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The rules of gaming
Sean Ridgeley - Tuesday, May 6th, 2008 | 9:58AM (PT) 0 Favourites (0)


Breaking them all: a list of demands

The rules of gaming Image 1

Reading the 'Design 101' column over on GameSetWatch got me thinking about The Rules of Gaming.

In the latest edition, Raven game designer Manveer Heir plays Crysis on the PC and lays out what he thinks the game does right, and what it does wrong. The main point he comes away with is this: consistency is key. And this applies to anything: usefulness of abilities, style of level design, whatever. Consistency is definitely key, in all types of games, perhaps most importantly RPGs. Ever play a good RPG for a solid 50+ hours, and then all of a sudden the plot starts to get really...stupid? That can ruin a good game.

With all the rules though, I wonder if a game out there couldn't break about all of them and be more successful as a game for it. So, here's my list of demands for all you game developers - meet me at midnight behind the docks to complete the transaction.

1) I want an FPS that takes place in 4th century BC, when crossbows and little else were invented as shooting-based weapons. Or eliminate the confinements of the FPS genre and just give the player all kinds of weapons: stones, spears, whatever. Make him have to hunt to stay alive, too. Maybe the character lives in exile - this could serve as a solid backstory.

2) I want an RPG that has nothing to do with rescuing anyone or saving the planet from imminent destruction, or some loner hero's troubled past. Or hell, have it be about the bad guys trying to take over the world in some way, but split the game between their perspective and the "good guys," illustrating the point that good and evil isn't so black and white.

3) I want a racer with a compelling story (no, this is not impossible).

4) I want a shooter (vertical scrolling, sidescrolling, 3D sidescrolling, etc.) that involves exploration, and not constant shooting.

5) I want a platform/adventure title in a modern day setting that's truly adult. Prince of Persia is probably the closest thing as of yet, but not quite what I'm thinking (and the setting isn't modern). Edit: Kevin's Mirror's Edge article has answered my prayers and then some with suspicious timing.

6) I want some kind of ninja/assassin game that uses the Wiimote. Nintendo, you'd have to be insane not to do this.

7) Someone release a new Shadowgate or something like it for the Wii and/or DS as well. Sorry, Myst ain't my thing, and it's kind of outdated isn't it?

8) Perhaps most of all though, I'd like to see something truly unique and terrifying: a horror-ish game based on the concepts of nightmares and lucid dreaming. Maybe Silicon Knights and/or Team Silent could develop it, but I think a fresh developer might do the best job for something like this. Imagine playing a character that serves as some kind of conduit for people's nightmares, and you spend the game traveling unwillingly between them, aware you're in a nightmare, yet it seems as real as anything. Think Waking Life meets the last quarter of Silent Hill 3 as a sort of loose idea. Horror + metaphysics = game of the century.

Of course, I don't know everything, and maybe some of this has been covered already, at least to some extent. Feel free to chime in with any examples, elaboration, or ideas of your own!

Sections: Console Games, PC Games

  • 0 thumbs!
    kspiess since Jun 2007 | May 6, 08
    8-=> I Have No Mouth, and I Must Scream fits that description. Based on a short story by hero-writer Harlan Ellison. Game is really out-dated now so I don't recommend actually playing it anymore, but it was good. http://en.wikipedia.org/wiki/I_Have_No_Mouth,_and_I_Must_Scream_(computer_game)
  • 0 thumbs!
    bruceleethree since Nov 2005 | May 6, 08
    "6) I want some kind of ninja/assassin game that uses the Wiimote. Nintendo, you'd have to be insane not to do this."


    Except the Wiimote doesn't have a 1:1 response system so the lag would drive you mad and make this an insane nightmare of a game.
  • 0 thumbs!
    chautemoc since Mar 2008 | May 6, 08
    Wow, in a primitive sort of way, it does it pretty well. I'm going to give it a try anyway.

    Definitely though, to fully realize its potential, I think it'd have to be on modern hardware.
  • 0 thumbs!
    chautemoc since Mar 2008 | May 6, 08
    quote
    Except the Wiimote doesn't have a 1:1 response system so the lag would drive you mad and make this an insane nightmare of a game.
    Really? That's crap. I'm assuming the next Nintendo system will have a 1:1 response time.
  • 0 thumbs!
    kspiess since Jun 2007 | May 6, 08
    'They' should make a Wii game based off of this classic ninja movie:
    http://www.youtube.com/watch?v=t-x5avG0T2U
    Promise its not Rick+Roll.

  • 0 thumbs!
    chautemoc since Mar 2008 | May 6, 08
    I think they should not. =/
    You know, you could do a pretty good Astley impression if you really tried.
  • 0 thumbs!
    iamjoe56 since Nov 2005 | May 6, 08
    Bruce, For all your ranting on the Wiimote, it doesn't have that bad of a response time, so you could maybe just shut up already, ok?
  • 0 thumbs!
    kspiess since Jun 2007 | May 6, 08
    Oh ya, #5 -=> Mirror's Edge. I'm uploading the trailer right now...
  • 0 thumbs!
    bruceleethree since Nov 2005 | May 6, 08
    kspiess im right with you man!

    I like reinventing genre's!
  • 0 thumbs!
    kspiess since Jun 2007 | May 6, 08
    chautemoc -=> Just because I wear jean shirts with jeans and have a big, stupid hair cut and snap my fingers a lot doesn't mean I could pull off any sort of Rick Astley impression.

    bruce -=> More innovation the better! For sure.
  • 0 thumbs!
    chautemoc since Mar 2008 | May 6, 08
    Hahahahaha, its not that, and I wasnt trying to be insulting. Some people could just do it with the right alterations and some couldnt, and I think you could. Just a funny thought.
  • 0 thumbs!
    OmegaFury since Jan 2008 | May 6, 08
    Innovation is what I'm going to try to achieve as a game designer. As of now though, I have to do schooling =( My dream is to break away from the original and make some truly genuine and unique ideas in gaming.
  • 0 thumbs!
    iamjoe56 since Nov 2005 | May 7, 08
    Killer my little ponies? XD
  • 0 thumbs!
    chautemoc since Mar 2008 | May 7, 08
    Omega> Great to hear. Hopefully the economical aspects of things won't interfere.
  • 0 thumbs!
    OmegaFury since Jan 2008 | May 7, 08
    Actually, I don't think that is going to be much of a problem
  • 0 thumbs!
    iamjoe56 since Nov 2005 | May 7, 08
    Whoring, anyone?
  • 0 thumbs!
    x_revenge since Nov 2007 | May 7, 08
    -8
    Darkness within in pursuit of loath nolder, well not really but kinda
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