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DS as a language tool
Sean Ridgeley - Thursday, June 26th, 2008 | 10:59AM (PT)


It's teaching Japanese students English, why not English-speaking students Japanese?

DS as a language tool Image 1

Tokyo's Joshi Gakuen all-girls junior high school is cool enough to adopt the Nintendo DS as a language teaching tool in its facility, and nearly everyone's behind it.

USA Today describes the scene of 32 seventh-graders using the system's touch screen to spell words like "hamburger" and "cola", which the handheld responds to in an electronic voice.

The title they're playing is part of a widely used Japanese public school textbook series, according to software maker Paon, which made this DS English program. As part of the agreement for adopting the systems and games in its school, the facility will receive 40 Nintendo DS' and free software to go along with them.

12 year-old student Chigusa Matsumoto says "It's fun. You can study while you have fun."

The teacher Motoko Okubo says she's never before seen the "enthusiastic concentration" the students have shown while playing learning this way. Principal Tsuneo Saneyoshi said the prospect of bringing games into the classroom received mixed reactions among teachers, some of whom still feel they may just serve as a distraction. Perhaps though after realizing the enthusiasm and effectiveness of it as Okubo-san has, their minds will change. Vice principal Junko Tatsumi says though there was no opposition from parents:

"It wasn't that difficult a decision for us. We thought it was a great idea."

Now, discovering all this got me thinking why language games aren't popular like the brain training games are popular on the DS. Personally I find language to be a very frustrating thing to grasp onto, but I think with the rights tools, such as this one, it would be a cinch, considering.

Well, I did some minor research and uncovered a small line of titles developed by Sensory Sweep Studios and released last year under the names 'My French Coach' and 'My Spanish Coach.' According to the company, 15-20 minutes a day with one of these game will make you fluent in no time. Checking GameStop's website, both titles are backordered, which says just how in demand they are, and rightfully so. There's also 'Spanish for Everyone', which seems hilarious, but has a good premise too: you play a kid who travels south of the border and learns Spanish along the way.

So, companies have been all over the DS pet games, why not language games? Translators are in no short supply in the industry after all. There are roughly 250 'families' of language alone; this is no small area to cover, people. I just can't believe noone has made a Japanese language game for English speakers yet; it would sell like hotcakes (do they still sell well?).

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Comments:

June 26th, 2008 11:02AM(PT)
Chad
That is so awesome. Haha, I think if that it would also teach English students Japanese I might have another reason to stop putting off picking up a DS.
June 26th, 2008 11:30AM(PT)
VeGiTAX2
They produce many of those titles in Japan it just seems either no one wants to port them over or they fail to recognize the instant sales they would achieve for bringing them over to the other parts of the world.

=/ if it was something done by N I'm sure they'd have probably had it over to boost sales yet again on the system.

Language tool use of the DS has gone on probably since the original launched, them popularizing it now though in news is a bit odd to say the least. Talk about the media being a few years late to the party.
June 27th, 2008 1:48AM(PT)
x_revenge
the time will come when every school desk of every student will have a fast PC with fast broadband connection and blah blah even sooner
June 29th, 2008 3:11AM(PT)
regnad
Ah, but who wants to learn Japanese?

I know, I know, you're saying "I do!", but you're also reading this article.

In reality, the number of English language speakers who want to learn Japanese -- especially as compared to French or Spanish -- is too small a market to justify creating the software. It's unfortunate but true.
June 29th, 2008 10:35AM(PT)
VeGiTAX2
Odd statement that it's too small to justify "creating the software"

There's a boatload of Japanese learning software in Japan already waiting to be ported over which isn't all that demanding seeing as they translate entire game scripts all the time. The work has been done, it just needs someone to sit and convert something over for a few months then they plug it in QC it and release it with minimal investment.

It'd be true if your statement was actually accurate, but it's not.

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