Game's DRM so annoying even Ubisoft uses cracked .EXE's..?
A bit of a wacky story turned up on the Internets today.
To help users deal with a DRM-related technical problem (surrprise surprise) found in the Driect2Drive version of Rainbow Six Vegas 2, it seems that, unbelievably, the Ubisoft support team posted a NO-CD crack made by the evil piracy group Reloaded, in order to deal with the problem. It seems like a pretty sloppy fix indeed: they merely renamed the crack r6vegas2_fix.zip and released it as there own work-around, giving no credit to the shafted Reloaded group. But a curious forum-goer named Twingo delved into the assembly code of the .exe file with a hex editor and found Reloaded tags, proving suspicions that the fix offered by Ubisoft was one and the same as the one released by the mega-illegal sea-dog 'warez' group.
Any mention of the issue on the official forums are getting immediate lock-downs by moderators.
One forum community manager had this to say on the forums: "The file was removed from the site over a week ago now and the matter is being thoroughly investigated by senior tech support managers here at Ubisoft. Needless to say we do not support or condone copy protection circumvention methods like this and this particular incident is in direct conflict with Ubisoft's policies."
It is indeed a sad state that PC gaming finds itself in when even a company's interneral support staff use a cracked .EXE for their own game, to get around problematic and annonying DRM. It seems like often the only people that DRM prevents from playing the game are the ones who actually bought it.
| · | Asus Sabertooth X79 TUF (German) |
| · | Crucial Adrenaline |
| · | Roccat Isku |
| · | Lian Li PC-TU200 |
| · | Corsair Obsidian 550D (German) |
| · | SilenX Effizio EFZ-120HA5 |
XD
Besides this was for a Direct2Drive problem, and I have no idea why people buy games like that...I would rather have a nice box and stuff...
i mean i never dled one through it and never will but i guess you just download the installer and all the files in it or if the installer doesn't contain the files in itself every other file right?
anyway this whole case is just lol
a game making company uses cracked .exe to deal with stupidly persistent DRM...this could serve as an excuse to the pirates, i mean, if ubisoft itself uses illegal executables, why shouldn't the users?
this story is a bad example for the industry and its users...
My friend played GTA4 on his 360, but he got to a certain point in the game and it would start freezing on him, so he started the game over, then it froze later in the game again. He bought multiple disks and they all did it.
I modded his 360, burned a pirated GTA4 disk, popped it in, and it plays perfect!
What do you guys think of that one?
The DRM with Mass Effect was awful; in some cases you could only install the game 3 times before it permanently un-validated itself.
It's a flawed approach to the problem. Studios should use a 'carrot' approach because the 'sticks' are easily broken by deft crackers, as been the case, since like 1983.
The effectiveness of DRM is almost impossible to gauge. But I would argue that about the same amount of people don't buy a game because of the DRM than the amount of people that would copy a game that doesn't have DRM.
Piracy is an easy target for some people to blame low sales on. Then you have a game like Sins Of A... which had no DRM yet was one of the best selling games of the year.