Iwata speaks on E3 and supply chain.
As many know, the Nintendo conference wasn't a shining beacon of positive energy for many, the games and general attitude seemed to be that the company was going to the family / casual audience market and their demonstrations pushed that heavily, being one in the seats at the time it really was overly evident and many were not caring for it at all.
They did briefly note that they did not plan to forget the hardcore audience but they never really had a follow-up to that, if anything there were some mirrors and smoke and a loud bang occured to shift our attention to the next IP demonstrated.
Iwata wants to clear up that the use of that wasn't intentional to leave gamers out in the dark,
"If there is any perception that Nintendo is ignoring the core gamers, it's a misunderstanding and we really want to get rid of that misunderstanding by any means," says Iwata. "We are sorry about [the E3] media briefings, specifically for those who were expecting to see Nintendo show something about 'Super Mario' or 'Legend of Zelda.'
"However, the fact of the matter is the so-called 'big titles' need a long, long development period. ... We really didn't think this year's E3 media briefing was the time to do so."
This is a bit of an odd statement for the company though, they've had no qualms putting up large CG shows before to dazzle eyes and make people eager for whatever is coming down the pipeline even if it doesn't remotely look like the end product at all. Name dropping anything would have helped instead of generally leaving the impression that Animal Crossing is the latest solution to feeding the needs of their hardcore audience because really it isn't.
Nintendo seems to be doing a bit of damage control from the show and from the point of many it seems rightfully so, showing off games requiring purchase of additional hardware such as the balance board which is already a pain for many to find as is. They could have shown things that already utilize the system as it is, but it doesn't seem that way at all, the idea that it came off as a giant sales pitch to buy more accessories wouldn't be that inaccurate though.
Iwata also talks on the current supply chain issues for the system, noting that they're doing all they can to keep unit production going and that they plan to do all they can to hit the shelves hard in the holiday season but they can't promise anything as market demand will judge how fast the units move from shelves.