Tuesday, Aug 12
There'll be no mistaking Valderrama that's for sure
For some years now EA Sports has put a lot of effort into making FIFA Ultimate Team a major focus of the franchise and that is no different for the upcoming FIFA 15. Up until now a lot of the information released about the game has been aimed at the atmosphere around the matches and the control of the players themselves. An all new trailer that debuted at Gamescom today, however, showed off FIFA 15's new FIFA Ultimate Team Legends in all their glory.
The current roster of 41 players will be gaining a series of notable additions for FIFA 15 including a trio of Manchester United and Danish national team players. The brothers Brian and Michael Laudrup are on hand to represent Denmark along with Manchester United legend Peter Schmeichel. Roy Keane and Laurent Blanc make up the rest of the ex-United contingent. While two legends of the English National team also make the cut with ex-Newcastle United striker Alan Shearer and World Cup winning captain Sir Bobby Moore showing England fans just how far they've fallen considering the abysmal showing during the World Cup in Brazil this summer.
The full list of players revealed: Franco Baresi, Laurent Blanc, Andreas Brehme, Emilio Butragueno, Roy Keane, Michael Laudrup, Brian Laudrup, Bobby Moore, Jay-Jay Okocha, Roberto Carlos, Peter Schmeichel, Alan Shearer, Hristo Stoichkov and Carlos Valderrama.
Unfortunately, once again FIFA Ultimate Team Legends is set to be an Xbox exclusive, available once FIFA 15 drops. That's September 23 in North America, September 25 in Europe and September 26 for the UK on PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, Nintendo 3DS and PS Vita.
Every time Sony shows Bloodborne, a demon gets its wings. I guess that means that with Bloodborne's debut gameplay trailer shown at Gamescom this morning, Azrael himself is now taking flight to the mortal realm. We're talking a really big freakin' demon getting their wings here. This footage is so hot, it's going to drive Dark Souls fans insane. They'll be on the floor drooling, in which time someone will likely steal their PlayStation 4 so they can play Bloodborne instead.
The dramatic changes that From Software has made in transition from Bloodborne are both apparent and subtle. Obviously the largest shift is in setting, from a low fantasy world of knights and dragons to a Victorian society of werewolves and witch hunters. Less obvious are feature additions, including transforming weapons and -gasp- guns! More subtle alterations to the Souls formula are likely plentiful as well, but require a better eye for those such things than mine.
What I can recognize and point out, however, is the striking way in which Bloodborne is being marketed. Dark Souls had one rallying cry throughout its development: "Prepare to die!" Death was the focus of all marketing -- that death was okay in Dark Souls, that people should not be afraid of it, but embrace the mechanic. Bloodborne, as far as I can tell, has avoided any mention of death. The player doesn't die once in the trailer, so far as I can tell. I still expect death, lots of death, will be a core mechanic of Bloodborne, but it's nevertheless very interesting to see Sony's obvious shift in marketing away from that feature.
Bloodborne is an action RPG from the creators of the Dark Souls series and Demon's Souls as well. It will be released exclusively on the PlayStation 4 in 2015.
gamescom 2014 is upon us, and BioWare still isn't ready to reveal what they've got planned, so here's another live-action teaser instead. Titled "Fire," the new clip shows us another teenager gifted with some kind of supernatural power, as he excitedly creates a firestorm and shows off to friends.
Up until now, all the young individuals featured in BioWare's cryptic "Chosen" series have all appeared very distraught by their strange powers, especially the girl who blew up her home. This fire-wielding fellow, by contrast, seems quite enamored with his abilities, to a point where he doesn't even mind throwing it around in broad daylight under a passing train. As the fireball grows into a tornado, sucking in nearby (empty) vehicles, he turns to his friends in the nearby car and laughs. This seriously cannot end badly in any way.
Honestly, the horror vibe from the original "Nightmare" teaser has all but disappeared by this point. Instead, I'm getting a distinct Prototype or inFamous feel now.
A couple of great Mega leaks for Pokemon Omega Ruby and Pokemon Alpha Sapphire this morning. Introducing Mega Slowbro and Mega Audino. Unfortunately our site was having issues this morning and I wasn't able to post them immediately, but I'm able to remedy that right now with the bonus of some extra details. Mega Slowbro and Mega Audino were both leaked via the official Korean Pokemon Omega Ruby and Alpha Sapphire website. The official post has since been removed.
The internet never forgets though and as a result we have the official art for both Megabro and Megadino, a handful of in-game screenshots and their early details too. Mega Audino, for instance, will evolve from a Normal type into a badass Normal/Fairy type with the Healer ability. Mega Slowbro, fitting his stupid demeanor of slowly being devoured by a Shellder, does not change type as he evolves. However, Mega Slowbro does gain the ability Shell Armor. ... sigh. Damn it all, Slowbro.
It should be noted that yes, Mega Slowbrow is a Slowbro evolution and not a Slowking evolution. Both are branches off of the same Pokemon tree. I think Slowking is what happens when Slowbro's innate psychic abilities activate and he uses the parasitic Shellder for additional power, whereas Mega Slowbro is what happens when the psychic ability doesn't kick in and the Pokemon simply continues being devoured alive.
No further Pokemon Omega Ruby or Pokemon Alpha Sapphire details today, everyone. It's just the leak and the scant details that snuck out with it. Hopefully we'll have some more official details soon straight from Nintendo, like which stats will get boosted with each Mega's evolution.
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Update Patch now available, Season 2 is halfway through!
Update: Get downloading, everyone, because the Dragon's Reach: Part 2 patch has gone live. It's a pretty massive download though, so don't freak out if the client takes a while. Also bear in mind that countless other players are trying to patch at the same time. Otherwise, happy adventuring, and be sure to check out the new Chaos weapon skins and other Black Lion releases.
Original: Today's the day we hit the Guild Wars 2 mid-season finale, meaning once The Dragon's Reach: Part 2 goes live, expect the Living Story to go all sorts of crazy. Last we checked in, Tyria's leaders were scheduled to gather in the Grove for an audience with the Pale Tree, where they will no doubt argue over just how dangerous Mordremoth, the newly awakened Elder Dragon, really is.
Well, that's not entirely accurate, because human and asura representation are still up in the air. Apparently, Queen Jennah is accused of beign a traitor, while Councilor Phlunt is still being a bit of a bookah/jerk about the whole matter with Taimi's device. Sounds like players will have their work cut out for them now.
Oh, and Rytlock is still somewhere in the Mists, having a pretty good time (I assume).
Some time ago, the villain Scarlet launched a devastating assault on Divinity’s Reach. Now, an anonymous source has accused Queen Jennah of being complicit in the attack. Unless her name is cleared, the Queen cannot leave her city to attend the upcoming summit. Work together with Kasmeer and Countess Anise to track these rumors to their source and lay this piece of political intrigue to rest.
The asura prodigy Taimi has made impressive progress on her waypoint recalibration device, but her troubles are far from over. Councilor Phlunt is trying to interfere with Taimi’s research – and using his attendance at the summit as a bargaining chip. She may be brilliant for her age, but will Taimi be able to both finish her project and convince the asura councilor to attend the summit?
Log in and play today to unlock free, permanent access to the story of The Dragon’s Reach: Part 2. Once you’ve completed the episode, you’ll be able to replay it through the new Story Journal feature and challenge yourself to complete special achievements.
The Mysterious Seed backpiece from episode three is still obtainable – and what’s more, you can gather new items and coax it to grow into an ascended or infused version. Continue to gather geodes, Zephyrite Lockpicks, and rare crafting materials as you work your way through the story.
Those of you who love PvP will be excited to learn that we’re adding in our first Living World Reward Track. Use the Arid Region Reward Track to unlock Season 2 rewards as you PvP.
Something for everyone, right? Well, the patch isn't actually out yet at time of writing, but consider us plenty excited for this semi-finale. That is, if we actually get to see Mordy flew in and eat the Pale Tree or something. Enjoy the new screenshots below as we wait.
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You didn't think the PS4 would be missing out on space marines did you?
Housemarque returns to isometric arcade shooting action with Alienation, its latest PlayStation 4 exclusive billed as a spiritual successor of sorts to the Dead Nation series.
The zombies have made way for aliens as the title suggests, and that gives Housemarque the opportunity to let players explore new ways to blast the hell outta swarms of aggressive extraterrestrial lifeforms with a new breed of weaponry and player classes.
Alienation promises 4-player co-op, and maybe even the opportunity to do some invasions of your own against other players as mercenary bounty hunters in head-to-head multiplayer.
No release details were revealed alongside Housemarque's gamescom announcement, but expect Alienation to be available as a digital down from the PlayStation Store like most of their other titles.
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Destiny already seems like a sure success for Bungie and Activision, as it's declared the most pre-ordered new IP in all of gaming history. This is according to GameStop, the largest North American game retailer, so we're inclined to believe that statement has some credibility. In addition to that encouraging bit of news, we also have a new multiplayer trailer to get you hyped.
Note that the whole "most pre-ordered game" thing applies only to Destiny as a new IP, which excludes sequels and the like, and doesn't include any specific numbers per platform. Still nothing to sneeze at, especially after Activision announced the beta had pulled in over 4.6 million participants. GameStop's Senior VP of Merchandising Bob Puzon comments:
"With the launch of Activision's Destiny just around the corner, our GameStop associates are working diligently to prepare for what is currently our highest pre-ordered new IP in history. Based on the consumer excitement we are encountering in our stores every day, Destiny is on track to deliver a tremendous gaming experience."
Destiny's first expansion, The Dark Below, was also confirmed for December release today and is unlikely a PlayStation timed exclusive. Check out the new multiplayer trailer below, and remember to pre-order Destiny before it's out September 9 for early access to the Vanguard Armory DLC.
Gnar is almost here, Summoners, so Riot has a new League of Legends Champion Spotlight to herald his impending arrival. This adorable little prehistoric yordle is a missing link in evolution, and also happens to be a potentially terrifying top laner.
In the video, we see that Gnar's two forms result in drastically different play styles. In his Mini form, Gnar tends to be more agile and sticks to the edges of a fight, utilizing his high attack and movement speed at range. When he goes Mega, triggered by his passive Rage Gene, the little beast becomes a raging behemoth and much tankier, thanks to bonus magic resistance, armor and health. The tradeoff is that he'll lose the speed boosts and range from his Mini form.
His resource bar will continue to go up while in Mini form, and dealing damage will help it go along faster. Once it's triggered, the bar drains until Gnar is back to his normal self. See how it all works in the video below.
Gnar’s a double-headed beast best played on the edges of fights in his Mini form, and in the enemies’ midst as Mega Gnar. During the laning phase, use basic attacks and clever casts of Boomerang Throw to trigger Hyper, which chunks your opponent down and helps you stay out of range of their retaliation. Hop’s a useful ability, too, but best saved for moments when you need to flee from jungle ganks or guarantee kills against your target. As teams start grouping, Crunch into fights as Mega Gnar before using Wallop, Boulder Toss and GNAR! to burst down the enemy’s weaker damage dealers and pummel their tanks.
Playing the Hero is never easy, but the villain...?
With Xbox kicking gamescom off today, Lionhead Studios released a new Fable Legends trailer for the occasion, featuring a new spell-flinging Hero fighting alongside Leech and Shroud. Oh, and there's a bit of villain gameplay snuck in there as well.
The new Hero here is named "Glory," according to the official Fable Legends website, and the daughter to a rich merchant. She is characterized by her luck in life, having been born into luxury and never knowing what it meant to not get what she wanted. Don't call Glory spoiled, however, because she wants more than anything to be recognized as her own woman. In fact, her Will mastery came from her own hard work, and she's going to prove it against the ultimate villain.
Shroud and Leech were both revealed back in June during E3, as the world's top assassin and a doctor who loved his work a little too much (respectively). Check them out in the new screenshots below, after the trailer.
The multiplayer trailer is expected to go live at some point in the fall, so expect more details on that soon. Also be sure to read our hands-on impressions of Fable Legends, namely from the villain's side of things.
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Assassin's Creed Unity 'Horizon' trailer gives a classical tour of Paris reborn, through an Assassin
Paris has never been as scenic as it will be in Assassin's Creed Unity, and Ubisoft's new trailer gives us a little tour of the city during the French Revolution. Honestly, a tourism agency couldn't come up with something better, what with the unsettling (but lovely) music and an Assassin running across the rooftops.
Dubbed "Horizon," the trailer essentially offers us a glimpse of Paris recreated for Assassin's Creed Unity. More than that, we get a good look at Arno's face, as we watch the city like he would. Some sort of Assassins council appears in the video as well, toward the end.
Assassin's Creed Unity will be released for Xbox One, PlayStation 4 and PC on October 28, 2014. Ubisoft also revealed recently that the game will have female characters in some capacity.
- Minecraft's 'Bountiful Update' goes live, patch 1.8 adds Endermites, Rabbits, Granite and more, oh my 
- Need for Speed Rivals joins the EA Access Vault soon, NHL 15 and FIFA 15 trials in September 
- Bayonetta 2 Nintendo Direct to air September 4, all the details on the Wii U's sexy librarian 
- Assassin's Creed Unity screenshots show Arno being both suave and sneaky, some co-op action 
- Team SoloMid defeats Cloud 9 in League of Legends' North American LCS Summer Split finals 
- Assassin's Creed Unity needs more development time, delayed until early November 
- The Sims 4 day one patch addresses bug and crash issues, including Grim Reaper dating 
- Castlevania: Lords of Shadow Collection release date is November 5, prepare for Dracula's return