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Nintendo E3 Wii Units Not Totally "Faked"
Leo Chan - Friday, May 19th, 2006 | 5:24PM (PT)


Mystery E3 GameCube units were pseudo-Wii then?

Thanks to some saavy shutterbugs, reports have surfaced on the web suggesting Nintendo didn't actually have any working Wii consoles at last week's E3. Instead, the Wii demonstrations people were lining up to play with were actually running on current-generation GameCube hardware. Nintendo has since come forward to clarify that while GameCube hardware was present, it's actually modified with components more in line with what we can expect for the Wii:

Nintendo confirmed that they did indeed use GameCube housing, but that the "guts" or internal architecture was certainly from the Wii. "The Wii hardware we exhibited at E3 2006 was made specifically for the E3 show and is not the final mass-production version. Some of this hardware was cased in Nintendo GameCube housing," the company explained.

On the flip side, this implies what E3 goers were experiencing was not wholly indicative of the Wii, despite it documented lack of muscle. Of course this will depend on how much more work can be done with the Wii at this stage before its scheduled Q4 launch.

Alternate Source: GameDaily BIZ

Section: Console Games, Nintendo Consoles

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Comments:

  • 0 thumbs!
    Mr Gray | May 19, 06 | quote
    Good to know the final product 'could' be a bit tougher.
  • 0 thumbs!
    Darkel | May 19, 06 | quote
    Tougher, eh? That's good to know, considering that most of the games on display weren't exactly visually appealing.
  • 0 thumbs!
    Player Joe | May 21, 06 | quote
    I think the whole thing is bs. Who cares what it looks like or what its in? It was a Wii in action and untill they make the final unit it will be rough around the edges.
  • 0 thumbs!
    NextGen_Gamer | May 21, 06 | quote
    According to the rumors, everything was "final" Wii hardware (CPU, memory, etc.) with the exception of the graphics unit. Apparently at E3, the GPU inside was the exact same one as the GameCube's, and the reason for this was that ATI is not yet done developing the Wii GPU (codenamed "Hollywood"). This is actually awesome news, since it means the final Wii should have quite a bit more graphics power (although still nowhere near the level of Xbox 360 or PS3).
  • 0 thumbs!
    GameGod | May 22, 06 | quote
    Don't know, don't care too much more. Your gonna bitch about the housing? And even if they ARE BS-ing it or the console DOESN"T have top notch games (which you know it wont), Nintendo is doing the revolutionary thing and instead of being bent on money they are trying to REDEFINE the industry.

    It's not always about pretty graphics and sound, and even games like Playstation are running out of new ideas. The Wii is a completely new spin, just be glad Nintendo isn't a shallow company bent on money grubbing, for the newest approaches they are the cheapest prices, with sensors, before they had touch screen, they will be the first ones to use holograms.

    Playstation is so pretty eh? Why did they still end up pulling a last minute ripoff out of their ass and now have motion sensitive controllers? THE GAME THAT DEMOED IT SUCKED TOO. Whatever, frankly people, shut up sit down and enjoy the ride.

    Nintendo is the cheapest for the most revolutionary product. For the casual gamer even those who never play and come to your house will want to pick this up. Take your megapixels and shove it if your bent on that 2% performance increase.
    Revolution creates a NEW scale
  • 0 thumbs!
    floppier | Jun 4, 06 | quote
    Your comments are too floppy to stand on their own without proof. PS and Xbox are great machines with good hardware.

    Wii won Best of Show and Best Hardware in the Game Critics Best of E3 Awards because they did something different, and provided a spectatcular gaming experience.

    http://www.gamecriticsawards.com/win.html

    Oh and read on and see that Nintendo actually won 3 other awards in areas no one expected them to win, despite having much less visual appeal. Go figure.
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