Buuut... Crysis still not coming to consoles
Crytek Studios president Cevat Yerli confirms in an interview with Croatian gaming wire PC Play that the German developer will no longer exclusively support the PC when it comes to development of future IP. Instead, Crytek intends to make greater strides in console game development, though it appears the Crysis shooter series will remain on the PC platform.
Perhaps of greater concern to PC gamers is Yerli's outlook on PC game development; when quizzed over the waning of PC as a gaming platform compared to recent consoles, Yerli bemoaned widespread piracy which is essentially killing business. From a practical standpoint, console game development is simply proving to be more lucrative. Looking strictly at North American industry sales data from the NPD Group, it would appear that Crysis did indeed fail to move mountains despite launching to great critical acclaim; the title sold around 86,633 units during its first month, not even breaking 100,000 copies. However, North American publisher Electronic Arts insists the title has beaten sales expectations by selling over one million copies as of February 2008.
I believe that’s the core problem of PC Gaming, piracy. To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.
Despite the cooling love affair with PC gaming, Yerli does recognize that Microsoft remains committed to making things at least a little rosier with its Games For Windows initiative. He wouldn't confirm whether or not future titles in the Crysis series would support the Games for Windows Live! online gaming tools, however.
Pirates make up 1% of the gaming community, especially those interested in products like Crysis. They made a game that most people couldn't play on PC and now they're crying about potential sales. 86 thousand sounds about right for the amount of people that had the power to play this game. There's a reason why WoW is a billion dollar game, it's insanely accessible to even laptops from 2004.
If they port console games to PC I'm quitting Crytek.
PC is the canvas which the developer artist has limitless freedom to create, once you go console you're caged.
Once you go console, you make more money, because it is really hard to pirated a Console game. Also, it also means they can push technology further, and create new tech to make all games better. So how about you just shut the hell up, A'right?
Also, the only reason so few could play this game, was the technique they used to create the super fast load times for that open world. They loaded ALL THE DATA, into the RAM. Thus needing massive amounts of it to store that data. Other wise, with a properly configured machine, you could run Crysis just fine. So, seriously, how about dropping the PC fanboy suite and look at the bigger picture.
There have been almost 7,000 snatches off of Blackcats alone, that's not even including all the usenet and other torrent downloads...
We're talking at least 25% I'd say.
I just hope they don't limit the PC releases because they are also catering to console owners.
The way forward isn't to stop making PC games, but instead, to change the way the games are made, or to make games that people want to buy. Sins of a Solar Empire showed that you can have success, even without using any DRM at all.
Micro-transaction based online games are also looking like the way of the future.
The big PC game makers need to change their business models if they want to increase profits.
Yeah, 860 pirates is quite a bit off..."
1% of all gamers is what he meant...
So when you look at the entire gaming community, what percent do you REALLY thing are pirates?
ARR!
The issue with developing for low end hardware, is that then PC users feel cheated. As they get an inferior sounding, looking, and playing variant of the Console game.
Then you outrage the PC community, and eventually, drive the PC into extinction.
I haven't played Far Cry sadly (I want to) but maybe it just has better gameplay elements.
As for the online, it was not bad, but they certainly could of done better.
As for the online, it was not bad, but they certainly could of done better.
Well, does 25-30 fps count as smooth with everything on high?
It barely lags, unless all of a sudden a crapload of stuff goes on.