Thursday, Feb 27
Net Articles Summary
Let's hope this project doesn't run into any creepers... I'm not sorry
Minecraft is being made into a movie, no joke. News broker earlier today via a variety of sources including Mojang's Notch that Warner Bros. has acquired the rights to a Minecraft film. More than that, The Lego Movie's producer Roy Lee is already attached to the project and is already hard at work getting production started. Don't expect a CG film like Lego though, the WB's Minecraft will be strictly live action.
Notch, Mojang's big cheese, got word of the leaks earlier today and decided that just wasn't rightt:
Someone is trying leak the fact that we're working with Warner Brothers on a potential Minecraft Movie. I wanted to be the leak!— Markus Persson (@notch) February 27, 2014
Word on the street, which I think means marketing buzz, is that several writers and other talent have already experessed interest in participating in the project. Basically, a lot of people see a lot of profit in a Minecraft movie and want a piece of the pie. Does it mean that this film will get made? Why don't we ask the Halo and World of Warcraft movies how they're doing?
Expect more information on the Minecraft movie in the days, months, or even years ahead. These things can become a reality on a day or two or fall off the face of the Earth just as suddenly. Sometimes digging for diamonds isn't a profitable as we'd hope.
Thanks for the tip, Huntereb!
Good to see Redbeard's beard is as magnificent as ever
Redbeard is gathering his Viking clan for a new mission, a mission exclusive to the Nintendo Wii U. Today Ronimo Games announced Swords and Soldiers II, sequel to the quirky 2D strategy title. Summon your clan warrior by warrior by tap, tap, tapping on the Wii U GamePad (we can assume). Seems like a match made in heaven.
Beyond a very short press release, all that Romino provided to announce their new game was a very brief and very uninformative teaser trailer. We see the same style of cartoonish visual that Romino does so well, as well as the band of Vikings we know so well from the original game. I think it's safe to assume that Swords and Soldiers II won't stray too far from the gameplay we already know. If they did, they'd want to lead with that in their advertising, right?
More information on Swords and Soldiers II will be made available at GDC and PAX East, or so Romino Games says. I've got a feeling that this one, if even exclusive at all, won't stay exclusive to the Wii U for particularly long. After all, it found a majority of its success on mobile and PC. Hard to just leave that audience behind, isn't it?
Gah, can we get Tomb Raider's definitive edition on PS4 next month?
Hey PlayStation Plus subscribers, February is ending and you know what that means: more free games with the start of March! Yes, Sony has more presents for PlayStation 4, PlayStation 3 and PS Vita owners as the next round of PlayStation Plus games have been reavealed. As per usual, they're solid releases, with the PlayStation 3 receiving the bulk of the "value" overall and PlayStation 4's release being an indie launching on the platform. However, Vita's not to be left behind at all this month.
Seriously, the Vita scored this March with another of the best titles available on the handheld. Let's not keep everyone in suspense anymore:
- Dead Nation: Apocalypse Edition - Updated visuals and controls along with an all new "interactive broadcast mode"
- Tomb Raider
- Thomas Was Alone
- Lone Survivor: Director's Cut
- Monster Hunter: Freedom Unite
- Unit 13
Dat Monster Hunter! Solid get for PS Vita owners right there. While Freedom Unite may not be the most popular of Monster Hunter releases here in the west, there's no argument that it's not one of the best Vita titles available. Which should fit in nicely with the other best Vita titles already available via PlayStation Plus.
Then we have the PlayStation 3's PlayStation Plus, which continues to release some of the best AAA games on the console for free month after month. Tomb Raider is a great game and while it isn't the Definitive Edition for the PlayStation 4, that doesn't make it any less enjoyable here just a year after it's initial launch. Gah, the only problem with these great games is that I've already played them all!
Expect more information on PlayStation Plus' release schedule in the next week or so.
Note: Europe's PlayStation Plus release list is as follows. PS4: Dead Nation: Apocalypse Edition; PS3: Tomb Raider and Brothers: A Tale of Two Sons; PS Vita: Pixeljunk Monsters Ultimate HD and Smart As!.
Think BioShock Infinite was too easy, even with 1999 Mode? Irrational Games has heard your cries, and today, they announce 1998 Mode, a new difficulty level to be released for BioShock Infinite: Burial at Sea - Episode 2.
Inspired by Infinite's hardcore-level difficulty, known as "1999 Mode," the just announced 1998 Mode is unique to the Elizabeth-centric DLC coming in March. In it, players must use non-lethal weapons, which should be plenty interesting given the whole stealthy, slightly horror-inspired style of Burial at Sea - Episode 2. Of course, 1999 Mode is still there, in case you're adamant about torturing yourself.
Regarding the decision to make a 1998 Mode for Burial at Sea, Ken Levine explained how "cool" a non-lethal mode would be.
“In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics. As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthrough’s. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools.”
Honestly? It sounds pretty fitting for DLC revolving around a civilian character. Hell, the non-lethal option might have been nice to try out in BioShock Infinite, too. Either way, Burial at Sea - Episode 2 cannot get here soon enough. Expect its arrival on March 25.
Return to Rapture in the previously-released non-gameplay preview.
The Walking Dead's second season is firing on all cylinders with episode two, "A House Divided," on schedule for release March 4. Err, well, the PC and PlayStation 3 versions of episode two are planned for March 4 in North America, while the Xbox 360, iOS and European launch dates will be coming a bit later. Sounds like Telltale's worked out a deal with Sony, eh?
Telltale also surprised us by revealing that Season 2 will soon be coming to PlayStation Vita. Both the first and second episode of the second season should become available some time late in March. After that, hopefully the PS Vita version of the game will fall in line with the release schedule of the other platforms.
Launching March 4, The Walking Dead's second episode of the second season, "A House Divided," will retail for $4.99. Of course, most folk have already purchased the season pass so they won't have to worry about individual purchases anymore.
Episode 2: A House Divided - YouTube
Click here to see more images
Now iPhone users too can agonize over their current Alignment
If you've secretly been craving pain from your iPhone ever since Flappy Bird flew away, it's time you discovered what it means to get Shin Megami Tensei'ed. Imagine you and your merry band of demons having a nice dungeon stroll where everything is going so well... and then one of you gets charmed by the enemy, turning against your whole party and wiping everyone.
That's right, Atlus is finally going to localize the very first Shin Megami Tensei title for iOS devices. First released on the SNES way back in 1992, SMT never saw an official English release though fan translations would eventually be made available for anyone familiar with the emulation scene. The iOS version will based on the 2003 GBA remake which similarly never got localized.
Available this March 18th, the iOS release also marks the first time the SMT series goes mobile on our shores (previous SMT titles on the App Store were straight ports of the original Japanese releases, distributed by Index Corporation). Based on Atlus' announcement, it refreshingly doesn't look like the iOS version has been dumbed down for mobile. Heck it even keeps the Moon Phases.
Click here to see more images
It's been a fun ride for the DS and Wii, but all good things must come to an end. Nintendo of Japan announced today that they're pulling the plug on Internet-based services for all DS and Wii titles on May 20, 2014. After nine and a half years, the final plug is about to be pulled on the Nintendo DS's life support.
Nintendo provided the following list of discontinued services, though admit that the closure may affect certain services beyond this list:
- Online play and matchmaking
- Leaderboards and tournament data
- Sharing of user generated content (ghost data, user created levels)
- User exchange of in-game items or characters (Global Trade Station)
- Free add-on content or downloads (new levels, in-game items, Mystery Gifts)
This news isn't particularly surprising given the age of the two consoles. Nintendo has also been phasing out online support for the Wii over the past several months as well in order to focus on development and support for the 3DS and Wii U. Anyone that holds on to their DSi or Wii for the DSi Shop, Wii Shop, or Internet won't notice much of a difference. Nintendo isn't cutting off the old systems entirely. At the moment, their only concern is playing online. Get those last minute Pokemon battles, Brawl matches, or Mario Kart races in, because you'll be stuck with the AI after May 20.
Though Nintendo of Japan was the first to break the news, Nintendo of America has echoed the discontinuation of online services. There's no news from Nintendo's Europe office yet, though it's likely this will be a global shutdown.
Wednesday, Feb 26
Net Articles Summary
- NVIDIA GTX 680 vs GTX 770 Comparison - ocaholic
- Antec Kühler H2O 1250 Review - PC Perspective
- BitFenix Colossus Mini-ITX Review - techPowerUp!
- Tesoro Lobera Review - ocaholic
- Thermaltake Tt eSPORTS Poseidon Illuminated Brown Switch Edition Review - Techware Labs
Bandai Namco's popular Japanese series, Idolm@ster, is switching their audience for this next installment. Idolm@ster: Side M for both Android and iOS platforms introduces the male counterparts to popular idols, such as Hatsune Miku, who enter the world of stardom from a wide variety of professions. Lawyers and doctors serve as just two of the many career fields these pop stars come from.
In Idolm@ster: Side M, you're the manager. You control and guide the careers of these young pop artists by changing their outfits, choreographing their routines, and elevating them to the top. Though it isn't your typical, flashy female Idolm@ster game, Side M is still shaping up to be a mobile hit. Instead of playing the dances, you'll be playing the cards - literally. Side M is a free-to-play card game released by Mobage, developers of Final Fantasy Tactics.
Expect this next pop diva title to hit mobile stores sometime in the near future. Idolm@ster: Side M will allow you to get down and funky with the fellas of the music industry on both your Android and iOS devices.
Candy Crush Saga developer King.com has filed a "Request for Express Abandonment" for its "candy" trademark in the United States. In light of the recent trademark fraud over Watch Dogs, King did in fact confirm that they were the ones that requested the abandonment. It's not all sweet news for smaller developers that have been bullied in recent weeks over the name of their apps, though. This filing applies only to the United States and King has till registed owns "candy" elsewhere.
Why exactly was the trademark withdrawn? According to a spokesperson, the company is going to protect Candy Crush with a trademark for Candy Crusher, a Blackberry puzzle game from 2009. King has no plans to abandon its trademark for "candy" in Europe, since intellectual property laws are different between the US and EU. The full statement reads as follows:
"King has withdrawn its trademark application for Candy in the U.S., which we applied for in February 2013 before we acquired the early rights to Candy Crusher. Each market that King operates in is different with regard to IP. We feel that having the rights to Candy Crusher is the best option for protecting Candy Crush in the U.S. market. This does not affect our E.U. trademark for Candy and we continue to take all appropriate steps to protect our IP."
That's great and all, but why didn't King just trademark Candy Crush Saga to begin with instead of looking for other options to protect their property? Why play the role of the bully?
The days of a combo that feels lacking in Super Smash Bros. are over. Director Masahiro Sakurai announced alongside today's daily picture that every character will be getting the combo finisher treatment and not just a select few characters (I'm looking at you, Mario).
As demonstrated in the picture above, Fox is using his new finishing kick on Samus. Either her armor is weaker than it looks or she must have already been pretty banged up, because that kick looks like it hurt quite a bit. Of course, it could also be that Fox is getting some attention from Sakurai after many gamers considered him average in Brawl through many different iterations of various tier lists across the Internet. Fox usually ranked several places lower than Diddy Kong, who's coming back for some more action after being revealed late last week.
So far, we've heard of newcomers Little Mac and Rosalina, while some familiar faces like Lucario and Sonic have returned for an encore in Nintendo's fast paced, wildly enjoyable all-star fighting franchise. There's no information on a release date yet, but new photos and information continue to trickle out daily from Namco Bandai courtesy of Sakurai. This is turning out to be a rather smashing game, one that just may be able to reverse the Wii U's troubles unless the 3DS version proves to be too strong a competitor.
- RollerCoaster Tycoon 4 Mobile revealed, teases social features sure to make fans cry 
- EverQuest turns 15 this weekend and skips the cake for presents 
- Welcome Decapre to the Ultra Street Fighter IV roster, another of Bison's dolls like Cammy 
- The Walking Dead: Season 2 - Episode 3 'In Harm's Way' is coming soon, says Telltale 
- February NPD Number Crunch: Xbox One almost catches up to PS4 
- Ragnarok Odyssey ACE day-one DLC revealed, try these fancy new duds 
- Final Fantasy XIV: A Realm Reborn's 2.2 'Through the Maelstrom' patch teased, Leviathan stirs 
- Castlevania: Lords of Shadow - Mirror of Fate HD is headed to PC, screenshots show how it will look 
- Nintendo wants you to have Pokemon X or Y for free next month 
- Rumor: Final Fantasy VII remake could be a reality 
- Nintendo DS and Wii 'Wi-Fi Connection Service' discontinuation May 20, end of online play 
- Microsoft could offer targeted political ads on Xbox LIVE in the US 
- Limited Xbox One Titanfall bundle costs $499, Europe bundle drops price to Â£399.99 
- 5.3 million PlayStation 4 units sold, officially the fastest selling PlayStation console ever