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Starcraft 2 coming sooner than later?
Kevin Spiess - Friday, November 9th, 2007 | 12:16PM (PT)


Where's the Zerg?

Starcraft 2 coming sooner than later? Image 1

The vice president of game design at Blizzard wrote an encouraging forum post for Starcraft fans a few hours earlier today.

Here's the thread, and here is the post [italics added] :

Yes, I'm pretty active during betas on the forums. During Starcraft, War3 and WOW I was pretty active gathering feedback, informing people about changes and explaining new features and philsophy. I don't post on the WOW forums much anymore because Tigole and Kalgan are now the lead designers on WOW. While I'm involved with all the games here at Blizzard, I'm focus the most on the games closest to release like Starcraft 2

Starcraft II has supposedly been in development since the summer of 2003. Also, in this year's BlizzCon convention, a playable, multiplayer demonstration was presented. With that amount of time in development, and this forum post, it seems reasonable to suggest that this much anticipated follow-up to the world most popular RTS may be coming just around the bend.

Source: Blizzplanet

Section: PC Games

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Comments:

  • 0 thumbs!
    Unholy Pyro 50 | Nov 12, 07 | quote
    This will be a great game if they don't turn it into WC3...Blizzard needs to focus less on flashy graphics and more on game play, but I still hold faith in them! Lets hope SC2 will hold true to the SC legend.
  • 0 thumbs!
    kspiess | Nov 12, 07 | quote
    I hope so to.

    And if not, there'll be an awful lot of angry Koreans out there.
  • 0 thumbs!
    kspiess | Nov 12, 07 | quote
    From what I've seen, it also looks like they are not tweaking the formula too much. Sc1 looks really similar to Sc2, in my humble opinion.

    Which is a good thing. No need to mess too much with a winning formula.
  • 0 thumbs!
    Kevin | Nov 13, 07 | quote
    I think I've become spoiled with recent strategy games, Dawn of War and Company of Heroes being the lead two. The three things that they really got me liking is the cover system and the squad system.

    It makes sense that infantry would run for cover if it were available, yes? Are you going to stand and take potshots out in the open or are you going to hunker down behind a burned-out tank nearby and shoot from there?

    The squad-based infantry units also make more sense. It just doesn't really make sense for an army commander to say, "I want ONE rifleman. Just one." Likewise, would a commander (who's in charge of masses of infantry, aircraft, and tanks) order a single soldier around?

    Capture points are the biggest thing for me. Dawn of War and Company of Heroes allowed me to focus on combat and territory control to gain more resources, not micro-managing my SCVs for more minerals.

    *shrug* Either way, I've got Starcraft 2 reserved, and I'll love it either way.
  • 0 thumbs!
    DeathMonkey | Nov 16, 07 | quote
    My squads in Company of Heroes got on my nerves. I would tell them to hide behind some cover but there would always be 1 or 2 of them poking out the side getting shot >.>

    My friend kind of force fed me SC1 and my first memory of it is being destroyed by a fleet of carriers while wondering what the hell the zerg units did. I'll give SC2 a go though.
  • 0 thumbs!
    kspiess | Nov 16, 07 | quote
    It has been a good year for strategy games. Alas, I haven't had a chance to really getting it to the CoH expansion which is too bad, because I enjoy that game.
    World in Conflict is a bit different, but I also had a good time with that one.
    Haven't even played Dawn of War, which is a shame. Not enough time
    Starcraft 2 doesn't look that exciting to me. Too conventional, I think. But that just MHO.
  • 0 thumbs!
    DeathMonkey | Nov 17, 07 | quote
    Sometimes I'm happy to go back to the conventional. Too often they have a strategy game with a "twist" that just goes about ruining would could have been a good game.
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