Looks like Dragon Age won't be a single-player affair anymore, as BioWare today reveals the addition of a four-player co-op mode. Dragon Age: Inquisition follows its sci-fi cousin Mass Effect in this respect, by dropping a free-to-player cooperative mode on the series' third installment. Don't worry, though, because Inquisition probably won't require grinding multiplayer influence to acquire a "perfect" campaign ending.
So the way co-op in Dragon Age: Inquisition is set up makes it an F2P dungeon crawler, separate from the game's main campaign. This mode will feature its own set of characters, each of a specific class, and a storyline yet to be announced. Every mission should span 20 to 30 minutes, and each of the three multiplayer/co-op campaigns will auto-generate a level made up of smaller segments. Basically, the maps are designed to shift, and more of these campaigns will be released further down the road (presumably at no extra cost).
The loot system is a bit of a gamble. At the end of every quest, players can spend gold they've earned on treasure chests, and these chests will yield random rewards like new equipment, potions, recipes, and even new heroes and skins. Of course, players who would rather not spend the time earning everything they want or need can just throw real money at the game for Platinum, which BIoWare's Scylla Costa described as an "optional time saver."
Sadly, the loot can't be traded. If you end up with a bunch of stuff you can't use, those items can be broken down and made into crafting ingredients that might go toward other items.
Nine heroes will be available at launch, each with their own set of skills and abilities, and the story they're involved in will run parallel to the Inquisitor's. BioWare have yet to really detail any sort of connection between the single- and multiplayer.
See IGN's exclusive reveal video below. Dragon Age: Inquisition comes out November 18 for Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC.