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Thursday, Mar 27



Uncharted PS4 director Justin Richmond leaves Naughty Dog, joins Riot Games

5 comments Max Navarro - 9:03pm (PST) Like Share

Uncharted PS4 development timeline still unchanged

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There goes one more down at Naughty Dog. Today, less than a month after creative director Amy Hennig, Uncharted 4 game director Justin Richmond has announced that he will also be leaving the company. Sony Computer Entertainment of America has revealed that the development timeline for the PS4 installment in the Uncharted series will remain unchanged.

It appears as though Richmond is leaving on good terms, seemingly with love for the company in mind. With this being the second Naughty Dog high employee leaving in less than a month though, one can't help but wonder if we're not receiving the full story. Don't worry too much, the man with a rich history working on the series will not completely disappear from the scene. Richmond has announced that he has joined the team at Riot Games, the studio behind League of Legends.

"I have in fact made the decision to leave Naughty Dog. I love the company and the people and know that they will continue to create awesome games going forward. On a happier note, after careful consideration and exploration I have joined Riot Games. There is some really innovative stuff going on here that I can't wait to be a part of."

As a huge Naughty Dog fan, I personally hope that Uncharted for the PS4 does not suffer from these recent losses. Rest assured, however, that the game will still be released in its original window, late 2014 - mid 2015, provided there are no future delays from the mix-ups occuring within the company.

 
 

Sony's entire Project Morpheus GDC presentation available to watch in disgusting 2D

21 comments Rory Young - 7:54pm (PST) Like (1) Share

How can anyone watch things in 2D anymore now that 3D is here?

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I think we can all agree that watching things in 2D is so 2013. 2014 is the year of Sony's Project Morpheus, the year of the Facebook FaceGoggles, the year of 3D headsets. Yet because society is a slow, stupid beast and it will take years until 3D goggles are widely accepted, we'll have to settle for watching our videos on the old and antiquated Youtubes for the time being. For now, we'll have to settle with watching Sony's Project Morpheus GDC presentation in 2D.

The presentation starts off with Sony Computer Entertainment's president Shuhei Yoshida unveiling the Project Morpheus headset itself. That's then followed by presentations with two different research and development employees at Sony to discuss and sow off the new tech. The entire presentation is ended with a question and answer session with all three presenters. All in all it's almost an hour of 3D headset discussion -- more than enough to push Oculus to sell to the highest bidder ASAP.

Sony's Project Morpheus is still in the prototype stage and there's no planned release window, though some games have begun discussing support. The first of which is Project Cars from Slightly Mad Studios. Yes, a third party studio and not a first party title was the first to commit. Also shown at GDC was Eidos Montreal's Thief. Both big games for a piece of hardware most developers had never heard of prior to GDC.

 
 

3D Realms claims sole ownership of 'Duke Nukem' trademark, Gearbox lawsuit heats up

2 comments Rory Young - 5:55pm (PST) Like Share

The Duke doesn't work well with others

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Ah, Duke Nukem, that drama queen. Excitement over the announcement of Interceptor Entertainment's strategy title Duke Nukem Survivor, also known as Duke Nuken: Mass Destruction, was shortlived as Gearbox was quick to file a lawsuit of trademark ownership. Well, that's in addition to copyright infringement and breach of contract. 3D Realms, which Interceptor now owns, responded to those allegations today.

3D Realms denied the allegations of Gearbox, insisting that they were in fact the sole owners of the Duke Nukem trademark. Here's their full statement on the matter:

"On March 17, 2014, 3D Realms filed its answer to the complaint by Gearbox Software in Dallas, Texas. 3DR denies all allegations set forth in the complaint. In its answer, 3DR has submitted evidence showing that Gearbox at no point intended to enter into good faith negotiations but instead sought to force former owners, Scott Miller and George Broussard, to improperly surrender what rightfully belonged to 3DR.

It is our position that 3DR retains the right to develop the tentatively titled "Duke Nukem Survivor" game for specific platforms. This game was previously licensed for development to Interceptor Entertainment. Furthermore, it is our position that the Trademark for "Duke Nukem" was never assigned to Gearbox, but remains the sole property of 3DR."

Odds are the breadth of this war between 3D Realms/Interceptor and Gearbox will never be revealed to the public. Both sides likely have rights, to some degree, to developer a sort of Duke Nukem game for specific platforms or in a specific genre. This lawsuit will likely bring about an arbitration war most will never truly see or understand and hurt both companies. Who knows when we'll see Duke again.

Categories: Console Games PC Games
 
 

Square Enix PAX East lineup features Hitman GO, Murdered: Soul Suspect and Nosgoth

2 comments Rory Young - 5:13pm (PST) Like Share

Something for everyone, but nothing huge like Final Fantasy

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While a lot of big players are passing by PAX East, Square Enix will be there in style. Today the publisher announced that they'll have three different titles to showcase at the event: Hitman GO, Murdered: Soul Suspect and Nosgoth. All three titles will be available to preview and play on the show floor. For PAX goers, make sure to visit the Square Enix booth, number 548, anywhere between April 11 and 13 and see what the publisher has in store.

For those unfamiliar, Hitman GO is a mobile turn-based strategy title that's planned for release "soon", Murdered: Soul Suspect is a large-scale action adventure game where the player tries to solve their own murder, and Nosgoth is a free-to-play third-person battle arena game. That is to say, Square Enix should have something for everyone at their booth. Multiplayer, single-player and a mind-melting social/mobile game too!

In case just playing the games isn't enough, Square Enix will also be holding two different panels during PAX East:

  • Murdered: Soul Suspect
    • Albatross Theatre - April 11 at 6 p.m. – 7 p.m.
    • Join famed IGN host Greg Miller, key members of the Airtight Games development team and renowned criminal profiler Mark Safarik as they reveal insights into Murdered: Soul Suspect and delve into the mind and makeup of killers in general. Revelations from beyond the grave GUARANTEED.
  • NOSGOTH: Vampire vs. Human Action
    • Albatross Theatre - April 13 at 12 p.m. – 1 p.m.
    • Showcasing the latest character class in-game exclusively at PAX, Corey Davis (Game Director, Psyonix) and George Kelion (Community Manager, Square Enix) will guide you through the latest developments in this action-packed competitive Human vs. Vampire, team-based multiplayer title currently in Closed Beta.  With Beta Key giveaways for all attendees don’t miss out on the chance to sink your teeth into the hottest ticket this weekend.

It's great to see Square Enix doing what they can and bringing some playable games to the community-focused PAX East event. If it's not hands-on it's not worth bringing, I'd say, because PAX East is about letting nerds have fun, socialize and share cool experiences. It's a great way for publishers to interact with the gaming community in a much more personal way than say, E3 or other big conventions.

Categories: Console Games PC Games
 
 

Titanfall adds 'Improved Matchmaking' beta playlist, longer queues for better teams

1 comments Rory Young - 4:15pm (PST) Like Share

As fun as dominating the same team over ten or more games could be...

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Starting immediately Respawn Entertainment has created a new Titanfall beta playlist that prioritizes balanced teams over speedy matchmaking. Up until now Respawn has been very pleased with their behind-the-scenes matchmaking system, and they continue to be pleased, but they've also observed areas where they can improve. One, better matchmaking overall and two, wider diversity in opponent teams played against.

As with anything, sacrifices must be made in exchange for these priorities. Queues may take longer as the matchmaking system searches for opponents that are a "good skill level match". Also, teams may be split apart and opponents will be swapped out, which could extend the time before games start. Here's Respawn's detailed list of the changes in the playlist:

  • Searching for teammates and opponents will now sometimes take more time to look for players that are a good skill level match, rather than purely prioritizing speed over quality. This will give us more time to build better teams and create closer games that are worth staying in for a longer period of time.
  • Rather than playing against the same opponents over and over, the game will periodically split the teams apart and search for new opponents for each team. This means if one team is dominating, we will update the skill for all of the players and then find each team a better suited match for the next round. Did you lose to a really great team? We'll make them disappear and replace them with a new opposing team - and they will have no idea that you just got your butts kicked. This should end some of the frustration with playing for extended periods when you're having an off night.

For the time being these changes will be limited to the "Improved Matchmaking (Beta)" playlist, which will be found right below the "Play Classic MP" playlist. Depending on the reception the new system receives, as well as Respawn's own internal metrics, the matchmaking system could be extended to other playlists. I'm sure fans of the changes will be fine with the limited scope of it for the time being.

Respawn also notes that they're dedicated to making changes across the board, from balance to matchmaking, as necessary and that nothing is taking priority. They simply saw the opportunity to try something out in matchmaking and put it into beta. Hopefully those weapon balance changes aren't much further down the line... Turn on Titanfall and try out the new playlist right now.

 
 

Connect with Chicago as seen through Watch Dogs' Disrupt engine in new trailer

4 comments Leo Chan - 1:49pm (PST) Like Share

Chaos in the Windy City

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Ubisoft's upcoming action adventure Watch Dogs puts you in the bustling streets of Chicago, the third most populous city in the US. The publisher releases a new trailer today showcasing how it brought this metropolis and its citizens to life using the new Disrupt engine designed specifically for Watch Dogs.

Soak in the sights and sounds... and all the opportunities to put your hacking skills to the test. How will you connect with the Windy City, and how will other players connect with you?

Welcome to Chicago - YouTube

Categories: Console Games PC Games
 
 

Batman: Arkham Knight images unveil new villain Arkham Knight, and Batman himself

13 comments Lydia Sung - 5:25am (PST) Like Share

The Batmobile is looking pretty slick, too

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Several new Batman: Arkham Knight images have arisen, offering us a pretty good look at Bats, his car, and the new Arkham Knight villain. Honestly, what is Batman without the Batmobile? A nobody, that's what. Both hero and vehicle are looking rather sleek, at any rate, but the Arkham Knight might just steal the show from both.

Written by DC icon Geoff Johns, Arkham Knight was actually created exclusively for the Arkham Knight game, and will act as an antithesis to Batman. While their goals may seem similar, the villain's methods are far more extreme, leading to inevitable conflict with Gotham's Dark Knight. Heck, the guy uses firearms, and that alone is enough to piss off Batman. 

He still looks pretty damn cool, though.

Even with the new guy in town, Arkham Knight will feature a cast of returning villains, from Penguin to Two-Face. Harley Quinn is back, too, though she's completely lost the harlequin motif by this point.

The Batmobile will actually have a bigger role in the upcoming game as well, which would explain why it's being showcased alongside the characters. In the Arkham Knight reveal trailer, the vehicle was center stage, even getting its own slomo sequence worthy of a Michael Bay film.

Batman: Arkham Knight is currently expected to comeout within 2014 for Xbox One, PS4, and PC. Check out additional screenshots of the Dark and Arkham Knights below. Commissioner Gordon even makes an appearance with the Bat-Signal.



Click here to see more images
 
 

Wednesday, Mar 26



Sonic Lost World obtains Legend of Zelda DLC, the blue blur hits Hyrule March 27

9 comments Max Navarro - 8:22pm (PST) Like Share

The best part is Sonic doesn't get a sword

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The blue blur has recently gained a new world addition to break the sound barrier in. Joining the previously announced Yoshi's Island DLC, a lush, green version of Hyrule from The Legend of Zelda will soon become part of Sonic Lost World. Owners of the Wii U edition of the title will be able to download the open-world zone beginning tomorrow, March 27. Unfortunately, neither Sega nor Nintendo have released any information hinting at a 3DS DLC release.

As part of their exclusive partnership with former gaming rival Sega, Nintendo has announced that Sonic the Hedgehog will soon be speeding through the iconic Hyrule. The heroic hedgehog will meet up with Link on his loftwing, gorons, stalchildren and even cuccos on his quest to achieve his ultimate goal of collecting the most rupees. Well, the actual criteria for completing the stage has not yet been revealed, but we do know that players will be able to open treasure chests, explore a giant map consisting of a large field and a mini-dungeon and fight off small enemies with the legendary homing attack. Saving the best part for last, all of this is done in Link's famous green garb, which is a pretty stylish addition for the hedgehog if I might add.

Ready to explore the land of Hyrule, all for free? Players can pick up the Legend of Zelda Zone DLC for Sonic Lost World on the Nintendo Wii U beginning tomorrow. Unfortunately, it doesn't look like we'll be seeing a 3DS release anytime soon, similar to the previously released Yoshi's Island DLC. Check out the video below for a first look at the expansive map and journey coming on March 27.

 
 

Goat Simulator launch trailer precedes April 1 release, nine out of ten goats disapprove

11 comments Rory Young - 4:04pm (PST) Like (1) Share

Goat, that's not how physics work, please stop

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Goat Simulator. It's so much of a joke that developers Coffee Stain Games are releasing it on April Fools Day. It's quite literally a joke, a prototype, an unfinished experience that's only being released due to unprecedented demand from a sudden cult following. Yet it's still very real and look very fun. Perhaps the best evidence of this is the game's newly released and perhaps premature launch trailer.

In a particularly clever move, especially for a game named Goat Simulator, the launch trailer parodies the well-known dramatic Dead Island trailer that saw the violent end of small family in reverse slow motion. Goat Simulator's launch trailer is equally dramatic. Trust me, I write about Goat Simulators on the internet for a living. 

Pick up Goat Simulator on PC starting April 1 for just $9.99, which undoubtedly some people will complain about. Only it will be just as hilarious that these people decided to spend $9.99 on a Goat Simulator game and then afterwards decided they were unhappy with what they received. It's named freaking Goat Simulator, yo. Do that math. Goat math.



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Categories: PC Games
 
 

Mario Golf: World Tour's 'Item Shots' trailer features Bullet Bill, elemental drives and putts

5 comments Rory Young - 3:44pm (PST) Like (1) Share (1)

The PGA tour frowns on Mario Golf's representation of golf

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Apparently the developers of Mario Golf: World Tour have been playing New Super Mario Bros. U and have become supremely jealous of the platformers power-ups. Why do I say that? Because in the latest trailer for the 3DS golf game it appears that a whole slew of fancy power-ups will be available to players so they can land those hole-in-ones more easily. Or at least look cool triple-bogeying a par three.

It wouldn't be Mario Golf if it was just a plane old golf game, so it's great to see Nintendo doing something to make the title unique. What better way to do that than to use the power-ups that are prominent throughout the franchise's storied past. Let's take a look at what power-ups Nintendo shows in the trailer:

  • Fire Flower Shot
  • Music Block Shot
  • Ice Shot
  • Bullet Bill Shot
  • Tornado Shot

I'm sure there are more technical names for each of the power-ups. They only truly show the icon for the Fire Flower, so it's difficult to tell exactly what the other ones are beyond the resulting animations in each shot. Personally, I'm a little disappointed there was no cat show power-up. The ball would turn into a cat and then the player would swing their club and... never mind. This has all gone terribly awry.

Mario Golf: World Tour is slated for launch on the Nintendo 3DS starting May 2. The Castle Club awaits!

 
 
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