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Friday, Jun 19

Neoseeker's Best of E3 2015 Awards: Shooter

9 comments Rory Young - 1:30pm (PST) Like Share

Space, the final frontier... to shoot things in

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Neoseeker's Best of E3 2015 awards is kicking off with a category that certainly provides the most bang for the buck: Shooter. It's a genre of games that has quickly become one of the most popular, most profitable, and most stagnant in the industry. 2015 wasn't necessarily different or surprising in many regards. More Destiny, more Call of Duty, more Gears of War, more Plants vs. Zombies, more Ubisoft. That's not to say the line-up of shooters wasn't impressive -- it was outstanding. Yet the broad range of sequels, expansions and general lack of originality was certainly well worth noting.

As a result, there's no mistaking the fact that our eyes were drawn skyward. If we can't have new ways of shooting, then take us to new places to shoot. Space allows for a wonderfully diverse range of planets, space ships, and other unique settings to shoot the indigenous life. Compared to the World War II, modern day and post-apocalyptic shooters of yesteryear, these futuristic shooters are so full of color and imagination. Plus, with the pending arrival of virtual reality the prospect of feeling closer to these worlds is more exciting than ever.

Here are Neoseeker's nominees and winner for the Best of E3 2015 category, Shooter:

EVE: Valkyrie - Nominee

If VR headsets were already widespread and everyone could have been able to experience EVE: Valkyrie's demo through an Oculus Rift, I don't doubt it would be the instant winner of this category. Instead, this dogfighter shooter will have to settle for just a nomination. EVE Valkyrie stands by itself as a visual powerhouse as the player's view is constantly filled with outrageously large starships -- and that's before the action even starts. Once a battle begins, the mix of friendly and enemy ships, explosions, laser fire and debris create such an intense, overwhelming sort of action that's certain to be exhilarating PC and PS4 gamers in the potentially not-so-near future. For an E3 demo though? Awesome.

Destiny: The Taken King - Nominee

Destiny is now two "Expansion" packs deep and while their community certainly has their complaints, they're still invested in whatever Bungie has coming down the pipeline. I include myself in that community. What's next isn't just an "Expansion," or whatever Bungie and Activision are calling it, it's something more. The Taken King will add Oryx's capital ship as an entirely new area, a new subclass for each of the three classes, a raid, multiplayer stuff, story stuff and so much more. Not just that, but it's another opportunity for Bungie to make good on community feedback. Vault space, meaningful story events, a better weapon and armor economy, more widespread matchmaking and just more content to play in general.

Will Bungie deliver? I don't think anyone really expects anything beyond small changes, but the hope, the dream -- it keeps players looking forward. Destiny: The Taken King may just be more Destiny, but bottom line Destiny players are absolutely okay with that.

Tom Clancy's Rainbow Six Siege - Nominee

The Ubisoftening is an event that occurred for the publisher at E3 this year. It didn't start this year, but it certainly felt most poignant during E3. All of Ubisoft's shooters, while not being identical, felt so similar in theme that the others didn't stand out as strongly as they likely could have.

While The Division, Rainbow Six Siege and Ghost Recon Wildlands all suffered because of this to a degree, it was Rainbow Six Siege that suffered through yet came back on the strongest. I still don't know what TerroHunt really means, but the reveal of co-op and story-based content is still exciting. Rainbow Six Siege's quality and breadth of content is absolutely apparent, even if its still striving to stand out of the pack.

Halo 5: Guardians - Nominee

If Halo 5 didn't get a nomination here Master Chief would slap so hard I'd miss launch later this year. Would Locke protect me? One does not simply not nominate a Halo game. The first of the franchise  to be built from the ground up on Xbox One hardware, Halo 5 looks more beautiful than ever.

With the addition of the huge 12v12vsAI Warzones, and more story reveals showing that a Master Chief's work is never done, Halo 5: Guardians has expectations set very high. 343's got big plans for the series and even bigger guns to back those plans up. No doubt, the team has as much or more to prove than ever before, but based off of what was shown at E3 there's no denying the game's potential.

Star Wars: Battlefront - Winner 

Star Wars -- the DREAM! Congratulations to Star Wars: Battlefront, winner of Neoseeker's Best of E3 award in the Shooter category. There's really nothing like seeing these worlds, these places that are so important to many nerds' hearts, brought to life like EA DICE has been able to do with Star Wars: Battlefront. Soon players the world over will be able to fly X-Wings and TIE fighters, control rebels and stormtroopers alike, across maps including Hoth, Endor and Tatooine in sequences pulled directly from the films. It's not just the set-up though, oh no, Star Wars: Battlefront captures the visuals and the sound of Star Wars so well that it makes me sick with happiness.

It's not just the best looking Star Wars game either, it's one of if not the best looking game at E3 period. I can't even contain my excitement for this game and I'm not even too big of a multiplayer, Battlefield-style game fan. I just want to live the Star Wars dream. The Shooter award couldn't go to any other game.

Honorable Mentions: SUPERHOT, Shadow Warrior 2

Once again, congratulations to all of our nominees and to Star Wars: Battlefront for winning Neoseeker's Best of E3 2015 award in the Shooter category. Make sure to check out all of our Best of E3 Awards as they're posted.

Neoseeker's Best of E3 2015 Awards

  • Shooter - Star Wars: Battlefront 
  • Racing
  • RPG
  • Multiplayer
  • Platformer
  • Sports
  • Survival Horror
  • Strategy
  • Action
  • Adventure
  • Game of the Show

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Thursday, Jun 18

League of Legends teaser shows a River King hiding in the river with the Scuttle Crab

2 comments Rory Young - 3:28pm (PST) Like Share

Is there a connection to Twisted Fate to be found here?

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Riot's teasing the latest big fish in the pond today, showing that the next League of Legends Champion coming down the river will be the nefarious River King. Unveiled with another wonderful short teaser film, the River King is shown to be some sort of demon catfish. This fish is driven by an unnerving "hunger,"  by which he makes deals with the downtrodden and inevitably devours their happiness when they least expect it. 

The tale of the River King strikes back to folk tales from the southern United States, whereby the devil would appear in people's worst times and attempt to make a deal for their souls. Riot takes the story quite a bit further, layering on the references and maybe approaching some southern stereotypes. The Baron Samedi top hat throwback to Loa and Louisiana voodoo, the catfish reference both to lies and big fish storytelling, the big river which is so closely tied to southern United States folklore are just some of the references off the top of my head. Hopefully once River King's skills are shared there will be even more references.

Some are making a few connections between classic lore written for Twisted Fate, thinking that the man that the River King makes a deal with is one and the same. After all, Twisted Fate does love his cards. The connections go further, potentially connecting Twisted Fate's relationship with Evelynn to the married couple in the video. Could the River King have eaten Evelynn after her marriage to Twisted Fate, leading up to her resurrection as the Shadow Isles bondage queen we know her as today? I'm not sold on the Evelynn connection, but the Twisted Fate one certainly seems plausible to me.

Expect more information on the River King, League of Legends' next playable Champion to be released, in the days and weeks ahead. Riot is typically on point with releasing information on their Champions, or it might be more accurate to say that information can be quickly gleened off of Riot's Public Beta Environment updates. I'll try and update this post as soon as more information becomes available.

Categories: PC Games

Watch Final Fantasy XIV: Heavensward's launch trailer, as Early Access countdown ticks lower

2 comments Rory Young - 2:21pm (PST) Like Share

Only twelve hours left to go

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Only twelve hours left to go, Final Fantasy XIV: A Realm Reborn players! Square Enix is once again delivering the next chapter in their wonderful MMO's oh so interesting life. Heavensward, the expansion that will thrust players directly into the fore of the Dragonsong War, the expansion to give players wings, is approaching Early Access. One more time, or maybe twenty or a hundred more times, open up the Heavensward launch trailer and give it a spin. Soothe your anxious heart with the wonderful hints and teases at what lies in store just hours away.

For any non-Final Fantasy XIV players who have made it this far, we're of course talking about Final Fantasy XIV's first expansion, Heavensward. Officially the game will be released on June 23 next Tuesday, but for those who pre-ordered the expansion a special code was given out granting Early Access. That Early Access starts Friday, June 19 at 2:00AM Pacific Time -- about 12 hours from now. A launch trailer was released just a day or two ago. It was unfortunately lost in the midst of E3 excitement, unfortunately. Hopefully getting this trailer out there now that E3 is calming down will help build up some excitement.

I think all of the old Final Fantasy XIV players know exactly what's in store, what they are excited for. New players should know that Final Fantasy XIV has plenty to be excited for too. There's an all new Au Ra race with dragon characteristics, new jobs to progress into, a larger story than ever to burn through and basically more of everything. Fans will tell new players that Final Fantasy XIV is the best classic Final Fantasy experience in years, and the best thing you can say about Heavensward is that it will only continue that story, that experience. It's more of that practically single-player experience people loved about the original game. The MMO stuff might as well not even be a factor, for lots of players. But there's plenty of MMO stuff too.

Final Fantasy XIV: Heavensward's Early Access starts in less than 12 hours, with full launch starting next Tuesday. Check out the official launch trailer below, and make sure to bounce into Neoseeker's community for the game. There's all of the information that new and old players crave.


E3 2015: Xenoblade Chronicles X is running out of time to tease, Dec. 4 is the date

4 comments Rory Young - 1:30pm (PST) Like Share

We've waited this long, we can wait a little bit longer

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It's weird to think that Xenoblade Chronicles X is a game that people have been excited about since near the Wii U's launch. It's the platform's big game, the one we've been waiting for. The game's been available in Japan since April 29, but despite the need for more Wii U titles in the west it was position for a more strategic date. Nintendo confirmed during their E3 2015 Nintendo Direct that Xenoblade Chronicles would be launched on December 4.

There isn't much left to be said about Xenoblade Chronicles X and if there's anything people are curious about there's likely a 20+ minute video somewhere online going over it. Humans have had to leave Earth to settle on an unknown planet, but an intergalactic war has followed them. They'll have to use giant robotic "Skells" to fight and explore, along with mysterious ability "Arts." The game features a large open world filled with indigenous life both large and small, as well as enemies. So many enemies. And of course the game features a robust multiplayer system allowing cooperative fighting of bosses, as well as quest, item, and information sharing.

Monolith has truly stepped up their game in terms of the scope and scale of Xenoblade Chronicles X. To go from single-player RPGs like Xenosaga this huge living world is no small step. Whether they actually execute on it is another matter entirely. All I know is if they don't, there will be a lot of angry Wii U owners. For cookie's sake, they've teased and shown the game every opportunity they could since before the game's launch. They've included a Xenoblade character in Super Smash Bros. even though that wasn't a particularly popular game. This is the most hyped Nintendo Wii U game ever, and it doesn't even have Mario in it.

So, one more time, check out this Xenoblade Chronicles X trailer. It's from E3 2015, but it'll probably look a whole lot like a few other trailers you've seen about the game. It will probably look like a number of more trailers that Nintendo release between now and the game's launch on December 4 later this year -- exclusively on the Wii U.

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E3 2015: Adam Jensen the Swiss Army Knife showcased in Deus Ex: Mankind Divided's latest trailer

3 comments Matt Newbould - 12:06pm (PST) Like Share

#CantKillProgress, because you can't have futuristic warfare without a hashtag

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Following on from a series of Russian leaks, Deus Ex: Mankind Divided was confirmed back in April as being the latest installment in the Deus Ex series. But It was the recent Square Enix E3 2015 press conference that brought more details about the upcoming game, along with a brand new trailer. This reintroduction fleshes out a bit more of the setting for Deus Ex: Mankind Divided after the original announcement trailer

Developed by Eidos Montreal and running in the new Dawn Engine, Deus Ex: Mankind Divided is a direct sequel to 2011's Deus Ex: Human Revolution. Human Revolution saw the franchise return after an 8 year absence following the somewhat disappointing Deus Ex: Invisible War. The game is set in the year 2029, two years after the events of Deus Ex: Human Revolution, a time which sees augmented humans reduced to outcasts by the rest of society. Players will once more take on the role of heavily augmented Adam Jensen. 

The trailer is actually pretty heavy on the action for a game that promotes the idea of freedom-of-approach for players. Stealth is still very much an option in Deus Ex: Mankind Divided for those who want to head down that route, but clearly gunfire and explosions play out better when it comes to building excitement in trailers. The focus is mostly on the depiction of the marginalised groups of augmented humans and their oppression with a particularly defiant voiceover stating, "My people and I will resist you." No doubt there is a coming moral struggle for Adam Jensen over whether to side with the augmented, depicted either both as terrorists and as freedom fighters.

There's still some more low key non-lethal stuff on show mind, with Adam Jensen taking down a series of enemies from the shadows with a really cool looking electrical stun device capable of hitting multiple targets at once. It's very reminiscent of the Stun or P.E.P.S. weapons from Deus Ex: Human Revolution, though this time around it's built into his hand rather than being a separate gun -- a nice touch. It's great to see Eidos Montreal so keen on mentioning the new range of state of the art weapons and augmentations that will be available in the game. 

Deus Ex: Mankind Divided is set for release in early 2016 on PC, PlayStation 4 and Xbox One, though as yet no solid release date has been given. 

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E3 2015: Animal Crossing on Wii U is a board game, Animal Crossing: amiibo Festival

11 comments Rory Young - 11:37am (PST) Like Share (1)

This is not the Animal Crossing on Wii U we were hoping for

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The good news is we're getting an Animal Crossing game on Wii U this year. The bad news is it's a multiplayer board game/party game based around amiibos and amiibo cards. When Isabelle popped up on-screen during Nintendo's special E3 2015 Nintendo Direct presentation, I audibly gasped. An HD Animal Crossing was all I wanted for Christmas from Nintendo this year. Then, when Isabelle began rolling a dice and moving space to space earning happiness, I cried. I cried as if Tom Nook had just forced another loan on me. I don't think I can pay this loan.

Animal Crossing: amiibo Festival is a party game for between one to four players, each taking turns rolling a digital dice and moving around a giant village-themed board. There's even four different seasons with different seasonal events. As players move around the board they will collect (and lose) Happy Points, with the player who collects the most by the end of the game winning overall. There are plenty of mini-games and short puzzles to keep the action interesting from movement to movement, but as often or not a space will simply be a written message about a happy moment shared with friends. 

As the game's subtitle implies, amiibo are welcome to join in the fun in Animal Crossing: amiibo Festival. Some reports are even saying that amiibo will be required to play. Early details from Nintendo say only that you'll, "Bring your amiibo to the party." While no non-Animal Crossing amiibo have been shown in-game, the implication is likely that players can bring in any of their toys.

There's also a report going around that Animal Crossing: amiibo Festival will be free to download, though the game's already confirmed to offer a retail version including two amiibo and three amiibo cards. That'd be an interesting offer though, and it would help explain why such a popular franchise is being turned into a roughshod Mario Party. It's still going to disappoint fans hoping for an actual Animal Crossing sequel.

Animal Crossing: amiibo Festival is planned for release later this year, holiday 2015, exclusively on the Wii U. Stay tuned for more information on this amiibo-focused party game in the months to come.

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Wednesday, Jun 17

E3 2015: Microsoft's Minecraft AR demo makes Hololens seem like magic

5 comments Rory Young - 9:55pm (PST) Like Share

Which probably means it's too good to be true

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Microsoft's demo of Minecraft during their E3 2015 was as near magic as these sorts of things become. On-stage during Microsoft's press conference a pair came out and started playing Minecraft, one wearing the Hololens and one not. As the demo progressed, the Hololens wearer stepped back and put the Minecraft world on a table. Yup, on a table. It was just a section of the world, a cube with an x, y, and z, but Hololens guy was able to see the other player live as they moved around. It's indescribable to see this 3D structure sitting on a table, interactive, and moving.

Unlike virtual reality, which is difficult if not impossible to show to a large audience due to the 3D nature of it, Microsoft's figured out a really cool way to show alternate reality like the Hololens can do. They equip a camera with Hololens tech and just record as if you were looking out through the camera. So the viewers during this demo were as if a third person also wearing Hololens were in this demo. Of course, the camera records in crystal clear quality with an incredible field of view, neither of which are likely in the Hololens itself. The unfortunate reality of magic is that it's usually a lot of smoke and mirrors.

That doesn't make the demo any less exciting of a thing to be a part of. Keep in mind Microsoft spent $2.5 billion buying Mojang and Minecraft. Watching this demo, it starts to make a lot more sense. Not only is the game outrageously profitable on its own and who knows what sort of sequel or spin-off prospects they're considering, but it single-handedly can make their Hololens efforts look entirely worthwhile.

Yet at the same time, I think everybody realizes that as it is the Hololens isn't for gamers just yet. It's awesome to see Microsoft's ideas for Hololens and Minecraft, but there's no way anyone believes you can actually play the game with the thing just yet. At least to the degree they're implying. Or that it's a more enjoyable experience than with a controller and monitor, or VR headsets. Makes a great demo, though.

Check out Microsoft's Hololens demo in the video below, which showcases what multiplayer Minecraft might be like with a Hololens-wearing support player. The demo was done live during the Microsoft E3 2015 press conference, which is pretty unbelievable. Just watch and see.


E3 2015: Super Mario Maker is the Wii U's definitive exclusive, classic 2D Mario Bros. with ambition

17 comments Rory Young - 7:20pm (PST) Like (2) Share (1)

Nintendo's got at least one more Wii U worth watching out for

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Yeah, you've got your Super Smas Bros. Wii U and your Mario Kart 8, you've got your Xenoblade Chronicles X and your Bayonetta 2. Great games, but the definitive Wii U title is the one Nintendo's showcasing at E3 2015. That game is Super Mario Maker. There is simply nothing else that combines the values that Nintendo holds above all others in such a grand and meaningful way. Super Mario Maker captures the outrageous fun, the incorruptible nostalgia and the unique technology that Nintendo and the Wii U have been built on. It is literally just 2D Mario.

How in the world does something like this even happen? In 2015, when exclusives on the Wii U are often callously criticized for having dated visuals limited by aging hardware, the Wii U's strongest looking title is just 2D Mario. That's the beauty of the experience though. It's a throwback to Nintendo's most memorable game ever released, the original Super Mario Bros. on the Nintendo Entertainment System. It takes all of the game's pieces apart as if they were LEGOs and then gives them back with a blank canvas. Build your own Mario. Build Mario how it should be. How many gamers have notebooks filled with pages which were exactly that? Scribbled Mario levels drawn in the margins. It's a dream come true.

And the Wii U is the perfect device for the concept as well, what with its GamePad touch screen. The player is able to precisely place every single block and enemy, sorting through menus to find exactly what they need with just a slide and a tap of the stylus. They can then play the whole thing on their big television in high resolution. Or, and get this, another player can be jumping through a level with another controller while the GamePad holder is able to pause and edit the game live. It's both meaningful bug fixing for level design and a fun way of creating interesting experiences.

Mostly though, Super Mario Maker is just simple fun. There are so many exciting ways to use those Mario LEGO blocks to create 2D platforming experiences that are so rarely seen. Year after year we get these 2D platformers from Super Mario Bros.' various iterations, Super Meat Boy, Rayman and things like Braid as well, and they keep doing the same things in even more exciting ways. That's all Super Mario Maker is. It gives tools to the player to discover what can be fun. The few maps we've seen at the Nintendo World Championship and E3 are proof enough already that the potential is outrageous.

That said, there's clearly a lot of opportunities for Nintendo to drop the ball. Things might be slow, loading times could be an issue, and I'm especially worried about all of the online sharing and playing features since Nintendo's still feature poor in that area and exerts way too many limitations over everything. It doesn't seem like Super Mario Maker needs too robust of an online system to work well, though. Just a way to share creations and a way to rate them. And they've got that working already, so it should be all good from here.

Super Mario Maker is scheduled for release on September 11 later this year, exclusively on Wii U. Make your own Mario levels, swap between tile-sets from various Mario games across the years, use your Amiibo to change your character, and so much more. So much more for such a simple game. Super Mario Maker is absolutely the definitive Wii U title.

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E3 2015: Media Molecule's Dreams come to life, sculpt and animate through PlayStation 4

0 comments Rory Young - 2:03pm (PST) Like Share (1)

Is this too abstract for PlayStation 4 gamers?

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Media Molecule has a certain magic about them. They're able to take the biggest stage in video games, Sony's PlayStation E3 2015 press conference, and consistently convey the most wonderful ideas and feelings to a crowd of gamers more interested in exclusive DLC and cinematic trailers than anything else. This year they again pushed the limits of their magic, but E3 2015 was the better for it. Dreams is the name of Media Molecule's latest creation. Live in front of hundreds of thousands of viewers, the player sculpted a character as if from clay and then brought him to life through a sort of puppetry. But Dreams isn't just about creating, it's also about sharing.

To sculpt a single character is no simple thing to do, but Media Molecule made it look as simple as MS Paint as they were able to click on certain areas of their figure and pull objects off of the their Dream networks -- hats, shoes, faces. They plucked these items from menus of bubbles and placed them on their figure in a second. Each of these items had apparently been created and then shared by another Dreams player. It's this system that allows for collaborative works to be built asymmetrically in insanely fast periods of time. This sharing system can be used for any number of items, objects, animations or so on, apparently. It's difficult to believe is practical, let alone implementable.


Pictures, movies, games, and even music can, according to Media Molecule, be built in Dreams and then shared with the world over. The trailer they showed during the press conference helps convey this concept, showing a piano player meandering through a song. He dreams, with each dream being a unique story of its own played to a different style of the song of the original pianist. At the end, the video pulls back to the pianist, showing that these few dreams have changed him -- become a party of him. The screen pulls back further to show that the pianist was just one dream bubble in a sea of them. Ah, if only all trailers were so beautiful and meaningful.

Media Molecule's goal for the event was quite clearly the sharing of the idea behind Dreams. The systems the game, if game is even a fair term to label it, employs were hidden and will certainly create the biggest questions and criticisms. How does this all work? How will sharing be implemented? How do I try and make something without being assaulted with thousands of obscene shapes when I try to find help? And really what good spending the time creating something if it's just one in a million little bubbles? As LittleBigPlanet showed, it's not that people weren't creating very cool things, it's that they never got the attention they deserved because LittleBigPlanet wasn't really designed to encourage amazing, lasting creations.

Nevertheless, Media Molecule certainly has many PlayStation 4 owners' attention with the announcement of Dreams. No release date has yet been revealed for the PlayStation 4 exclusive, but plans to reveal more have been made for Paris Games Week in October.

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E3 2015: Lancer remastered in Gears of War: Ultimate Edition, coming to both Xbox One and PC

1 comments Rory Young - 12:11pm (PST) Like Share

Includes access to a Gears of War 4 multiplayer beta

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Epic Games defined a generation of shooters with the original release of Gears of War. Badass bros made of meat and muscle with huge guns, and yes I mean both Lancers and biceps. The era of Gears of War may or may not have ended, though Epic Games' time as caretaker and developer has long since passed. Now Microsoft's in-house studio The Coalition is running the show. But before they prove their salt with Gears of War 4 in 2016, they're dropping a remastered version of the game that started it all. Gears of War: Ultimate Edition is coming to Xbox One on August 25. Oh, and it's coming to PC too, ye of little faith. PC gamers will need to be patient though.

Simply remastering a game doesn't cut it these days, however. You've got to do more. You've got to add more. The Coalition's Gears of War Ultimate Edition doesn't disappoint in this regard. How about Team Death Match, King of the Hill and an all new 2v2 mode designed by the community, and that's only what's being added on top of Warzone, Assassination, Execution and Annex. Multiplayer will also feature 17 unlockable Gears of War 3 characters, bringing the future to meet the past. Skeptical? Don't be, because a Gears of War: Ultimate Edition multiplayer beta is going on right now.Xbox Live Gold members can log onto Xbox One and register any time, first-com, first-serve. The beta ends 11:00AM PT on Monday, June 22.

Finally, we save the best pack-in for last. Buyers of Gears of War: Ultimate Edition will also be granted access to the first multiplayer beta for Gears of War 4. Okay, so the Gears of War 4 beta won't be arriving until somewhere in 2016, but something is better than nothing. And it's a great way to bridge to start of Gears of War to the new generation. That is, unless they've got Gears of War 2 and 3 remasters lined up for release between now and the Gears 4 launch, too. Even then you've got to be impressed with their output.

Is this the right direction for Microsoft to go in? Is defining a second console as a Halo and Gears of War box strategically sound? I'm not sold. We're already seeing Halo have to redefine itself and I'd say Gears of War more than Halo is more closely tied to the years it came out on Xbox 360. Then again, are chainsaw guns really something someone grows out of? Gears of War: Ultimate Edition will be a great indicator as to where to set expectations for any future Gears of War games, hopefully.

Gears of War: Ultimate Edition will be released on Xbox One on August 25, with a PC launch confirmed but as yet unscheduled. Join the multiplayer beta on Xbox One right now, if it hasn't already filled up of course. And if you don't care about old Gears and only want new Gears, then drop the $39.9 just for the 2016 Gears of War 4 multiplayer beta access alone.

Categories: Microsoft Consoles E3