BioWare MMO can improve profitability
There's been a lot of unpleasant news surrounding EA lately, starting with lower-than-expected sales of big titles like RockBand 2, Mirror's Edge and Need for Speed Undercover, followed by cost reduction measures that resulted in quite a few layoffs and general unpleasantries.
Cue the analysts and industry experts inserting their two cents. Cowen Group analyst Doug Creutz looks at EA's current state and is suggesting that their upcoming Star Wars: The Old Republic MMO, developed by BioWare, may be their "best change" at improving profitability. That is, unless Blizzard's World of Warcraft continues dominating the charts.
Creutz believes EA simply isn't producing any "hit core-gamer console titles," which he blames on poor management for not letting new hit franchises "incubate" while not properly supporting older ones. He explains, "Instead, dollars were spent on what were largely low-return projects."
With growing competition, things aren't going to be getting any easier for the company either, Creutz says.
"Aside from EA Sports and The Sims, EA really has a stable full of modestly-performing titles, with none offering the type of mega-hit R&D leverage offered by competing titles such as Call of Duty, Grand Theft Auto, or Assassin’s Creed," he concludes.
1. Collection quests.
2. Faction grinds.
Things that need to be included:
1. Session based XP(you make the most out of the time you have)
2. Solo the content
3. Phasing - No waiting for spawns, your MMO is yours when you quest.
I think that covers the big ones.
On the other hand, bruceleethree's suggestions if implemented would give it a huge leg up. Solo or small team (2-4 players) content is extremely important to the casual MMO'ers IMO.
My personal attraction to MMO's have nothing to do with huge Raids and instances, and more to do with being able to interact with people in between quests, or else ask for help in doing stuff, and of course having a really custom character that stands out
The only MMO I would play is Starcraft or Diablo (not the new cartoony Diablo 3 version either). Which may be possible but I don't see that happening any time soon.
Lucas has to keep its hands on the wheel this time. EA is second only to Sony Online Entertainment in earning a skeptical view from a lot of MMO players.
I'm pretty confident Bioware guys will give them the big old "f off" if they did that. Rushing a product yields Age of Conan, WarHammer Online failures.
Bioware is not one to compromise artistic integrity for a quick buck, they have enough bucks and are in it for the art.