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Battlefield 2 V 1.3 patch arrives
Gabriel Vega - Thursday, May 25th, 2006 | 12:25AM (PT)


Latest BF2 patch addresses a large variety of issues.

When you have a game that favors online play to get the most out of it you tend to face issues of gameplay balance and constant improvements to work out kinks and exploits found by the community, DICE has been taking this issue on one step at a time and has recently been releasing a series of patches to the game taking gamers to 1.2, 1.21, 1.22 and now 1.3 in preparation for the oncoming expansion to the game as well, Armored Fury.

For those interested the 1.22 - 1.3 patch can be found on files.neo

Since most of you know about all this lets just get to the details:

New Features:

  • Co-op: Players can now enjoy single player levels on Internet and LAN play with both Bots and human players. We have added a few options to allow the server admin to modify how the bots behave in game. Co-op play is not permitted on ranked servers.
  • Air Dropped Vehicles: Squad members can no send a request to commanders to drop vehicles at their location.

Bug Fixes & Gameplay Tweaks:

  • Ban list will no longer be wiped in the event of a server crash.
  • Abandoned helicopters will no longer remain in flight.
  • If a player joins a squad while dead they will not be permitted to use the squad leader as a spawn point until they have spawned at a flag once.
  • Flag Capture bar will now react accurately to players entering the capture radius.
  • Friendly vehicles will no longer appear as valid targets for missile systems. The box with the X through it will still appear however the locked tone will not sound and missiles fired will not track the friendly target.
  • Fixed the crash that sometimes occurred when switching between game types.
  • Fixed a tech hang when creating a single player account from an offline account.
  • Fixed Issues with remote console and Linux servers.
  • Fixed the issue that prevented players from ranking up in-game when playing on their regular server.
  • Fixed the bug that altered mini map behavior.
  • Fixed issue with Special Forces rank names.
  • Fixed repairing HUD for the engineer when in a vehicle.

It seems DICE has worked on fixing things up quite a bit from the community feedback given on the latest patches to close up many of the gaps that were going on. Only time will tell how effective the patch is in game though.

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