 comments Leo Chan - 3:35pm (PST) Like (1) Share

The green dino will stand tall in battle

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Now which of the original brawlers from Super Smash Bros. on Nintendo 64 hasn't been seen yet in all this talk about the upcoming games? Relax, today's Smash Bros. flavored edition of Nintendo Direct finally confirms Yoshi for the new 3DS and Wii U releases, now due this summer and winter, respectively.

What was the holdup anyway? In Masahiro Sakurai style, he explains that Nintendo and Namco Bandai wanted to take the time to tweak Yoshi so that the lean green egg laying machine carries himself with a more noble posture and gait- oh alright, he stands more upright this time around. No Yoshi brawler need live under the shadow of being viewed as a loyal steed for Mushroom Kingdom plumbers again!

Edit: This post originally contained mention of Zero Suit Samus and Sheik being made separate characters for the upcoming game. Due to the new screens made available, this has since been spun off into its own article here. And no, we did not forget about Greninja.

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AMD announces the Radeon R9 295X2, "world's fastest" graphics card

6 comments Leo Chan - 3:17pm (PST) Like Share

To say it offers CrossFire in a single card would be an understatement

Dual GPU graphics cards are hardly a new thing, but you haven't seen anything like AMD's new Radeon R9 295X2 which packs two fully unlocked Hawaii XT GPUs onto one PCB. By their powers combined, the R9 295X2 features 5,632 stream processors and delivers a maximum 11.5 teraflops of computing performance in a single card. Oh, and it comes with 8GB of GDDR5 memory on a dual 512-bit memory bus.

This sort of horsepower is enough to convince AMD (and reviewers) that the R9 295X2 is faster than anything out there, including NVIDIA's ridiculous $2999 USD GeForce GTX Titan Z (which incidentally features 12GB memory). What's more, AMD's new card is "only" half the price at $1499 USD but that sort of money is also getting you "powder-coated aluminum" construction and a hybrid air/water cooling solution designed by OEM giant Asetek. That's right, the R9 295X2 is the first reference card to include a built-in, closed-loop liquid cooling system to help keep temperatures (and noise levels) in check when this bad boy unleashes the beast.

Of course with great power comes great power requirements, and the R9 295X2 bends the rules to allow installation in rigs designed by mere mortals by making its dual 8-pin power connectors draw more juice than technically allowed. That means you'll want to break out a power supply with at least 750W capacity and a reliable +12V rail to provide at least 28A of juice per connector. We are talking about a dual-slot card featuring two 250W GPUs, after all.

The R9 295X2 will ship to retailers starting April 21st, and third-party manufacturers will also be releasing their own bundles with the card (currently with no change to the Asetek hybrid cooling solution aside from branding).

Categories: Video Cards

Super Smash Bros. for 3DS launching summer 2014, Wii U version held back to winter

18 comments Leo Chan - 3:12pm (PST) Like Share

A chilly reception for Wii U fans (again)

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Smash Bros. producer Masahiro Sakurai wastes no time to confirm that Super Smash Bros. for 3DS and Wii still have no concrete release dates. Disappointment out of the way, he did manage to disclose that the 3DS version of the game will launch first sometime this summer while the home console release will be released (much) later during winter.

Yes, there's that much of a gap between the two versions, as Nintendo and Namco Bandai are really looking to polish the home console release. That said, the 3DS version doesn't appear to be a slouch by running at 60 FPS (no, not at 1080p chuckleheads) even with the stereoscopic 3D cranked up. Assist trophy "characters" meanwhile will run at 30FPS. The 3DS version also supports online multiplayer just like the Wii U release.


Super Smash Bros. Nintendo Direct Live Blog: Bring on that release date!

301 comments Rory Young - 2:56pm (PST) Like (1) Share

Join our live chat!

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Today's the day of Nintendo's Super Smash Bros. Wii U and 3DS focused Nintendo Direct and we're going to live blog the events right here. Sure, technically it's all pre-recorded and will be available on Youtube while the stream is rolling live, but since we're all such Nintendo fans here at Neoseeker we like to at least pretend it's a big live and exciting event. Make sure to open up the stream for yourself, join the live chat in our forums, and enjoy!

While no one's sure what to expect from the 39-minute stream, odds are there will be at least one character reveal. That's something awesome to look forward to. Other potential reveals include a release date announcement as well as any number of levels, items, game modes and so on. Personally, I wish they'd rename it to something more substantial than Super Smash Bros. Wii U and 3DS, but beggars can't be choosers.

We're only five minutes away, so let's get this Super Smash Bros. Wii U and 3DS Nintendo Direct live blog going!


Wolfenstein: The New Order 'Nowhere to Run' trailer is brutal, reveals DOOM beta as pre-order bonus

2 comments Lydia Sung - 1:59pm (PST) Like Share

Beta code only works on Xbox One and PS4

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A new trailer for Wolfenstein: The New Order dropped today, and it certainly captures the unbridled brutality of the Reich. Well, that and the DOOM beta has been confirmed as a pre-order bonus for PC, Xbox One and PS4.

The trailer itself, titled "Nowhere to Run," focuses a bit on the resistance. These are, of course the protagonists of The New Order and allies to BJ. Being the resistance in a world dominated by the Reich, however, is no easy way to live. In fact, I'm fairly certain most of them will die before the game is over. I could be pleasantly surprised, though.

In the first few seconds of the trailer, we see a man who may actually be Bubi, a recurring villain in The New Order, shoot a fellow with dark hair. While not particularly gorey, the moment is still graphic, so be warned.

Nowhere to Run - YouTube

As for the DOOM beta, you can learn more about the pre-order reward on the official Wolfenstein page. While reserving The New Order on Xbox 360 or PS3 does get you an access code, bear in mind it needs to be redeemed on an Xbox One or PS4. As for PC, the code is still for... PC.

Wolfenstein: The New Order will be out on May 20 for Xbox One, Xbox 360, PS3, PS4 and PC.


Child of Light gains new official artwork, see Final Fantasy artist Yoshitaka Amano paint at Mach 1

3 comments Max Navarro - 1:49am (PST) Like Share

No need to worry too much about that hand behind you

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Don't be too intimidated by the little girl above. That's just Aurora, the star of the animated poem, Child of Light. Oh, and behind her is practically every nightmare she could ever face. Earlier today, Ubisoft revealed official artwork from the game alongside a video of renowned Japanese artist Yoshitaka Amano speed-painting the impressive piece of art. 

Child of Light re-introduces players to the classical fairytales of their childhoods, allowing them to adventure through epic poems plastered on top of vivid watercolor backgrounds. The main story tells of Aurora, a young princess on a quest to retrieve the sun, the moon, and the stars. Unfortunately, she is met with some resistance from the Queen of the Night, the antagonist currently in possession of the celestial bodies. Amano's artwork is intended to showcase everything the young girl must endure, a belief expressed in the previously mentioned video.

"When a child is born, she must fight against the challenges of the world she lives in. That's what I wanted to express."

Players interested in the title will not have to wait much longer. Child of Light will be launching on the digital storefront soon, coming to all major consoles, including the Xbox One, Xbox 360, PlayStation 3, PlayStation 4, Wii U, and PC on April 30, 2014 in downloadable format.