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Rambus sues Nvidia
William Henning - Friday, July 11th, 2008 | 10:52AM (PT)


Troll Alert

Don't you just love it when standards bodies are snookered into adopting standards where there are submarine patents awaiting?

Rambus claims that Nvidia (and everyone under the sun probably) is violating 17 Rambus patents by interfacing to SDR, DDR, DDR2, DDR3, GDDR and GDDR3 memory before paying it to license "the technology".

Hopefully the claims get tossed out of court. Rambus in the past has run into trouble for trying to collect on patents it owns but did not disclose ownership of when sitting on memory standards committee's.

 


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Comments:

July 11th, 2008 12:03PM(PT)
Treowth
Dismissal?
Are you kidding?
Your source - the Inquirer - suspects that Nvidia the Rambus Inc. complaint will be costing more than the $150 - $200 million charge that Nvidia is taking for its defective graphic chip.
It is time for Patent Stealing Trolls (allegedly) like Nvidia to pay.
July 11th, 2008 12:14PM(PT)
pt
Don't you just love it when standard bodies that have already admitted to price-fixing continue to incorporate IP that they know is covered by Rambus?
July 11th, 2008 4:59PM(PT)
Bleedin_Muffin_luvin
is not rambus thet company who is alweys trien to sue people for moneyz??
July 11th, 2008 7:18PM(PT)
VeGiTAX2
Always is a bit excessive, they've done it in the past but they unlike a lot of other patent trolls tend to have working concepts of products and not just "u put da memoriez in da bucket" on scratch paper.

They get most of their bread and butter from the XDR equipped PS3 these days it seems.

It's a hit and miss thing for people, one could try to say that anyone is next and on the other hand ATI / AMD could have licensed things already. The same just happened with Konami and Harmonix over Rock Band, Konami had a huge array of working products over half a decade ago that they continued to work with and Activision licensed the right to use their patents, people are calling squatter claims but Konami beat them to the punch ages ago. =/

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