The Wario Land series has always been a fun way to spend time in the past with games on the GBC and GBA. In the past Wario Land's, you would set out to recapture treasure, free yourself from a mysterious music box prison, or you would go on the hunt for treasure yourself. In all of these games, you needed to utilize the many status ailments available, and navigate through a number of stages with different terrain to reach your goal. After a Wario Land for the Wii was recently announced, gamers became curious as to what will be different, what will be the same, as well as other things comparing it to the past games in the series.
Well, Wario Land recently got some new details to help you better understand it, including that it's official name will be Wario Land Shake. Similar to the past games, you'll be playing in a side-scrolling (flat side view) perspective with the original 2D artwork and animation. A total of 20 stages will be included, each with a distinctive terrain. The basic control scheme was also announced. The Wiimote will be tilted on it's side, horizontally, and you'll be using the D-Pad and the 1 and 2 buttons mainly, which coincidentally, if you replace 1 and 2 with A and B it appears as though it is the same control scheme as the other Wario Land games. The Wii's motion sensitivity is also integrated in parts of the game, including controlling vehicles!
Shake the Wiimote up and down, and you can make Wario perform a few extra moves, like shaking coins free from an enemy you've grabbed onto. The Wiimote can also be tilted to control vehicles.
No release date outside Japan has been announced so far, with the game scheduled to hit the shelves in Japan on July 24th, 2008.