Inside preview
The first real look inside Home came about a month ago, now PALGN has brought a second scoop on what's to come while we're waiting. Having gotten their hands on it, they describe it as a 'you get out of it what you put in' type of scenario, meaning its accessible for the casual user, yet deep enough for anyone craving more from their experience. The article comes complete with an interview held during PlayStation Day, featuring Creative Director Ron Festejo and and Lead Artist John Venables. The team members say major features are being planned for post-release:
JV: And I think it’s always a process, with an initial version, then we’d respond to community feedback with a newer version and eventually the feature in question would mature and become more robust over time.
RF: There are major features planned for the future; it will grow and become into a higher method of interaction. You can imagine a whole shop environment where you purchase from that service. We’re doing things like that right now, where we’ll invite people and do specific testing. There is plenty that you've yet to see when it comes to Home!
Again, I just have to worry about whether or not the network will have time to actually mature before the next generation comes along. Well, I'm guessing things would transfer to Sony's next system, right? I assume that's possible.
On the social aspect of Home, Festejo offered some of his thoughts so far:
"From a social networking point of view, we’ve held event evenings where we invite the community in together and show them activities… and looking at it from that point of view, where strangers start talking about it with each other, like ‘have you played the latest version of this’ and then start striking up conversations with people who are like-minded – people who like the same kinds of games or movies or whatever, and they make friends that way."

Normally I don't care about stuff in this realm, but from his description of experience with it so far, I'm actually pretty excited. And, not to stereotype, but it's a perfect way for the antisocial gamer to socialize and meet people (maybe in RL, omg).