Saturday, Jun 28
Net Articles Summary
- HIS R7 260X iCooler 2GB GDDR5 Video Card Review - MadShrimps
Square Enix has recently released the Android port of The World Ends with You: Solo Remix, an HD remix of the original Nintendo DS title. Previously seen on iOS platforms, Solo Remix provides players with extra features, including the complete soundtrack and an additional chapter not present in the DS version of the game.
The World Ends with You tells the story of Neku, a young man who wakes up stranded alone in Tokyo. Here in Shibuya Neku will come face to face with his own death, and surprisingly discover more about himself and the people around him then he expected. He'll do this by utilizing a unique RPG combat system mixed wth fashion-focused button power-ups. It's... interesting, at the least.
Solo Remix features an extra chapter that was not found on the Nintendo DS. This bonus chapter is unlocked following the defeat of the final boss, and it contains more quests, items, and challenges that expand on the already well-known story.
Square Enix is doing a solid to mobile fans by now offering the remastered version of The World Ends with You to Android users in addition to iOS gamers. Interested parties can check out the Google Play store to pick up The World Ends with You: Solo Remix for $17.99.
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Friday, Jun 27
Net Articles Summary
- ASRock FaTal1ty Z97 Killer Series Motherboard Review - PureOverclock.com
- be quiet Dark Rock 3 Review - Overclockers Club
- Cooler Master CM Storm Sirus-C Review - eTeknix.com
- Attitude One Almaz Review - ocaholic
- Corsair Graphite 730T Review - ThinkComputers
Today, Bungie revealed the full list of achievements players can unlock in Destiny, which really can't come soon enough. Hey, we all know how important Xbox Achievements and PlayStation Trophies can be to their respective communities, so let's have a look at those. Prepare to flex those gamer scores.
The list spans 40 earnable achievements, and cover both PVE and PVP content. Some don't make a whole lot of sense yet, but we'll no doubt understand them better once Destiny is actually out, on September 9. Here they are:
Change of Heart - Reverse a decision you made in an upgrade grid
Ship Rite - Rebuild a Jumpship
Lucky 7s - Attain a Grimoire score of 777
Decryptologist - Decrypt 25 Engrams
Use of Weapons - Dismantle 50 pieces of armor and weapons
The Life Exotic - Obtain and equip a piece of Exotic gear
A New Steed - Obtain and equip a new personal vehicle
Suited for War - Have all armor and weapon slots equipped with Legendary or Exotic gear
Bane of the Emperor - Kill 25 Cabal with precision shots in 1 mission without dying
Bane of the Kell - Kill 25 Fallen with precision shots in 1 mission without dying
Bane of the Dead - Kill 25 Hive with precision shots in 1 mission without dying
Bane of the Machines - Kill 25 Vex with precision shots in 1 mission without dying
Blink of an Eye - Kill 5 enemies in 3 seconds
Valourous - Earn the maximum weekly Vanguard score
Notorious - earn the maximum weekly Crucible score
Public Defender - Earn the highest tier of completion in 10 public events
Finders Keepers - Assist in capturing 50 capture points in Control
Relic Hunter - Assist in capturing 20 capture points in Salvage
Hunter Killer - Kill 100 Hunters in PvP
Giant Slayer - Kill 100 Titans in PvP
Witch Hunt - Kill 100 Warlocks in PvP
Ask Questions Later - Earn the first strike kill in PvP
Excessive Force - Register 25 kills in PvP with heavy weapons
Triple Play - Kill a Hunter, Titan, and Warlock without dying in a PvP match
Raider - Complete a Raid
Raiding Party - Complete a Raid with a full fireteam consisting of only your clan members
Epic Raider - Complete a Raid on hard difficulty
Inspector - Inspect another player
Vanguard Honor - Attain Vanguard Rank 3
A Friend Indeed - Resurrect 5 fallen players
Rising Vanguard - Complete a Strike
Strength of the Pack - Complete a Strike with a full fireteam consisting of only your clan members
Flawless Striker - Complete a Strike without anyone in your fireteam dying
Ghost Hunter - Discover 50 dead ghosts
Dragon Slayer - Kill a champion of the Dark
Hunter Mastery - Fully upgrade a Hunter Subclass
Titan Mastery - Fully upgrade a Titan Subclass
Warlock Mastery - Fully upgrade a Warlock Subclass
Packing Heat - Fully upgrade an Exotic weapon
Fully Weaponized - Fully upgrade a Legendary weapon
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More outfits, more crossovers, more hacking and slashing!
Tecmo Koei today confirmed WARRIORS OROCHI 3 Ultimate for September release in North America. That's September 2, to be exact, and Warriors fans here can earn themselves more outfits by pre-ordering from specific retail outlets.
The pre-order bonuses are split between GameStop and Best Buy and Amazon, with the latter two offering the same stuff. Reserving WARRIORS OROCHI 3 Ultimate
will net you the Halloween costume set for Zhao Yun, the iconic fighter from Dynasty Warriors, and Samurai Warriors' Mitsunari Ishida and Kaguya. Zhao Yun's Halloween outfit is a weird adaptation of his usual color scheme done into a wolf costume, while Mitsunari dresses as Dracula and Kaguya as a busty witch (of course).
If none of those interest you, then consider pre-ordering from Best Buy or Amazon.com for the Toukiden collaboration costumes. These are outfits adapted from Omega Force's Toukiden: The Age of Demons actiong ame, and can be worn on Kaguya, Nuwa and Taigong Wang.
Check out all the pre-order outfits below. As with any Warriors Orochi title, expect plenty of crossovers between Omega Force's Dynasty Warriors and Samurai Warriors series. WARRIORS OROCHI 3 Ultimate also expands its roster with Dead or Alive sweetheart Kasumi and Soul Calibur's Sophitia, plus other major characters from separate franchises. Xu Shu and Atelier are both newcomers as well, from Dynasty and Samurai Warriors respectively.
Remember, the game comes out September 2, so reserve soon. The PlayStation 3 and PS Vita versions will be available exclusively through the PlayStation Store, while the PlayStation 4 and Xbox One editions will be released via multiple outlets.
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Prepare for some instant Dota 2 millionaires come July
In just under two months Valve's prize pool for Dota 2's largest tournament, The International, has increased from $1.6 million to $10 million. Ten. Million. Dollars. That's over $8.4 million raised through crowdfunding and there is still over half of a month to go before The International 2014 begins July 18. Whichever team wins the tournament will instantly become the recipient of the largest single prize in an eSports tournament ever.
It starts with the International Compendium, a $9.99 digital booklet that provides multiple benefits to buyers. First, it's a source of information regarding the upcoming tournament itself, even letting players predict who will win qualifiers and the tournament itself. Second, it provides players with instant rewards and subsequent rewards depending on how high the prize pool gets. Basically, Dota 2 players with the Compendium get all sorts of loot that would otherwise cost much more than $9.99 individually. Third, they're supporting Valve and professional players. 75% of every purchase goes to Valve, which lets them give cool rewards and work harder on the game, while 25% of every purchase goes to The International's prize pool.
Contributing to the prize pool doesn't end at just the Compendium purchases, like it did in 2013. Now players can purchase additional points "Level Up" their Compendium. Every 100 points is a level, and every level means more rewards like a courier, weapons and amor. Earning points can be done by reaching certain goals, guessing tournament winners or collecting player cards by playing Dota 2 matches and so on. Mostly though, players just buy the points at a rate of around $1 for 200-240 points (depending on bulk quantity).
After a certain point, however, leveling the Compendium doesn't really provide much of anything. Meaning that a large number of Dota 2 players are leveling their Compendiums by buying points just to donate to the prize pool. Well, either that or because they want to level their Compendium sheerly for the sake of having a really big number. Imaginary internet points, it works every time.
How The International 2014's prize pool doesn't really matter in the end, I think. Valve's got this down to an art. It's that Valve put this system out there and fans so energetically embraced it, both for their professional scene and for the health and longevity of their game. This comes in stark contrast to League of Legends who, despite their outrageous success, has become quite closed off to their community in so many ways since they started so strongly. Well, you can at least connect with Riot via social media hashtags and internet memes, right?
Cheers to the Dota 2 community. $10,000,000 is pure, wonderful insanity and The International 2014 will be all the better for it.
The Banner Saga might be one of the more strategy games we've had in a long time, for many reasons, and soon it will be going mobile. On top of that, the Vikings tactical fantasy RPG is now available in more than just English.
Stoic promise their Kickstarter backers multiple languages back in 2012, and now, they've finally gotten around to it, releasing Banner Saga in French, German, Polish, Portuguese, Russian, and Spanish languages for PC and Mac versions.
John Watson, Technical Director at Stoic, commented on the addition, as well as the upcoming expansion to mobile platforms. He says:
“Releasing The Banner Saga in multiple languages is a promise we made to our backers when we launched our Kickstarter in 2012. “We are happy to be able to keep this promise by finally releasing the game in multiple languages. In addition to PC and Mac the game will also be available in multiple languages on mobile devices when we launch the game later this summer and look forward to sharing this experience with a whole new audience!”
Yes, given the way Banner Saga is setup, the game would actually work really well with a touchscreen. Right now, however, Stoic doesn't have anything more specific than "this summer" for the mobile release. Whenever that happens, I'll be getting it.
It's no surprise how popular No Man's Sky has become, despite showing very little of the game since its reveal at the VGX awards in 2013. No Man's Sky stirs gamers imaginations in a way that few to no games could ever aspire to. A full universe to explore all with nothing but a spaceship and the will to continue forward. It's really inspiring, so it makes sense that the developers feel inspired to create it.
A video released today features an in-depth discussion with Hello Games' Sean Murray, who discusses the highs and lows of No Man's Sky's development up to this point. Even he can't help but show wonder at how well-received his game has been. To go from Joe Danger to the spotlight on PlayStation's E3 press conference stage is quite the jump. Though to be fair, it might just be that dear-in-headlights look.
I'm personally very excited for the experience of playing No Man's Sky. Unlike others who seem enamored with that Star Trek idea of exploring the universe, I'm mainly in it for the specific moments, the small features that already clearly bring the universe to life. I love the way a spaceship transition from space to a planet's atmosphere. The look of spaceships warping in is just perfect. Climbing into a spaceship after just wandering around on a planet's surface. No Man's Sky has done a brilliant job of making this small transitionary moments to life in ways other games never have. That, at the very least, has earned my attention.
No Man's Sky is coming to both PC and PlayStation 4 and currently has no planned release window. The video in question is a mixture of gameplay taken from the game's E3 stage demo and then an interview performed just 48-hours after Sean Murray took the stage at E3. I think the adreneline is still going strong.
Company shareholders re-elect Iwata as President and CEO at annual meet
Nintendo's Satoru Iwata remains firmly entrenched as President and CEO, having been re-elected by shareholders at the company's 74th annual general meeting (AGM) yesterday. The current nine members of Nintendo's board of directors (which include game designer Shigeru Miyamoto) also retain their positions, and in fact welcomes a new member in Corporate Auditor Naoki Mizutani.
The executive has faced a plummeting approval rating from investors compared to the rest of Nintendo's board, no doubt in light of slow Wii U sales and annual losses which have plagued the company for three years straight. Yet Nintendo walked away from E3 2014 looking sharp, and Mario Kart 8's global sales have also proven to be encouraging factors which could set the stage for improvement.
For at least another year, Iwata will have the opportunity to oversee Nintendo try to return to some semblance of profitability and reinvigorate business through new initiatives like amiibo and the curious "quality of life" platfrom.
As reported earlier, Iwata himself had to miss out on the AGM while he recovers from his recent bile duct surgery.
Thursday, Jun 26
Net Articles Summary
Rock enthusiasts out there, now is your chance. Strange Panther Games has recently announced plans for the development of Rock Simulator 2014, which is exactly what the title suggests. Following its simulation brother, Goat Simulator, Rock Simulator allows buyers to understand what it means to be a rock by rolling a mile in a pebble's shoes.
At the moment, Rock Simulator can be found as one of the top fifteen entries on Steam Greenlight. This game was designed to appeal to "genuine rock enthusiasts", providing the opportunity to watch rocks in a wide range of environments, including grassy plains and mountains. While it is lacking in the complex physics provided by Goat Simulator, this title offers the challenge of fighting the wind as you roll down hills as a variety of rocks. For the first time in HD, players can become truly immersed in the life of a rock.
Though not your conventional title, Rock Simulator 2014 knows its target audience and is created solely for those fans. We do not yet know the full extent of what the title may offer, but we know what we can expect based on the fact that rocks are inanimate. While it probably will not be the comedically buggy game that Goat Simulator was, Rock Simulator will be exactly what it seems like - ridiculous.
For the curious few who would like to see Rock Simulator come to fruition, Strange Panther Games does have a donation campaign for the title on Indiegogo. For everyone else, no worries, because Rock Simulator 2014 is planned to be a free-to-play title. Expect further details on the PC game later this year.
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July's Games With Gold cuts Xbox One games to one, nabs Guacamelee! Super Turbo Championship Edition
Erm, well, this is a surprise. Microsoft has revealed their July line-up for Games With Gold and, well, they've already cut down their monthly Xbox One games from two to one. After an invigorating June leading into E3 where both Halo: Spartan Assault and Max: The Curse of Brotherhood we both made available on Xbox One, Microsoft apparently decided that was too much of a good thing. I'd guessed they were trying to impress for E3, but I didn't think they'd then pull the rug.
No insult intended to the remaining Games With Gold titles. They're each exceptional and there will be many of gamers excited to give them a run. Here's July's Games With Gold line-up for Xbox One and Xbox 360:
- Guacamelee! Super Turbo Championship Edition
- Gotham City Imposters
- BattleBlock Theater
Just a month after Microsoft they were focused on "Games, games, games!" going forward, here they are chopping their free offerings on Xbox One in half. Of course, it must be taken into consideration that Guacamelee! Super Turbo Championship Edition will effectively be launching as a Games With Gold title. This is a brand new edition of the game, so there's no doubt that Xbox One gamers will get some great value out of that.
The Xbox 360 games, however, are rather a mixed bag. Gotham City Imposters is free-to-play on PC these days and BattleBlock Theater just went through a Steam Sale charging just $2.50. Basically, neither game is of particular high value. That doesn't mean they're poor games, quite the opposite in reality, but it just continues to be a curiosity to me that Microsoft isn't pushing to properly compete with Sony's PlayStation Plus.
Hopefully Xbox gamers will be pleased with the selection for Microsoft's Games With Gold in July. Great free games packaged in with a service everyone was buying anyway is hard to argue with.
Update: The patch is here! Xbox One owners should be getting their Titanfall update over the remaining hours of the day. PC versions will be patched tomorrow morning, starting at 10:00 AM PDT.
Original (6/24): Another big Titanfall patch is on the way, listed as "coming soon" on the official website. Today, Respawn posted the patch notes in advance of the actual update, confirming the upcoming release of Featured Game Mode and the Marked For Death mode. In addition, 14 new burn cards will be added to the existing set, along with Titan Insignias for bragging rights.
As always, the patch notes are pretty extensive. All of the new features, from the game modes to the new OS voices. Anyway, here are the cross-platform features:
NEW FEATURES (All Platforms)
Featured Game Mode - We're introducing Featured Game Modes into our playlist rotation. These are game modes that will be available for a limited time only. New Featured Game Modes will be introduced periodically to replace any outgoing Featured Game Mode. Our first Featured Game Mode is Marked For Death, and Wingman Last Titan Standing will follow shortly after.
Marked For Death - A player on each team will be marked for death! Kill the enemy mark while protecting your teammate.
Titan Burn Cards – 14 new burn cards that add amped Titan weapons and enhanced Titan abilities. You won't lose your selected Titan Burn Card if you die as a Pilot, only when you die as a Titan. There is an orange highlight around Titans that have Burn Cards equipped on the Titan Counter HUD and Titans with active Burn Cards have an indicator near their health bars.
Titan Insignias – Want to show off your accomplishments? You can now select from a host of emblems to customize your Titan. Insignias are unlocked by completing challenges but if you've already completed the requirements, that emblem will be ready to use when the update installs. Two emblems come courtesy of Penny Arcade (thanks, PA!) and another recognizes users who completed the "Gooser" challenge the hard way.
Matchmaking - We've made improvements to matchmaking & team balancing. Now, teams are rearranged just before the level loads, to further balance the teams' skill and player counts. You'll notice that you're greyed out in the lobby until teams are set. You'll also notice "Connecting…" as players join a match.
Titan OS Voices – Players now have 3 Titan V.O. options to choose from including the classic "Betty" as well as Jeeves and Lisa.
More Titan OS VO - New helpful warnings and observations from your Titan.
Challenge Tracker – You can now select which challenges you want to work towards and find them easily. You can review your tracked challenges during a match by bringing up the in-game menu.
Lobby Music – The ability turn lobby music on or off.
Updated Menu Art – Menus get a new coat of digital paint with additional art. The Main Menu background movie has been updated as well.
Audio - Killing a Pilot now plays a special sound effect to the killer and unique sounds are played when killing a Pilot or Titan via Titanfall.
Auto-Titans – Your Auto-Titan will now use all Titan abilities. If you've equipped electric smoke, it will deploy electric smoke when it gets rodeo'ed. If you've equipped the particle wall, it will deploy a particle wall when it is under fire.
Rodeo - You now see the name of the Titan you rodeo.
Burn Cards – You'll notice a Triple Burn Card selector on bottom right of the HUD after you die. It's a reminder to use your cards and a convenient way to select them.
Burn Card overflow protection - To protect players who have a full Burn Card deck from losing the opportunity to earn valuable rare Burn Cards, you may now exceed your maximum deck size. However, you must discard down to a legal deck size before you arm new Burn Cards. To make this less obtrusive, the maximum base deck size has been increased from 26 to 46.
Burn Card Deck Limit tied to Gen level – Maximum deck size is increased by 6 cards per gen on top of the base 46 with a maximum of 100 for Gen 10.
Drift Guard - New "Movement Drift Guard" gamepad setting in options.
Unlocks – You'll still be able to unlock the Stryder and Ogre chassis by playing Campaign, but you can also unlock them in normal MP modes. The Stryder will unlock at level 15 and the Ogre at level 30.
Win/Loss Streak – Your win/loss streak for the last 10 matches is now displayed in the lobby over the image of the next map.
Xbox One players will be getting new Achievements for the Expedition DLC, and a number of platform-specific bug fixes will be issued with Update 4. Otherwise, the majority of bug fixes and 100 percent of the balance changes will be for PC, Xbox One and Xbox 360.
The balancing notes are definitely worth taking a closer look at for avid players. To start, the popular R101 Carbine will be seeing a slight nerf, and the Hemlock is getting a boost in effectiveness.
BALANCING (All Platforms)
In this update we've made a few changes to Pilot weapons and Big Punch to ensure proper balance. Some weapons, like the Hemlok, were barely being used while other weapons were slightly overpowered. We've done another round of balancing based on feedback we've received from inside and outside of the studio. We'll continue to listen to our community in regards to weapon/game balance and thanks for sharing all of your feedback with us. Here are the changes we've made this time around:
Satchels: Satchel damage has been reduced against Pilots only. They will still kill a Pilot caught close to the center of the explosion, but the fall-off is more severe now, allowing Pilots that are far from the satchel to survive more often than they currently do.
Shotgun: The shotgun now does a little bit less damage at midrange. It was proving to be able to win fights that it should lose when at this range. We also fixed a bug where the cursor would turn red, indicating it will hit an enemy when the enemy was actually outside of the range of the shotgun's max distance.
R101: This weapon was designed to be an all-purpose weapon, and it does that quite well, too well, even. We've slightly adjusted it to make it a bit more uncomfortable to handle and hit targets at long distances. It will kick a bit more when fired but the effects are subtle enough to only be felt at long range. We've also reduced its mag size from 30 to 24. The extended ammo upgrade brings it from 24 to 30 (it used to go from 30 to 40).
R97: While it already had a higher rate of fire than the CAR, the R97 was pretty much inferior in all other ways. We've upped the RoF even higher to make it handle up-close fights better than it did. It also has the fastest time into ADS (aiming down the sights) now. The biggest change, though, is that it now does a lot more damage than it did when rodeo'ing, making it a better choice for Pilots who enjoy taking on a Titan. It is now the second best weapon to use when rodeo'ing Titans (behind only the LMG).
Hemlok: The Hemlok was one of the least popular guns in the game. Its role was intended to be the long-range assault rifle, but it wasn't doing that quite well enough. We've made it so that it is never more than 4 bullets to drop an enemy Pilot (it used to be 5 at long range). The Hemlok will also kick less when fired. The drift when ADSing has also been reduced to allow easier use against long-range targets. The silencer MOD used to take 6 hits to kill an enemy Pilot at long-range, now it is 5.
AMPed Hemlok: The AMPed Hemlok already killed close-range Pilots in 3 bullets, now it will also kill long-range Pilots with 3 bullets.
G2: The G2 now kills Pilots with 3 shots, always. It used to take 4 at range. The G2 has slightly less kick now as well. When the silencer is attached, the G2 will always kill an enemy Pilot with 4 shots whereas it used to be 5 at range. The clip size has been increased when the match trigger attachment is used to give you 12, rather than 8, rounds per magazine.
AMPed G2: The Amped G2 will always kill an enemy Pilot with 2 shots now. It used to take 3 at a distance.
Titan Plasma Railgun: The FOV, while ADSing, has been pulled back some to allow players to keep more of their surroundings in focus. This makes it easier to maintain your "charge" while tracking enemy targets.
Big Punch: We've taken a look at complaints about the Big Punch kit, and decided to adjust it. Big Punch was especially problematic when an Ogre was dealing the punch. It did enough damage to destroy the shields of a Stryder and still do a chunk of damage to the Stryder's permanent health. Spamming Big Punch as an Ogre also let it travel around at speeds higher than intended. As such, we've decided to weaken Big Punch's effects significantly when taken as an Ogre. The Atlas and Stryder didn't need as large of a change, so we've only made small adjustments to Big Punch's effect when applied to the Atlas and Stryder chassis.
For the full patch notes, head over to the Titanfall website and start scrolling.
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- Destiny's multiple editions revealed, including Ghost Edition at $150 with model, SteelBook and DLC 
- Super Smash Bros. Wii U Hands-On Impressions: Brawl's successor ascends 
- Rumor: Wario to appear in Super Smash Bros. 3DS/Wii U according to eShop listing 
- Monster Hunter 4 Ultimate Hands-On Preview @ San Diego Comic-Con: Taking down the Tetsukabura 
- Tales of Zestiria gains new screenshots, see real-time battles and character powers 
- Sony preparing new round of free digital content for customers affected by 2011 PSN data breach 
- League of Legends cinematic 'A New Dawn' brings even more champions to life, from Draven to Rengar 
- Destiny beta access now open to all who are brave enough