Code confirmed to be available via torrent, CCP struggles to resolve
Some companies like to think of their work as secure and reliable, mainly so that the community will give trust to them and invest in their work -- generally that's the process and it works well enough to keep things stable. Today though, we get to see a company who has been struggling to keep the faith of their users through how some things have panned out so early on.
The game we see in question is CCP's EVE Online, an MMO that has had quite a few up and down moments, notably their fiasco with an update rendering Windows incapacitated, which angered many of their members. This time we see a source code leak, not of the server side for some kind of private server gaming, but instead of the client code, and to lay insult to injury it seems that the security of the game has been explored already and has gotten a bit mocked at the simplicity of the system. Apparently EVE customers could be in for an unwelcome surprise until something comes around to lock out those users.
In the meantime CCP isn't doing much to help their image, instead of regulating traffic and settling things noting that they would be on top of a patch, most members and visitors have been met with hard forum regulation and bans. Apparently on top of this the present solution by the company is to join up on the torrents for the leaked code and ban the IP addresses of those acquiring the code as well to prevent access to their game servers ahead of time. Resolution to this seems to be bleak right now, hopefully CCP does do some sort of cleanup to keep their members happy, after all it'd be quite annoying to run into someone exploiting permission levels and ban-hammering in game.
If that's true, that's a good thing to hear..
It'd be all drama if CCP simply posted that it was nothing important and people kept blowing it out of proportion, the problem is that their actions demonstrate otherwise and they're only feeding more speculation.